// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Assets/DTFluxModelAsset.h" #include "Engine/DeveloperSettings.h" #include "DTFluxGeneralSettings.generated.h" /** * */ UCLASS(Config=Engine, DefaultConfig, meta=(DisplayName="DTFlux General Settings")) class DTFLUXPROJECTSETTINGS_API UDTFluxGeneralSettings : public UDeveloperSettings { GENERATED_BODY() public: UDTFluxGeneralSettings(); UPROPERTY(Category="General", Config, EditAnywhere, BlueprintReadOnly, DisplayName="Datastorage File") TSoftObjectPtr ModelAsset; };