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13 Commits

Author SHA1 Message Date
a1e6902a15 Update FormatedName functionality now just truncates and adds OverflowChar + fixing getter Split, Stage, Contest 2025-07-13 04:48:05 +02:00
c2733a2b97 Added Getter Stage/Contest/Split + Bug Fix PursuitManager Extract Passed Started Pursuit. 2025-07-13 04:14:54 +02:00
76a199e95e Added Datetime sorting functionality and Metrics test on GetPursit 2025-07-13 02:38:05 +02:00
6a88fec83a Updated Separator On Name Computation 2025-07-13 01:18:31 +02:00
700a7120f0 Core Structure cleaning 2025-07-13 00:59:59 +02:00
f1d583926b Removed CachedRequest functionality + Fixed(Tested) PursuitSequence bug 2025-07-12 16:07:37 +02:00
a08bcd98a4 Put back OnSequenceReady delegate in PursuitManager + PursuitManager General CleanUp 2025-07-12 09:41:15 +02:00
d7a189f905 Fixed broken ModelAsset Details Customization (not showing customization for ModelAsset) + Added TODO comment on StageRanking StartTime computation has the method is opsque 2025-07-12 09:27:02 +02:00
0d851b7298 Added FirstName/LastName Separator for displaying formatted name. 2025-07-12 09:23:43 +02:00
d92ca63ea4 Add TrackedRequest implementation in DTFluxCoreSubsystem and various Modifications and bugfixes. 2025-07-11 23:45:23 +02:00
f1f300a351 Fixing Various Bugs On Delegates 2025-07-11 19:04:37 +02:00
73413e44b4 implement Pursuit Sequence Logic 2025-07-11 13:09:18 +02:00
bc6a928312 Switching DTFluxApi Tab Implementation to use the more modern UToolMenus approach API 2025-07-10 20:35:06 +02:00
35 changed files with 3465 additions and 2388 deletions

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@ -1,41 +0,0 @@
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Before

Width:  |  Height:  |  Size: 1.6 KiB

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@ -31,6 +31,7 @@ public class DTFluxAPIStatus : ModuleRules
"DTFluxCoreSubsystem",
"InputCore",
"OutputLog",
"ToolMenus",
}
);
}

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@ -14,9 +14,9 @@ FText DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::StatusTabDisplayName = FText::
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::StartupModule()
{
FDTFluxStatusStyle::RegisterStyle();
InitMenuExtension();
RegisterStatusTab();
FDTFluxStatusStyle::RegisterStyle();
}
@ -25,45 +25,109 @@ void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::StartupModule()
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::InitMenuExtension()
{
FLevelEditorModule& LevelEditorModule =
FModuleManager::LoadModuleChecked<FLevelEditorModule>(TEXT("LevelEditor"));
// FDTFluxAPIModule& DTFluxApi =
// FModuleManager::LoadModuleChecked<FDTFluxAPIModule>(TEXT("DTFluxAPI"));
const TSharedPtr<FExtender> MenuExtender = MakeShareable(new FExtender());
// FLevelEditorModule& LevelEditorModule =
// FModuleManager::LoadModuleChecked<FLevelEditorModule>(TEXT("LevelEditor"));
// // FDTFluxAPIModule& DTFluxApi =
// // FModuleManager::LoadModuleChecked<FDTFluxAPIModule>(TEXT("DTFluxAPI"));
// const TSharedPtr<FExtender> MenuExtender = MakeShareable(new FExtender());
//
// MenuExtender->AddMenuBarExtension(
// "Help",
// EExtensionHook::Before,
// nullptr,
// FMenuBarExtensionDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::AddMenu)
// );
// LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender);
MenuExtender->AddMenuBarExtension(
"Help",
EExtensionHook::Before,
nullptr,
FMenuBarExtensionDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::AddMenu)
UToolMenus::RegisterStartupCallback(
FSimpleMulticastDelegate::FDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::RegisterMenus)
);
LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender);
}
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::AddMenu(FMenuBarBuilder& MenuBarBuilder)
void FDTFluxAPIStatusModule::RegisterMenus()
{
MenuBarBuilder.AddPullDownMenu(
UE_LOG(logDTFluxStatus, Warning, TEXT("Creating DTFlux menu"));
// 1. Enregistrer le menu DTFlux
UToolMenu* DTFluxMenu = UToolMenus::Get()->RegisterMenu("DTFlux.MainMenu");
if (DTFluxMenu)
{
CreateSubmenu(DTFluxMenu);
}
// 2. Ajouter ce menu à la barre principale
if (UToolMenu* MainMenu = UToolMenus::Get()->ExtendMenu("MainFrame.MainMenu"))
{
FToolMenuSection& DTFluxMenuSection = MainMenu->FindOrAddSection("DTFlux");
DTFluxMenuSection.Label = FText::FromString("DTFlux");
DTFluxMenuSection.AddSubMenu(
"DTFluxSubmenu",
FText::FromString("DTFlux"),
FText::FromString("DTFlux API Tools"),
FNewMenuDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::FillMenu)
FNewToolMenuDelegate::CreateLambda([](UToolMenu* Menu)
{
// Référencer le menu enregistré
if (UToolMenu* RegisteredMenu = UToolMenus::Get()->FindMenu("DTFlux.MainMenu"))
{
// Copier la structure du menu enregistré
for (const FToolMenuSection& Section : RegisteredMenu->Sections)
{
Menu->Sections.Add(Section);
}
}
}),
false,
FSlateIcon(FAppStyle::GetAppStyleSetName(), "LevelEditor.Tab.Icon")
);
}
}
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::FillMenu(FMenuBuilder& MenuBuilder)
void FDTFluxAPIStatusModule::CreateSubmenu(UToolMenu* Menu)
{
MenuBuilder.BeginSection(NAME_None, FText::FromString("DTFlux API"));
MenuBuilder.AddMenuEntry(
FText::FromString("Status"),
FText::FromString("Launch DTFlux Status"),
FSlateIcon(FDTFluxStatusStyle::GetStyleSetName(), "LevelEditor.Tab.Icon"),
FExecuteAction::CreateRaw(this, &FDTFluxAPIStatusModule::OnButtonClicked)
);
MenuBuilder.EndSection();
FToolMenuSection& DTFluxAPISection = Menu->FindOrAddSection("DTFluxAPI");
DTFluxAPISection.Label = FText::FromString("DTFlux API");
// Cette section est vide pour le moment, prête pour de futurs boutons
// Section 2 : Tools
FToolMenuSection& ToolsSection = Menu->FindOrAddSection("Tools");
ToolsSection.Label = FText::FromString("Tools");
// Ajouter le bouton Status dans la section Tools
DTFluxAPISection.AddMenuEntry(
"DTFluxStatus",
FText::FromString("DTFlux Status"),
FText::FromString("Launch DTFlux Status Control Panel"),
FSlateIcon(FDTFluxStatusStyle::GetStyleSetName(), "LevelEditor.Tab.Icon"),
FUIAction(FExecuteAction::CreateRaw(this, &FDTFluxAPIStatusModule::OnButtonClicked))
);
}
// void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::AddMenu(FMenuBarBuilder& MenuBarBuilder)
// {
// MenuBarBuilder.AddPullDownMenu(
// FText::FromString("DTFlux"),
// FText::FromString("DTFlux API Tools"),
// FNewMenuDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::FillMenu)
// );
// }
// void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::FillMenu(FMenuBuilder& MenuBuilder)
// {
// MenuBuilder.BeginSection(NAME_None, FText::FromString("DTFlux API"));
// MenuBuilder.AddMenuEntry(
// FText::FromString("Status"),
// FText::FromString("Launch DTFlux Status"),
// FSlateIcon(FDTFluxStatusStyle::GetStyleSetName(), "LevelEditor.Tab.Icon"),
// FExecuteAction::CreateRaw(this, &FDTFluxAPIStatusModule::OnButtonClicked)
// );
// MenuBuilder.EndSection();
// }
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::OnButtonClicked()
{
FGlobalTabmanager::Get()->TryInvokeTab(StatusTabId);

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@ -416,7 +416,7 @@ FSlateColor SDTFluxStatusWidget::GetComboItemRankingColor(const TSharedPtr<FComb
FReply SDTFluxStatusWidget::OnRankingButtonClicked() const
{
if (DTFluxNetwork)
if (DTFluxCore)
{
// Exemple d'envoi de requête basée sur la sélection
int ForContest = SelectedContestComboBoxItem.IsValid() ? SelectedContestComboBoxItem->ContestId : -1;
@ -432,13 +432,19 @@ FReply SDTFluxStatusWidget::OnRankingButtonClicked() const
if (ForStage == -1)
{
UE_LOG(logDTFluxStatus, Warning, TEXT("Stage not selected !!!! Requesting contest Ranking"));
RequestType = EDTFluxApiDataType::ContestRanking;
DTFluxNetwork->SendRequest(RequestType, ForContest);
DTFluxCore->TrackedRequestContestRankings({ForContest});
return FReply::Handled();
}
RequestType = ForSplit == -1 ? EDTFluxApiDataType::StageRanking : EDTFluxApiDataType::SplitRanking;
if (ForSplit == -1)
{
UE_LOG(logDTFluxStatus, Warning, TEXT("Split not selected !!!! Requesting stage Ranking"));
FDTFluxStageKey StageKey = {ForContest, ForStage};
DTFluxCore->TrackedRequestStageRankings({StageKey});
return FReply::Handled();
}
FDTFluxSplitKey SplitKey = {ForContest, ForStage, ForSplit};
DTFluxCore->TrackedRequestSplitRankings({SplitKey});
UE_LOG(logDTFluxStatus, Warning, TEXT("Requesting %s Ranking"), *UEnum::GetValueAsString(RequestType));
DTFluxNetwork->SendRequest(RequestType, ForContest, ForStage, ForSplit);
}
return FReply::Handled();

View File

@ -13,7 +13,7 @@ TSharedPtr<ISlateStyle> FDTFluxStatusStyle::StyleSet = nullptr;
void FDTFluxStatusStyle::RegisterStyle()
{
if(StyleSet.IsValid()) return;
if (StyleSet.IsValid()) return;
StyleSet = Create();
FSlateStyleRegistry::RegisterSlateStyle(*StyleSet);
@ -21,14 +21,12 @@ void FDTFluxStatusStyle::RegisterStyle()
void FDTFluxStatusStyle::UnregisterStyle()
{
if(StyleSet.IsValid())
if (StyleSet.IsValid())
{
FSlateStyleRegistry::UnRegisterSlateStyle(*StyleSet);
ensure(StyleSet.IsUnique());
StyleSet.Reset();
}
}
void FDTFluxStatusStyle::ReloadTextures()
@ -38,9 +36,8 @@ void FDTFluxStatusStyle::ReloadTextures()
TSharedPtr<ISlateStyle> FDTFluxStatusStyle::Create()
{
TSharedPtr<FSlateStyleSet> Style = MakeShareable(new FSlateStyleSet("DTFluxAPIStatusStyle"));
Style->SetContentRoot(IPluginManager::Get().FindPlugin("DTFluxAPI")->GetBaseDir()/TEXT("Resources"));
Style->SetContentRoot(IPluginManager::Get().FindPlugin("DTFluxAPI")->GetBaseDir() / TEXT("Resources"));
Style->Set("LevelEditor.Tab.Icon", new IMAGE_BRUSH_SVG("DTFluxServerStatusWhite", FVector2d(16)) );
Style->Set("LevelEditor.Tab.Icon", new IMAGE_BRUSH_SVG("DTFluxServerStatusWhite", FVector2d(16)));
return Style;
}

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@ -13,10 +13,11 @@ public:
#pragma region MenuExtention
void InitMenuExtension();
void AddMenu(FMenuBarBuilder& MenuBarBuilder);
void FillMenu(FMenuBuilder& MenuBuilder);
void RegisterMenus();
void CreateSubmenu(UToolMenu* Menu);
// void AddMenu(FMenuBarBuilder& MenuBarBuilder);
// void FillMenu(FMenuBuilder& MenuBuilder);
void OnButtonClicked();
// void OnWsEvent(TEnumAsByte<EDTFluxWsStatus> WsResponseEvent) const;
#pragma endregion
#pragma region EditorTab
@ -25,7 +26,6 @@ public:
private:
static FName StatusTabId;
static FText StatusTabDisplayName;
TSharedPtr<class SDTFluxStatusWidget> StatusWidget;
#pragma endregion
};

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@ -100,6 +100,20 @@ void FDTFluxModelAssetCustomization::CustomizeDetailsWithoutRawDataAsset(IDetail
void FDTFluxModelAssetCustomization::CustomizeDetailsWithRawDataAccess(IDetailLayoutBuilder& DetailBuilder)
{
// Edit object
TArray<TWeakObjectPtr<UObject>> ObjectsBeingCustomized;
DetailBuilder.GetObjectsBeingCustomized(ObjectsBeingCustomized);
if (ObjectsBeingCustomized.Num() > 0)
{
ModelAsset = Cast<UDTFluxModelAsset>(ObjectsBeingCustomized[0].Get());
}
if (!ModelAsset.IsValid())
{
UE_LOG(LogTemp, Error, TEXT("No valid DTFluxModelAsset found"));
return;
}
// ===== WIDGET PRINCIPAL =====
IDetailCategoryBuilder& MainCategory = DetailBuilder.EditCategory(
"DTFlux Model Explorer",

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@ -1,3 +1,67 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Types/Struct/DTFluxRaceDataStructs.h"
bool FDTFluxContest::IsFinished() const
{
return EndTime <= FDateTime::Now();
}
void FDTFluxContest::UpdateEndTime()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.EndTime < B.EndTime;
});
EndTime = TempStages.Last().EndTime;
}
int FDTFluxContest::GetLastStageId()
{
if (LastStageId <= 0)
{
UpdateLastStageId();
}
return LastStageId;
}
void FDTFluxContest::UpdateLastStageId()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
LastStageId = TempStages.Last().StageId;
}
FDTFluxStage& FDTFluxContest::GetLastStage() const
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
return TempStages.Last();
}
bool FDTFluxContest::GetStage(const int StageID, FDTFluxStage& OutStage) const
{
if (Stages.Num() == 0)
{
return false;
}
for (const FDTFluxStage& Stage : Stages)
{
if (Stage.StageId == StageID)
{
OutStage = Stage;
return true;
}
}
return false;
}

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@ -1,93 +1,56 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Types/Struct/DTFluxTeamListStruct.h"
#include "DTFluxCoreModule.h"
#include "Dom/JsonObject.h"
// ===================================
// FDTFluxPerson Implementation
// ===================================
void FDTFluxParticipant::AddTeammate(const FDTFluxPerson& Person)
bool FDTFluxPerson::operator==(const FDTFluxPerson& Right) const
{
Teammate.Add(Person);
return GetNormalizedString() == Right.GetNormalizedString();
}
void FDTFluxParticipant::AddTeammate(const FString LastName, const FString FirstName, const FString Gender)
bool FDTFluxPerson::operator!=(const FDTFluxPerson& Right) const
{
return !(*this == Right);
}
FString FDTFluxParticipant::GetFormattedName(const int MaxChar, const FString OverflowChars) const
bool FDTFluxPerson::operator==(const int Length) const
{
{
if (MaxChar <= 0)
{
return "";
}
FString FirstName;
FString LastName;
if (IsTeam())
{
LastName = Team;
}
else
{
FirstName = Teammate[0].FirstName;
LastName = Teammate[0].LastName;
}
FString Initial;
if (!FirstName.IsEmpty())
{
Initial = FirstName.Left(1).ToUpper() + " ";
}
FString FormattedLastName = LastName.ToUpper();
FString FullName = Initial + FormattedLastName;
UE_LOG(logDTFluxCore, Error, TEXT("FullName for Bib %i is %s"), Bib, *FullName);
if (FullName.Len() <= MaxChar)
{
return FullName;
}
const int32 OverflowLength = OverflowChars.Len();
if (OverflowLength > MaxChar)
{
return FullName.Left(MaxChar);
}
if (Initial.Len() + OverflowLength > MaxChar)
{
return FullName.Left(MaxChar);
}
const int32 AvailableForLastName = MaxChar - Initial.Len() - OverflowLength;
if (AvailableForLastName <= 0)
{
return FullName.Left(MaxChar);
}
FString TruncatedName = Initial + FormattedLastName.Left(AvailableForLastName) + OverflowChars;
if (TruncatedName.Len() > MaxChar)
{
return TruncatedName.Left(MaxChar);
}
return TruncatedName;
}
return GetNormalizedString().Len() == Length;
}
FString FDTFluxParticipant::GetConcatFormattedName(const int MaxChar, const FString OverflowChar) const
bool FDTFluxPerson::operator!=(const int Length) const
{
FString BibText = FString::FromInt(Bib) + " ";
FString FormattedName = GetFormattedName(MaxChar - BibText.Len(), OverflowChar);
return BibText + FormattedName;
return !(*this == Length);
}
FString FDTFluxPerson::GetNormalizedString() const
{
return FirstName.ToLower() + LastName.ToLower() + Gender.ToLower();
}
bool FDTFluxPerson::IsValid() const
{
return !FirstName.TrimStartAndEnd().IsEmpty() &&
!LastName.TrimStartAndEnd().IsEmpty() &&
!Gender.TrimStartAndEnd().IsEmpty();
}
FDTFluxParticipant::FDTFluxParticipant()
: Bib(-1)
, ContestId(-1)
, Elite(false)
, Status(static_cast<EDTFluxParticipantStatusType>(0))
, bIsMassStartParticipant(false)
, CurrentSplit(-1)
{
Teammate.Reset();
}
// Constructeur privé depuis JSON
FDTFluxParticipant::FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject)
: Bib(JsonObject->GetIntegerField(TEXT("bib")))
, ContestId(JsonObject->GetIntegerField(TEXT("contestId")))
@ -96,43 +59,88 @@ FDTFluxParticipant::FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject
, Elite(JsonObject->GetBoolField(TEXT("elite")))
, Status(static_cast<EDTFluxParticipantStatusType>(JsonObject->GetIntegerField(TEXT("status"))))
, Team(JsonObject->GetStringField(TEXT("team")))
, bIsMassStartParticipant(false)
, CurrentSplit(-1)
{
UE_LOG(logDTFluxCore, Error, TEXT("Ctor with JSON Object"))
for (uint8 Index = 1; ; Index++)
UE_LOG(logDTFluxCore, Log, TEXT("Creating participant from JSON - Bib: %d, Contest: %d"), Bib, ContestId);
for (uint8 Index = 1; Index <= 10; Index++)
{
FString FirstNameKey = Index == 1 ? "firstName" : FString::Printf(TEXT("firstName%i"), Index);
FString LastNameKey = Index == 1 ? "lastName" : FString::Printf(TEXT("lastName%i"), Index);
FString GenderKey = Index == 1 ? "gender" : FString::Printf(TEXT("gender%i"), Index);
// max 10 Persons
if (Index >= 10)
FString FirstNameKey = Index == 1 ? TEXT("firstName") : FString::Printf(TEXT("firstName%d"), Index);
FString LastNameKey = Index == 1 ? TEXT("lastName") : FString::Printf(TEXT("lastName%d"), Index);
FString GenderKey = Index == 1 ? TEXT("gender") : FString::Printf(TEXT("gender%d"), Index);
// Vérifie si au moins un des champs existe
if (!JsonObject->HasField(FirstNameKey) && !JsonObject->HasField(LastNameKey) && !JsonObject->
HasField(GenderKey))
{
break;
}
if (!JsonObject->HasField(FirstNameKey) && !JsonObject->HasField(LastNameKey)
&& !JsonObject->HasField(GenderKey))
{
UE_LOG(logDTFluxCore, Error, TEXT("No Corresponding Field!!!"))
break;
}
const FString FirstName = JsonObject->GetStringField(FirstNameKey);
const FString LastName = JsonObject->GetStringField(LastNameKey);
const FString Gender = JsonObject->GetStringField(GenderKey);
if (FirstName.IsEmpty() && LastName.IsEmpty())
if (FirstName.TrimStartAndEnd().IsEmpty() && LastName.TrimStartAndEnd().IsEmpty())
{
continue;
FDTFluxPerson Person;
Person.FirstName = FirstName;
Person.LastName = LastName;
Person.Gender = Gender;
Teammate.Add(Person);
}
UE_LOG(logDTFluxCore, Error, TEXT("Ctor with JSON Object Teammate is now %i long"), Teammate.Num());
FDTFluxPerson Person;
Person.FirstName = FirstName.TrimStartAndEnd();
Person.LastName = LastName.TrimStartAndEnd();
Person.Gender = Gender.TrimStartAndEnd();
if (Person.IsValid())
{
Teammate.Add(Person);
UE_LOG(logDTFluxCore, Verbose, TEXT("Added person %d: %s %s (%s)"),
Index, *Person.FirstName, *Person.LastName, *Person.Gender);
}
else
{
UE_LOG(logDTFluxCore, Warning, TEXT("Invalid person data at index %d: '%s' '%s' '%s'"),
Index, *FirstName, *LastName, *Gender);
}
}
UE_LOG(logDTFluxCore, Log, TEXT("Participant created with %d teammates"), Teammate.Num());
}
FDTFluxParticipant FDTFluxParticipant::CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject)
bool FDTFluxParticipant::IsDefault() const
{
return FDTFluxParticipant(JsonObject);
return Bib == -1
&& ContestId == -1
&& Category.IsEmpty()
&& Club.IsEmpty()
&& !Elite
&& Status == static_cast<EDTFluxParticipantStatusType>(0)
&& Team.IsEmpty()
&& !bIsMassStartParticipant
&& CurrentSplit == -1
&& Teammate.IsEmpty();
}
void FDTFluxParticipant::AddTeammate(const FDTFluxPerson& Person)
{
if (Person.IsValid())
{
Teammate.Add(Person);
UE_LOG(logDTFluxCore, Verbose, TEXT("Added teammate: %s %s"), *Person.FirstName, *Person.LastName);
}
else
{
UE_LOG(logDTFluxCore, Warning, TEXT("Cannot add invalid teammate: %s %s"), *Person.FirstName, *Person.LastName);
}
}
void FDTFluxParticipant::AddTeammate(const FString& LastName, const FString& FirstName, const FString& Gender)
{
FDTFluxPerson Person;
Person.FirstName = FirstName.TrimStartAndEnd();
Person.LastName = LastName.TrimStartAndEnd();
Person.Gender = Gender.TrimStartAndEnd();
AddTeammate(Person);
}
int FDTFluxParticipant::GetTeammateNum() const
@ -142,5 +150,128 @@ int FDTFluxParticipant::GetTeammateNum() const
bool FDTFluxParticipant::IsTeam() const
{
return Teammate.Num() < 1;
return Teammate.Num() > 1;
}
const TArray<FDTFluxPerson>& FDTFluxParticipant::GetTeammate() const
{
return Teammate;
}
FString FDTFluxParticipant::GetFormattedName(const int MaxChar, const FString& Separator,
const FString& OverflowChar) const
{
if (MaxChar <= 0)
{
return TEXT("");
}
FString FirstName;
FString LastName;
if (IsTeam())
{
if (!Team.IsEmpty())
{
LastName = Team;
}
else
{
TArray<FString> Names;
for (const FDTFluxPerson& Person : Teammate)
{
Names.Add(Person.LastName);
}
LastName = FString::Join(Names, TEXT("/"));
}
}
else if (Teammate.Num() > 0)
{
FirstName = Teammate[0].FirstName;
LastName = Teammate[0].LastName;
}
else
{
LastName = TEXT("Unknown");
}
FString Initial;
if (!FirstName.IsEmpty())
{
Initial = FirstName.Left(1).ToUpper() + Separator;
}
FString FormattedLastName = LastName.ToUpper();
FString FullName = Initial + FormattedLastName;
if (FullName.Len() <= MaxChar)
{
return FullName;
}
return FullName.Left(MaxChar) + OverflowChar;
}
FString FDTFluxParticipant::GetConcatFormattedName(const int MaxChar, const FString& Separator,
const FString& OverflowChar, const FString& BibSeparator) const
{
FString BibText = FString::FromInt(Bib) + BibSeparator;
int32 RemainingChars = MaxChar - BibText.Len();
if (RemainingChars <= 0)
{
return BibText.Left(MaxChar);
}
FString FormattedName = GetFormattedName(RemainingChars, Separator, OverflowChar);
return BibText + FormattedName;
}
FText FDTFluxParticipant::GetFormattedNameText(const int MaxChar, const FString& Separator,
const FString& OverflowChar) const
{
return FText::FromString(GetFormattedName(MaxChar, Separator, OverflowChar));
}
FText FDTFluxParticipant::GetConcatFormattedNameText(const int MaxChar, const FString& Separator,
const FString& OverflowChar, const FString& BibSeparator) const
{
return FText::FromString(GetConcatFormattedName(MaxChar, Separator, OverflowChar, BibSeparator));
}
FString FDTFluxParticipant::GetFormattedName(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar)
{
return Participant.GetFormattedName(MaxChar, Separator, OverflowChar);
}
FString FDTFluxParticipant::GetConcatFormattedName(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar,
const FString& BibSeparator)
{
return Participant.GetConcatFormattedName(MaxChar, Separator, OverflowChar, BibSeparator);
}
FText FDTFluxParticipant::GetFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar)
{
return Participant.GetFormattedNameText(MaxChar, Separator, OverflowChar);
}
FText FDTFluxParticipant::GetConcatFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar,
const FString& BibSeparator)
{
return Participant.GetConcatFormattedNameText(MaxChar, Separator, OverflowChar, BibSeparator);
}
FDTFluxParticipant FDTFluxParticipant::CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject)
{
if (!JsonObject.IsValid())
{
UE_LOG(logDTFluxCore, Error, TEXT("Cannot create participant from invalid JSON object"));
return FDTFluxParticipant();
}
return FDTFluxParticipant(JsonObject);
}
FDTFluxTeamStatusUpdate::FDTFluxTeamStatusUpdate(const int InBib, const int InStatus)
: Bib(InBib)
, Status(static_cast<EDTFluxParticipantStatusType>(InStatus))
{
}

