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44 changed files with 2421 additions and 3906 deletions

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@ -0,0 +1,41 @@
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@ -31,7 +31,6 @@ public class DTFluxAPIStatus : ModuleRules
"DTFluxCoreSubsystem", "DTFluxCoreSubsystem",
"InputCore", "InputCore",
"OutputLog", "OutputLog",
"ToolMenus",
} }
); );
} }

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@ -14,9 +14,9 @@ FText DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::StatusTabDisplayName = FText::
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::StartupModule() void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::StartupModule()
{ {
FDTFluxStatusStyle::RegisterStyle();
InitMenuExtension(); InitMenuExtension();
RegisterStatusTab(); RegisterStatusTab();
FDTFluxStatusStyle::RegisterStyle();
} }
@ -25,109 +25,45 @@ void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::StartupModule()
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::InitMenuExtension() void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::InitMenuExtension()
{ {
// FLevelEditorModule& LevelEditorModule = FLevelEditorModule& LevelEditorModule =
// FModuleManager::LoadModuleChecked<FLevelEditorModule>(TEXT("LevelEditor")); FModuleManager::LoadModuleChecked<FLevelEditorModule>(TEXT("LevelEditor"));
// // FDTFluxAPIModule& DTFluxApi = // FDTFluxAPIModule& DTFluxApi =
// // FModuleManager::LoadModuleChecked<FDTFluxAPIModule>(TEXT("DTFluxAPI")); // FModuleManager::LoadModuleChecked<FDTFluxAPIModule>(TEXT("DTFluxAPI"));
// const TSharedPtr<FExtender> MenuExtender = MakeShareable(new FExtender()); const TSharedPtr<FExtender> MenuExtender = MakeShareable(new FExtender());
//
// MenuExtender->AddMenuBarExtension(
// "Help",
// EExtensionHook::Before,
// nullptr,
// FMenuBarExtensionDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::AddMenu)
// );
// LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender);
UToolMenus::RegisterStartupCallback( MenuExtender->AddMenuBarExtension(
FSimpleMulticastDelegate::FDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::RegisterMenus) "Help",
EExtensionHook::Before,
nullptr,
FMenuBarExtensionDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::AddMenu)
); );
LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender);
} }
void FDTFluxAPIStatusModule::RegisterMenus() void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::AddMenu(FMenuBarBuilder& MenuBarBuilder)
{ {
UE_LOG(logDTFluxStatus, Warning, TEXT("Creating DTFlux menu")); MenuBarBuilder.AddPullDownMenu(
// 1. Enregistrer le menu DTFlux
UToolMenu* DTFluxMenu = UToolMenus::Get()->RegisterMenu("DTFlux.MainMenu");
if (DTFluxMenu)
{
CreateSubmenu(DTFluxMenu);
}
// 2. Ajouter ce menu à la barre principale
if (UToolMenu* MainMenu = UToolMenus::Get()->ExtendMenu("MainFrame.MainMenu"))
{
FToolMenuSection& DTFluxMenuSection = MainMenu->FindOrAddSection("DTFlux");
DTFluxMenuSection.Label = FText::FromString("DTFlux");
DTFluxMenuSection.AddSubMenu(
"DTFluxSubmenu",
FText::FromString("DTFlux"), FText::FromString("DTFlux"),
FText::FromString("DTFlux API Tools"), FText::FromString("DTFlux API Tools"),
FNewToolMenuDelegate::CreateLambda([](UToolMenu* Menu) FNewMenuDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::FillMenu)
{
// Référencer le menu enregistré
if (UToolMenu* RegisteredMenu = UToolMenus::Get()->FindMenu("DTFlux.MainMenu"))
{
// Copier la structure du menu enregistré
for (const FToolMenuSection& Section : RegisteredMenu->Sections)
{
