Files
Yotta/Plugins/DTFluxAPI/Source/DTFluxAPI/Private/DTFluxAPI.cpp
2025-07-03 19:02:47 +02:00

22 lines
647 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DTFluxAPI.h"
#include "DTFluxAPILog.h"
#define LOCTEXT_NAMESPACE "FDTFluxAPIModule"
DEFINE_LOG_CATEGORY(LogDTFluxAPI);
void FDTFluxAPIModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FDTFluxAPIModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FDTFluxAPIModule, DTFluxAPI)