View File

@ -89,68 +89,6 @@ public:
bool GetStage(const int StageID, FDTFluxStage& OutStage) const;
};
inline bool FDTFluxContest::IsFinished() const
{
return EndTime <= FDateTime::Now();
}
inline void FDTFluxContest::UpdateEndTime()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.EndTime < B.EndTime;
});
EndTime = TempStages.Last().EndTime;
}
inline int FDTFluxContest::GetLastStageId()
{
if (LastStageId <= 0)
{
UpdateLastStageId();
}
return LastStageId;
}
inline void FDTFluxContest::UpdateLastStageId()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
LastStageId = TempStages.Last().StageId;
}
inline FDTFluxStage& FDTFluxContest::GetLastStage() const
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
return TempStages.Last();
}
inline bool FDTFluxContest::GetStage(const int StageID, FDTFluxStage& OutStage) const
{
if (Stages.Num() == 0)
{
return false;
}
for (const FDTFluxStage& Stage : Stages)
{
if (Stage.StageId == StageID)
{
OutStage = Stage;
return true;
}
}
return false;
}
USTRUCT()
struct DTFLUXCORE_API FDTFluxRaceData
{

View File

@ -165,6 +165,7 @@ struct FDTFluxStageRankings : public FDTFluxDetailedRankings
Ranking.TimeStart.ParseIntoArray(Exploded, TEXT(":"), true);
if (Exploded.Num() == 3)
{
//TODO: Pas sur que ce soit super de le mettre à ce jour ???
FDateTime Now = FDateTime::Now();
RankingStartTime = FDateTime(Now.GetYear(), Now.GetMonth(), Now.GetDay(),
FCString::Atoi(*Exploded[0]), FCString::Atoi(*Exploded[1]),

View File

@ -7,6 +7,10 @@
#include "Types/Enum/DTFluxModelEnums.h"
#include "DTFluxTeamListStruct.generated.h"
// Forward declarations
class UDTFluxModelAsset;
class UDTFluxParticipantFactory;
USTRUCT()
struct DTFLUXCORE_API FDTFluxTeamListItemDefinition
{
@ -15,76 +19,78 @@ struct DTFLUXCORE_API FDTFluxTeamListItemDefinition
public:
UPROPERTY()
FString Type = "team-list-item";
UPROPERTY()
int ContestId;
int ContestId = 0;
UPROPERTY()
int Bib;
int Bib = 0;
UPROPERTY()
FString FirstName;
UPROPERTY()
FString LastName;
UPROPERTY()
FString FirstName2 = "";
UPROPERTY()
FString LastName2 = "";
UPROPERTY()
FString Team = "";
UPROPERTY()
FString Gender;
UPROPERTY()
FString Gender2;
UPROPERTY()
bool Elite;
bool Elite = false;
UPROPERTY()
FString Category;
UPROPERTY()
int Status;
int Status = 0;
UPROPERTY()
FString Club;
};
USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxPerson
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString FirstName;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString LastName;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString Gender;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString FunctionLine1 = TEXT("");
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString FunctionLine2 = TEXT("");
bool operator==(const FDTFluxPerson& Right) const
{
return FirstName.ToLower() + LastName.ToLower() + Gender.ToLower()
== Right.FirstName.ToLower() + Right.LastName.ToLower() + Right.Gender.ToLower();
}
bool operator==(const FDTFluxPerson& Right) const;
bool operator!=(const FDTFluxPerson& Right) const;
bool operator==(const int Length) const;
bool operator!=(const int Length) const;
bool operator==(const int Length) const
{
return (FirstName.ToLower() + LastName.ToLower() + Gender.ToLower()).Len() == Length;
}
FString GetNormalizedString() const;
bool operator!=(const int Length) const
{
return !(*this == Length);
}
bool operator!=(const FDTFluxPerson& Right) const
{
return FirstName.ToLower() + LastName.ToLower() + Gender.ToLower()
!= Right.FirstName.ToLower() + Right.LastName.ToLower() + Right.Gender.ToLower();
}
bool IsValid() const;
};
USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxParticipant
{
@ -94,117 +100,98 @@ struct DTFLUXCORE_API FDTFluxParticipant
friend class UDTFluxParticipantFactory;
public:
// Constructeur public par défaut requis par Unreal
FDTFluxParticipant()
: Bib(-1)
, ContestId(-1)
, Elite(false)
, Status(static_cast<EDTFluxParticipantStatusType>(0))
, bIsMassStartParticipant(false)
, CurrentSplit(-1)
{
Teammate.Reset();
}
FDTFluxParticipant();
/**
* Vérifie si le participant est dans son état par défaut (non initialisé)
* @return True si tous les champs sont à leur valeur par défaut
*/
bool IsDefault() const
{
return Bib == -1
&& ContestId == -1
&& Category.IsEmpty()
&& Club.IsEmpty()
&& !Elite
&& Status == static_cast<EDTFluxParticipantStatusType>(0)
&& Team.IsEmpty()
&& !bIsMassStartParticipant
&& CurrentSplit == -1
&& Teammate.IsEmpty();
}
UPROPERTY(BlueprintReadOnly, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", EditAnywhere)
int Bib = -1;
UPROPERTY(BlueprintReadOnly, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", EditAnywhere)
int ContestId = -1;
UPROPERTY(BlueprintReadOnly, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", EditAnywhere)
FString Category;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString Club;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
bool Elite;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
bool Elite = false;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
EDTFluxParticipantStatusType Status;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString Team;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
bool bIsMassStartParticipant = false;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
int CurrentSplit = -1;
// void Dump() const;
bool IsDefault() const;
void AddTeammate(const FDTFluxPerson& Person);
void AddTeammate(const FString LastName, const FString FirstName, const FString Gender);
void AddTeammate(const FString& LastName, const FString& FirstName, const FString& Gender);
FText GetFormattedNameText(const int MaxChar = 15, const FString OverflowChar = FString("...")) const
{
return FText::FromString(GetFormattedName(MaxChar, OverflowChar));
};
int GetTeammateNum() const;
FText GetConcatFormattedNameText(const int MaxChar = 20, const FString OverflowChar = FString("...")) const
{
return FText::FromString(GetConcatFormattedName(MaxChar, OverflowChar));
};
FString GetFormattedName(const int MaxChar = 15, const FString OverflowChar = FString("...")) const;
FString GetConcatFormattedName(const int MaxChar = 20, const FString OverflowChar = FString("...")) const;
bool IsTeam() const;
static FString GetFormattedName(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString OverflowChar = FString("..."))
{
return Participant.GetFormattedName(MaxChar, OverflowChar);
};
static FString GetConcatFormattedName(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString OverflowChar = FString("..."))
{
return Participant.GetConcatFormattedName(MaxChar, OverflowChar);
};
const TArray<FDTFluxPerson>& GetTeammate() const;
static FText GetFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString OverflowChar = FString("..."))
{
return Participant.GetFormattedNameText();
};
FString GetFormattedName(const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("...")) const;
static FText GetConcatFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString OverflowChar = FString("..."))
{
return Participant.GetConcatFormattedNameText();
};
const TArray<FDTFluxPerson> GetTeammate() const { return Teammate; }
FString GetConcatFormattedName(const int MaxChar = 20,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."),
const FString& BibSeparator = FString(". ")) const;
private:
// --- Constructeur privé ---
explicit FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject);
FText GetFormattedNameText(const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("...")) const;
FText GetConcatFormattedNameText(const int MaxChar = 20,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."),
const FString& BibSeparator = FString(". ")) const;
static FString GetFormattedName(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."));
static FString GetConcatFormattedName(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."),
const FString& BibSeparator = FString(". "));
static FText GetFormattedNameText(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."));
static FText GetConcatFormattedNameText(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."),
const FString& BibSeparator = FString(". "));
static FDTFluxParticipant CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject);
protected:
UPROPERTY(Category="DTFlux|model", VisibleAnywhere)
UPROPERTY(Category="DTFlux|Model", VisibleAnywhere)
TArray<FDTFluxPerson> Teammate;
// Méthode publique pour construire à partir d'un JSON (utilisée par la factory)
static FDTFluxParticipant CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject);
int GetTeammateNum() const;
bool IsTeam() const;
private:
explicit FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject);
};
/**
* @struct FDTFluxTeamListDefinition
* Struct representing the Participant List definition
* Used to exchange data between Objects in the system
*/
USTRUCT(BlueprintType)
struct DTFLUXCORE_API FDTFluxTeamListDefinition
{
@ -212,27 +199,22 @@ struct DTFLUXCORE_API FDTFluxTeamListDefinition
public:
UPROPERTY()
// ReSharper disable once IdentifierTypo
TArray<FDTFluxParticipant> Participants;
};
USTRUCT(BlueprintType)
struct FDTFluxTeamStatusUpdate
struct DTFLUXCORE_API FDTFluxTeamStatusUpdate
{
GENERATED_BODY()
public:
FDTFluxTeamStatusUpdate() = default;
FDTFluxTeamStatusUpdate(const int InBib, const int InStatus)
: Bib(InBib)
, Status(static_cast<EDTFluxParticipantStatusType>(InStatus))
{
};
FDTFluxTeamStatusUpdate(const int InBib, const int InStatus);
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Participant")
int Bib = -1;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Participant")
EDTFluxParticipantStatusType Status = EDTFluxParticipantStatusType::Unknown;
};

View File

@ -10,6 +10,7 @@
#include "FileHelpers.h"
#include "Assets/DTFluxModelAsset.h"
#include "Subsystems/DTFluxNetworkSubsystem.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "UObject/SavePackage.h"
void UDTFluxCoreSubsystem::Initialize(FSubsystemCollectionBase& Collection)
@ -32,7 +33,7 @@ void UDTFluxCoreSubsystem::Initialize(FSubsystemCollectionBase& Collection)
{
RegisterDelegates();
}
PursuitManager = NewObject<UDTFluxPursuitManager>();
PursuitManager = NewObject<UDTFluxPursuitManager>(this);
}
void UDTFluxCoreSubsystem::Deinitialize()
@ -52,6 +53,89 @@ void UDTFluxCoreSubsystem::SaveDataStorage()
}
}
void UDTFluxCoreSubsystem::ProcessTrackedResponse(FDTFluxServerResponse& InResponse)
{
switch (InResponse.GetResponseType())
{
case EDTFluxApiDataType::ContestRanking:
{
FDTFluxContestRankings Rankings;
if (InResponse.ParseContestRanking(Rankings))
{
OnContestRankings.Broadcast(Rankings.ContestId, Rankings);
ProcessContestRanking(Rankings);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRanking added for Contest %s"),
*Rankings.ContestName);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to parse ContestRanking"));
}
break;
}
case EDTFluxApiDataType::StageRanking:
{
FDTFluxStageRankings Rankings;
if (InResponse.ParseStageRanking(Rankings))
{
FDTFluxStageKey StageKey(Rankings.ContestId, Rankings.StageId);
OnStageRankings.Broadcast(StageKey, Rankings);
ProcessStageRanking(Rankings);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRanking added for Stage %i of Contest %i"),
Rankings.StageId, Rankings.ContestId);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to parse StageRanking"));
}
break;
}
case EDTFluxApiDataType::SplitRanking:
{
FDTFluxSplitRankings Rankings;
if (InResponse.ParseSplitRanking(Rankings))
{
FDTFluxSplitKey SplitKey(Rankings.ContestId, Rankings.StageId, Rankings.SplitId);
OnSplitRankings.Broadcast(SplitKey, Rankings);
ProcessSplitRanking(Rankings);
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("ContestRanking added for Split %i of Stage %i of Contest %i"),
Rankings.SplitId, Rankings.StageId, Rankings.ContestId);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to parse SplitRanking"));
}
break;
}
case EDTFluxApiDataType::RaceData:
{
FDTFluxRaceData RaceData;
if (InResponse.ParseRaceData(RaceData))
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("RaceDataDefinition added for Contest %s"),
*RaceData.Datas[0].Name);
ProcessRaceData(RaceData);
}
break;
}
case EDTFluxApiDataType::TeamList:
{
FDTFluxTeamListDefinition TeamList;
if (InResponse.ParseTeamList(TeamList))
{
ProcessTeamList(TeamList);
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Process TeamList"))
}
break;
}
default:
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unknown DataType %s"),
*UEnum::GetValueAsString(InResponse.GetResponseType()));
break;
}
}
void UDTFluxCoreSubsystem::RegisterDelegates()
{
if (NetworkSubsystem)
@ -84,9 +168,6 @@ void UDTFluxCoreSubsystem::RegisterDelegates()
&UDTFluxCoreSubsystem::ProcessSplitRanking
);
// ⚠️ ATTENTION : Vous avez un doublon ici !
// NetworkSubsystem->OnReceivedTeamUpdate().BindUFunction(this, "ProcessTeamList");
NetworkSubsystem->OnReceivedTeamStatusUpdate().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessTeamStatusUpdate
@ -151,21 +232,24 @@ void UDTFluxCoreSubsystem::ProcessContestRanking(const FDTFluxContestRankings& C
DataStorage->AddContestRanking(NewContestRankings);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRankings added for Contest %s"),
*NewContestRankings.ContestName);
if (bShouldKeepRankings)
{
SaveDataStorage();
}
}
void UDTFluxCoreSubsystem::ProcessStageRanking(const FDTFluxStageRankings& StageRankings)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received StageRankings with %i Items"), StageRankings.Rankings.Num());
DataStorage->UpdateOrCreateStageRanking(StageRankings);
SaveDataStorage();
if (bShouldKeepRankings) { SaveDataStorage(); }
}
void UDTFluxCoreSubsystem::ProcessSplitRanking(const FDTFluxSplitRankings& SplitRankings)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received SplitRanking with %i Items"), SplitRankings.Rankings.Num());
DataStorage->UpdateOrCreateSplitRanking(SplitRankings);
SaveDataStorage();
if (bShouldKeepRankings) { SaveDataStorage(); }
}
void UDTFluxCoreSubsystem::ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate& NewParticipantStatus)
@ -196,7 +280,6 @@ void UDTFluxCoreSubsystem::ProcessSplitSensor(const FDTFluxSplitSensorInfo& Spli
SplitSensorInfo.SplitId, SplitSensorInfo.Bib, *Participant.GetFormattedName());
}
void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
{
if (NetworkSubsystem)
@ -205,64 +288,184 @@ void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
}
}
void UDTFluxCoreSubsystem::SendTeamListRequest()
bool UDTFluxCoreSubsystem::GetContestRankings(const int ContestId,
FDTFluxContestRankings& OutContestRankings)
{
if (DataStorage->ContestRankings.Contains(ContestId))
{
OutContestRankings = DataStorage->ContestRankings[ContestId];
return true;
}
if (NetworkSubsystem)
{
TArray<int> TackedContestIds = {ContestId};
TrackedRequestContestRankings(TackedContestIds);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("NetworkSubsystem unavailable"));
return false;
}
bool UDTFluxCoreSubsystem::GetStageRankings(const int ContestId, const int StageId,
FDTFluxStageRankings& OutStageRankings)
{
return GetStageRankingsWithKey(FDTFluxStageKey(ContestId, StageId), OutStageRankings);
}
bool UDTFluxCoreSubsystem::GetSplitRankings(const int ContestId, const int StageId, const int SplitId,
FDTFluxSplitRankings& OutSplitRankings)
{
return GetSplitRankingsWithKey(FDTFluxSplitKey(ContestId, StageId, SplitId), OutSplitRankings);
}
bool UDTFluxCoreSubsystem::GetStageRankingsWithKey(const FDTFluxStageKey StageKey,
FDTFluxStageRankings& OutStageRankings, const bool bShouldUseCached)
{
//We Have the data
if (DataStorage->StageRankings.Contains(StageKey) && bShouldUseCached)
{
OutStageRankings = DataStorage->StageRankings[StageKey];
return true;
}
else
{
if (NetworkSubsystem)
{
TArray<FDTFluxStageKey> TackedStageKeys = {StageKey};
TrackedRequestStageRankings(TackedStageKeys);
OutStageRankings = FDTFluxStageRankings();
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("NetworkSubsystem unavailable"))
}
return false;
}
bool UDTFluxCoreSubsystem::GetSplitRankingsWithKey(const FDTFluxSplitKey SplitKey,
FDTFluxSplitRankings& OutSplitRankings, const bool bShouldUseCached)
{
//We Have the data
if (DataStorage->SplitRankings.Contains(SplitKey) && bShouldUseCached)
{
OutSplitRankings = DataStorage->SplitRankings[SplitKey];
return true;
}
else
{
if (NetworkSubsystem)
{
TArray<FDTFluxSplitKey> TackedSplitKey = {SplitKey};
TrackedRequestSplitRankings(TackedSplitKey);
OutSplitRankings = FDTFluxSplitRankings();
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("NetworkSubsystem unavailable"))
return false;
}
}
TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestContestRankings(const TArray<int> ForContests, bool bEnableCache)
{
if (NetworkSubsystem)
{
NetworkSubsystem->SendRequest(EDTFluxRequestType::TeamList);
TArray<FGuid> RequestIds;
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("ContestRanking Request %s %s Success"),
*Request.RequestId.ToString(), *UEnum::GetValueAsString(Request.RequestType));
if (Request.ParsedResponse.IsSet())
{
ProcessTrackedResponse(*Request.ParsedResponse.GetValue());
}
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("ContestRanking Request [%s] Error %s"),
*InReq.RequestId.ToString(), *InError);
});
// if Contest is not ended
for (auto ContestId : ForContests)
{
FGuid ContestRequest = NetworkSubsystem->SendTrackedRequestWithCallbacks(EDTFluxApiDataType::ContestRanking,
ContestId, -1, -1, OnSuccess, OnError, bEnableCache);
RequestIds.Add(ContestRequest);
}
return RequestIds;
}
return TArray<FGuid>();
}
void UDTFluxCoreSubsystem::SendRaceDataRequest()
TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestStageRankings(const TArray<FDTFluxStageKey> ForStages,
bool bEnableCache)
{
if (NetworkSubsystem)
{
NetworkSubsystem->SendRequest(EDTFluxRequestType::RaceData);
TArray<FGuid> RequestIds;
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Stage Request %s %s Success"),
*Request.RequestId.ToString(), *UEnum::GetValueAsString(Request.RequestType));
if (Request.ParsedResponse.IsSet())
{
ProcessTrackedResponse(*Request.ParsedResponse.GetValue());
}
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("StageRanking Request [%s] Error %s"),
*InReq.RequestId.ToString(), *InError);
});
// if Contest is not ended
for (auto StageKey : ForStages)
{
FGuid ContestRequest = NetworkSubsystem->SendTrackedRequestWithCallbacks(EDTFluxApiDataType::StageRanking,
StageKey.ContestId, StageKey.StageId, -1, OnSuccess, OnError, bEnableCache);
RequestIds.Add(ContestRequest);
}
return RequestIds;
}
return TArray<FGuid>();
}
void UDTFluxCoreSubsystem::SendContestRankingRequest(int InContestId)
TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestSplitRankings(const TArray<FDTFluxSplitKey> ForSplits,
bool bEnableCache)
{
if (NetworkSubsystem)
{
NetworkSubsystem->SendRequest(EDTFluxRequestType::ContestRanking, InContestId);
}
}
void UDTFluxCoreSubsystem::SendStageRankingRequest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::RequestAllStageRankingOfContest(int InContestId, int InStageId,
bool bShouldIncludeSplitRanking)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::SendSplitRankingRequest(int InContestId, int InStageId, int InSplitId)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::RequestAllSplitRankingOfContest(int InContestId, int InStageId)
{
// TODO Implement this
}
FDTFluxStageRankings UDTFluxCoreSubsystem::GetStageRankings(FDTFluxStageKey StageKey)
{
if (DataStorage->StageRankings.Contains(StageKey))
TArray<FGuid> RequestIds;
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
return DataStorage->StageRankings[StageKey];
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Stage Request %s %s Success"),
*Request.RequestId.ToString(), *UEnum::GetValueAsString(Request.RequestType));
if (Request.ParsedResponse.IsSet())
{
ProcessTrackedResponse(*Request.ParsedResponse.GetValue());
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Cannot find StageRankings for key [%s]"), *StageKey.GetDisplayName());
return FDTFluxStageRankings();
}
});
void UDTFluxCoreSubsystem::RequestAllSplitRankingOfStage(int InContestId, int InStageId, int InSplitId)
{
// TODO Implement this
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("StageRanking Request [%s] Error %s"),
*InReq.RequestId.ToString(), *InError);
});
// if Contest is not ended
for (auto SplitKey : ForSplits)
{
FGuid ContestRequest = NetworkSubsystem->SendTrackedRequestWithCallbacks(EDTFluxApiDataType::SplitRanking,
SplitKey.ContestId, SplitKey.StageId, SplitKey.SplitId, OnSuccess, OnError, bEnableCache);
RequestIds.Add(ContestRequest);
}
return RequestIds;
}
return TArray<FGuid>();
}
const FDTFluxParticipant UDTFluxCoreSubsystem::GetParticipant(int InBib)
@ -274,11 +477,6 @@ const FDTFluxParticipant UDTFluxCoreSubsystem::GetParticipant(int InBib)
return FDTFluxParticipant();
}
void UDTFluxCoreSubsystem::RefreshStorage()
{
// TODO Implement this
}
TArray<int> UDTFluxCoreSubsystem::GetCurrentContestsId()
{
return GetContestsIdForTime(FDateTime::Now());
@ -289,7 +487,7 @@ TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetCurrentContests()
return GetContestsForTime(FDateTime::Now());
}
TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time)
TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time) const
{
TArray<int> Contests;
for (const auto& Pair : DataStorage->Contests)
@ -347,22 +545,3 @@ TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContests()
}
return TArray<FDTFluxContest>();
}
void UDTFluxCoreSubsystem::LaunchPursuitSequenceFor(const TArray<int> ContestIds)
{
TArray<FDTFluxContest> Contests = TArray<FDTFluxContest>();
for (const auto& ContestId : ContestIds)
{
FDTFluxContest Contest;
GetContestForId(ContestId, Contest);
Contests.Add(Contest);
if (PursuitManager)
{
PursuitManager->LaunchPursuitSequenceFor(Contests);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("PursuitManager is null"));
}
}
}