Menu->Sections.Add(Section);
}
}
}),
false,
FSlateIcon(FAppStyle::GetAppStyleSetName(), "LevelEditor.Tab.Icon")
); );
}
} }
void FDTFluxAPIStatusModule::CreateSubmenu(UToolMenu* Menu) void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::FillMenu(FMenuBuilder& MenuBuilder)
{ {
FToolMenuSection& DTFluxAPISection = Menu->FindOrAddSection("DTFluxAPI"); MenuBuilder.BeginSection(NAME_None, FText::FromString("DTFlux API"));
DTFluxAPISection.Label = FText::FromString("DTFlux API"); MenuBuilder.AddMenuEntry(
// Cette section est vide pour le moment, prête pour de futurs boutons FText::FromString("Status"),
FText::FromString("Launch DTFlux Status"),
// Section 2 : Tools
FToolMenuSection& ToolsSection = Menu->FindOrAddSection("Tools");
ToolsSection.Label = FText::FromString("Tools");
// Ajouter le bouton Status dans la section Tools
DTFluxAPISection.AddMenuEntry(
"DTFluxStatus",
FText::FromString("DTFlux Status"),
FText::FromString("Launch DTFlux Status Control Panel"),
FSlateIcon(FDTFluxStatusStyle::GetStyleSetName(), "LevelEditor.Tab.Icon"), FSlateIcon(FDTFluxStatusStyle::GetStyleSetName(), "LevelEditor.Tab.Icon"),
FUIAction(FExecuteAction::CreateRaw(this, &FDTFluxAPIStatusModule::OnButtonClicked)) FExecuteAction::CreateRaw(this, &FDTFluxAPIStatusModule::OnButtonClicked)
); );
MenuBuilder.EndSection();
} }
// void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::AddMenu(FMenuBarBuilder& MenuBarBuilder)
// {
// MenuBarBuilder.AddPullDownMenu(
// FText::FromString("DTFlux"),
// FText::FromString("DTFlux API Tools"),
// FNewMenuDelegate::CreateRaw(this, &FDTFluxAPIStatusModule::FillMenu)
// );
// }
// void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::FillMenu(FMenuBuilder& MenuBuilder)
// {
// MenuBuilder.BeginSection(NAME_None, FText::FromString("DTFlux API"));
// MenuBuilder.AddMenuEntry(
// FText::FromString("Status"),
// FText::FromString("Launch DTFlux Status"),
// FSlateIcon(FDTFluxStatusStyle::GetStyleSetName(), "LevelEditor.Tab.Icon"),
// FExecuteAction::CreateRaw(this, &FDTFluxAPIStatusModule::OnButtonClicked)
// );
// MenuBuilder.EndSection();
// }
void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::OnButtonClicked() void DTFLUXAPISTATUS_API FDTFluxAPIStatusModule::OnButtonClicked()
{ {
FGlobalTabmanager::Get()->TryInvokeTab(StatusTabId); FGlobalTabmanager::Get()->TryInvokeTab(StatusTabId);

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@ -338,8 +338,7 @@ void SDTFluxStatusWidget::PopulateComboBoxItems()
{ {
FString Separator = " | "; FString Separator = " | ";
FString RootSeparator = " -> "; FString RootSeparator = " -> ";
TArray<FDTFluxContest> DataFromSubsystem = TArray<FDTFluxContest>(); TArray<FDTFluxContest> DataFromSubsystem = DTFluxCore->GetContests();
DTFluxCore->GetContests(DataFromSubsystem);
for (const auto& Contest : DataFromSubsystem) for (const auto& Contest : DataFromSubsystem)
{ {
@ -417,7 +416,7 @@ FSlateColor SDTFluxStatusWidget::GetComboItemRankingColor(const TSharedPtr<FComb
FReply SDTFluxStatusWidget::OnRankingButtonClicked() const FReply SDTFluxStatusWidget::OnRankingButtonClicked() const
{ {
if (DTFluxCore) if (DTFluxNetwork)
{ {
// Exemple d'envoi de requête basée sur la sélection // Exemple d'envoi de requête basée sur la sélection
int ForContest = SelectedContestComboBoxItem.IsValid() ? SelectedContestComboBoxItem->ContestId : -1; int ForContest = SelectedContestComboBoxItem.IsValid() ? SelectedContestComboBoxItem->ContestId : -1;
@ -433,19 +432,13 @@ FReply SDTFluxStatusWidget::OnRankingButtonClicked() const
if (ForStage == -1) if (ForStage == -1)
