256 lines
8.0 KiB
C++
256 lines
8.0 KiB
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "DTFluxPursuitManager.h"
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#include <ImportExport.h>
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#include "DTFluxCoreSubsystem.h"
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#include "DTFluxCoreSubsystemModule.h"
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UDTFluxPursuitManager::UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer):
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Super(ObjectInitializer)
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{
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}
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// TODO : Add way to pass MaxSimultaneousPursuit and MassStartDelay
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// For now it's done in UPROPERTIES
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void UDTFluxPursuitManager::InitPursuitForContests(const TArray<FDTFluxContest> InContests)
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{
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if (InitSubSystems())
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{
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for (const auto Contest : InContests)
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{
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FRequestData RequestData;
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RequestData.ContestId = Contest.ContestId;
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uint8 StageId = Contest.Stages.Last().StageId;
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FGuid Guid = NetworkSubsystem->SendTrackedRequestWithCallback(EDTFluxApiDataType::StageRanking,
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Contest.ContestId, StageId, -1,
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FOnDTFluxTrackedRequestResponse::CreateUObject(
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this,
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&UDTFluxPursuitManager::OnRequestResponse),
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FOnDTFluxTrackedRequestTimeout::CreateUObject(
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this,
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&UDTFluxPursuitManager::OnRequestTimeoutResponse),
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FOnDTFluxRequestResponseError::CreateUObject(
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this,
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&UDTFluxPursuitManager::OnRequestError));
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RequestData.RequestIds.Add(Guid);
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PendingRequestData.Add(RequestData);
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}
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}
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}
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void UDTFluxPursuitManager::InitPursuit(const TArray<int> InContestIds, const int MaxSimultaneousPursuit)
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{
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CoreSubsystem = Cast<UDTFluxCoreSubsystem>(GetOuter());
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if (!CoreSubsystem)
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{
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UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!"));
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return;
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}
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TArray<FDTFluxContest> Contests = TArray<FDTFluxContest>();
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for (const auto& ContestId : InContestIds)
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{
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FDTFluxContest Contest;
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CoreSubsystem->GetContestForId(ContestId, Contest);
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Contests.Add(Contest);
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InitPursuitForContests(Contests);
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}
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}
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void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup NextFocusGroup)
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{
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for (auto& Pursuit : NextFocusGroup.PursuitGroup)
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{
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Pursuit.bIsMassStart = Pursuit.StartTime >= MassStartTime;
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}
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}
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void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext,
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TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
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const int MaxSimultaneousPursuit)
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{
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if (MaxSimultaneousPursuit <= 0)
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{
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UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("MaxSimultaneousPursuit must be > 0"));
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OutPursuitFocusNext = TArray<FDTFluxPursuitInfo>();
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OutPursuitNext = TArray<FDTFluxPursuitInfo>();
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BIsFocusTruncate = false;
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return;
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}
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if (bIsSequenceDone && MaxSimultaneousPursuit <= 0)
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{
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OutPursuitFocusNext = TArray<FDTFluxPursuitInfo>();
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OutPursuitNext = TArray<FDTFluxPursuitInfo>();
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BIsFocusTruncate = false;
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return;
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}
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OutPursuitFocusNext.Reset();
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OutPursuitNext.Reset();
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if (!GroupedPursuit.IsEmpty())
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{
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FDTFluxPursuitGroup NextFocusGroup = GroupedPursuit[0];
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GroupedPursuit.RemoveAt(0);
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SetPursuitInfoIsMassStart(NextFocusGroup);
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OutPursuitFocusNext = NextFocusGroup.PursuitGroup;
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bFocusIsTruncate = NextFocusGroup.PursuitGroup.Num() > 1;
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for (int RemainingPursuitNum = MaxSimultaneousPursuit - 1; RemainingPursuitNum != 0;)
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{
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if (!GroupedPursuit.IsEmpty())
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{
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FDTFluxPursuitGroup NextGroup = GroupedPursuit[0];
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SetPursuitInfoIsMassStart(NextGroup);
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if (NextGroup.PursuitGroup.Num() >= RemainingPursuitNum)
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{
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// extract the number we need
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for (int i = 0; i < RemainingPursuitNum; i++)
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{
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FDTFluxPursuitInfo Pursuit = NextGroup.PursuitGroup[0];
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OutPursuitNext.Add(Pursuit);
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}
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break;
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}
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else
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{
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OutPursuitNext.Append(NextGroup.PursuitGroup);
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RemainingPursuitNum -= NextGroup.PursuitGroup.Num();
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}
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}
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else
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{
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break;
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}
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}
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}
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}
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void UDTFluxPursuitManager::OnRequestResponse(const FGuid& RequestId, FDTFluxServerResponse& Response)