View File

@ -3,83 +3,212 @@
#include "DTFluxPursuitManager.h"
#include <ImportExport.h>
#include "DTFluxCoreSubsystem.h"
#include "DTFluxCoreSubsystemModule.h"
#include "Dataflow/DataflowContextCache.h"
UDTFluxPursuitManager::UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer):
Super(ObjectInitializer)
{
}
// TODO : Add way to pass MaxSimultaneousPursuit and MassStartDelay
// For now it's done in UPROPERTIES
void UDTFluxPursuitManager::LaunchPursuitSequenceFor(const TArray<FDTFluxContest> InContests)
void UDTFluxPursuitManager::InitPursuit(const TArray<int> InContestIds, const int MaxSimultaneousPursuit)
{
if (InitSubSystems())
CoreSubsystem = Cast<UDTFluxCoreSubsystem>(GetOuter());
if (!CoreSubsystem)
{
for (const auto Contest : InContests)
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!"));
return;
}
AllRankings.Reset();
for (const auto& ContestId : InContestIds)
{
FRequestData RequestData;
RequestData.ContestId = Contest.ContestId;
uint8 StageId = Contest.Stages.Last().StageId;
FGuid Guid = NetworkSubsystem->SendTrackedRequestWithCallback(EDTFluxApiDataType::StageRanking,
Contest.ContestId, StageId, -1,
FOnDTFluxTrackedRequestResponse::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestResponse),
FOnDTFluxTrackedRequestTimeout::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestTimeoutResponse),
FOnDTFluxRequestResponseError::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestError));
RequestData.RequestIds.Add(Guid);
PendingRequestData.Add(RequestData);
FDTFluxContest Contest;
if (CoreSubsystem->GetContestForId(ContestId, Contest))
{
BindRankings();
FDTFluxStageKey StageKey = FDTFluxStageKey(ContestId, Contest.GetLastStageId());
FDTFluxStageRankings TempStageRankings;
//Obtenir les ranking Frais.
CoreSubsystem->GetStageRankingsWithKey(StageKey, TempStageRankings, false);
PendingStageRanking.Add(StageKey, false);
}
}
}
void UDTFluxPursuitManager::OnRequestResponse(const FGuid& RequestId, FDTFluxServerResponse& Response)
void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup NextFocusGroup)
{
UE_LOG(logDTFluxCoreSubsystem, Log,
TEXT("UDTFluxPursuitManager::OnRequestResponse() Received Ranking For Stage %i"), Response.StageID)
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Response is %s"), *UEnum::GetValueAsString(Response.GetResponseType()))
//check if request
if (Response.GetResponseType() == EDTFluxApiDataType::StageRanking)
for (auto& Pursuit : NextFocusGroup.PursuitGroup)
{
FDTFluxStageRankings Rankings;
FRequestData FoundData;
if (Response.ParseStageRankingResponse(Rankings))
{
for (auto& PendingReq : PendingRequestData)
{
// Check for a matching PendingReq
if (PendingReq.IsWaitingFor(RequestId, Rankings))
{
FoundData = PendingReq;
// A request Is Terminated
UE_LOG(logDTFluxCoreSubsystem, Log,
TEXT("UDTFluxPursuitManager::OnRequestResponse() Ranking for Stage %i is complete"),
Response.StageID)
break;
}
}
if (InitPursuit(FoundData))
{
OnPursuitSequenceReady.Broadcast(NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
}
}
Pursuit.bIsMassStart = Pursuit.StartTime >= MassStartTime;
}
}
void UDTFluxPursuitManager::OnRequestTimeoutResponse(const FGuid& RequestId, const FString& TimeoutMessage)
void UDTFluxPursuitManager::DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Request Timeout [%s]"), *TimeoutMessage);
FString FocusBibs;
for (const auto& Pursuit : OutPursuitFocusNext)
{
FocusBibs += FString::Printf(TEXT("%d "), Pursuit.Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus Bibs: %s"), *FocusBibs);
}
void UDTFluxPursuitManager::OnRequestError(const FGuid& RequestId, const FString& ErrorMessage)
void UDTFluxPursuitManager::DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Request Error [%s]"), *ErrorMessage);
FString NextBibs;
for (int32 i = 0; i < OutPursuitNext.Num(); i++)
{
NextBibs += FString::Printf(TEXT("%d "), OutPursuitNext[i].Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next Bibs: %s"), *NextBibs);
}
void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext,
TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
const int MaxSimultaneousPursuit)
{
FDateTime MetricsStartFunction = FDateTime::UtcNow();
FDateTime CurrentTime = FDateTime::Now();
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
// BAd Parameter
if (MaxSimultaneousPursuit <= 0)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Invalid MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
return;
}
if (bIsSequenceDone || GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No groups available or sequence completed"));
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
return;
}
for (int32 i = GroupedPursuit.Num() - 1; i >= 0; i--) // Parcours inverse pour éviter les problèmes d'index
{
const FDTFluxPursuitGroup& Group = GroupedPursuit[i];
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Group.StartTimeGlobal(%s) < CurrentTime(%s) "),
*Group.StartTimeGlobal.ToString(), *CurrentTime.ToString())
// Vérifier si le StartTime du groupe est déjà passé
if (Group.StartTimeGlobal < CurrentTime)
{
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Removing expired group: StartTime=%s (Current=%s), Participants=%d"),
*Group.StartTimeGlobal.ToString(),
*CurrentTime.ToString(),
Group.PursuitGroup.Num());
GroupedPursuit.RemoveAt(i);
}
}
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
// === VÉRIFICATION CRITIQUE : S'assurer qu'il reste des groupes après suppression ===
if (GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("All groups were expired and removed - no groups available"));
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
bIsSequenceDone = true; // Marquer la séquence comme terminée
return;
}
FDTFluxPursuitGroup FocusGroup = GroupedPursuit[0];
GroupedPursuit.RemoveAt(0);
SetPursuitInfoIsMassStart(FocusGroup);
OutPursuitFocusNext = FocusGroup.PursuitGroup;
BIsFocusTruncate = FocusGroup.PursuitGroup.Num() > 1;
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Focus Group: StartTime=%s, Participants=%d"),
*FocusGroup.StartTimeGlobal.ToString(),
FocusGroup.PursuitGroup.Num());
// === ÉTAPE 2: NEXT = GROUPES SUIVANTS (SANS les supprimer) ===
int32 TargetNextCount = MaxSimultaneousPursuit - 1; // -1 pour le focus
int32 AddedNextCount = 0;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Target Next Count: %d"), TargetNextCount);
for (int32 GroupIndex = 0;
GroupIndex < GroupedPursuit.Num() && AddedNextCount < TargetNextCount;
GroupIndex++)
{
FDTFluxPursuitGroup& NextGroup = GroupedPursuit[GroupIndex]; // Référence (pour SetPursuitInfoIsMassStart)
if (NextGroup.PursuitGroup.Num() == 0)
{
continue; // Groupe vide
}
int32 AvailableInGroup = NextGroup.PursuitGroup.Num();
int32 NeededFromGroup = FMath::Min(TargetNextCount - AddedNextCount, AvailableInGroup);
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Processing Next Group %d: StartTime=%s, Available=%d, Taking=%d"),
GroupIndex,
*NextGroup.StartTimeGlobal.ToString(),
AvailableInGroup,
NeededFromGroup);
for (int32 ParticipantIndex = 0; ParticipantIndex < NeededFromGroup; ParticipantIndex++)
{
FDTFluxPursuitInfo NextParticipant = NextGroup.PursuitGroup[ParticipantIndex]; // Copie
// Appliquer MassStart
NextParticipant.bIsMassStart = NextParticipant.StartTime >= MassStartTime;
OutPursuitNext.Add(NextParticipant);
AddedNextCount++;
UE_LOG(logDTFluxCoreSubsystem, VeryVerbose,
TEXT("Added to Next: Bib %d from Group %d"),
NextParticipant.Bib, GroupIndex);
}
}
// === LOGS DE RÉSUMÉ ===
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== PURSUIT RESULTS ==="));
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus: %d participants"), OutPursuitFocusNext.Num());
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next: %d participants"), OutPursuitNext.Num());
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Remaining groups for future: %d"), GroupedPursuit.Num());
if (OutPursuitFocusNext.Num() > 0)
{
DebugFocusNext(OutPursuitFocusNext);
}
// Log détaillé des Next (limité pour éviter spam)
if (OutPursuitNext.Num() > 0)
{
DebugOutPoursuitNext(OutPursuitNext);
}
// Vérifier si la séquence est terminée
if (GroupedPursuit.IsEmpty())
{
bIsSequenceDone = true;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Pursuit sequence will be completed after this round"));
}
FTimespan Duration = FDateTime::UtcNow() - MetricsStartFunction;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Metrics Time Out: %d fraction seconds"),
Duration.GetDuration().GetFractionMicro());
}
bool UDTFluxPursuitManager::InitSubSystems()
@ -92,22 +221,64 @@ bool UDTFluxPursuitManager::InitSubSystems()
return NetworkSubsystem != nullptr;
}
bool UDTFluxPursuitManager::InitPursuit(FRequestData Data)
bool UDTFluxPursuitManager::BindRankings()
{
//Clean Data
NextFocusPursuits.Empty();
NextPursuits.Empty();
PursuitGrouped.Empty();
TArray<FDTFluxDetailedRankingItem> AllRankings;
if (CoreSubsystem)
{
if (!bIsRankingBounded)
{
CoreSubsystem->OnStageRankings.AddDynamic(this, &UDTFluxPursuitManager::OnRankingsReceived);
bIsRankingBounded = true;
}
return bIsRankingBounded;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!"));
return bIsRankingBounded = false;
}
void UDTFluxPursuitManager::UnbindRankings()
{
if (CoreSubsystem)
{
if (bIsRankingBounded)
{
CoreSubsystem->OnStageRankings.RemoveDynamic(this, &UDTFluxPursuitManager::OnRankingsReceived);
bIsRankingBounded = false;
return;
}
}
bIsRankingBounded = false;
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!"));
}
void UDTFluxPursuitManager::OnRankingsReceived(const FDTFluxStageKey NewStageKey,
const FDTFluxStageRankings NewStageRankings)
{
if (PendingStageRanking.Contains(NewStageKey))
{
PendingStageRanking.Remove(NewStageKey);
AllRankings.Add(NewStageRankings);
if (PendingStageRanking.IsEmpty())
{
//everything is ready to go compute and start
UnbindRankings();
LaunchPursuitSequence();
}
}
}
bool UDTFluxPursuitManager::LaunchPursuitSequence()
{
GroupedPursuit.Empty();
TArray<FDTFluxPursuitInfo> AllPursuits;
TMap<FDateTime, FDTFluxPursuitGroup> TempGroups;
bIsSequenceDone = false;
// Full the Array Of Rankings
for (auto& KeyPair : Data.StageRankings)
for (auto& Ranking : AllRankings)
{
for (auto StageRanking : KeyPair.Value.Rankings)
for (auto StageRanking : Ranking.Rankings)
{
int ContestId = KeyPair.Value.ContestId;
int ContestId = Ranking.ContestId;
FDTFluxPursuitInfo PursuitInfo;
PursuitInfo.StartTime = StageRanking.StartTime;
PursuitInfo.Bib = StageRanking.Bib;
@ -115,38 +286,67 @@ bool UDTFluxPursuitManager::InitPursuit(FRequestData Data)
AllPursuits.Add(PursuitInfo);
}
}
// Sort Rankings
// AllPursuits.Sort([](const FDTFluxPursuitInfo& A, const FDTFluxPursuitInfo& B) {
// return A.StartTime < B.StartTime;
// });
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("AllPursuits.Num() = %i"), AllPursuits.Num());
for (auto& Pursuit : AllPursuits)
{
if (TempGroups.Contains(Pursuit.StartTime))
{
TempGroups[Pursuit.StartTime].PursuitGroup.Add(Pursuit);
FDTFluxPursuitGroup& Group = TempGroups[Pursuit.StartTime];
Group.PursuitGroup.Add(Pursuit);
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Adding [%i] To PursuitGroup starting At %s, PursuitGroup.Num() %i"),
Pursuit.Bib, *Pursuit.StartTime.ToString(), Group.PursuitGroup.Num());
}
else
{
FDTFluxPursuitGroup Group;
Group.StartTimeGlobal = Pursuit.StartTime;
Group.PursuitGroup.Add(Pursuit);
TempGroups.Add(Pursuit.StartTime, Group);
FDTFluxPursuitGroup NewGroup;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("New Group starting At %s, Adding Bib [%i]"),
*Pursuit.StartTime.ToString(), Pursuit.Bib);
NewGroup.StartTimeGlobal = Pursuit.StartTime;
NewGroup.PursuitGroup.Add(Pursuit);
TempGroups.Add(Pursuit.StartTime, NewGroup);
for (const auto& Group : TempGroups)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Group.StartTime = %s, Group.PursuitGroup.Num() = %i"),
*Group.Key.ToString(), Group.Value.PursuitGroup.Num());
}
}
}
TempGroups.KeySort([](const FDateTime& A, const FDateTime& B)
{
return A < B;
});
PursuitGrouped.Reserve(TempGroups.Num());
TMap<FDateTime, int> StartTimeFrequency;
int32 MaxFrequency = 0;
GroupedPursuit.Reserve(TempGroups.Num());
// parcours du TMap
for (const auto& Pair : TempGroups)
{
PursuitGrouped.Add(Pair.Value);
if (Pair.Value.StartTimeGlobal != FDateTime::MinValue() && Pair.Value.StartTimeGlobal != FDateTime::MaxValue())
{
// récuperation de la ref de la valeur actuel de la fréquence dans la TMap Freq
int& CurrentFreq = StartTimeFrequency.FindOrAdd(Pair.Value.StartTimeGlobal, 0);
CurrentFreq = Pair.Value.PursuitGroup.Num();
if (CurrentFreq > MaxFrequency)
{
MaxFrequency = CurrentFreq;
MassStartTime = Pair.Value.StartTimeGlobal;
}
}
GroupedPursuit.Add(Pair.Value);
}
PursuitGrouped.Sort([](const FDTFluxPursuitGroup& A, const FDTFluxPursuitGroup& B)
GroupedPursuit.Sort([](const FDTFluxPursuitGroup& A, const FDTFluxPursuitGroup& B)
{
return A.StartTimeGlobal < B.StartTimeGlobal;
});
TArray<FDTFluxPursuitInfo> FocusPursuits;
TArray<FDTFluxPursuitInfo> NextPursuits;
bool bIsFocusTruncate = false;
GetPursuit(FocusPursuits, NextPursuits, bIsFocusTruncate);
FPursuitStarterData PursuitData = FPursuitStarterData(FocusPursuits, NextPursuits, MassStartTime, bIsFocusTruncate);
OnPursuitSequenceReady.Broadcast(PursuitData);
return true;
}

View File

@ -1,7 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "DTFluxCoreSubsystemModule.h"
#include "Assets/DTFluxModelAsset.h"
#include "Containers/Deque.h"
#include "Types/Struct/FDTFluxPursuitInfo.h"
#include "Subsystems/EngineSubsystem.h"
#include "Types/Struct/DTFluxRaceDataStructs.h"
#include "Types/Struct/DTFluxTeamListStruct.h"
@ -14,27 +17,32 @@ class UDTFluxNetworkSubsystem;
/** Forward Decl */
class UDTFluxModelAsset;
class UDTFluxPursuitManager;
struct FDTFluxServerResponse;
/**
*
*/
UCLASS()
UCLASS(BlueprintType, meta=(DisplayName="DTFlux Core Subsystem"))
class DTFLUXCORESUBSYSTEM_API UDTFluxCoreSubsystem : public UEngineSubsystem
{
GENERATED_BODY()
public:
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSplitRankings, FDTFluxSplitRankings&, SplitRankings);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnSplitRankings, FDTFluxSplitKey, SplitKey, FDTFluxSplitRankings,
SplitRankings);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnSplitRankings OnSplitRankings;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnStageRankings, FDTFluxStageRankings&, StageRankings);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnStageRankings, FDTFluxStageKey, StageKey, FDTFluxStageRankings,
StageRankings);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnStageRankings OnStageRankings;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnContestRankings, FDTFluxContestRankings&, ContestRankings);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnContestRankings, const int, ContestId, FDTFluxContestRankings,
ContestRankings);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnContestRankings OnContestRankings;
@ -43,62 +51,58 @@ public:
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnTeamList OnTeamList;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTeamStatusUpdate, FDTFluxParticipant, TeamUpdated);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnTeamStatusUpdate OnTeamStatusUpdate;
DECLARE_DELEGATE_TwoParams(FOnRequestedStageRankings, const FDTFluxStageKey&, const FDTFluxContestRankings&);
FOnRequestedStageRankings OnRequestedStageRankings;
//
// DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnTeamUpdate, FDateTime, ReceivedAt, FDTFluxParticipant, TeamUpdatedList);
// UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
// FOnTeamUpdate OnTeamUpdate;
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
UDTFluxPursuitManager* PursuitManager = nullptr;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void SendTeamListRequest();
bool GetContestRankings(const int ContestId, FDTFluxContestRankings& OutContestRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void SendRaceDataRequest();
bool GetStageRankings(const int ContestId, const int StageId, FDTFluxStageRankings& OutStageRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void SendContestRankingRequest(int InContestId);
bool GetSplitRankings(const int ContestId, const int StageId, const int SplitId,
FDTFluxSplitRankings& OutSplitRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void SendStageRankingRequest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking = true);
bool GetStageRankingsWithKey(const FDTFluxStageKey StageKey, FDTFluxStageRankings& OutStageRankings,
const bool bShouldUseCached = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void RequestAllStageRankingOfContest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking = true);
bool GetSplitRankingsWithKey(const FDTFluxSplitKey SplitKey, FDTFluxSplitRankings& OutSplitRankings,
const bool bShouldUseCached = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void SendSplitRankingRequest(int InContestId, int InStageId, int InSplitId);
TArray<FGuid> TrackedRequestContestRankings(const TArray<int> ForContests, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void RequestAllSplitRankingOfContest(int InContestId, int InStageId);
TArray<FGuid> TrackedRequestStageRankings(const TArray<FDTFluxStageKey> ForStages, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FDTFluxStageRankings GetStageRankings(FDTFluxStageKey StageKey);
TArray<FGuid> TrackedRequestSplitRankings(const TArray<FDTFluxSplitKey> ForSplits, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void RequestAllSplitRankingOfStage(int InContestId, int InStageId, int InSplitId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
const FDTFluxParticipant GetParticipant(int InBib);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void RefreshStorage();
//TODO : this must be a ProjectSetting
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
bool bShouldKeepRankings = true;
UFUNCTION()
TArray<int> GetCurrentContestsId();
UFUNCTION()
TArray<FDTFluxContest> GetCurrentContests();
UFUNCTION()
TArray<int> GetContestsIdForTime(const FDateTime Time);
UFUNCTION()
TArray<int> GetContestsIdForTime(const FDateTime Time) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestForId(const int Id, FDTFluxContest& OutContest);
UFUNCTION()
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FDTFluxContest> GetContestsForTime(const FDateTime Time);
UFUNCTION()
@ -106,24 +110,99 @@ public:
UFUNCTION()
TArray<FDTFluxContest> GetContests();
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetContest(const int ContestId, FDTFluxContest& OutContest)
{
OutContest = FDTFluxContest();
if (GetContestForId(ContestId, OutContest))
{
return;
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d not found in ContestDefinition"), ContestId)
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void LaunchPursuitSequenceFor(const TArray<int> ContestIds);
bool GetStageDefinition(const FDTFluxStageKey StageKey, FDTFluxStage& OutStageDefinition)
{
int ContestId = StageKey.ContestId;
int StageId = StageKey.StageId;
FDTFluxContest ContestDefinition;
if (GetContestForId(ContestId, ContestDefinition))
{
for (auto& Stage : ContestDefinition.Stages)
{
if (Stage.StageId == StageId)
{
OutStageDefinition = Stage;
return true;
}
}
}
OutStageDefinition = FDTFluxStage();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, StageId %d not found in ContestDefinition"),
ContestId, StageId)
return false;
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitDefinition(const FDTFluxSplitKey SplitKey, FDTFluxSplit& OutSplitDefinition)
{
int ContestId = SplitKey.ContestId;
int SplitId = SplitKey.SplitId;
FDTFluxContest ContestDefinition;
if (GetContestForId(ContestId, ContestDefinition))
{
for (auto& Split : ContestDefinition.Splits)
{
if (Split.SplitId == SplitId)
{
OutSplitDefinition = Split;
return true;
}
}
}
OutSplitDefinition = FDTFluxSplit();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, SplitId %d not found in ContestDefinition"),
ContestId, SplitId);
return false;
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetStage(const int ContestId, const int StageId, FDTFluxStage& OutStageDefinition)
{
if (GetStageDefinition(FDTFluxStageKey(ContestId, StageId),
OutStageDefinition))
{
return;
}
OutStageDefinition = FDTFluxStage();
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetSplit(const int ContestId, const int StageId, const int SplitId, FDTFluxSplit& OutSplitDefinition)
{
if (GetSplitDefinition(FDTFluxSplitKey(ContestId, StageId, SplitId),
OutSplitDefinition))
{
return;
}
OutSplitDefinition = FDTFluxSplit();
}
protected:
// ~Subsystem Interface
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override;
// ~Subsystem Interface
UPROPERTY()
UDTFluxPursuitManager* PursuitManager = nullptr;
UFUNCTION()
void SaveDataStorage();
UFUNCTION()
void ProcessTrackedResponse(FDTFluxServerResponse& InResponse);
private:
UDTFluxNetworkSubsystem* NetworkSubsystem = nullptr;
UPROPERTY()
UDTFluxModelAsset* DataStorage = nullptr;
UFUNCTION()
void ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition);
@ -145,8 +224,4 @@ private:
void SendRequest(const FString& Message);
UFUNCTION()
void RegisterDelegates();
UPROPERTY()
UDTFluxModelAsset* DataStorage = nullptr;
};