{ {
UE_LOG(logDTFluxStatus, Warning, TEXT("Stage not selected !!!! Requesting contest Ranking")); UE_LOG(logDTFluxStatus, Warning, TEXT("Stage not selected !!!! Requesting contest Ranking"));
DTFluxCore->TrackedRequestContestRankings({ForContest}); RequestType = EDTFluxApiDataType::ContestRanking;
DTFluxNetwork->SendRequest(RequestType, ForContest);
return FReply::Handled(); return FReply::Handled();
} }
if (ForSplit == -1) RequestType = ForSplit == -1 ? EDTFluxApiDataType::StageRanking : EDTFluxApiDataType::SplitRanking;
{
UE_LOG(logDTFluxStatus, Warning, TEXT("Split not selected !!!! Requesting stage Ranking"));
FDTFluxStageKey StageKey = {ForContest, ForStage};
DTFluxCore->TrackedRequestStageRankings({StageKey});
return FReply::Handled();
}
FDTFluxSplitKey SplitKey = {ForContest, ForStage, ForSplit};
DTFluxCore->TrackedRequestSplitRankings({SplitKey});
UE_LOG(logDTFluxStatus, Warning, TEXT("Requesting %s Ranking"), *UEnum::GetValueAsString(RequestType)); UE_LOG(logDTFluxStatus, Warning, TEXT("Requesting %s Ranking"), *UEnum::GetValueAsString(RequestType));
DTFluxNetwork->SendRequest(RequestType, ForContest, ForStage, ForSplit);
} }
return FReply::Handled(); return FReply::Handled();

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@ -13,7 +13,7 @@ TSharedPtr<ISlateStyle> FDTFluxStatusStyle::StyleSet = nullptr;
void FDTFluxStatusStyle::RegisterStyle() void FDTFluxStatusStyle::RegisterStyle()
{ {
if (StyleSet.IsValid()) return; if(StyleSet.IsValid()) return;
StyleSet = Create(); StyleSet = Create();
FSlateStyleRegistry::RegisterSlateStyle(*StyleSet); FSlateStyleRegistry::RegisterSlateStyle(*StyleSet);
@ -21,12 +21,14 @@ void FDTFluxStatusStyle::RegisterStyle()
void FDTFluxStatusStyle::UnregisterStyle() void FDTFluxStatusStyle::UnregisterStyle()
{ {
if (StyleSet.IsValid()) if(StyleSet.IsValid())
{ {
FSlateStyleRegistry::UnRegisterSlateStyle(*StyleSet); FSlateStyleRegistry::UnRegisterSlateStyle(*StyleSet);
ensure(StyleSet.IsUnique()); ensure(StyleSet.IsUnique());
StyleSet.Reset(); StyleSet.Reset();
} }
} }
void FDTFluxStatusStyle::ReloadTextures() void FDTFluxStatusStyle::ReloadTextures()
@ -36,8 +38,9 @@ void FDTFluxStatusStyle::ReloadTextures()
TSharedPtr<ISlateStyle> FDTFluxStatusStyle::Create() TSharedPtr<ISlateStyle> FDTFluxStatusStyle::Create()
{ {
TSharedPtr<FSlateStyleSet> Style = MakeShareable(new FSlateStyleSet("DTFluxAPIStatusStyle")); TSharedPtr<FSlateStyleSet> Style = MakeShareable(new FSlateStyleSet("DTFluxAPIStatusStyle"));
Style->SetContentRoot(IPluginManager::Get().FindPlugin("DTFluxAPI")->GetBaseDir() / TEXT("Resources")); Style->SetContentRoot(IPluginManager::Get().FindPlugin("DTFluxAPI")->GetBaseDir()/TEXT("Resources"));
Style->Set("LevelEditor.Tab.Icon", new IMAGE_BRUSH_SVG("DTFluxServerStatusWhite", FVector2d(16))); Style->Set("LevelEditor.Tab.Icon", new IMAGE_BRUSH_SVG("DTFluxServerStatusWhite", FVector2d(16)) );
return Style; return Style;
} }

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@ -13,11 +13,10 @@ public:
#pragma region MenuExtention #pragma region MenuExtention
void InitMenuExtension(); void InitMenuExtension();
void RegisterMenus(); void AddMenu(FMenuBarBuilder& MenuBarBuilder);
void CreateSubmenu(UToolMenu* Menu); void FillMenu(FMenuBuilder& MenuBuilder);
// void AddMenu(FMenuBarBuilder& MenuBarBuilder);
// void FillMenu(FMenuBuilder& MenuBuilder);
void OnButtonClicked(); void OnButtonClicked();
// void OnWsEvent(TEnumAsByte<EDTFluxWsStatus> WsResponseEvent) const;
#pragma endregion #pragma endregion
#pragma region EditorTab #pragma region EditorTab
