Files
DTFluxAPI/Source/DTFluxCoreSubsystem/Private/DTFluxPursuitManager.cpp

256 lines
8.0 KiB
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxPursuitManager.h"
#include <ImportExport.h>
#include "DTFluxCoreSubsystem.h"
#include "DTFluxCoreSubsystemModule.h"
UDTFluxPursuitManager::UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer):
Super(ObjectInitializer)
{
}
// TODO : Add way to pass MaxSimultaneousPursuit and MassStartDelay
// For now it's done in UPROPERTIES
void UDTFluxPursuitManager::InitPursuitForContests(const TArray<FDTFluxContest> InContests)
{
if (InitSubSystems())
{
for (const auto Contest : InContests)
{
FRequestData RequestData;
RequestData.ContestId = Contest.ContestId;
uint8 StageId = Contest.Stages.Last().StageId;
FGuid Guid = NetworkSubsystem->SendTrackedRequestWithCallback(EDTFluxApiDataType::StageRanking,
Contest.ContestId, StageId, -1,
FOnDTFluxTrackedRequestResponse::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestResponse),
FOnDTFluxTrackedRequestTimeout::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestTimeoutResponse),
FOnDTFluxRequestResponseError::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestError));
RequestData.RequestIds.Add(Guid);
PendingRequestData.Add(RequestData);
}
}
}
void UDTFluxPursuitManager::InitPursuit(const TArray<int> InContestIds, const int MaxSimultaneousPursuit)
{
CoreSubsystem = Cast<UDTFluxCoreSubsystem>(GetOuter());
if (!CoreSubsystem)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!"));
return;
}
TArray<FDTFluxContest> Contests = TArray<FDTFluxContest>();
for (const auto& ContestId : InContestIds)
{
FDTFluxContest Contest;
CoreSubsystem->GetContestForId(ContestId, Contest);
Contests.Add(Contest);
InitPursuitForContests(Contests);
}
}
void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup NextFocusGroup)
{
for (auto& Pursuit : NextFocusGroup.PursuitGroup)
{
Pursuit.bIsMassStart = Pursuit.StartTime >= MassStartTime;
}
}
void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext,
TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
const int MaxSimultaneousPursuit)
{
if (MaxSimultaneousPursuit <= 0)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("MaxSimultaneousPursuit must be > 0"));
OutPursuitFocusNext = TArray<FDTFluxPursuitInfo>();
OutPursuitNext = TArray<FDTFluxPursuitInfo>();
BIsFocusTruncate = false;
return;
}
if (bIsSequenceDone && MaxSimultaneousPursuit <= 0)
{
OutPursuitFocusNext = TArray<FDTFluxPursuitInfo>();
OutPursuitNext = TArray<FDTFluxPursuitInfo>();
BIsFocusTruncate = false;
return;
}
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
if (!GroupedPursuit.IsEmpty())
{
FDTFluxPursuitGroup NextFocusGroup = GroupedPursuit[0];
GroupedPursuit.RemoveAt(0);
SetPursuitInfoIsMassStart(NextFocusGroup);
OutPursuitFocusNext = NextFocusGroup.PursuitGroup;
bFocusIsTruncate = NextFocusGroup.PursuitGroup.Num() > 1;
for (int RemainingPursuitNum = MaxSimultaneousPursuit - 1; RemainingPursuitNum != 0;)
{
if (!GroupedPursuit.IsEmpty())
{
FDTFluxPursuitGroup NextGroup = GroupedPursuit[0];
SetPursuitInfoIsMassStart(NextGroup);
if (NextGroup.PursuitGroup.Num() >= RemainingPursuitNum)
{
// extract the number we need
for (int i = 0; i < RemainingPursuitNum; i++)
{
FDTFluxPursuitInfo Pursuit = NextGroup.PursuitGroup[0];
OutPursuitNext.Add(Pursuit);
}
break;
}
else
{
OutPursuitNext.Append(NextGroup.PursuitGroup);
RemainingPursuitNum -= NextGroup.PursuitGroup.Num();
}
}
else
{
break;
}
}
}
}
void UDTFluxPursuitManager::OnRequestResponse(const FGuid& RequestId, FDTFluxServerResponse& Response)