View File

@ -8,44 +8,33 @@
#include "DTFluxPursuitManager.generated.h"
USTRUCT()
struct FRequestData
class UDTFluxCoreSubsystem;
USTRUCT(BlueprintType)
struct FPursuitStarterData
{
GENERATED_BODY()
UPROPERTY()
TArray<FGuid> RequestIds;
UPROPERTY()
TMap<FGuid, FDTFluxStageRankings> StageRankings;
UPROPERTY()
int ContestId;
public:
FPursuitStarterData() = default;
UPROPERTY()
bool bIsReady = false;
FRequestData() = default;
FRequestData(const TArray<FGuid>& InRequestIds, const TMap<FGuid, FDTFluxStageRankings>& InStageRankings)
: RequestIds(InRequestIds), StageRankings(InStageRankings)
FPursuitStarterData(const TArray<FDTFluxPursuitInfo>& InPursuitFocusNext,
const TArray<FDTFluxPursuitInfo>& InPursuitNext, const FDateTime& InMassStartTime,
const bool InIsFocusTruncate)
: PursuitFocusNext(InPursuitFocusNext), PursuitNext(InPursuitNext), MassStartTime(InMassStartTime),
bIsFocusTruncate(InIsFocusTruncate)
{
};
/**
*
* @param RequestId
* @param InRankings
* @return True if all needed requests have responses
*/
bool IsWaitingFor(const FGuid& RequestId, const FDTFluxStageRankings& InRankings)
{
if (!StageRankings.Contains(RequestId))
{
StageRankings.Add(RequestId, InRankings);
}
bIsReady = StageRankings.Num() <= RequestIds.Num();
return bIsReady;
}
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit")
TArray<FDTFluxPursuitInfo> PursuitFocusNext = TArray<FDTFluxPursuitInfo>();
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit")
TArray<FDTFluxPursuitInfo> PursuitNext = TArray<FDTFluxPursuitInfo>();
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit")
FDateTime MassStartTime = FDateTime::MinValue();
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit")
bool bIsFocusTruncate = false;
};
USTRUCT()
@ -53,6 +42,7 @@ struct FDTFluxPursuitGroup
{
GENERATED_BODY()
UPROPERTY()
TArray<FDTFluxPursuitInfo> PursuitGroup = TArray<FDTFluxPursuitInfo>();
UPROPERTY()
@ -63,10 +53,6 @@ struct FDTFluxPursuitGroup
bool bIsFocus = false;
};
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnPursuitSequenceReady, const TArray<FDTFluxPursuitInfo>,
NextFocusPursuits,
const TArray<FDTFluxPursuitInfo>, NextPursuit, bool, bIsTrtuncate);
/**
*
*/
@ -78,56 +64,66 @@ class DTFLUXCORESUBSYSTEM_API UDTFluxPursuitManager : public UObject
public:
UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer);
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
TArray<FDTFluxPursuitInfo> NextFocusPursuits;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
TArray<FDTFluxPursuitInfo> NextPursuits;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnPursuitSequenceReady, const FPursuitStarterData, PursuitData);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnPursuitSequenceReady OnPursuitSequenceReady;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
bool bFocusIsTruncate = false;
//
// UPROPERTY()
// TArray<FDTFluxStage> TargetStages;
UPROPERTY()
int MaxSimultaneousPursuit = 7;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="DTFlux|Pursuit",
meta=(ClampMin="1", ClampMax="60", UIMin="0", UIMax="60"))
int PursuitMaxSimultaneousPursuit = 7;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="DTFlux|Pursuit")
int MassStartDelay = 10;
UPROPERTY()
TArray<FDTFluxPursuitGroup> PursuitGrouped;
FDateTime MassStartTime = FDateTime::MinValue();
UPROPERTY()
TArray<FDTFluxPursuitGroup> GroupedPursuit;
UPROPERTY()
int CurrentIndex = -1;
UPROPERTY(BlueprintCallable, Category="DTFlux|Pursuit")
FOnPursuitSequenceReady OnPursuitSequenceReady;
UFUNCTION(BlueprintCallable, Category="DTFlux|Pursuit", meta=(Keywords="pursuit, launch, poursuite"))
void LaunchPursuitSequenceFor(const TArray<FDTFluxContest> InContests);
void InitPursuit(const TArray<int> InContestIds, const int MaxSimultaneousPursuit = 7);
UFUNCTION()
void OnRequestResponse(const FGuid& RequestId, FDTFluxServerResponse& Response);
UFUNCTION()
void OnRequestTimeoutResponse(const FGuid& RequestId, const FString& TimeoutMessage);
UFUNCTION()
void OnRequestError(const FGuid& RequestId, const FString& ErrorMessage);
UFUNCTION(BlueprintCallable, Category="DTFlux|Pursuit", meta=(Keywords="pursuit, launch, poursuite"))
void GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext, TArray<FDTFluxPursuitInfo>& OutPursuitNext,
bool& BIsFocusTruncate, const int MaxSimultaneousPursuit = 7);
UFUNCTION()
bool InitSubSystems();
private:
TArray<FRequestData> PendingRequestData;
public:
UFUNCTION()
bool InitPursuit(FRequestData Data);
bool BindRankings();
UFUNCTION()
void UnbindRankings();
UFUNCTION()
void OnRankingsReceived(const FDTFluxStageKey NewStageKey, const FDTFluxStageRankings NewStageRankings);
void DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext);
void DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext);
private:
TMap<FDTFluxStageKey, bool> PendingStageRanking;
TArray<FDTFluxStageRankings> AllRankings;
UDTFluxCoreSubsystem* CoreSubsystem = nullptr;
UDTFluxNetworkSubsystem* NetworkSubsystem = nullptr;
UPROPERTY()
bool bIsSequenceDone = true;
UPROPERTY()
bool bIsRankingBounded = false;
UFUNCTION()
void SetPursuitInfoIsMassStart(FDTFluxPursuitGroup NextFocusGroup);
UFUNCTION()
bool LaunchPursuitSequence();
};

View File

@ -0,0 +1,318 @@
#include "DTFluxAsyncParser.h"
#include "DTFluxNetworkModule.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "Async/AsyncWork.h"
// ================================================================================================
// IMPLÉMENTATION DE LA TÂCHE DE PARSING
// ================================================================================================
DECLARE_STATS_GROUP(TEXT("DTFlux"), STATGROUP_DTFlux, STATCAT_Advanced);
DECLARE_CYCLE_STAT(TEXT("DTFlux Parsing Task"), STAT_FDTFluxParsingTask, STATGROUP_DTFlux);
DECLARE_CYCLE_STAT(TEXT("DTFlux Parsing Task DoWork"), STAT_FDTFluxParsingTask_DoWork, STATGROUP_DTFlux);
FDTFluxParsingTask::FDTFluxParsingTask(
const FGuid& InRequestId,
const FString& InRawJsonData,
FOnParsingCompleted InOnCompleted,
FOnParsingFailed InOnFailed
)
: RequestId(InRequestId)
, RawJsonData(InRawJsonData)
, OnCompleted(InOnCompleted)
, OnFailed(InOnFailed)
, StartTime(FPlatformTime::Seconds())
{
}
void FDTFluxParsingTask::DoTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent)
{
SCOPE_CYCLE_COUNTER(STAT_FDTFluxParsingTask_DoWork);
UE_LOG(logDTFluxNetwork, VeryVerbose, TEXT("Starting async parsing for request %s"), *RequestId.ToString());
TSharedPtr<FDTFluxServerResponse> ParsedResponse;
bool bParsingSuccess = false;
FString ErrorMessage;
try
{
// === PARSING SUR LE THREAD WORKER ===
EDTFluxResponseStatus Status;
ParsedResponse = MakeShared<FDTFluxServerResponse>(RawJsonData, Status, false); // Pas de logs sur worker thread
if (Status == EDTFluxResponseStatus::Success)
{
bParsingSuccess = true;
UE_LOG(logDTFluxNetwork, VeryVerbose, TEXT("Async parsing successful for request %s"),
*RequestId.ToString());
}
else
{
ErrorMessage = FString::Printf(TEXT("Parsing failed with status: %s"),
*UEnum::GetValueAsString(Status));
UE_LOG(logDTFluxNetwork, Warning, TEXT("Async parsing failed for request %s: %s"),
*RequestId.ToString(), *ErrorMessage);
}
}
catch (const std::exception& e)
{
ErrorMessage = FString::Printf(TEXT("Exception during parsing: %s"), ANSI_TO_TCHAR(e.what()));
UE_LOG(logDTFluxNetwork, Error, TEXT("Exception during async parsing for request %s: %s"),
*RequestId.ToString(), *ErrorMessage);
}
catch (...)
{
ErrorMessage = TEXT("Unknown exception during parsing");
UE_LOG(logDTFluxNetwork, Error, TEXT("Unknown exception during async parsing for request %s"),
*RequestId.ToString());
}
const float ParsingTime = (FPlatformTime::Seconds() - StartTime) * 1000.0f; // En millisecondes
// === PROGRAMMER LA CALLBACK SUR LE MAIN THREAD ===
FFunctionGraphTask::CreateAndDispatchWhenReady(
[this, ParsedResponse, bParsingSuccess, ErrorMessage, ParsingTime]()
{
// Cette lambda s'exécute sur le main thread
if (bParsingSuccess && ParsedResponse.IsValid())
{
OnCompleted.ExecuteIfBound(RequestId, ParsedResponse, true);
}
else
{
OnFailed.ExecuteIfBound(RequestId, ErrorMessage);
}
},
TStatId(),
nullptr,
ENamedThreads::GameThread // Forcer l'exécution sur le main thread
);
}
// ================================================================================================
// IMPLÉMENTATION DU PARSER ASYNCHRONE
// ================================================================================================
FDTFluxAsyncParser::FDTFluxAsyncParser()
{
UE_LOG(logDTFluxNetwork, Log, TEXT("AsyncParser initialized"));
}
FDTFluxAsyncParser::~FDTFluxAsyncParser()
{
CancelAllParsing();
UE_LOG(logDTFluxNetwork, Log, TEXT("AsyncParser destroyed"));
}
void FDTFluxAsyncParser::ParseResponseAsync(
const FGuid& RequestId,
const FString& RawJsonData,
FOnParsingCompleted OnCompleted,
FOnParsingFailed OnFailed)
{
if (RawJsonData.IsEmpty())
{
OnFailed.ExecuteIfBound(RequestId, TEXT("Empty JSON data"));
return;
}
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Starting async parsing for request %s"), *RequestId.ToString());
// Créer la tâche de parsing
FGraphEventRef Task = FFunctionGraphTask::CreateAndDispatchWhenReady(
[RequestId, RawJsonData, OnCompleted, OnFailed]()
{
// Ce code s'exécute sur le worker thread
const double StartTime = FPlatformTime::Seconds();
TSharedPtr<FDTFluxServerResponse> ParsedResponse;
bool bParsingSuccess = false;
FString ErrorMessage;
try
{
EDTFluxResponseStatus Status;
ParsedResponse = MakeShared<FDTFluxServerResponse>(RawJsonData, Status, false);
if (Status == EDTFluxResponseStatus::Success)
{
bParsingSuccess = true;
}
else
{
ErrorMessage = FString::Printf(TEXT("Parsing failed with status: %s"),
*UEnum::GetValueAsString(Status));
}
}
catch (const std::exception& e)
{
ErrorMessage = FString::Printf(TEXT("Exception during parsing: %s"), ANSI_TO_TCHAR(e.what()));
}
catch (...)
{
ErrorMessage = TEXT("Unknown exception during parsing");
}
const float ParsingTime = (FPlatformTime::Seconds() - StartTime) * 1000.0f;
FFunctionGraphTask::CreateAndDispatchWhenReady(
[RequestId, ParsedResponse, bParsingSuccess, ErrorMessage, OnCompleted, OnFailed]()
{
// Cette lambda s'exécute sur le main thread
if (bParsingSuccess && ParsedResponse.IsValid())
{
OnCompleted.ExecuteIfBound(RequestId, ParsedResponse, true);
}
else
{
OnFailed.ExecuteIfBound(RequestId, ErrorMessage);
}
},
TStatId(),
nullptr,
ENamedThreads::GameThread // Forcer main thread
);
},
TStatId(),
nullptr,
ENamedThreads::AnyBackgroundThreadNormalTask
);
// Tracker la tâche
{
FScopeLock Lock(&TasksLock);
ActiveTasks.Add(Task);
}
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Queued async parsing task for request %s"), *RequestId.ToString());
}
TSharedPtr<FDTFluxServerResponse> FDTFluxAsyncParser::ParseResponseSync(
const FString& RawJsonData,
float TimeoutSeconds)
{
if (RawJsonData.IsEmpty())
{
return nullptr;
}
// Variables pour la synchronisation
TSharedPtr<FDTFluxServerResponse> Result;
std::atomic<bool> bCompleted{false};
// Lancer le parsing async avec callback sync
FOnParsingCompleted OnCompleted = FOnParsingCompleted::CreateLambda(
[&Result, &bCompleted](const FGuid& RequestId, TSharedPtr<FDTFluxServerResponse> ParsedResponse, bool bSuccess)
{
if (bSuccess)
{
Result = ParsedResponse;
}
bCompleted.store(true);
}
);
FOnParsingFailed OnFailed = FOnParsingFailed::CreateLambda(
[&bCompleted](const FGuid& RequestId, const FString& ErrorMessage)
{
UE_LOG(logDTFluxNetwork, Warning, TEXT("Sync parsing failed: %s"), *ErrorMessage);
bCompleted.store(true);
}
);
FGuid TempId = FGuid::NewGuid();
ParseResponseAsync(TempId, RawJsonData, OnCompleted, OnFailed);
// Attendre avec timeout
const double StartTime = FPlatformTime::Seconds();
while (!bCompleted.load() && (FPlatformTime::Seconds() - StartTime) < TimeoutSeconds)
{
FPlatformProcess::Sleep(0.001f); // 1ms
}
return Result;
}
void FDTFluxAsyncParser::CancelAllParsing()
{
FScopeLock Lock(&TasksLock);
for (const FGraphEventRef& Task : ActiveTasks)
{
// Note: On ne peut pas vraiment "cancel" une tâche TaskGraph en cours,
// mais on peut marquer qu'on ne veut plus les résultats
}
ActiveTasks.Empty();
UE_LOG(logDTFluxNetwork, Log, TEXT("Cancelled all pending parsing tasks"));
}
FDTFluxAsyncParser::FParsingStats FDTFluxAsyncParser::GetStats() const
{
FScopeLock StatsLock_Local(&StatsLock);
FScopeLock TasksLock_Local(&TasksLock);
FParsingStats Stats;
Stats.TasksInProgress = ActiveTasks.Num();
Stats.TasksCompleted = TasksCompletedCount;
Stats.TasksFailed = TasksFailedCount;
if (ParsingTimes.Num() > 0)
{
float Sum = 0.0f;
for (float Time : ParsingTimes)
{
Sum += Time;
}
Stats.AverageParsingTimeMs = Sum / ParsingTimes.Num();
}
return Stats;
}
void FDTFluxAsyncParser::ResetStats()
{
FScopeLock Lock(&StatsLock);
TasksCompletedCount = 0;
TasksFailedCount = 0;
ParsingTimes.Empty();
}
void FDTFluxAsyncParser::OnTaskCompleted(bool bSuccess, float ParsingTimeMs)
{
FScopeLock Lock(&StatsLock);
if (bSuccess)
{
TasksCompletedCount++;
}
else
{
TasksFailedCount++;
}
ParsingTimes.Add(ParsingTimeMs);
// Garder seulement les 100 derniers temps pour la moyenne
if (ParsingTimes.Num() > 100)
{
ParsingTimes.RemoveAt(0);
}
}
void FDTFluxAsyncParser::CleanupCompletedTasks()
{
FScopeLock Lock(&TasksLock);
for (auto It = ActiveTasks.CreateIterator(); It; ++It)
{
const FGraphEventRef& Task = *It;
if (Task.IsValid() && Task->IsComplete())
{
It.RemoveCurrent(); // Supprime l'élément actuel de manière sécurisée
}
}
}