@ -26,6 +25,7 @@ public:
private: private:
static FName StatusTabId; static FName StatusTabId;
static FText StatusTabDisplayName; static FText StatusTabDisplayName;
TSharedPtr<class SDTFluxStatusWidget> StatusWidget; TSharedPtr<class SDTFluxStatusWidget> StatusWidget;
#pragma endregion #pragma endregion
}; };

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@ -100,20 +100,6 @@ void FDTFluxModelAssetCustomization::CustomizeDetailsWithoutRawDataAsset(IDetail
void FDTFluxModelAssetCustomization::CustomizeDetailsWithRawDataAccess(IDetailLayoutBuilder& DetailBuilder) void FDTFluxModelAssetCustomization::CustomizeDetailsWithRawDataAccess(IDetailLayoutBuilder& DetailBuilder)
{ {
// Edit object
TArray<TWeakObjectPtr<UObject>> ObjectsBeingCustomized;
DetailBuilder.GetObjectsBeingCustomized(ObjectsBeingCustomized);
if (ObjectsBeingCustomized.Num() > 0)
{
ModelAsset = Cast<UDTFluxModelAsset>(ObjectsBeingCustomized[0].Get());
}
if (!ModelAsset.IsValid())
{
UE_LOG(LogTemp, Error, TEXT("No valid DTFluxModelAsset found"));
return;
}
// ===== WIDGET PRINCIPAL ===== // ===== WIDGET PRINCIPAL =====
IDetailCategoryBuilder& MainCategory = DetailBuilder.EditCategory( IDetailCategoryBuilder& MainCategory = DetailBuilder.EditCategory(
"DTFlux Model Explorer", "DTFlux Model Explorer",

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@ -1,7 +1,6 @@
// Fill out your copyright notice in the Description page of Project Settings. // Fill out your copyright notice in the Description page of Project Settings.
#include "Widget/DTFluxAssetModelDetailsWidget.h" #include "Widget/DTFluxAssetModelDetailsWidget.h"
#include "DTFluxAssetsEditorModule.h"
#include "Widgets/Layout/SBorder.h" #include "Widgets/Layout/SBorder.h"
#include "Widgets/Layout/SBox.h" #include "Widgets/Layout/SBox.h"
#include "Widgets/Text/STextBlock.h" #include "Widgets/Text/STextBlock.h"
@ -24,19 +23,19 @@ TSharedRef<SWidget> SHierarchicalTreeItemRow::GenerateWidgetForColumn(const FNam
{ {
if (!Item.IsValid()) if (!Item.IsValid())
{ {
// UE_LOG(logDTFluxAssetEditor, Warning, TEXT("GenerateWidgetForColumn: Invalid item for column %s"), *ColumnName.ToString()); UE_LOG(LogTemp, Warning, TEXT("GenerateWidgetForColumn: Invalid item for column %s"), *ColumnName.ToString());
return SNew(STextBlock).Text(FText::FromString("Invalid Item")); return SNew(STextBlock).Text(FText::FromString("Invalid Item"));
} }
if (!ParentWidget) if (!ParentWidget)
{ {
// UE_LOG(logDTFluxAssetEditor, Warning, TEXT("GenerateWidgetForColumn: Invalid ParentWidget for column %s"), UE_LOG(LogTemp, Warning, TEXT("GenerateWidgetForColumn: Invalid ParentWidget for column %s"),
// *ColumnName.ToString()); *ColumnName.ToString());
return SNew(STextBlock).Text(FText::FromString("Invalid Parent")); return SNew(STextBlock).Text(FText::FromString("Invalid Parent"));
} }
// UE_LOG(logDTFluxAssetEditor, VeryVerbose, TEXT("GenerateWidgetForColumn: %s for item %s"), UE_LOG(LogTemp, VeryVerbose, TEXT("GenerateWidgetForColumn: %s for item %s"),
// *ColumnName.ToString(), *Item->Name); *ColumnName.ToString(), *Item->Name);
if (ColumnName == "Name") if (ColumnName == "Name")
{ {
@ -94,7 +93,7 @@ TSharedRef<SWidget> SHierarchicalTreeItemRow::GenerateWidgetForColumn(const FNam
.OverflowPolicy(ETextOverflowPolicy::Ellipsis); .OverflowPolicy(ETextOverflowPolicy::Ellipsis);
} }
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("GenerateWidgetForColumn: Unknown column %s"), *ColumnName.ToString()); UE_LOG(LogTemp, Warning, TEXT("GenerateWidgetForColumn: Unknown column %s"), *ColumnName.ToString());
