#pragma once #include "CoreMinimal.h" #include "Modules/ModuleManager.h" /** * @module DTFluxProjectSettings * @details DTFlux Project is a framework to integrate all kind of events data from * multiple API (stopwatch servers, etc...) or manually to unreal motion design platform * to create live audiovisual shows. * @brief This module provides all defines the projects settings for this plugin * @license See LICENSE.TXT at the of DTFluxAPI plugin folder or at * @see https://github.com/A2MSystemes/DTFluxAPI/blob/main/LICENSE * @author Ange-Marie MAURIN */ DTFLUXPROJECTSETTINGS_API DECLARE_LOG_CATEGORY_EXTERN(logDTFluxProjectSettings, Log, All) class FDTFluxProjectSettingsModule : public IModuleInterface { public: virtual void StartupModule() override; virtual void ShutdownModule() override; };