View File

@ -1,51 +1,83 @@
// Fill out your copyright notice in the Description page of Project Settings.
// ================================================================================================
// DTFluxRequestManager.cpp - Implémentation du gestionnaire de requêtes
// ================================================================================================
#include "DTFluxQueuedManager.h"
#include "DTFluxAsyncParser.h"
#include "DTFluxNetworkModule.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "Struct/DTFluxRequestStructs.h"
#include "JsonObjectConverter.h"
bool FDTFluxTrackedRequest::HasTimedOut() const
{
if (State != EDTFluxRequestState::Pending && State != EDTFluxRequestState::Sent)
return false;
return (FDateTime::Now() - CreatedAt).GetTotalSeconds() > Config.TimeoutSeconds;
}
const FString FDTFluxQueuedRequest::Serialize() const
bool FDTFluxTrackedRequest::CanRetry() const
{
return CurrentRetries < Config.MaxRetries &&
(State == EDTFluxRequestState::Failed || State == EDTFluxRequestState::TimedOut);
}
float FDTFluxTrackedRequest::GetRetryDelay() const
{
return FMath::Pow(Config.RetryBackoffMultiplier, CurrentRetries);
}
bool FDTFluxTrackedRequest::Matches(EDTFluxApiDataType InType, int32 InContestId, int32 InStageId,
int32 InSplitId) const
{
return RequestType == InType && ContestId == InContestId && StageId == InStageId && SplitId == InSplitId;
}
void FDTFluxTrackedRequest::SetRawResponse(const FString& RawData)
{
RawResponseData = RawData;
ParsedResponse.Reset();
bIsResponseParsed = false;
}
FString FDTFluxTrackedRequest::Serialize() const
{
FString JSONString;
switch (RequestType)
{
case EDTFluxRequestType::RaceData:
case EDTFluxApiDataType::RaceData:
{
FDTFluxRaceDataRequest RaceData;
FJsonObjectConverter::UStructToJsonObjectString(RaceData, JSONString);
break;
}
case EDTFluxRequestType::TeamList:
case EDTFluxApiDataType::TeamList:
{
const FDTFluxTeamListRequest TeamList;
FJsonObjectConverter::UStructToJsonObjectString(TeamList, JSONString);
break;
}
case EDTFluxRequestType::ContestRanking:
case EDTFluxApiDataType::ContestRanking:
{
FDTFluxContestRankingRequest ContestRanking(ContestId);
FJsonObjectConverter::UStructToJsonObjectString(ContestRanking, JSONString);
break;
}
case EDTFluxRequestType::StageRanking:
case EDTFluxApiDataType::StageRanking:
{
FDTFluxStageRankingRequest StageRanking(ContestId, StageId);
FJsonObjectConverter::UStructToJsonObjectString(StageRanking, JSONString);
break;
}
case EDTFluxRequestType::SplitRanking:
case EDTFluxApiDataType::SplitRanking:
{
FDTFluxSplitRankingRequest SplitRanking(ContestId, StageId, SplitId);
FJsonObjectConverter::UStructToJsonObjectString(SplitRanking, JSONString);
break;
}
default:
JSONString = "";
break;
@ -53,387 +85,586 @@ const FString FDTFluxQueuedRequest::Serialize() const
return JSONString;
}
UDTFluxQueuedManager::UDTFluxQueuedManager()
: bIsInitialized(false)
, CheckInterval(0.5f)
, TimeSinceLastCheck(0.0f)
FDTFluxQueuedRequestManager::FDTFluxQueuedRequestManager()
{
AsyncParser = MakeUnique<FDTFluxAsyncParser>();
UE_LOG(logDTFluxNetwork, Verbose, TEXT("RequestManager created"));
}
UDTFluxQueuedManager::~UDTFluxQueuedManager()
FDTFluxQueuedRequestManager::~FDTFluxQueuedRequestManager()
{
ClearAllRequests();
Shutdown();
UE_LOG(logDTFluxNetwork, Verbose, TEXT("RequestManager destroyed"));
}
void UDTFluxQueuedManager::Initialize()
void FDTFluxQueuedRequestManager::Initialize(const FDTFluxRequestConfig& InDefaultConfig)
{
if (!bIsInitialized)
if (bIsInitialized.load())
{
UE_LOG(logDTFluxNetwork, Log, TEXT("Initializing DTFluxQueuedManager"));
bIsInitialized = true;
UE_LOG(logDTFluxNetwork, Warning, TEXT("RequestManager already initialized"));
return;
}
DefaultConfig = InDefaultConfig;
bIsInitialized.store(true);
UE_LOG(logDTFluxNetwork, Log, TEXT("RequestManager initialized with timeout=%.1fs"),
DefaultConfig.TimeoutSeconds);
}
FGuid UDTFluxQueuedManager::QueueRequest(EDTFluxRequestType RequestType, int32 ContestId, int32 StageId, int32 SplitId,
const FString& RawMessage)
void FDTFluxQueuedRequestManager::Shutdown()
{
// Créer la requête avec les structs existants
FDTFluxQueuedRequest NewRequest(RequestType, ContestId, StageId, SplitId);
NewRequest.RawResponse = RawMessage;
if (!bIsInitialized.load())
return;
// Ajouter à la queue des requêtes en attente
PendingRequestsQueue.Enqueue(NewRequest);
bIsInitialized.store(false);
// Nettoyer toutes les données
{
FScopeLock RequestsLock_Local(&RequestsLock);
FScopeLock CallbacksLock_Local(&CallbacksLock);
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Queued request %s: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
*NewRequest.RequestId.ToString(), (int32)RequestType, ContestId, StageId, SplitId);
AllRequests.Empty();
SuccessCallbacks.Empty();
ErrorCallbacks.Empty();
}
return NewRequest.RequestId;
UE_LOG(logDTFluxNetwork, Log, TEXT("RequestManager shutdown"));
}
bool UDTFluxQueuedManager::MarkRequestAsError(const FGuid& TargetRequestGuid)
FGuid FDTFluxQueuedRequestManager::CreateTrackedRequest(
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
const FDTFluxRequestConfig& CustomConfig)
{
// TODO: Implement a retry mechanism
// For now we simply suppress the request and log a message
bool bFoundMatch = false;
FDTFluxQueuedRequest Request;
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
while (PendingRequestsQueue.Dequeue(Request))
if (!bIsInitialized.load())
{
if (Request.RequestId == TargetRequestGuid)
UE_LOG(logDTFluxNetwork, Error, TEXT("RequestManager not initialized"));
return FGuid();
}
// Create new request
auto NewRequest = MakeShared<FDTFluxTrackedRequest>();
NewRequest->RequestType = RequestType;
NewRequest->ContestId = ContestId;
NewRequest->StageId = StageId;
NewRequest->SplitId = SplitId;
NewRequest->Config = (CustomConfig.TimeoutSeconds > 0) ? CustomConfig : DefaultConfig;
FGuid RequestId = NewRequest->RequestId;
{
UE_LOG(logDTFluxNetwork, Error,
TEXT("Marked request %s as error: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
*Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
Request.SplitId);
FScopeLock Lock(&RequestsLock);
AllRequests.Add(RequestId, NewRequest);
TotalRequests++;
}
UE_LOG(logDTFluxNetwork, Log, TEXT("Created tracked request %s: Type=%s, Contest=%d, Stage=%d, Split=%d"),
*RequestId.ToString(), *UEnum::GetValueAsString(RequestType), ContestId, StageId, SplitId);
return RequestId;
}
FGuid FDTFluxQueuedRequestManager::CreateTrackedRequestWithCallbacks(
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
FOnDTFluxRequestSuccess OnSuccess,
FOnDTFluxRequestError OnError,
const FDTFluxRequestConfig& CustomConfig)
{
FGuid RequestId = CreateTrackedRequest(RequestType, ContestId, StageId, SplitId, CustomConfig);
if (RequestId.IsValid())
{
FScopeLock Lock(&CallbacksLock);
if (OnSuccess.IsBound())
{
SuccessCallbacks.Add(RequestId, OnSuccess);
}
if (OnError.IsBound())
{
ErrorCallbacks.Add(RequestId, OnError);
}
}
return RequestId;
}
bool FDTFluxQueuedRequestManager::MarkRequestAsSent(const FGuid& RequestId)
{
FScopeLock Lock(&RequestsLock);
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
TSharedPtr<FDTFluxTrackedRequest> Request = *RequestPtr;
Request->SentAt = FDateTime::Now();
Request->LastAttemptTime = FDateTime::Now();
ChangeRequestState(Request, EDTFluxRequestState::Sent);
return true;
}
return false;
}
bool FDTFluxQueuedRequestManager::CompleteRequest(const FGuid& RequestId, const FString& RawResponseData,
bool bUseAsyncParsing)
{
UE_LOG(logDTFluxNetwork, Log, TEXT("FDTFluxQueuedRequestManager::CompleteRequest() %s"), *RequestId.ToString());
TSharedPtr<FDTFluxTrackedRequest> Request;
{
FScopeLock Lock(&RequestsLock);
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
Request = *RequestPtr;
}
}
if (!Request.IsValid())
{
UE_LOG(logDTFluxNetwork, Warning, TEXT("Request %s not found"), *RequestId.ToString());
return false;
}
// Store RawResponse
Request->SetRawResponse(RawResponseData);
Request->CompletedAt = FDateTime::Now();
UE_LOG(logDTFluxNetwork, Log, TEXT("Request %s completed at %s"), *RequestId.ToString(),
*Request->CompletedAt.ToString());
// Decide to parse based upon config
bool bHasCallbacks = false;
{
FScopeLock Lock(&CallbacksLock);
bHasCallbacks = SuccessCallbacks.Contains(RequestId) || ErrorCallbacks.Contains(RequestId);
}
if (bHasCallbacks && bUseAsyncParsing && !RawResponseData.IsEmpty())
{
UE_LOG(logDTFluxNetwork, Log,
TEXT("Request %s [bHasCallbacks=%s], [bUseAsyncParsing=%s], [bIsRawResponseEmpty=%s]"),
*RequestId.ToString(),
bHasCallbacks ? TEXT("true") : TEXT("false"), bUseAsyncParsing ? TEXT("true") : TEXT("false"),
RawResponseData.IsEmpty() ? TEXT("true") : TEXT("false"));
// Async parsing for Cb
FOnParsingCompleted OnCompleted = FOnParsingCompleted::CreateRaw(
this, &FDTFluxQueuedRequestManager::OnParsingCompleted
);
FOnParsingFailed OnFailed = FOnParsingFailed::CreateRaw(
this, &FDTFluxQueuedRequestManager::OnParsingFailed
);
// Maybe send to parser in another place
AsyncParser->ParseResponseAsync(RequestId, RawResponseData, OnCompleted, OnFailed);
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Started async parsing for request %s"), *RequestId.ToString());
return true;
}
else
{
TempQueue.Enqueue(Request);
UE_LOG(logDTFluxNetwork, Warning, TEXT("request %s completed without sync"), *RequestId.ToString());
// Compléter immédiatement sans parsing ou avec parsing sync
EDTFluxRequestState NewState = EDTFluxRequestState::Completed;
ChangeRequestState(Request, NewState);
// Déclencher les callbacks avec les données brutes
TriggerCallbacks(*Request);
CleanupCallbacks(RequestId);
return true;
}
}
while (TempQueue.Dequeue(Request))
}
/**
* @todo Check protocol errors ???
* @param RequestId
* @param ErrorMessage
* @return
*/
bool FDTFluxQueuedRequestManager::FailRequest(const FGuid& RequestId, const FString& ErrorMessage)
{
TSharedPtr<FDTFluxTrackedRequest> Request;
{
PendingRequestsQueue.Enqueue(Request);
}
if (bFoundMatch)
FScopeLock Lock(&RequestsLock);
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
UE_LOG(logDTFluxNetwork, Error, TEXT("No Request Found with GUID %s"), *TargetRequestGuid.ToString());
Request = *RequestPtr;
}
}
if (!Request.IsValid())
{
return false;
}
Request->LastErrorMessage = ErrorMessage;
ChangeRequestState(Request, EDTFluxRequestState::Failed);
TriggerCallbacks(*Request);
CleanupCallbacks(RequestId);
UE_LOG(logDTFluxNetwork, Error, TEXT("Failed request %s: %s"), *RequestId.ToString(), *ErrorMessage);
return true;
}
bool UDTFluxQueuedManager::MarkRequestAsResponded(const FGuid& TargetRequestGuid)
bool FDTFluxQueuedRequestManager::RetryRequest(const FGuid& RequestId)
{
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
bool bFoundMatch = false;
TSharedPtr<FDTFluxTrackedRequest> Request;
// Parcourir toutes les requêtes en attente
FDTFluxQueuedRequest Request;
while (PendingRequestsQueue.Dequeue(Request))
{
if (!bFoundMatch && Request.RequestId == TargetRequestGuid)
FScopeLock Lock(&RequestsLock);
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
// Marquer comme ayant reçu une réponse
Request.bHasReceivedResponse = true;
bFoundMatch = true;
// Ajouter à la queue des requêtes terminées
CompletedRequestsQueue.Enqueue(Request);
UE_LOG(logDTFluxNetwork, Verbose,
TEXT("Marked request %s as responded: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
*Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
Request.SplitId);
}
else
{
// Remettre dans la queue temporaire
TempQueue.Enqueue(Request);
Request = *RequestPtr;
}
}
// Remettre les requêtes non traitées dans la queue principale
while (TempQueue.Dequeue(Request))
if (!Request.IsValid() || !Request->CanRetry())
{
PendingRequestsQueue.Enqueue(Request);
return false;
}
return bFoundMatch;
Request->CurrentRetries++;
Request->LastAttemptTime = FDateTime::Now();
ChangeRequestState(Request, EDTFluxRequestState::Retrying);
UE_LOG(logDTFluxNetwork, Log, TEXT("Retrying request %s (attempt %d/%d)"),
*RequestId.ToString(), Request->CurrentRetries, Request->Config.MaxRetries);
return true;
}
bool UDTFluxQueuedManager::MarkRequestAsResponded(const FDTFluxQueuedRequest& TargetRequest)
{
return MarkRequestAsResponded(TargetRequest.RequestId);
}
bool UDTFluxQueuedManager::IsRequestPending(FGuid& OutRequestId, EDTFluxApiDataType RequestType, int32 ContestId,
bool FDTFluxQueuedRequestManager::FindPendingRequest(
FGuid& OutRequestId,
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId)
int32 SplitId) const
{
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
bool bFoundMatch = false;
FScopeLock Lock(&RequestsLock);
// Parcourir toutes les requêtes en attente
FDTFluxQueuedRequest Request;
while (PendingRequestsQueue.Dequeue(Request))
for (const auto& [RequestId, Request] : AllRequests)
{
// Vérifier si cette requête correspond
if (!bFoundMatch && Request.Matches(RequestType, ContestId, StageId, SplitId))
if ((Request->State == EDTFluxRequestState::Pending || Request->State == EDTFluxRequestState::Sent) &&
Request->Matches(RequestType, ContestId, StageId, SplitId))
{
bFoundMatch = true;
OutRequestId = Request.RequestId;
UE_LOG(logDTFluxNetwork, Verbose,
TEXT("Found pending request %s: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
*Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
Request.SplitId);
OutRequestId = RequestId;
return true;
}
}
// Remettre dans la queue temporaire
TempQueue.Enqueue(Request);
}
// Remettre toutes les requêtes dans la queue principale
while (TempQueue.Dequeue(Request))
{
PendingRequestsQueue.Enqueue(Request);
}
return bFoundMatch;
return false;
}
FDTFluxQueuedRequest* UDTFluxQueuedManager::GetRequestPending(EDTFluxRequestType RequestType, int32 ContestId,
int32 StageId, int32 SplitId)
{
auto SearchInQueue = [&RequestType, ContestId, StageId, SplitId](
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc>& Queue) -> FDTFluxQueuedRequest*
{
// Copie temporaire de la queue pour la recherche
TQueue<FDTFluxQueuedRequest> TempQueue;
// === ACCESSEURS ===
FDTFluxQueuedRequest* FoundItem = nullptr;
FDTFluxQueuedRequest Item;
while (Queue.Dequeue(Item))
bool FDTFluxQueuedRequestManager::GetRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const
{
FScopeLock Lock(&RequestsLock);
if (const TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
if (Item.RequestType == RequestType && Item.ContestId == ContestId && Item.StageId == StageId && Item.
SplitId == SplitId) // Assuming RequestId is your GUID field
{
FoundItem = &Item;
OutRequest = **RequestPtr;
return true;
}
// Remettre dans la queue temporaire
TempQueue.Enqueue(Item);
}
while (TempQueue.Dequeue(Item))
{
Queue.Enqueue(Item);
}
return FoundItem;
};
return SearchInQueue(PendingRequestsQueue);
return false;
}
const FDTFluxQueuedRequest* UDTFluxQueuedManager::GetRequest(const FGuid& SearchedGuid)
const FDTFluxTrackedRequest* FDTFluxQueuedRequestManager::GetRequestPtr(const FGuid& RequestId) const
{
auto SearchInQueue = [&SearchedGuid](TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc>& Queue) -> FDTFluxQueuedRequest*
{
// Copie temporaire de la queue pour la recherche
TQueue<FDTFluxQueuedRequest> TempQueue;
FScopeLock Lock(&RequestsLock);
FDTFluxQueuedRequest* FoundItem = nullptr;
FDTFluxQueuedRequest Item;
while (Queue.Dequeue(Item))
if (const TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
if (Item.RequestId == SearchedGuid) // Assuming RequestId is your GUID field
{
// Trouver l'élément dans la queue originale
// On doit refaire une copie car on ne peut pas retourner l'adresse de 'Item'
FoundItem = &Item;
return RequestPtr->Get();
}
// Remettre dans la queue temporaire
TempQueue.Enqueue(Item);
}
while (TempQueue.Dequeue(Item))
{
Queue.Enqueue(Item);
}
return FoundItem;
};
// Chercher dans chaque queue
if (FDTFluxQueuedRequest* Found = SearchInQueue(PendingRequestsQueue))
return Found;
if (const FDTFluxQueuedRequest* Found = SearchInQueue(CompletedRequestsQueue))
return Found;
if (const FDTFluxQueuedRequest* Found = SearchInQueue(TimedOutRequestsQueue))
return Found;
return nullptr;
}
int32 UDTFluxQueuedManager::GetPendingRequestCount()
TArray<FDTFluxTrackedRequest> FDTFluxQueuedRequestManager::GetRequestsByState(EDTFluxRequestState State) const
{
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
int32 Count = 0;
FScopeLock Lock(&RequestsLock);
// Compter les requêtes en attente
FDTFluxQueuedRequest Request;
while (PendingRequestsQueue.Dequeue(Request))
TArray<FDTFluxTrackedRequest> Results;
for (const auto& [RequestId, Request] : AllRequests)
{
Count++;
TempQueue.Enqueue(Request);
if (Request->State == State)
{
Results.Add(*Request);
}
}
// Remettre toutes les requêtes dans la queue principale
while (TempQueue.Dequeue(Request))
return Results;
}
int32 FDTFluxQueuedRequestManager::GetRequestCount(EDTFluxRequestState State) const
{
FScopeLock Lock(&RequestsLock);
int32 Count = 0;
for (const auto& [RequestId, Request] : AllRequests)
{
PendingRequestsQueue.Enqueue(Request);
if (Request->State == State)
{
Count++;
}
}
return Count;
}
int32 UDTFluxQueuedManager::CleanupTimedOutRequests()
FDTFluxQueuedRequestManager::FRequestStatistics FDTFluxQueuedRequestManager::GetStatistics() const
{
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
int32 TimeoutCount = 0;
FScopeLock RequestsLock_Local(&RequestsLock);
FScopeLock MetricsLock_Local(&MetricsLock);
// Parcourir toutes les requêtes en attente
FDTFluxQueuedRequest Request;
while (PendingRequestsQueue.Dequeue(Request))
{
if (Request.HasTimedOut())
{
// Ajouter à la queue des requêtes expirées
TimedOutRequestsQueue.Enqueue(Request);
TimeoutCount++;
FRequestStatistics Stats;
UE_LOG(logDTFluxNetwork, Warning,
TEXT("Request %s timed out: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
*Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
Request.SplitId);
for (const auto& [RequestId, Request] : AllRequests)
{
switch (Request->State)
{
case EDTFluxRequestState::Pending:
case EDTFluxRequestState::Sent:
case EDTFluxRequestState::Retrying:
Stats.Pending++;
break;
case EDTFluxRequestState::Completed:
Stats.Completed++;
break;
case EDTFluxRequestState::Failed:
case EDTFluxRequestState::TimedOut:
Stats.Failed++;
break;
}
}
Stats.TotalRequests = TotalRequests;
return Stats;
}
// === NETTOYAGE ===
int32 FDTFluxQueuedRequestManager::CleanupCompletedRequests(float OlderThanSeconds)
{
FScopeLock Lock(&RequestsLock);
TArray<FGuid> OldRequests;
const FDateTime Threshold = FDateTime::Now() - FTimespan::FromSeconds(OlderThanSeconds);
for (const auto& [RequestId, Request] : AllRequests)
{
if ((Request->State == EDTFluxRequestState::Completed || Request->State == EDTFluxRequestState::Failed ||
Request->State == EDTFluxRequestState::TimedOut) && Request->CompletedAt < Threshold)
{
OldRequests.Add(RequestId);
}
}
for (const FGuid& RequestId : OldRequests)
{
AllRequests.Remove(RequestId);
}
return OldRequests.Num();
}
void FDTFluxQueuedRequestManager::ClearAllRequests()
{
FScopeLock RequestsLock_Local(&RequestsLock);
FScopeLock CallbacksLock_Local(&CallbacksLock);
AllRequests.Empty();
SuccessCallbacks.Empty();
ErrorCallbacks.Empty();
UE_LOG(logDTFluxNetwork, Log, TEXT("Cleared all requests"));
}
void FDTFluxQueuedRequestManager::Tick(float DeltaTime)
{
if (!bIsInitialized.load())
return;
// Mise à jour des timers
TimeSinceLastTimeoutCheck += DeltaTime;
TimeSinceLastRetryCheck += DeltaTime;
// Vérifier les timeouts
if (TimeSinceLastTimeoutCheck >= TimeoutCheckInterval)
{
ProcessTimeouts();
TimeSinceLastTimeoutCheck = 0.0f;
}
// Vérifier les retries
if (TimeSinceLastRetryCheck >= RetryCheckInterval)
{
ProcessRetries();
TimeSinceLastRetryCheck = 0.0f;
}
}
void FDTFluxQueuedRequestManager::ChangeRequestState(TSharedPtr<FDTFluxTrackedRequest> Request,
EDTFluxRequestState NewState)
{
if (!Request.IsValid())
return;
const EDTFluxRequestState OldState = Request->State;
Request->State = NewState;
// Déclencher l'événement de changement d'état
OnRequestStateChanged.Broadcast(Request->RequestId, NewState);
UE_LOG(logDTFluxNetwork, VeryVerbose, TEXT("DTFluxQueuedRequestManager: Request %s state changed from %s to %s"),
*Request->RequestId.ToString(),
*UEnum::GetValueAsString(OldState),
*UEnum::GetValueAsString(NewState));
}
void FDTFluxQueuedRequestManager::ProcessTimeouts()
{
FScopeLock Lock(&RequestsLock);
TArray<TSharedPtr<FDTFluxTrackedRequest>> TimedOutRequests;
for (const auto& Pair : AllRequests)
{
const auto& Request = Pair.Value;
if (Request->HasTimedOut())
{
TimedOutRequests.Add(Request);
}
}
for (const auto& Request : TimedOutRequests)
{
Request->LastErrorMessage = FString::Printf(
TEXT("Request timed out after %.1f seconds"), Request->Config.TimeoutSeconds);
if (Request->CanRetry())
{
Request->CurrentRetries++;
ChangeRequestState(Request, EDTFluxRequestState::Retrying);
}
else
{
// Remettre dans la queue temporaire
TempQueue.Enqueue(Request);
ChangeRequestState(Request, EDTFluxRequestState::TimedOut);
TriggerCallbacks(*Request);
OnRequestFailed.Broadcast(*Request);
}
}
// Remettre les requêtes non expirées dans la queue principale
while (TempQueue.Dequeue(Request))
{
PendingRequestsQueue.Enqueue(Request);
}
return TimeoutCount;
}
int32 UDTFluxQueuedManager::CleanCashedRequests()
void FDTFluxQueuedRequestManager::ProcessRetries()
{
int32 CleanedRequestsCount = 0;
FScopeLock Lock(&RequestsLock);
// Queue temporaire pour stocker les requêtes encore valides
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> ValidCompletedRequests;
const FDateTime Now = FDateTime::Now();
TArray<TSharedPtr<FDTFluxTrackedRequest>> ReadyToRetry;
// Traiter toutes les requêtes terminées
FDTFluxQueuedRequest CompletedRequest;
while (CompletedRequestsQueue.Dequeue(CompletedRequest))
for (const auto& Pair : AllRequests)
{
// Vérifier si la requête est cacheable et a reçu une réponse
if (CompletedRequest.bIsCacheable && CompletedRequest.bHasReceivedResponse)
const auto& Request = Pair.Value;
if (Request->State == EDTFluxRequestState::Retrying)
{
// Calculer l'âge de la requête en secondes
float RequestAge = (FDateTime::Now() - CompletedRequest.CreatedAt).GetTotalSeconds();
// Vérifier si le cache est encore valide
if (RequestAge <= CompletedRequest.CachedValidity)
const float ElapsedSinceLastAttempt = (Now - Request->LastAttemptTime).GetTotalSeconds();
if (ElapsedSinceLastAttempt >= Request->GetRetryDelay())
{
// Le cache est encore valide, conserver la requête
ValidCompletedRequests.Enqueue(CompletedRequest);
ReadyToRetry.Add(Request);
}
else
{
// Le cache a expiré, compter cette requête comme nettoyée
CleanedRequestsCount++;
UE_LOG(LogTemp, Verbose,
TEXT("DTFluxQueuedManager: Cleaned expired cached request %s (Age: %.2fs, Validity: %.2fs)"),
*CompletedRequest.RequestId.ToString(), RequestAge, CompletedRequest.CachedValidity);
}
}
else
{
// Requête non cacheable ou sans réponse, la conserver
ValidCompletedRequests.Enqueue(CompletedRequest);
}
}
// Restaurer la queue avec uniquement les requêtes valides
while (ValidCompletedRequests.Dequeue(CompletedRequest))
for (const auto& Request : ReadyToRetry)
{
CompletedRequestsQueue.Enqueue(CompletedRequest);
Request->LastAttemptTime = Now;
ChangeRequestState(Request, EDTFluxRequestState::Pending);
}
// Log du résultat si des requêtes ont été nettoyées
if (CleanedRequestsCount > 0)
{
UE_LOG(LogTemp, Log, TEXT("DTFluxQueuedManager: Cleaned %d expired cached requests"), CleanedRequestsCount);
}
return CleanedRequestsCount;
}
void UDTFluxQueuedManager::ClearAllRequests()
void FDTFluxQueuedRequestManager::TriggerCallbacks(const FDTFluxTrackedRequest& Request)
{
// Vider toutes les queues
FDTFluxQueuedRequest DummyRequest;
while (PendingRequestsQueue.Dequeue(DummyRequest))
{
}
while (CompletedRequestsQueue.Dequeue(DummyRequest))
{
}
while (TimedOutRequestsQueue.Dequeue(DummyRequest))
{
}
FScopeLock Lock(&CallbacksLock);
UE_LOG(logDTFluxNetwork, Log, TEXT("Cleared all pending requests"));
if (Request.State == EDTFluxRequestState::Completed)
{
// Success Cb
const FOnDTFluxRequestSuccess* SuccessCallback = SuccessCallbacks.Find(Request.RequestId);
if (SuccessCallback && SuccessCallback->IsBound())
{
SuccessCallback->Execute(Request);
}
}
else if (Request.State == EDTFluxRequestState::Failed || Request.State == EDTFluxRequestState::TimedOut)
{
// Error Cb
const FOnDTFluxRequestError* ErrorCallback = ErrorCallbacks.Find(Request.RequestId);
if (ErrorCallback && ErrorCallback->IsBound())
{
ErrorCallback->Execute(Request, Request.LastErrorMessage);
}
}
}
void UDTFluxQueuedManager::Tick(float DeltaTime)
void FDTFluxQueuedRequestManager::CleanupCallbacks(const FGuid& RequestId)
{
if (!bIsInitialized)
FScopeLock Lock(&CallbacksLock);
SuccessCallbacks.Remove(RequestId);
ErrorCallbacks.Remove(RequestId);
}
void FDTFluxQueuedRequestManager::OnParsingCompleted(const FGuid& RequestId,
TSharedPtr<FDTFluxServerResponse> ParsedResponse, bool bSuccess)
{
UE_LOG(logDTFluxNetwork, Log, TEXT("FDTFluxQueuedRequestManager::OnParsingCompleted() request %s"),
*RequestId.ToString())
TSharedPtr<FDTFluxTrackedRequest> Request;
{
FScopeLock Lock(&RequestsLock);
auto* RequestPtr = AllRequests.Find(RequestId);
if (!RequestPtr || !RequestPtr->IsValid())
{
UE_LOG(logDTFluxNetwork, Error,
TEXT(
"DTFluxQueuedRequestManager::OnParsingCompleted() RequestId%s [InvalidRequestId=%s], [RequestPtrValid=%s]"
),
*RequestId.ToString(), RequestPtr ? TEXT("true") : TEXT("false"),
RequestPtr->IsValid() ? TEXT("true") : TEXT("false"));
return;
}
// Incrémenter le temps écoulé
TimeSinceLastCheck += DeltaTime;
// Vérifier si c'est le moment de nettoyer les requêtes expirées
if (TimeSinceLastCheck >= CheckInterval)
{
TimeSinceLastCheck = 0.0f;
CleanupTimedOutRequests();
Request = *RequestPtr;
}
// Traiter les requêtes expirées
FDTFluxQueuedRequest TimedOutRequest;
while (TimedOutRequestsQueue.Dequeue(TimedOutRequest))
if (bSuccess && ParsedResponse.IsValid())
{
// Déclencher l'événement pour chaque requête expirée
OnRequestTimedOut.Broadcast(TimedOutRequest);
Request->ParsedResponse = ParsedResponse;
Request->bIsResponseParsed = true;
EDTFluxRequestState NewState = EDTFluxRequestState::Completed;
ChangeRequestState(Request, NewState);
UE_LOG(logDTFluxNetwork, Log,
TEXT("DTFluxQueuedRequestManager: Async parsing completed for request %s"),
*RequestId.ToString());
}
else
{
Request->LastErrorMessage = TEXT("Async parsing failed");
ChangeRequestState(Request, EDTFluxRequestState::Failed);
UE_LOG(logDTFluxNetwork, Error, TEXT("Async parsing failed for request %s"), *RequestId.ToString());
}
TriggerCallbacks(*Request);
CleanupCallbacks(RequestId);
}
bool UDTFluxQueuedManager::IsTickable() const
void FDTFluxQueuedRequestManager::OnParsingFailed(const FGuid& RequestId, const FString& ErrorMessage)
{
return bIsInitialized;
}
TStatId UDTFluxQueuedManager::GetStatId() const
{
RETURN_QUICK_DECLARE_CYCLE_STAT(UDTFluxQueuedManager, STATGROUP_Tickables);
UE_LOG(logDTFluxNetwork, Error, TEXT("DTFluxQueuedRequestManager: Async parsing failed for request %s: %s"),
*RequestId.ToString(),
*ErrorMessage);
FailRequest(RequestId, FString::Printf(TEXT("Parsing failed: %s"), *ErrorMessage));
}