return SNew(STextBlock).Text(FText::FromString(FString::Printf(TEXT("Unknown: %s"), *ColumnName.ToString()))); return SNew(STextBlock).Text(FText::FromString(FString::Printf(TEXT("Unknown: %s"), *ColumnName.ToString())));
} }
@ -412,7 +411,7 @@ void SDTFluxAssetModelDetailsWidget::BuildContestHierarchy()
RootItems.Add(ContestItem); RootItems.Add(ContestItem);
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Built contest hierarchy with %d root contests"), RootItems.Num()); UE_LOG(LogTemp, Log, TEXT("Built contest hierarchy with %d root contests"), RootItems.Num());
} }
void SDTFluxAssetModelDetailsWidget::BuildParticipantList() void SDTFluxAssetModelDetailsWidget::BuildParticipantList()
@ -421,11 +420,11 @@ void SDTFluxAssetModelDetailsWidget::BuildParticipantList()
if (!ModelAsset) if (!ModelAsset)
{ {
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("BuildParticipantList: ModelAsset is null!")); UE_LOG(LogTemp, Warning, TEXT("BuildParticipantList: ModelAsset is null!"));
// return; return;
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("BuildParticipantList: ModelAsset has %d participants"), ModelAsset->Participants.Num()); UE_LOG(LogTemp, Log, TEXT("BuildParticipantList: ModelAsset has %d participants"), ModelAsset->Participants.Num());
// Créer la liste des participants (pas de hiérarchie pour les participants) // Créer la liste des participants (pas de hiérarchie pour les participants)
for (const auto& ParticipantPair : ModelAsset->Participants) for (const auto& ParticipantPair : ModelAsset->Participants)
@ -434,12 +433,12 @@ void SDTFluxAssetModelDetailsWidget::BuildParticipantList()
auto ParticipantItem = FHierarchicalTreeItem::CreateParticipant(Participant); auto ParticipantItem = FHierarchicalTreeItem::CreateParticipant(Participant);
ParticipantItems.Add(ParticipantItem); ParticipantItems.Add(ParticipantItem);
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("BuildParticipantList: Added participant %s (Bib: %d)"), UE_LOG(LogTemp, Log, TEXT("BuildParticipantList: Added participant %s (Bib: %d)"),
// *ParticipantItem->Name, ParticipantItem->Bib); *ParticipantItem->Name, ParticipantItem->Bib);
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("BuildParticipantList: Built participant list with %d participants"), UE_LOG(LogTemp, Log, TEXT("BuildParticipantList: Built participant list with %d participants"),
// ParticipantItems.Num()); ParticipantItems.Num());
} }
// ===== CALLBACKS TREEVIEW ===== // ===== CALLBACKS TREEVIEW =====
@ -449,12 +448,12 @@ TSharedRef<ITableRow> SDTFluxAssetModelDetailsWidget::OnGenerateRowForTree(
{ {
if (!Item.IsValid()) if (!Item.IsValid())
{ {
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("OnGenerateRowForTree: Invalid item!")); UE_LOG(LogTemp, Warning, TEXT("OnGenerateRowForTree: Invalid item!"));
return SNew(STableRow<FHierarchicalTreeItemPtr>, OwnerTable); return SNew(STableRow<FHierarchicalTreeItemPtr>, OwnerTable);
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("OnGenerateRowForTree: Generating row for %s (Type: %d)"), UE_LOG(LogTemp, Log, TEXT("OnGenerateRowForTree: Generating row for %s (Type: %d)"),
// *Item->Name, (int32)Item->Type); *Item->Name, (int32)Item->Type);
return SNew(SHierarchicalTreeItemRow, OwnerTable) return SNew(SHierarchicalTreeItemRow, OwnerTable)
.Item(Item) .Item(Item)
@ -537,7 +536,7 @@ FReply SDTFluxAssetModelDetailsWidget::OnExpandAllClicked()
} }
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Expanded all contests")); UE_LOG(LogTemp, Log, TEXT("Expanded all contests"));
return FReply::Handled(); return FReply::Handled();
