16 lines
387 B
C#
16 lines
387 B
C#
|
|
// Fill out your copyright notice in the Description page of Project Settings.
|
||
|
|
|
||
|
|
using UnrealBuildTool;
|
||
|
|
using System.Collections.Generic;
|
||
|
|
|
||
|
|
public class Yotta2025Target : TargetRules
|
||
|
|
{
|
||
|
|
public Yotta2025Target(TargetInfo Target) : base(Target)
|
||
|
|
{
|
||
|
|
Type = TargetType.Game;
|
||
|
|
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||
|
|
|
||
|
|
ExtraModuleNames.AddRange( new string[] { "Yotta2025" } );
|
||
|
|
}
|
||
|
|
}
|