View File

@ -1,6 +1,7 @@
#pragma once
#include "Struct/DTFluxServerResponseStruct.h"
#include "DTFluxNetworkModule.h"
#include "Types/Objects/UDTFluxParticipantFactory.h"
#include "Struct/DTFluxServerResponseStruct.h"
// === IMPLÉMENTATION DES CONSTRUCTEURS ===
@ -194,7 +195,7 @@ FString FDTFluxServerResponse::ToDebugString() const
*UEnum::GetValueAsString(ParsingStatus), *Type, Code, ContestID, StageID, SplitID, *ReceivedAt.ToString());
}
bool FDTFluxServerResponse::ParseTeamListResponse(FDTFluxTeamListDefinition& OutTeamList)
bool FDTFluxServerResponse::ParseTeamList(FDTFluxTeamListDefinition& OutTeamList)
{
ParsingStatus = EDTFluxResponseStatus::Unset;
if (!ValidateResponseType(TEXT("team-list")))
@ -256,9 +257,9 @@ bool FDTFluxServerResponse::ParseTeamListResponse(FDTFluxTeamListDefinition& Out
return false;
}
bool FDTFluxServerResponse::ParseTeamUpdateResponse(FDTFluxTeamListDefinition& OutTeamUpdate)
bool FDTFluxServerResponse::ParseTeamUpdate(FDTFluxTeamListDefinition& OutTeamUpdate)
{
return ParseTeamListResponse(OutTeamUpdate);
return ParseTeamList(OutTeamUpdate);
}
bool FDTFluxServerResponse::ParseRaceData(FDTFluxRaceData& OutRaceData)
@ -368,7 +369,7 @@ bool FDTFluxServerResponse::ParseContestRanking(FDTFluxContestRankings& OutConte
return true;
}
bool FDTFluxServerResponse::ParseStageRankingResponse(FDTFluxStageRankings& OutStageRankings)
bool FDTFluxServerResponse::ParseStageRanking(FDTFluxStageRankings& OutStageRankings)
{
// UE_LOG(logDTFluxNetwork, Log, TEXT("Response is stage-ranking type %s"), *RawMessage);
if (!ValidateResponseType(TEXT("stage-ranking")))
@ -396,7 +397,7 @@ bool FDTFluxServerResponse::ParseStageRankingResponse(FDTFluxStageRankings& OutS
return true;
}
bool FDTFluxServerResponse::ParseSplitRankingResponse(FDTFluxSplitRankings& OutSplitRankings)
bool FDTFluxServerResponse::ParseSplitRanking(FDTFluxSplitRankings& OutSplitRankings)
{
if (!ValidateResponseType(TEXT("stage-ranking")) || SplitID == -1)
{
@ -427,7 +428,7 @@ bool FDTFluxServerResponse::ParseSplitRankingResponse(FDTFluxSplitRankings& OutS
return true;
}
bool FDTFluxServerResponse::ParseStatusUpdateResponse(FDTFluxTeamStatusUpdate& OutStatusUpdate)
bool FDTFluxServerResponse::ParseStatusUpdate(FDTFluxTeamStatusUpdate& OutStatusUpdate)
{
if (!ValidateResponseType(TEXT("status-update")))
{
@ -448,7 +449,7 @@ bool FDTFluxServerResponse::ParseStatusUpdateResponse(FDTFluxTeamStatusUpdate& O
return true;
}
bool FDTFluxServerResponse::ParseSplitSensorResponse(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos)
bool FDTFluxServerResponse::ParseSplitSensor(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos)
{
if (!ValidateResponseType(TEXT("split-sensor")))
{

View File

@ -0,0 +1,171 @@
// ================================================================================================
// DTFluxAsyncParser.h - Async Response Parser
// ================================================================================================
#pragma once
#include "CoreMinimal.h"
#include "HAL/CriticalSection.h"
#include "Async/TaskGraphInterfaces.h"
#include "Struct/DTFluxServerResponseStruct.h"
// Forward declarations
// ================================================================================================
// DELEGATES POUR LE PARSING ASYNCHRONE
// ================================================================================================
DECLARE_DELEGATE_ThreeParams(FOnParsingCompleted, const FGuid& /*RequestId*/,
TSharedPtr<FDTFluxServerResponse> /*ParsedResponse*/, bool /*bSuccess*/);
DECLARE_DELEGATE_TwoParams(FOnParsingFailed, const FGuid& /*RequestId*/, const FString& /*ErrorMessage*/);
// ================================================================================================
// ASYNC PARSER - Délégation du parsing avec TaskGraph
// ================================================================================================
/**
* Gestionnaire centralisé pour le parsing asynchrone des réponses JSON
* Utilise le TaskGraph d'Unreal Engine pour déléguer le parsing sur des worker threads
*/
class DTFLUXNETWORK_API FDTFluxAsyncParser
{
public:
FDTFluxAsyncParser();
~FDTFluxAsyncParser();
// === INTERFACE PUBLIQUE ===
/**
* Lancer le parsing asynchrone d'une réponse JSON
* @param RequestId - ID de la requête pour le suivi
* @param RawJsonData - Données JSON brutes à parser
* @param OnCompleted - Callback appelé en cas de succès (sur main thread)
* @param OnFailed - Callback appelé en cas d'échec (sur main thread)
*/
void ParseResponseAsync(
const FGuid& RequestId,
const FString& RawJsonData,
FOnParsingCompleted OnCompleted,
FOnParsingFailed OnFailed = FOnParsingFailed()
);
/**
* Parsing synchrone avec timeout (pour les cas urgents)
* @param RawJsonData - Données JSON à parser
* @param TimeoutSeconds - Timeout maximum pour le parsing
* @return Réponse parsée ou nullptr en cas d'échec
*/
TSharedPtr<FDTFluxServerResponse> ParseResponseSync(
const FString& RawJsonData,
float TimeoutSeconds = 1.0f
);
/**
* Annuler toutes les tâches de parsing en attente
*/
void CancelAllParsing();
// === STATISTIQUES ===
/**
* Statistiques de performance du parsing
*/
struct FParsingStats
{
int32 TasksInProgress = 0; // Tâches actuellement en cours
int32 TasksCompleted = 0; // Tâches terminées avec succès
int32 TasksFailed = 0; // Tâches échouées
float AverageParsingTimeMs = 0.0f; // Temps moyen de parsing en ms
};
/**
* Obtenir les statistiques de parsing
*/
FParsingStats GetStats() const;
/**
* Réinitialiser les statistiques
*/
void ResetStats();
private:
// === TRACKING DES TÂCHES ===
mutable FCriticalSection TasksLock;
TSet<FGraphEventRef> ActiveTasks;
// === STATISTIQUES ===
mutable FCriticalSection StatsLock;
mutable int32 TasksCompletedCount = 0;
mutable int32 TasksFailedCount = 0;
mutable TArray<float> ParsingTimes; // Historique des temps de parsing
// === MÉTHODES PRIVÉES ===
/**
* Callback appelé quand une tâche se termine
* @param bSuccess - Succès ou échec de la tâche
* @param ParsingTimeMs - Temps de parsing en millisecondes
*/
void OnTaskCompleted(bool bSuccess, float ParsingTimeMs);
/**
* Nettoyer les tâches terminées de la liste active
*/
void CleanupCompletedTasks();
};
// ================================================================================================
// TÂCHE DE PARSING POUR LE TASKGRAPH
// ================================================================================================
/**
* Tâche de parsing JSON exécutée sur un thread worker
* Compatible avec le TaskGraph d'Unreal Engine
*/
class FDTFluxParsingTask
{
public:
FDTFluxParsingTask(
const FGuid& InRequestId,
const FString& InRawJsonData,
FOnParsingCompleted InOnCompleted,
FOnParsingFailed InOnFailed
);
// === INTERFACE TASK GRAPH ===
FORCEINLINE TStatId GetStatId() const
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FDTFluxParsingTask, STATGROUP_TaskGraphTasks);
}
static FORCEINLINE TStatId GetStatId_DoWork()
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FDTFluxParsingTask_DoWork, STATGROUP_TaskGraphTasks);
}
static FORCEINLINE ENamedThreads::Type GetDesiredThread()
{
// Exécuter sur un thread worker (pas le main thread)
return ENamedThreads::AnyBackgroundThreadNormalTask;
}
static FORCEINLINE ESubsequentsMode::Type GetSubsequentsMode()
{
return ESubsequentsMode::TrackSubsequents;
}
// === EXÉCUTION DE LA TÂCHE ===
/**
* Méthode principale d'exécution de la tâche
* Appelée automatiquement par le TaskGraph sur un worker thread
*/
void DoTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent);
private:
FGuid RequestId;
FString RawJsonData;
FOnParsingCompleted OnCompleted;
FOnParsingFailed OnFailed;
double StartTime;
};

View File

@ -1,66 +1,375 @@
// Fill out your copyright notice in the Description page of Project Settings.
// ================================================================================================
// DTFluxRequestManager.h - Gestionnaire C++ optimisé avec cache, timeout et retry
// ================================================================================================
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "Containers/Queue.h"
#include "Tickable.h"
#include "Struct/DTFluxRequestStructs.h"
#include "HAL/CriticalSection.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "Types/Enum/DTFluxCoreEnum.h"
#include "DTFluxQueuedManager.generated.h"
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnRequestTimedOut, const FDTFluxQueuedRequest&, TimedOutRequest);
class FDTFluxAsyncParser;
/**
* @brief Classe Tickable gérant les requêtes WebSockets qui ne sont pas traçables nativement par l'API.
* Cette classe utilise TQueue pour gérer efficacement les requêtes en attente et vérifie leur état dans le tick.
*/
UCLASS()
class DTFLUXNETWORK_API UDTFluxQueuedManager : public UObject, public FTickableGameObject
// ================================================================================================
// ENUMS ET STRUCTURES POUR LES REQUÊTES
// ================================================================================================
UENUM(BlueprintType)
enum class EDTFluxRequestState : uint8
{
Pending UMETA(DisplayName = "Pending"),
Sent UMETA(DisplayName = "Sent"),
Completed UMETA(DisplayName = "Completed"),
Failed UMETA(DisplayName = "Failed"),
TimedOut UMETA(DisplayName = "TimedOut"),
Retrying UMETA(DisplayName = "Retrying")
};
USTRUCT(BlueprintType)
struct DTFLUXNETWORK_API FDTFluxRequestConfig
{
GENERATED_BODY()
public:
/** Constructeur par défaut */
UDTFluxQueuedManager();
virtual ~UDTFluxQueuedManager() override;
void Initialize();
FGuid QueueRequest(EDTFluxRequestType RequestType, int32 ContestId = -1, int32 StageId = -1, int32 SplitId = -1,
const FString& RawMessage = "");
bool MarkRequestAsError(const FGuid& TargetRequestGuid);
bool MarkRequestAsResponded(const FGuid& TargetRequestGuid);
bool MarkRequestAsResponded(const FDTFluxQueuedRequest& TargetRequest);
bool IsRequestPending(FGuid& OutRequestId, EDTFluxRequestType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1);
FDTFluxQueuedRequest* GetRequestPending(EDTFluxRequestType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1);
const FDTFluxQueuedRequest* GetRequest(const FGuid& SearchedGuid);
int32 GetPendingRequestCount();
int32 CleanupTimedOutRequests();
int32 CleanCashedRequests();
void ClearAllRequests();
// bool TryProcessResponse(const FDTFluxServerResponse& Response);
UPROPERTY(EditAnywhere, BlueprintReadWrite)
float TimeoutSeconds = 5.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
int32 MaxRetries = 3;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
float RetryBackoffMultiplier = 1.5f;
};
USTRUCT(BlueprintType)
struct DTFLUXNETWORK_API FDTFluxTrackedRequest
{
GENERATED_BODY()
// === IDENTIFICATION ===
UPROPERTY(BlueprintReadOnly)
FGuid RequestId = FGuid::NewGuid();
UPROPERTY(BlueprintReadOnly)
EDTFluxApiDataType RequestType = EDTFluxApiDataType::None;
UPROPERTY(BlueprintReadOnly)
int32 ContestId = -1;
UPROPERTY(BlueprintReadOnly)
int32 StageId = -1;
UPROPERTY(BlueprintReadOnly)
int32 SplitId = -1;
// === ÉTAT ET TIMING ===
UPROPERTY(BlueprintReadOnly)
EDTFluxRequestState State = EDTFluxRequestState::Pending;
UPROPERTY(BlueprintReadOnly)
FDateTime CreatedAt = FDateTime::Now();
UPROPERTY(BlueprintReadOnly)
FDateTime SentAt = FDateTime::MinValue();
UPROPERTY(BlueprintReadOnly)
FDateTime CompletedAt = FDateTime::MinValue();
UPROPERTY(BlueprintReadOnly)
FDateTime LastAttemptTime = FDateTime::Now();
// === CONFIGURATION ===
FDTFluxRequestConfig Config;
// === RETRY LOGIC ===
UPROPERTY(BlueprintReadOnly)
int32 CurrentRetries = 0;
// === DONNÉES DE RÉPONSE ===
UPROPERTY(BlueprintReadOnly)
FString RawResponseData;
// Réponse parsée (lazy loading)
mutable TOptional<TSharedPtr<FDTFluxServerResponse>> ParsedResponse;
UPROPERTY(BlueprintReadOnly)
bool bIsResponseParsed = false;
UPROPERTY(BlueprintReadOnly)
FString LastErrorMessage;
// === MÉTHODES UTILITAIRES ===
bool HasTimedOut() const;
bool CanRetry() const;
float GetRetryDelay() const;
bool Matches(EDTFluxApiDataType InType, int32 InContestId = -1, int32 InStageId = -1, int32 InSplitId = -1) const;
void SetRawResponse(const FString& RawData);
FString Serialize() const;
};
// ================================================================================================
// DELEGATES POUR LES CALLBACKS
// ================================================================================================
DECLARE_DELEGATE_OneParam(FOnDTFluxRequestSuccess, const FDTFluxTrackedRequest&);
DECLARE_DELEGATE_TwoParams(FOnDTFluxRequestError, const FDTFluxTrackedRequest&, const FString& /*ErrorMessage*/);
DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRequestStateChangedNative, const FGuid& /*RequestId*/,
EDTFluxRequestState& /*NewState*/);
DECLARE_MULTICAST_DELEGATE_OneParam(FOnRequestCompletedNative, const FDTFluxTrackedRequest& /*CompletedRequest*/);
DECLARE_MULTICAST_DELEGATE_OneParam(FOnRequestFailedNative, const FDTFluxTrackedRequest& /*FailedRequest*/);
// ================================================================================================
// REQUEST MANAGER - Classe C++ principale avec SmartPointers
// ================================================================================================
/**
* Gestionnaire de requêtes trackées timeout, retry et parsing asynchrone
* Implémentation C++ pure avec SmartPointers pour des performances optimales
*/
class DTFLUXNETWORK_API FDTFluxQueuedRequestManager : public FTickableGameObject
{
public:
FDTFluxQueuedRequestManager();
virtual ~FDTFluxQueuedRequestManager();
// === LIFECYCLE ===
/**
* Initialiser le gestionnaire de requêtes
* @param DefaultConfig Configuration par défaut pour les nouvelles requêtes
*/
void Initialize(const FDTFluxRequestConfig& DefaultConfig = FDTFluxRequestConfig());
/**
* Arrêter le gestionnaire et nettoyer toutes les ressources
*/
void Shutdown();
/**
* Vérifier si le gestionnaire est initialisé
*/
bool IsInitialized() const { return bIsInitialized.load(); }
// === CRÉATION DE REQUÊTES ===
/**
* Créer une nouvelle requête trackée
* @param RequestType Type de requête (ContestRanking, StageRanking, etc.)
* @param ContestId ID du contest (-1 si non applicable)
* @param StageId ID du stage (-1 si non applicable)
* @param SplitId ID du split (-1 si non applicable)
* @param CustomConfig Configuration spécifique pour cette requête
* @return GUID de la requête créée
*/
FGuid CreateTrackedRequest(
EDTFluxApiDataType RequestType,
int32 ContestId = -1,
int32 StageId = -1,
int32 SplitId = -1,
const FDTFluxRequestConfig& CustomConfig = FDTFluxRequestConfig()
);
/**
* Créer une requête trackée avec callbacks C++
* @param RequestType Type de requête
* @param ContestId ID du contest
* @param StageId ID du stage
* @param SplitId ID du split
* @param OnSuccess Callback appelé en cas de succès
* @param OnError Callback appelé en cas d'erreur
* @param CustomConfig Configuration spécifique
* @return GUID de la requête créée
*/
FGuid CreateTrackedRequestWithCallbacks(
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
FOnDTFluxRequestSuccess OnSuccess,
FOnDTFluxRequestError OnError,
const FDTFluxRequestConfig& CustomConfig = FDTFluxRequestConfig()
);
// === GESTION DES REQUÊTES ===
/**
* Marquer une requête comme envoyée
*/
bool MarkRequestAsSent(const FGuid& RequestId);
/**
* Compléter une requête avec la réponse reçue
* @param RequestId ID de la requête
* @param RawResponseData Données JSON brutes de la réponse
* @param bUseAsyncParsing Utiliser le parsing asynchrone (recommandé)
*/
bool CompleteRequest(const FGuid& RequestId, const FString& RawResponseData, bool bUseAsyncParsing = true);
/**
* Marquer une requête comme échouée
*/
bool FailRequest(const FGuid& RequestId, const FString& ErrorMessage);
/**
* Relancer une requête (si retry possible)
*/
bool RetryRequest(const FGuid& RequestId);
// === RECHERCHE ===
/**
* Chercher une requête en attente correspondant aux critères
*/
bool FindPendingRequest(
FGuid& OutRequestId,
EDTFluxApiDataType RequestType,
int32 ContestId = -1,
int32 StageId = -1,
int32 SplitId = -1
) const;
// === ACCESSEURS ===
/**
* Récupérer une requête par son ID
*/
bool GetRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const;
/**
* Récupérer un pointeur vers une requête (plus efficace)
*/
const FDTFluxTrackedRequest* GetRequestPtr(const FGuid& RequestId) const;
/**
* Récupérer toutes les requêtes dans un état donné
*/
TArray<FDTFluxTrackedRequest> GetRequestsByState(EDTFluxRequestState State) const;
/**
* Compter les requêtes dans un état donné
*/
int32 GetRequestCount(EDTFluxRequestState State = EDTFluxRequestState::Pending) const;
// === STATISTIQUES ===
/**
* Statistiques complètes du gestionnaire de requêtes
*/
struct FRequestStatistics
{
int32 Pending = 0;
int32 Completed = 0;
int32 Failed = 0;
int32 TotalRequests = 0;
};
FRequestStatistics GetStatistics() const;
// === NETTOYAGE ===
/**
* Nettoyer les requêtes terminées anciennes
* @param OlderThanSeconds Supprimer les requêtes plus anciennes que ce délai
* @return Nombre de requêtes supprimées
*/
int32 CleanupCompletedRequests(float OlderThanSeconds = 300.0f);
/**
* Vider toutes les requêtes
*/
void ClearAllRequests();
// === EVENTS ===
FOnRequestStateChangedNative OnRequestStateChanged;
FOnRequestCompletedNative OnRequestCompleted;
FOnRequestFailedNative OnRequestFailed;
// === INTERFACE TICKABLE ===
// Interface FTickableGameObject
virtual void Tick(float DeltaTime) override;
virtual bool IsTickable() const override;
virtual TStatId GetStatId() const override;
virtual bool IsTickable() const override { return true; };
virtual TStatId GetStatId() const override
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FDTFluxQueuedRequestManager, STATGROUP_Tickables);
};
virtual bool IsTickableWhenPaused() const override { return true; }
virtual bool IsTickableInEditor() const override { return true; }
// Interface ~FTickableGameObject
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Network")
FOnRequestTimedOut OnRequestTimedOut;
// === ACCESSEUR POUR LE PARSER (debug/stats) ===
const FDTFluxAsyncParser* GetAsyncParser() const { return AsyncParser.Get(); }
private:
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> PendingRequestsQueue;
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> CompletedRequestsQueue;
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TimedOutRequestsQueue;
// === CONFIGURATION ===
FDTFluxRequestConfig DefaultConfig;
std::atomic<bool> bIsInitialized{false};
bool bIsInitialized;
float CheckInterval;
float TimeSinceLastCheck;
// === TIMING POUR LE TICK ===
float TimeSinceLastTimeoutCheck = 0.0f;
float TimeSinceLastRetryCheck = 0.0f;
static constexpr float TimeoutCheckInterval = 1.0f;
static constexpr float RetryCheckInterval = 0.5f;
// === STOCKAGE THREAD-SAFE ===
mutable FCriticalSection RequestsLock;
TMap<FGuid, TSharedPtr<FDTFluxTrackedRequest>> AllRequests;
// === CALLBACKS C++ ===
mutable FCriticalSection CallbacksLock;
TMap<FGuid, FOnDTFluxRequestSuccess> SuccessCallbacks;
TMap<FGuid, FOnDTFluxRequestError> ErrorCallbacks;
// === MÉTRIQUES ===
mutable FCriticalSection MetricsLock;
mutable int32 TotalRequests = 0;
// === PARSER ASYNCHRONE ===
TUniquePtr<FDTFluxAsyncParser> AsyncParser;
// === MÉTHODES PRIVÉES ===
/**
* Changer l'état d'une requête et notifier les observers
*/
void ChangeRequestState(TSharedPtr<FDTFluxTrackedRequest> Request, EDTFluxRequestState NewState);
/**
* Traiter les requêtes en timeout (appelé périodiquement)
*/
void ProcessTimeouts();
/**
* Traiter les requêtes à relancer (appelé périodiquement)
*/
void ProcessRetries();
/**
* Déclencher les callbacks pour une requête
*/
void TriggerCallbacks(const FDTFluxTrackedRequest& Request);
/**
* Nettoyer les callbacks d'une requête
*/
void CleanupCallbacks(const FGuid& RequestId);
// === CALLBACKS POUR LE PARSING ASYNCHRONE ===
/**
* Callback appelé quand le parsing asynchrone réussit
*/
void OnParsingCompleted(const FGuid& RequestId, TSharedPtr<FDTFluxServerResponse> ParsedResponse, bool bSuccess);
/**
* Callback appelé quand le parsing asynchrone échoue
*/
void OnParsingFailed(const FGuid& RequestId, const FString& ErrorMessage);
};