{
UE_LOG(logDTFluxCoreSubsystem, Log,
TEXT("UDTFluxPursuitManager::OnRequestResponse() Received Ranking For Stage %i"), Response.StageID)
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Response is %s"), *UEnum::GetValueAsString(Response.GetResponseType()))
//check if request
if (Response.GetResponseType() == EDTFluxApiDataType::StageRanking)
{
FDTFluxStageRankings Rankings;
if (Response.ParseStageRankingResponse(Rankings))
{
FRequestData FoundData = FRequestData();
for (auto& PendingReq : PendingRequestData)
{
// Check for a matching PendingReq
if (PendingReq.IsWaitingFor(RequestId, Rankings))
{
FoundData = PendingReq;
// A request Is Terminated
UE_LOG(logDTFluxCoreSubsystem, Log,
TEXT("UDTFluxPursuitManager::OnRequestResponse() Ranking for Stage %i is complete"),
Response.StageID)
break;
}
}
if (InitPursuitForRequest(FoundData))
{
OnPursuitSequenceReady.Broadcast(MassStartTime, NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
}
}
}
}
void UDTFluxPursuitManager::OnRequestTimeoutResponse(const FGuid& RequestId, const FString& TimeoutMessage)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Request Timeout [%s]"), *TimeoutMessage);
}
void UDTFluxPursuitManager::OnRequestError(const FGuid& RequestId, const FString& ErrorMessage)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Request Error [%s]"), *ErrorMessage);
}
bool UDTFluxPursuitManager::InitSubSystems()
{
if (NetworkSubsystem)
{
return true;
}
NetworkSubsystem = GEngine->GetEngineSubsystem<UDTFluxNetworkSubsystem>();
return NetworkSubsystem != nullptr;
}
bool UDTFluxPursuitManager::InitPursuitForRequest(FRequestData Data)
{
//Clean Data
NextFocusPursuits.Empty();
NextPursuits.Empty();
GroupedPursuit.Empty();
TArray<FDTFluxDetailedRankingItem> AllRankings;
TArray<FDTFluxPursuitInfo> AllPursuits;
TMap<FDateTime, FDTFluxPursuitGroup> TempGroups;
// Full the Array Of Rankings
for (auto& KeyPair : Data.StageRankings)
{
for (auto StageRanking : KeyPair.Value.Rankings)
{
int ContestId = KeyPair.Value.ContestId;
FDTFluxPursuitInfo PursuitInfo;
PursuitInfo.StartTime = StageRanking.StartTime;
PursuitInfo.Bib = StageRanking.Bib;
PursuitInfo.ContestId = ContestId;
AllPursuits.Add(PursuitInfo);
}
}
// Sort Rankings
// AllPursuits.Sort([](const FDTFluxPursuitInfo& A, const FDTFluxPursuitInfo& B) {
// return A.StartTime < B.StartTime;
// });
for (auto& Pursuit : AllPursuits)
{
if (TempGroups.Contains(Pursuit.StartTime))
{
TempGroups[Pursuit.StartTime].PursuitGroup.Add(Pursuit);
}
else
{
FDTFluxPursuitGroup Group;
Group.StartTimeGlobal = Pursuit.StartTime;
Group.PursuitGroup.Add(Pursuit);
TempGroups.Add(Pursuit.StartTime, Group);
}
}
TempGroups.KeySort([](const FDateTime& A, const FDateTime& B)
{
return A < B;
});
TMap<FDateTime, int> StartTimeFrequency;
int32 MaxFrequency = 0;
GroupedPursuit.Reserve(TempGroups.Num());
for (const auto& Pair : TempGroups)
{
if (Pair.Value.StartTimeGlobal != FDateTime::MinValue() && Pair.Value.StartTimeGlobal != FDateTime::MaxValue())
{
StartTimeFrequency.FindOrAdd(Pair.Value.StartTimeGlobal)++;
const FDateTime& PropertyValue = Pair.Value.StartTimeGlobal; // Votre propriété
int32& Count = StartTimeFrequency.FindOrAdd(PropertyValue, 0);
Count++;
if (Count > MaxFrequency)
{
MaxFrequency = Count;
MassStartTime = PropertyValue;
}
}
GroupedPursuit.Add(Pair.Value);
}
GroupedPursuit.Sort([](const FDTFluxPursuitGroup& A, const FDTFluxPursuitGroup& B)
{
return A.StartTimeGlobal < B.StartTimeGlobal;
});
return true;
}