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{
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UE_LOG(logDTFluxCoreSubsystem, Log,
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TEXT("UDTFluxPursuitManager::OnRequestResponse() Received Ranking For Stage %i"), Response.StageID)
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UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Response is %s"), *UEnum::GetValueAsString(Response.GetResponseType()))
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//check if request
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if (Response.GetResponseType() == EDTFluxApiDataType::StageRanking)
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{
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FDTFluxStageRankings Rankings;
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if (Response.ParseStageRankingResponse(Rankings))
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{
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FRequestData FoundData = FRequestData();
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for (auto& PendingReq : PendingRequestData)
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{
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// Check for a matching PendingReq
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if (PendingReq.IsWaitingFor(RequestId, Rankings))
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{
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FoundData = PendingReq;
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// A request Is Terminated
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UE_LOG(logDTFluxCoreSubsystem, Log,
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TEXT("UDTFluxPursuitManager::OnRequestResponse() Ranking for Stage %i is complete"),
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Response.StageID)
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break;
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}
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}
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if (InitPursuitForRequest(FoundData))
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{
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OnPursuitSequenceReady.Broadcast(MassStartTime, NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
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}
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}
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}
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}
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void UDTFluxPursuitManager::OnRequestTimeoutResponse(const FGuid& RequestId, const FString& TimeoutMessage)
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Request Timeout [%s]"), *TimeoutMessage);
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}
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void UDTFluxPursuitManager::OnRequestError(const FGuid& RequestId, const FString& ErrorMessage)
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{
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UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Request Error [%s]"), *ErrorMessage);
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}
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bool UDTFluxPursuitManager::InitSubSystems()
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{
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if (NetworkSubsystem)
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{
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return true;
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}
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NetworkSubsystem = GEngine->GetEngineSubsystem<UDTFluxNetworkSubsystem>();
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return NetworkSubsystem != nullptr;
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}
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bool UDTFluxPursuitManager::InitPursuitForRequest(FRequestData Data)
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{
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//Clean Data
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NextFocusPursuits.Empty();
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NextPursuits.Empty();
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GroupedPursuit.Empty();
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TArray<FDTFluxDetailedRankingItem> AllRankings;
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TArray<FDTFluxPursuitInfo> AllPursuits;
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TMap<FDateTime, FDTFluxPursuitGroup> TempGroups;
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// Full the Array Of Rankings
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for (auto& KeyPair : Data.StageRankings)
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{
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for (auto StageRanking : KeyPair.Value.Rankings)
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{
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int ContestId = KeyPair.Value.ContestId;
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FDTFluxPursuitInfo PursuitInfo;
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PursuitInfo.StartTime = StageRanking.StartTime;
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PursuitInfo.Bib = StageRanking.Bib;
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PursuitInfo.ContestId = ContestId;
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AllPursuits.Add(PursuitInfo);
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}
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}
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// Sort Rankings
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// AllPursuits.Sort([](const FDTFluxPursuitInfo& A, const FDTFluxPursuitInfo& B) {
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// return A.StartTime < B.StartTime;
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// });
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for (auto& Pursuit : AllPursuits)
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{
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if (TempGroups.Contains(Pursuit.StartTime))
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{
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TempGroups[Pursuit.StartTime].PursuitGroup.Add(Pursuit);
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}
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else
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{
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FDTFluxPursuitGroup Group;
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Group.StartTimeGlobal = Pursuit.StartTime;
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Group.PursuitGroup.Add(Pursuit);
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TempGroups.Add(Pursuit.StartTime, Group);
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}
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}
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TempGroups.KeySort([](const FDateTime& A, const FDateTime& B)
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{
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return A < B;
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});
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TMap<FDateTime, int> StartTimeFrequency;
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int32 MaxFrequency = 0;
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GroupedPursuit.Reserve(TempGroups.Num());
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for (const auto& Pair : TempGroups)
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{
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if (Pair.Value.StartTimeGlobal != FDateTime::MinValue() && Pair.Value.StartTimeGlobal != FDateTime::MaxValue())
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{
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StartTimeFrequency.FindOrAdd(Pair.Value.StartTimeGlobal)++;
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const FDateTime& PropertyValue = Pair.Value.StartTimeGlobal; // Votre propriété
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int32& Count = StartTimeFrequency.FindOrAdd(PropertyValue, 0);
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Count++;
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if (Count > MaxFrequency)
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{
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MaxFrequency = Count;
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MassStartTime = PropertyValue;
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}
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}
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GroupedPursuit.Add(Pair.Value);
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}
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GroupedPursuit.Sort([](const FDTFluxPursuitGroup& A, const FDTFluxPursuitGroup& B)
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{
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return A.StartTimeGlobal < B.StartTimeGlobal;
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});
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return true;
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}
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