View File

@ -4,13 +4,11 @@
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "DTFluxNetworkModule.h"
#include "DTFluxRaceDataServerResponse.h"
#include "DTFluxRankingServerResponse.h"
#include "DTFluxSplitSensorServerResponse.h"
#include "JsonObjectConverter.h"
#include "Types/Enum/DTFluxCoreEnum.h"
#include "Types/Objects/UDTFluxParticipantFactory.h"
#include "Types/Struct/DTFluxRaceDataStructs.h"
#include "Types/Struct/DTFluxRankingStructs.h"
#include "Types/Struct/DTFluxSplitSensor.h"
@ -85,14 +83,14 @@ public:
EDTFluxResponseStatus TryParse(bool bLogErrors = true);
bool ParseTeamListResponse(FDTFluxTeamListDefinition& OutTeamList);
bool ParseTeamUpdateResponse(FDTFluxTeamListDefinition& OutTeamUpdate);
bool ParseTeamList(FDTFluxTeamListDefinition& OutTeamList);
bool ParseTeamUpdate(FDTFluxTeamListDefinition& OutTeamUpdate);
bool ParseRaceData(FDTFluxRaceData& OutRaceData);
bool ParseContestRanking(FDTFluxContestRankings& OutContestRankings);
bool ParseStageRankingResponse(FDTFluxStageRankings& OutStageRankings);
bool ParseSplitRankingResponse(FDTFluxSplitRankings& OutSplitRankings);
bool ParseStatusUpdateResponse(FDTFluxTeamStatusUpdate& OutStatusUpdate);
bool ParseSplitSensorResponse(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos);
bool ParseStageRanking(FDTFluxStageRankings& OutStageRankings);
bool ParseSplitRanking(FDTFluxSplitRankings& OutSplitRankings);
bool ParseStatusUpdate(FDTFluxTeamStatusUpdate& OutStatusUpdate);
bool ParseSplitSensor(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos);
// === MÉTHODES UTILITAIRES ===

View File

@ -1,41 +1,54 @@
// Fill out your copyright notice in the Description page of Project Settings.
// ================================================================================================
// DTFluxNetworkSubsystem.h - Interface UObject avec compatibilité Blueprint
// ================================================================================================
#pragma once
#include "CoreMinimal.h"
#include "DTFluxQueuedManager.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "Subsystems/EngineSubsystem.h"
#include "Types/DTFluxNetworkSettingsTypes.h"
#include "Types/Enum/DTFluxCoreEnum.h"
#include "Types/Struct/DTFluxRaceDataStructs.h"
#include "Types/Struct/DTFluxRankingStructs.h"
#include "Types/Struct/DTFluxSplitSensor.h"
#include "Types/Struct/DTFluxTeamListStruct.h"
#include "DTFluxQueuedManager.h"
#include "DTFluxNetworkSubsystem.generated.h"
// Forward declarations
class FDTFluxWebSocketClient;
class UDTFluxQueuedManager;
class FDTFluxQueuedRequestManager;
typedef TSharedPtr<FDTFluxWebSocketClient> FDTFluxWebSocketClientSP;
class FDTFluxHttpClient;
typedef TSharedPtr<FDTFluxHttpClient> FDTFluxHttpClientSP;
// ================================================================================================
// DELEGATES BLUEPRINT POUR LES REQUÊTES TRACKÉES
// ================================================================================================
// Delegates pour les requêtes avec callback
DECLARE_DELEGATE_TwoParams(FOnDTFluxRequestResponseError, const FGuid&, const FString&);
DECLARE_DELEGATE_TwoParams(FOnDTFluxTrackedRequestResponse, const FGuid&, FDTFluxServerResponse&);
DECLARE_DELEGATE_TwoParams(FOnDTFluxTrackedRequestTimeout, const FGuid&, const FString& /*ErrorMessage*/);
// Delegates Blueprint pour les requêtes avec tracking
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestCompleted, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ResponseData);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestFailed, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ErrorMessage);
// ================================================================================================
// DELEGATES LEGACY POUR LA COMPATIBILITÉ
// ================================================================================================
DECLARE_DELEGATE_OneParam(FOnRaceDataReceived, const FDTFluxRaceData& /*RaceDataDefinition*/);
DECLARE_DELEGATE_OneParam(FOnTeamListReceived, const FDTFluxTeamListDefinition& /*TeamListDefinition*/);
DECLARE_DELEGATE_OneParam(FOnStageRankingReceived, const FDTFluxStageRankings& /*StageRankings*/);
DECLARE_DELEGATE_OneParam(FOnSplitRankingReceived, const FDTFluxSplitRankings& /*SplitRankings*/);
DECLARE_DELEGATE_OneParam(FOnContestRankingReceived, const FDTFluxContestRankings& /*ContestRankings*/);
DECLARE_DELEGATE_OneParam(FOnSplitSensorReceived, const FDTFluxSplitSensorInfo& /*SplitSensorInfo*/);
DECLARE_DELEGATE_OneParam(FOnTeamUpdateReceived, const FDTFluxTeamListDefinition& /*ParticipantToUpdate*/);
DECLARE_DELEGATE_OneParam(FOnTeamStatusUpdateReceived, const FDTFluxTeamStatusUpdate& /*TeamToUpdate*/);
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnWebSocketConnected);
// ================================================================================================
// NETWORK SUBSYSTEM - Interface UObject avec compatibilité Blueprint
// ================================================================================================
/**
*
* Subsystem réseau DTFlux avec support complet des requêtes trackées et compatibilité legacy
* Combine l'efficacité du RequestManager C++ avec l'interface Blueprint UObject
*/
UCLASS(Blueprintable)
class DTFLUXNETWORK_API UDTFluxNetworkSubsystem : public UEngineSubsystem
@ -43,180 +56,234 @@ class DTFLUXNETWORK_API UDTFluxNetworkSubsystem : public UEngineSubsystem
GENERATED_BODY()
public:
UPROPERTY()
// === ÉTAT DE CONNEXION ===
UPROPERTY(BlueprintReadOnly, Category = "DTFlux|Network")
EDTFluxConnectionStatus WsStatus = EDTFluxConnectionStatus::Unset;
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnWebSocketConnected);
// === CONNEXION WEBSOCKET (Legacy) ===
UPROPERTY(BlueprintAssignable, Category="DTFlux|Network")
FOnWebSocketConnected OnWebSocketConnected;
DECLARE_DELEGATE_OneParam(FOnRaceDataReceived, const FDTFluxRaceData& /*RaceDataDefinition*/);
FOnRaceDataReceived OnRaceDataReceived;
FOnRaceDataReceived& OnReceivedRaceData()
{
return OnRaceDataReceived;
};
// === DELEGATES POUR LES DONNÉES REÇUES (PUSH) ===
DECLARE_DELEGATE_OneParam(FOnTeamListReceived, const FDTFluxTeamListDefinition& /*TeamListDefinition*/);
FOnTeamListReceived OnTeamListReceived;
FOnTeamListReceived& OnReceivedTeamList()
{
return OnTeamListReceived;
};
DECLARE_DELEGATE_OneParam(FOnStageRankingReceived, const FDTFluxStageRankings& /*StageRankings*/);
FOnStageRankingReceived OnStageRankingReceived;
FOnStageRankingReceived& OnReceivedStageRanking()
{
return OnStageRankingReceived;
}
DECLARE_DELEGATE_OneParam(FOnSplitRankingReceived, const FDTFluxSplitRankings& /*SplitRankings*/);
FOnSplitRankingReceived OnSplitRankingReceived;
FOnSplitRankingReceived& OnReceivedSplitRanking()
{
return OnSplitRankingReceived;
}
DECLARE_DELEGATE_OneParam(FOnContestRankingReceived, const FDTFluxContestRankings& /*ContestRankings*/);
FOnContestRankingReceived OnContestRankingReceived;
FOnContestRankingReceived& OnReceivedContestRanking()
{
return OnContestRankingReceived;
};
// === DELEGATES POUR LES DONNÉES REÇUES (PULL) ===
DECLARE_DELEGATE_OneParam(FOnSplitSensorReceived, const FDTFluxSplitSensorInfo& /*ContestRankings*/);
FOnSplitSensorReceived OnSplitSensorReceived;
FOnSplitSensorReceived& OnReceivedSplitSensor()
{
return OnSplitSensorReceived;
};
DECLARE_DELEGATE_OneParam(FOnTeamUpdateReceived, const FDTFluxTeamListDefinition& /*ParticipantToUpdate*/);
FOnTeamUpdateReceived OnTeamUpdateReceived;
FOnTeamUpdateReceived& OnReceivedTeamUpdate()
{
return OnTeamUpdateReceived;
};
DECLARE_DELEGATE_OneParam(FOnTeamStatusUpdateReceived, const FDTFluxTeamStatusUpdate& /*TeamToUpdate*/);
FOnTeamStatusUpdateReceived OnTeamStatusUpdateReceived;
FOnTeamStatusUpdateReceived& OnReceivedTeamStatusUpdate()
{
return OnTeamStatusUpdateReceived;
};
UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
/**
* Se connecter au serveur WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Connect();
UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
/**
* Se déconnecter du serveur WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Disconnect();
UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
/**
* Reconnecter au serveur WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Reconnect();
// === REQUÊTES TRACKÉES (Nouveau système optimisé) ===
// === REQUÊTES AVEC QUEUE ET TRACKING ===
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
FGuid SendTrackedRequest(EDTFluxApiDataType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1, float TimeoutSeconds = 30.0f);
/**
* Envoyer une requête trackée avec cache, timeout et retry
* @param RequestType Type de requête (ContestRanking, StageRanking, etc.)
* @param ContestId ID du contest (-1 si non applicable)
* @param StageId ID du stage (-1 si non applicable)
* @param SplitId ID du split (-1 si non applicable)
* @param TimeoutSeconds Timeout en secondes
* @param MaxRetries Nombre maximum de tentatives
* @param bEnableCache Activer le cache pour cette requête
* @return GUID de la requête pour le suivi
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
FGuid SendTrackedRequest(
EDTFluxApiDataType RequestType,
int32 ContestId = -1,
int32 StageId = -1,
int32 SplitId = -1,
float TimeoutSeconds = 5.0f,
int32 MaxRetries = 3,
bool bEnableCache = true
);
FGuid SendTrackedRequestWithCallback(EDTFluxApiDataType RequestType, int32 ContestId, int32 StageId, int32 SplitId,
FOnDTFluxTrackedRequestResponse OnCompleted,
FOnDTFluxTrackedRequestTimeout OnTimeout,
TOptional<FOnDTFluxRequestResponseError> OnError = TOptional<
FOnDTFluxRequestResponseError>(),
float TimeoutSeconds = 30.0f);
/**
* Envoyer une requête trackée avec callbacks C++ (non Blueprint)
* @param RequestType Type de requête
* @param ContestId ID du contest
* @param StageId ID du stage
* @param SplitId ID du split
* @param OnSuccess Callback appelé en cas de succès
* @param OnError Callback appelé en cas d'erreur
* @param TimeoutSeconds Timeout en secondes
* @param MaxRetries Nombre maximum de tentatives
* @param bEnableCache Activer le cache
* @return GUID de la requête
*/
FGuid SendTrackedRequestWithCallbacks(
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
FOnDTFluxRequestSuccess& OnSuccess,
FOnDTFluxRequestError& OnError,
float TimeoutSeconds = 5.0f,
int32 MaxRetries = 3
);
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
bool GetTrackedRequest(const FGuid& RequestId, FDTFluxQueuedRequest& OutRequest) const;
const FDTFluxQueuedRequest* GetTrackedRequestPtr(const FGuid& RequestId) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests", CallInEditor)
// === ACCESSEURS BLUEPRINT POUR LES REQUÊTES TRACKÉES ===
/**
* Récupérer une requête trackée par son ID
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool GetTrackedRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const;
/**
* Vérifier si une requête a reçu une réponse
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool HasRequestReceivedResponse(const FGuid& RequestId) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
/**
* Récupérer les données de réponse d'une requête
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
FString GetRequestResponseData(const FGuid& RequestId) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
/**
* Vérifier si une requête similaire est en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool IsRequestPending(EDTFluxApiDataType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
/**
* Compter le nombre de requêtes en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
int32 GetPendingRequestCount() const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
UDTFluxQueuedManager* GetQueueManager() const;
// === EVENTS BLUEPRINT POUR LE TRACKING ===
UPROPERTY(BlueprintAssignable, Category="DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestCompleted OnTrackedRequestCompleted;
UPROPERTY(BlueprintAssignable, Category="DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestFailed OnTrackedRequestFailed;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
/**
* Récupérer les statistiques du gestionnaire de requêtes
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
void GetRequestStatistics(int32& OutPending, int32& OutCompleted, int32& OutFailed) const;
// === REQUÊTES DIRECTES (LEGACY) ===
// === REQUÊTES LEGACY (Compatibilité totale) ===
/**
* Envoyer une requête en mode legacy (pour compatibilité)
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Legacy")
void SendRequest(const EDTFluxApiDataType RequestType, int InContestId = -1, int InStageId = -1,
int InSplitId = -1);
UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
/**
* Envoyer un message brut via WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void SendMessage(const FString& Message);
// === EVENTS BLUEPRINT ===
/**
* Event déclenché lors de la connexion WebSocket
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Network")
FOnWebSocketConnected OnWebSocketConnected;
/**
* Event déclenché quand une requête trackée se termine avec succès
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestCompleted OnTrackedRequestCompleted;
/**
* Event déclenché quand une requête trackée échoue
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestFailed OnTrackedRequestFailed;
// === DELEGATES LEGACY (Compatibilité totale) ===
FOnRaceDataReceived OnRaceDataReceived;
FOnTeamListReceived OnTeamListReceived;
FOnStageRankingReceived OnStageRankingReceived;
FOnSplitRankingReceived OnSplitRankingReceived;
FOnContestRankingReceived OnContestRankingReceived;
FOnSplitSensorReceived OnSplitSensorReceived;
FOnTeamUpdateReceived OnTeamUpdateReceived;
FOnTeamStatusUpdateReceived OnTeamStatusUpdateReceived;
// Accesseurs pour la compatibilité legacy
FOnRaceDataReceived& OnReceivedRaceData() { return OnRaceDataReceived; }
FOnTeamListReceived& OnReceivedTeamList() { return OnTeamListReceived; }
FOnStageRankingReceived& OnReceivedStageRanking() { return OnStageRankingReceived; }
FOnSplitRankingReceived& OnReceivedSplitRanking() { return OnSplitRankingReceived; }
FOnContestRankingReceived& OnReceivedContestRanking() { return OnContestRankingReceived; }
FOnSplitSensorReceived& OnReceivedSplitSensor() { return OnSplitSensorReceived; }
FOnTeamUpdateReceived& OnReceivedTeamUpdate() { return OnTeamUpdateReceived; }
FOnTeamStatusUpdateReceived& OnReceivedTeamStatusUpdate() { return OnTeamStatusUpdateReceived; }
// === ACCESSEUR PUBLIC POUR LE REQUEST MANAGER ===
/**
* Accéder au gestionnaire de requêtes (pour usage avancé)
*/
TSharedPtr<FDTFluxQueuedRequestManager> GetRequestManager() const { return RequestManager; }
protected:
// ~Subsystem Interface
// === LIFECYCLE DU SUBSYSTEM ===
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override;
// ~Subsystem Interface
private:
// === CONFIGURATION ===
FDTFluxWsSettings WsSettings;
FDTFluxHttpSettings HttpSettings;
UPROPERTY()
UDTFluxQueuedManager* QueueManager;
// === MAPPING DES CALLBACKS C++ ===
TMap<FGuid, FOnDTFluxTrackedRequestResponse> PendingCallbacks;
TMap<FGuid, FOnDTFluxTrackedRequestTimeout> PendingTimeoutCallbacks;
TMap<FGuid, FOnDTFluxRequestResponseError> PendingErrorCallbacks;
// === CLIENTS RÉSEAU ===
FDTFluxWebSocketClientSP WsClient = nullptr;
FDTFluxHttpClientSP HttpClient = nullptr;
// === MÉTHODES DE CONFIGURATION ===
UFUNCTION()
void WsSettingsChanged(const FDTFluxWsSettings& NewWsSettings);
UFUNCTION()
void HttpSettingsChanged(const FDTFluxHttpSettings& NewHttpSettings);
void ReconnectWs(const FName WsClientId);
void ReconnectHttp(const FName WsClientId);
// === REQUEST MANAGER C++ ===
TSharedPtr<FDTFluxQueuedRequestManager> RequestManager;
// === GESTION DES ÉVÉNEMENTS WEBSOCKET ===
void RegisterWebSocketEvents();
void UnregisterWebSocketEvents();
void UnregisterWebSocketEvents() const;
void OnWebSocketConnected_Subsystem();
void OnWebSocketConnectionError_Subsystem(const FString& Error);
void OnWebSocketClosedEvent_Subsystem(int32 StatusCode, const FString& Reason, bool bWasClean);
void OnWebSocketMessageEvent_Subsystem(const FString& MessageString);
void OnWebSocketMessageSentEvent_Subsystem(const FString& MessageSent);
// Handles pour les événements WebSocket
FDelegateHandle OnWsConnectedEventDelegateHandle;
FDelegateHandle OnWsConnectionErrorEventDelegateHandle;
FDelegateHandle OnWsClosedEventDelegateHandle;
FDelegateHandle OnWsMessageEventDelegateHandle;
FDelegateHandle OnWsMessageSentEventDelegateHandle;
// === GESTION DES ÉVÉNEMENTS HTTP ===
void RegisterHttpEvents();
void UnregisterHttpEvents();
// === PARSING ET TRAITEMENT DES RÉPONSES ===
// === PARSING DES RÉPONSES ===
void ParseTeamListResponse(FDTFluxServerResponse& ServerResponse);
/**
* Essayer de matcher une réponse à une requête trackée
* @param MessageString Message JSON reçu
* @return true si la réponse correspond à une requête trackée
*/
bool TryMatchResponseToQueuedRequest(const FString& MessageString);
/**
* Traiter une réponse en mode legacy
* @param MessageString Message JSON à traiter
*/
void ProcessLegacyResponse(const FString& MessageString);
/**
* Traiter une réponse déjà parsée
* @param ParsedResponse Réponse parsée à traiter
*/
void ProcessParsedResponse(TSharedPtr<FDTFluxServerResponse> ParsedResponse);
// === MÉTHODES DE PARSING LEGACY (pour compatibilité) ===
void ParseTeamListResponse(FDTFluxServerResponse& Response);
void ParseRaceData(FDTFluxServerResponse& Response);
void ParseContestRanking(FDTFluxServerResponse& Response);
void ParseStageRankingResponse(FDTFluxServerResponse& Response);
@ -225,19 +292,45 @@ private:
void ParseSplitSensorResponse(FDTFluxServerResponse& Response);
EDTFluxResponseStatus ProcessPushMessage(FDTFluxServerResponse& Response);
void Parse(FDTFluxServerResponse& Response);
void OnWebSocketMessageEvent_Subsystem(const FString& MessageString);
void OnWebSocketMessageSentEvent_Subsystem(const FString& MessageSent);
bool CleanRequestCallbacks(const FGuid& RequestId);
// === CALLBACKS POUR LE REQUEST MANAGER ===
// === GESTION DES REQUÊTES TRACKÉES ===
/**
* Callback appelé quand une requête trackée se termine
*/
void OnRequestCompleted_Internal(const FDTFluxTrackedRequest& CompletedRequest);
/**
* Callback appelé quand une requête trackée échoue
*/
void OnRequestFailed_Internal(const FDTFluxTrackedRequest& FailedRequest);
// === CONFIGURATION DYNAMIQUE ===
/**
* Callback appelé quand les paramètres WebSocket changent
*/
UFUNCTION()
void OnRequestTimedOut_Internal(const FDTFluxQueuedRequest& TimedOutRequest);
bool TryMatchResponseToQueuedRequest(FDTFluxServerResponse& Response);
void CompleteTrackedRequest(const FGuid& RequestId, const FString& ResponseData, EDTFluxRequestType RequestType);
void FailTrackedRequest(const FGuid& RequestId, const FString& ErrorMessage, EDTFluxRequestType RequestType);
void SendQueuedRequest(const FDTFluxQueuedRequest& QueuedRequest);
void WsSettingsChanged(const FDTFluxWsSettings& NewWsSettings);
/**
* Reconnecter le client WebSocket
*/
void ReconnectWs(const FName WsClientId);
// === UTILITAIRES ===
/**
* Construire une adresse WebSocket complète
*/
static FString ConstructWsAddress(const FString& Address, const FString& Path, const int& Port);
/**
* Envoyer une requête trackée via le réseau
*/
void SendQueuedRequest(const FDTFluxTrackedRequest& QueuedRequest);
/**
* Déterminer si on doit utiliser le parsing asynchrone
*/
bool ShouldUseAsyncParsing(const FString& JsonData) const;
};

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@ -1,34 +0,0 @@
using UnrealBuildTool;
public class DTFluxRaceResult : ModuleRules
{
public DTFluxRaceResult(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"DTFluxProjectSettings",
"UMG",
"WebBrowser",
"Projects",
"ToolMenus",
"HTTP",
"JsonUtilities",
"Json"
}
);
}
}

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@ -1,161 +0,0 @@
#include "DTFluxRaceResultModule.h"
#include "LevelEditor.h"
#include "Widget/SDTFluxRaceResultWidget.h"
#include "Widget/Style/DTFluxRaceResultStyle.h"
#define LOCTEXT_NAMESPACE "FDTFluxRaceResultModule"
DEFINE_LOG_CATEGORY(logDTFluxRaceResult)
FName DTFLUXRACERESULT_API FDTFluxRaceResult::RaceResultTabId = "DTFluxRaceResult";
FText DTFLUXRACERESULT_API FDTFluxRaceResult::RaceResultTabDisplayName = FText::FromString(TEXT("DTFlux RaceResult"));
void DTFLUXRACERESULT_API FDTFluxRaceResult::StartupModule()
{
UE_LOG(logDTFluxRaceResult, Warning, TEXT("DTFluxRaceResult Module Started"))
FDTFluxRaceResultStyle::RegisterStyle();
InitMenuExtension();
RegisterRaceResultTab();
}
#pragma region MenuExtension
void DTFLUXRACERESULT_API FDTFluxRaceResult::InitMenuExtension()
{
UToolMenus::RegisterStartupCallback(
FSimpleMulticastDelegate::FDelegate::CreateRaw(this,
&FDTFluxRaceResult::RegisterMenuExtensions));
}
void DTFLUXRACERESULT_API FDTFluxRaceResult::RegisterMenuExtensions()
{
// Étendre le menu enregistré
if (UToolMenu* DTFluxMenu = UToolMenus::Get()->ExtendMenu("DTFlux.MainMenu"))
{
FToolMenuSection& ToolsSection = DTFluxMenu->FindOrAddSection("Tools");
ToolsSection.AddMenuEntry(
"DTFluxRaceResult",
FText::FromString("RaceResult"),
FText::FromString("Launch DTFlux RaceResult Control Panel"),
FSlateIcon(FDTFluxRaceResultStyle::GetStyleSetName(), "LevelEditor.Tab.IconRaceResult"),
FUIAction(FExecuteAction::CreateRaw(this, &FDTFluxRaceResult::OnButtonClicked))
);
}
}
void FDTFluxRaceResult::CreateSubmenu(UToolMenu* Menu)
{
// Section 2 : Tools
FToolMenuSection& ToolsSection = Menu->FindOrAddSection("Tools");
ToolsSection.Label = FText::FromString("Tools");
ToolsSection.AddMenuEntry(
"DTFluxRaceResult",
FText::FromString("RaceResult"),
FText::FromString("Launch Race Result WebAdmin Console"),
FSlateIcon(FDTFluxRaceResultStyle::GetStyleSetName(), "LevelEditor.Tab.IconRaceResult"),
// Adaptez selon votre icône
FUIAction(FExecuteAction::CreateRaw(this, &FDTFluxRaceResult::OnButtonClicked))
);
}
void DTFLUXRACERESULT_API FDTFluxRaceResult::OnButtonClicked()
{
FGlobalTabmanager::Get()->TryInvokeTab(RaceResultTabId);
UE_LOG(LogTemp, Log, TEXT("Race Result Launched"))
}
#pragma endregion EditorTab
#pragma region
void DTFLUXRACERESULT_API FDTFluxRaceResult::RegisterRaceResultTab()
{
FTabSpawnerEntry& SpawnerEntry =
FGlobalTabmanager::Get()->RegisterNomadTabSpawner(
RaceResultTabId,
FOnSpawnTab::CreateRaw(this, &FDTFluxRaceResult::OnSpawnTab)
)
.SetDisplayName(RaceResultTabDisplayName)
.SetTooltipText(FText::FromString(TEXT("Race Result Control Panel")));
}
TSharedRef<SDockTab> DTFLUXRACERESULT_API FDTFluxRaceResult::OnSpawnTab(const FSpawnTabArgs& SpawnTabArgs)
{
return
SNew(
SDockTab
)
.TabRole(ETabRole::NomadTab)
// .ShouldAutosize(true)
[
SNew(SDTFluxRaceResultWidget)
];
}
#pragma endregion
void DTFLUXRACERESULT_API FDTFluxRaceResult::ShutdownModule()
{
FGlobalTabmanager::Get()->UnregisterNomadTabSpawner(RaceResultTabId);
FDTFluxRaceResultStyle::UnregisterStyle();
}
//
// // Dans votre code de debug
// void DTFLUXRACERESULT_API FDTFluxRaceResult::DebugMenus()
// {
// UToolMenus* ToolMenus = UToolMenus::Get();
// if (ToolMenus)
// {
// TArray<FName> MenuNames;
// ToolMenus->GetAllMenuNames(MenuNames);
//
// UE_LOG(logDTFluxRaceResult, Warning, TEXT("=== ALL AVAILABLE MENUS ==="));
// for (const FName& MenuName : MenuNames)
// {
// UE_LOG(logDTFluxRaceResult, Warning, TEXT("Menu: %s"), *MenuName.ToString());
//
// // Obtenir les sections de chaque menu
// UToolMenu* Menu = ToolMenus->FindMenu(MenuName);
// if (Menu)
// {
// for (const FToolMenuSection& Section : Menu->Sections)
// {
// UE_LOG(logDTFluxRaceResult, Warning, TEXT(" Section: %s"), *Section.Name.ToString());
// }
// }
// }
// UE_LOG(logDTFluxRaceResult, Warning, TEXT("=== END MENU LIST ==="));
// }
// }
// void DTFLUXRACERESULT_API FDTFluxRaceResult::AddMenu(FMenuBarBuilder& MenuBarBuilder)
// {
// MenuBarBuilder.AddPullDownMenu(
// FText::FromString("DTFlux"),
// FText::FromString("DTFlux API Tools"),
// FNewMenuDelegate::CreateRaw(this, &FDTFluxRaceResult::FillMenu)
// );
// }
// void DTFLUXRACERESULT_API FDTFluxRaceResult::FillMenu(FMenuBuilder& MenuBuilder)
// {
// MenuBuilder.AddMenuEntry(
// FText::FromString("RaceResult ControlPanel"),
// FText::FromString("Launch RaceResult Control Panel"),
// FSlateIcon(FDTFluxRaceResultStyle::GetStyleSetName(), "LevelEditor.Tab.IconRaceResult"),
// FExecuteAction::CreateRaw(this, &FDTFluxRaceResult::OnButtonClicked)
// );
// MenuBuilder.EndSection();
// }
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FDTFluxRaceResult, DTFluxRaceResult)

View File

@ -1,283 +0,0 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Widget/SDTFluxRaceResultWidget.h"
#include "DTFluxRaceResultModule.h"
#include "HttpModule.h"
#include "IWebBrowserCookieManager.h"
#include "IWebBrowserWindow.h"
#include "SlateOptMacros.h"
#include "WebBrowserModule.h"
#include "Interfaces/IHttpRequest.h"
#include "Interfaces/IHttpResponse.h"
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SDTFluxRaceResultWidget::Construct(const FArguments& InArgs)
{
FWebBrowserInitSettings browserInitSettings = FWebBrowserInitSettings();
IWebBrowserModule::Get().CustomInitialize(browserInitSettings);
WindowSettings.InitialURL = TEXT("about:blank");
WindowSettings.BrowserFrameRate = 25;
if (IWebBrowserModule::IsAvailable() && IWebBrowserModule::Get().IsWebModuleAvailable())
{
IWebBrowserSingleton* WebBrowserSingleton = IWebBrowserModule::Get().GetSingleton();
Browser = WebBrowserSingleton->CreateBrowserWindow(WindowSettings);
// Browser->OnLoadUrl().BindRaw(this, &SDTFluxRaceResultWidget::OnLoadOverride);
}
ChildSlot
[
SNew(SBox)
.Padding(5.0f)
[
SNew(SBorder)
.BorderImage(FCoreStyle::Get().GetBrush("ToolPanel.GroupBorder"))
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
[
SAssignNew(WebBrowser, SWebBrowser, Browser)
.ShowControls(true)
.SupportsTransparency(true)
.OnUrlChanged(this, &SDTFluxRaceResultWidget::OnUrlChanged)
.OnBeforeNavigation(this, &SDTFluxRaceResultWidget::OnBeforeNavigation)
.OnLoadCompleted(FSimpleDelegate::CreateRaw(this, &SDTFluxRaceResultWidget::OnLoadCompleted))
.OnLoadError(FSimpleDelegate::CreateRaw(this, &SDTFluxRaceResultWidget::OnLoadError))
.OnLoadStarted(FSimpleDelegate::CreateRaw(this, &SDTFluxRaceResultWidget::OnLoadStarted))
.ShowErrorMessage(true)
.ShowAddressBar(true)
]
]
]
];
}
void SDTFluxRaceResultWidget::OnCookieSet(bool bSuccess)
{
}
void SDTFluxRaceResultWidget::LoadContentViaHTTP()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Loading initial content via HTTP: %s"), *RaceResultUrl);
LoadSpecificURL(RaceResultUrl);
}
void SDTFluxRaceResultWidget::LoadSpecificURL(const FString& Url)
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Loading via HTTP: %s"), *Url);
// Créer la requête HTTP
TSharedRef<IHttpRequest, ESPMode::ThreadSafe> Request = FHttpModule::Get().CreateRequest();
// Ajouter l'authentification Basic pour TOUTES les requêtes
FString Credentials = Username + TEXT(":") + Password;
FString EncodedCredentials = FBase64::Encode(Credentials);
Request->SetURL(Url);
Request->SetVerb("GET");
Request->SetHeader("Authorization", "Basic " + EncodedCredentials);
Request->SetHeader("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36");
Request->SetHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,*/*;q=0.8");
Request->SetHeader("Accept-Language", "en-US,en;q=0.5");
Request->SetHeader("Accept-Encoding", "gzip, deflate");
Request->SetHeader("Connection", "keep-alive");
Request->OnProcessRequestComplete().BindRaw(this, &SDTFluxRaceResultWidget::OnHTTPContentLoaded);
Request->ProcessRequest();
UE_LOG(logDTFluxRaceResult, Log, TEXT("HTTP request sent with Basic Auth"));
}
void SDTFluxRaceResultWidget::OnHTTPContentLoaded(TSharedPtr<IHttpRequest> Request,
TSharedPtr<IHttpResponse> HttpResponse, bool bWasSuccessful)
{
if (bWasSuccessful && HttpResponse.IsValid())
{
int32 ResponseCode = HttpResponse->GetResponseCode();
UE_LOG(logDTFluxRaceResult, Log, TEXT("HTTP Response Code: %d"), ResponseCode);
if (ResponseCode == 200)
{
FString Content = HttpResponse->GetContentAsString();
UE_LOG(logDTFluxRaceResult, Log, TEXT("Content loaded successfully, size: %d characters"), Content.Len());
// Traiter le contenu HTML
FString ProcessedContent = ProcessHTMLContent(Content, Request->GetURL());
// Charger le contenu dans le browser via LoadString
if (Browser.IsValid())
{
Browser->LoadString(ProcessedContent, Request->GetURL());
UE_LOG(logDTFluxRaceResult, Log, TEXT("Content loaded into browser"));
}
}
else if (ResponseCode == 401)
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("Authentication failed - 401 Unauthorized. Check your credentials."));
}
else if (ResponseCode == 403)
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("Access forbidden - 403 Forbidden"));
}
else if (ResponseCode == 404)
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("Page not found - 404 Not Found"));
}
else
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("HTTP request failed with code: %d"), ResponseCode);
}
}
else
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("HTTP request failed completely"));
}
}
void SDTFluxRaceResultWidget::OnLoadOverride()
{
}
void SDTFluxRaceResultWidget::OnUrlChanged(const FText& NewUrl)
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("URL changed to: %s"), *NewUrl.ToString());
}
FString SDTFluxRaceResultWidget::ProcessHTMLContent(const FString& Content, const FString& BaseUrl)
{
FString ProcessedContent = Content;
// Extraire le domaine de base
FString BaseDomain = ExtractDomain(BaseUrl);
UE_LOG(logDTFluxRaceResult, Log, TEXT("Processing HTML content, base domain: %s"), *BaseDomain);
// Convertir tous les liens relatifs en liens absolus
ProcessedContent = ProcessedContent.Replace(TEXT("src=\"/"), *FString::Printf(TEXT("src=\"%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("href=\"/"), *FString::Printf(TEXT("href=\"%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("src='/"), *FString::Printf(TEXT("src='%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("href='/"), *FString::Printf(TEXT("href='%s/"), *BaseDomain));
// Gérer les liens relatifs avec ./
ProcessedContent = ProcessedContent.Replace(TEXT("src=\"./"), *FString::Printf(TEXT("src=\"%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("href=\"./"), *FString::Printf(TEXT("href=\"%s/"), *BaseDomain));
// Ajouter une balise base pour aider avec les liens relatifs restants
FString BaseTag = FString::Printf(TEXT("<base href=\"%s/\">"), *BaseDomain);
if (ProcessedContent.Contains(TEXT("<head>")))
{
FString HeadReplacement = TEXT("<head>") + BaseTag;
ProcessedContent = ProcessedContent.Replace(TEXT("<head>"), *HeadReplacement);
}
else if (ProcessedContent.Contains(TEXT("<HEAD>")))
{
FString HeadReplacement = TEXT("<HEAD>") + BaseTag;
ProcessedContent = ProcessedContent.Replace(TEXT("<HEAD>"), *HeadReplacement);
}
UE_LOG(logDTFluxRaceResult, Log, TEXT("HTML content processed"));
return ProcessedContent;
}
FString SDTFluxRaceResultWidget::ExtractDomain(const FString& Url)
{
FString Domain = Url;
// Enlever le protocole
if (Url.StartsWith(TEXT("https://")))
{
Domain = Url.Mid(8);
}
else if (Url.StartsWith(TEXT("http://")))
{
Domain = Url.Mid(7);
}
// Trouver le premier slash (début du path)
int32 SlashIndex;
if (Domain.FindChar(TEXT('/'), SlashIndex))
{
Domain = Url.Left(Url.Len() - (Domain.Len() - SlashIndex));
}
// Enlever le port si présent
FString DomainPart = Domain;
if (Domain.StartsWith(TEXT("https://")))
{
DomainPart = Domain.Mid(8);
}
else if (Domain.StartsWith(TEXT("http://")))
{
DomainPart = Domain.Mid(7);
}
int32 ColonIndex;
if (DomainPart.FindChar(TEXT(':'), ColonIndex))
{
Domain = Domain.Left(Domain.Len() - (DomainPart.Len() - ColonIndex));
}
return Domain;
}
bool SDTFluxRaceResultWidget::OnBeforeNavigation(const FString& Url, const FWebNavigationRequest& Request)
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Loading via HTTP: %s"), *Url);
TSharedRef<IHttpRequest, ESPMode::ThreadSafe> HTTPRequest = FHttpModule::Get().CreateRequest();
// Authentification pour toutes les requêtes
FString Credentials = Username + TEXT(":") + Password;
FString EncodedCredentials = FBase64::Encode(Credentials);
HTTPRequest->SetURL(RaceResultUrl);
HTTPRequest->SetVerb("GET");
HTTPRequest->SetHeader("Authorization", "Basic " + EncodedCredentials);
HTTPRequest->SetHeader("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36");
HTTPRequest->SetHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
HTTPRequest->OnProcessRequestComplete().BindRaw(this, &SDTFluxRaceResultWidget::OnHTTPContentLoaded);
HTTPRequest->ProcessRequest();
return true;
}
void SDTFluxRaceResultWidget::OnLoadCompleted()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Load Completed"));
}
void SDTFluxRaceResultWidget::OnLoadStarted()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Load Started"));
}
void SDTFluxRaceResultWidget::OnLoadError()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Load Error"));
}
void SDTFluxRaceResultWidget::OnBeforeResourceLoad(FString Url, FString ResourceType, FContextRequestHeaders& AdditionalHeaders, const bool AllowUserCredentials)
{
}
void SDTFluxRaceResultWidget::SetupBasicAuth()
{
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION

View File

@ -1,47 +0,0 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Widget/Style/DTFluxRaceResultStyle.h"
#include "Interfaces/IPluginManager.h"
#include "Styling/SlateStyleRegistry.h"
#include "Styling/SlateStyleMacros.h"
#define RootToContentDir Style->RootToContentDir
TSharedPtr<ISlateStyle> FDTFluxRaceResultStyle::StyleSet = nullptr;
void FDTFluxRaceResultStyle::RegisterStyle()
{
if(StyleSet.IsValid()) return;
StyleSet = Create();
FSlateStyleRegistry::RegisterSlateStyle(*StyleSet);
}
void FDTFluxRaceResultStyle::UnregisterStyle()
{
if(StyleSet.IsValid())
{
FSlateStyleRegistry::UnRegisterSlateStyle(*StyleSet);
ensure(StyleSet.IsUnique());
StyleSet.Reset();
}
}
void FDTFluxRaceResultStyle::ReloadTextures()
{
}
TSharedPtr<ISlateStyle> FDTFluxRaceResultStyle::Create()
{
TSharedPtr<FSlateStyleSet> Style = MakeShareable(new FSlateStyleSet("DTFluxRaceResultStyle"));
Style->SetContentRoot(IPluginManager::Get().FindPlugin("DTFluxAPI")->GetBaseDir()/TEXT("Resources"));
Style->Set("LevelEditor.Tab.IconRaceResult", new IMAGE_BRUSH_SVG("DTFluxRaceResult16x16", FVector2d(16)) );
return Style;
}

View File

@ -1,33 +0,0 @@
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
DTFLUXRACERESULT_API DECLARE_LOG_CATEGORY_EXTERN(logDTFluxRaceResult, All, All);
class DTFLUXRACERESULT_API FDTFluxRaceResult : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
#pragma region MenuExtention
void RegisterMenuExtensions();
void InitMenuExtension();
void CreateSubmenu(UToolMenu* Menu);
// void AddMenu(FMenuBarBuilder& MenuBarBuilder);
// void FillMenu(FMenuBuilder& MenuBuilder);
void OnButtonClicked();
#pragma endregion
#pragma region EditorTab
void RegisterRaceResultTab();
TSharedRef<SDockTab> OnSpawnTab(const FSpawnTabArgs& SpawnTabArgs);
private:
// static void DebugMenus();
static FName RaceResultTabId;
static FText RaceResultTabDisplayName;
TSharedPtr<class SDTFluxRaceResultWidget> RaceResultWidget;
#pragma endregion
};

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@ -1,54 +0,0 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "SWebBrowser.h"
#include "Widgets/SCompoundWidget.h"
class IHttpResponse;
class IHttpRequest;
/**
*
*/
class DTFLUXRACERESULT_API SDTFluxRaceResultWidget : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SDTFluxRaceResultWidget)
{
}
SLATE_END_ARGS()
/** Constructs this widget with InArgs */
void Construct(const FArguments& InArgs);
void OnCookieSet(bool bSuccess);
void LoadSpecificURL(const FString& Url);
void LoadContentViaHTTP();
private:
TSharedPtr<SWebBrowser> WebBrowser;
TSharedPtr<IWebBrowserWindow> Browser;
TSharedPtr<IWebBrowserAdapter> BrowserAdapter;
FCreateBrowserWindowSettings WindowSettings;
void OnUrlChanged(const FText& NewUrl);
FString ProcessHTMLContent(const FString& Content, const FString& BaseUrl);
FString ExtractDomain(const FString& Url);
void OnHTTPContentLoaded(TSharedPtr<IHttpRequest> Request, TSharedPtr<IHttpResponse> HttpResponse, bool bWasSuccessful);
bool OnBeforeNavigation(const FString& Url, const FWebNavigationRequest& Request);
void OnLoadCompleted();
void OnLoadStarted();
void OnLoadError();
void OnLoadOverride();
void OnBeforeResourceLoad(FString Url, FString ResourceType, FContextRequestHeaders& AdditionalHeaders, const bool AllowUserCredentials);
FString RaceResultUrl = "https://raceresult.tds-france.com";
FString Username = "sporkrono";
FString Password = "Notre 3ème décennie d'action pour le climat";
void SetupBasicAuth();
};

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@ -1,34 +0,0 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Styling/ISlateStyle.h"
/**
*
*/
class DTFLUXRACERESULT_API FDTFluxRaceResultStyle
{
public:
static void RegisterStyle();
static void UnregisterStyle();
static void ReloadTextures();
static const ISlateStyle& Get()
{
return *StyleSet;
}
static const FName& GetStyleSetName()
{
return StyleSet->GetStyleSetName();
}
private:
static TSharedPtr<ISlateStyle> Create();
static TSharedPtr<ISlateStyle> StyleSet;
};

View File

@ -1,6 +1,5 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxDatesUtilities.h"
#include "DTFluxUtilitiesModule.h"
@ -16,18 +15,20 @@ DTFluxDatesUtilities::~DTFluxDatesUtilities()
bool DTFluxDatesUtilities::CompileDateAndTime(const FString& Time, const FString& Date, FDateTime& OutDateTime)
{
if(Time.Len() < 8 && Date.Len() < 10)
if (Time.Len() < 8 && Date.Len() < 10)
{
TArray<FString> ExplodedTime;
Time.ParseIntoArray(ExplodedTime, TEXT(":"));
if(ExplodedTime.Num() != 3 && !ExplodedTime[0].IsNumeric() && !ExplodedTime[1].IsNumeric() & !ExplodedTime[2].IsNumeric())
if (ExplodedTime.Num() != 3 && !ExplodedTime[0].IsNumeric() && !ExplodedTime[1].IsNumeric() & !ExplodedTime[2].
IsNumeric())
{
UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Time Format [%s]. Unable to parse"), *Time);
return false;
}
TArray<FString> ExplodedDate;
Date.ParseIntoArray(ExplodedDate, TEXT("-"));
if(ExplodedDate.Num() != 3 && !ExplodedDate[0].IsNumeric() && !ExplodedDate[1].IsNumeric() && !ExplodedDate[2].IsNumeric() )
if (ExplodedDate.Num() != 3 && !ExplodedDate[0].IsNumeric() && !ExplodedDate[1].IsNumeric() && !ExplodedDate[2].
IsNumeric())
{
UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Date Format [%s]. Unable to parse"), *Date);
return false;
@ -38,7 +39,7 @@ bool DTFluxDatesUtilities::CompileDateAndTime(const FString& Time, const FString
int32 Day = FCString::Atoi(*ExplodedDate[2]);
int32 Month = FCString::Atoi(*ExplodedDate[1]);
int32 Year = FCString::Atoi(*ExplodedDate[0]);
if(FDateTime::Validate(Year, Month, Day, Hours, Minutes, Seconds, 0))
if (FDateTime::Validate(Year, Month, Day, Hours, Minutes, Seconds, 0))
{
OutDateTime = FDateTime(Year, Month, Day, Hours, Minutes, Seconds);
return true;

View File

@ -5,15 +5,17 @@
#include "DTFluxCoreSubsystem.h"
FText UFTDFluxUtils::GetFormatedName(const int& Bib, const int MaxChar, const FString OverFlowChar)
FText UFTDFluxUtils::GetFormatedName(const int& Bib, const int MaxChar, const FString Separator,
const FString OverFlowChar)
{
UDTFluxCoreSubsystem* CoreSubsystem = GEngine->GetEngineSubsystem<UDTFluxCoreSubsystem>();
const FDTFluxParticipant OutParticipant = CoreSubsystem->GetParticipant(Bib);
return OutParticipant.GetFormattedNameText(MaxChar, OverFlowChar);
return OutParticipant.GetFormattedNameText(MaxChar, Separator, OverFlowChar);
}
FText UFTDFluxUtils::GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar,
const FString Separator,
const FString OverFlowChar)
{
return Participant.GetFormattedNameText(MaxChar, OverFlowChar);
return Participant.GetFormattedNameText(MaxChar, Separator, OverFlowChar);
}

View File

@ -1,11 +1,8 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
/**
*
*/
class DTFLUXUTILITIES_API DTFluxDatesUtilities
{
public:

View File

@ -17,9 +17,10 @@ class DTFLUXUTILITIES_API UFTDFluxUtils : public UBlueprintFunctionLibrary
public:
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetFormatedName(const int& Bib, const int MaxChar = 10,
static FText GetFormatedName(const int& Bib, const int MaxChar = 10, const FString Separator = ".",
const FString OverFlowChar = "...");
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar = 10,
const FString Separator = ".",
const FString OverFlowChar = "...");
};