} }
@ -551,14 +550,14 @@ FReply SDTFluxAssetModelDetailsWidget::OnCollapseAllClicked()
} }
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Collapsed all contests")); UE_LOG(LogTemp, Log, TEXT("Collapsed all contests"));
return FReply::Handled(); return FReply::Handled();
} }
FReply SDTFluxAssetModelDetailsWidget::OnRefreshClicked() FReply SDTFluxAssetModelDetailsWidget::OnRefreshClicked()
{ {
RefreshData(); RefreshData();
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Data refreshed")); UE_LOG(LogTemp, Log, TEXT("Data refreshed"));
return FReply::Handled(); return FReply::Handled();
} }
@ -568,17 +567,21 @@ void SDTFluxAssetModelDetailsWidget::RefreshData()
{ {
if (!ModelAsset) if (!ModelAsset)
{ {
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("ModelAsset is null!")); UE_LOG(LogTemp, Warning, TEXT("ModelAsset is null!"));
return; return;
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("RefreshData: Starting refresh for ModelAsset %s"), *ModelAsset->GetName()); UE_LOG(LogTemp, Log, TEXT("RefreshData: Starting refresh for ModelAsset %s"), *ModelAsset->GetName());
// Nettoyer les données existantes
RootItems.Empty(); RootItems.Empty();
ParticipantItems.Empty(); ParticipantItems.Empty();
// Construire la hiérarchie
BuildContestHierarchy(); BuildContestHierarchy();
BuildParticipantList(); BuildParticipantList();
// Refresh les vues
if (ContestTreeView.IsValid()) if (ContestTreeView.IsValid())
{ {
ContestTreeView->RequestTreeRefresh(); ContestTreeView->RequestTreeRefresh();
@ -588,8 +591,9 @@ void SDTFluxAssetModelDetailsWidget::RefreshData()
{ {
ParticipantTreeView->RequestTreeRefresh(); ParticipantTreeView->RequestTreeRefresh();
} }
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("RefreshData: Completed successfully - %d contests, %d participants"), RootItems.Num(),
// ParticipantItems.Num()); UE_LOG(LogTemp, Log, TEXT("RefreshData: Completed successfully - %d contests, %d participants"), RootItems.Num(),
ParticipantItems.Num());
} }
// ===== MÉTHODES UTILITAIRES ===== // ===== MÉTHODES UTILITAIRES =====
@ -631,6 +635,7 @@ FText SDTFluxAssetModelDetailsWidget::GetStatsText() const
{ {
if (!ModelAsset) if (!ModelAsset)
return FText::FromString("No data"); return FText::FromString("No data");
return FText::FromString(FString::Printf( return FText::FromString(FString::Printf(
TEXT("Contests: [%d] Participants: [%d] Persons: [%d]"), TEXT("Contests: [%d] Participants: [%d] Persons: [%d]"),
ModelAsset->Contests.Num(), ModelAsset->Contests.Num(),

View File

@ -137,7 +137,7 @@ struct FHierarchicalTreeItem
typedef TSharedPtr<FHierarchicalTreeItem> FHierarchicalTreeItemPtr; typedef TSharedPtr<FHierarchicalTreeItem> FHierarchicalTreeItemPtr;
/** /**
* ModelAsset TreeviewWidget * Widget avec STreeView simple et efficace
*/ */
class DTFLUXASSETSEDITOR_API SDTFluxAssetModelDetailsWidget : public SCompoundWidget class DTFLUXASSETSEDITOR_API SDTFluxAssetModelDetailsWidget : public SCompoundWidget
{ {
@ -152,33 +152,40 @@ public:
void Construct(const FArguments& InArgs); void Construct(const FArguments& InArgs);
void RefreshData(); void RefreshData();
// Méthodes publiques pour la sous-classe Row
FSlateColor GetItemTypeColor(FHierarchicalTreeItem::EItemType Type) const; FSlateColor GetItemTypeColor(FHierarchicalTreeItem::EItemType Type) const;
const FSlateBrush* GetItemIcon(FHierarchicalTreeItem::EItemType Type) const; const FSlateBrush* GetItemIcon(FHierarchicalTreeItem::EItemType Type) const;
private: private:
// Données
UDTFluxModelAsset* ModelAsset = nullptr; UDTFluxModelAsset* ModelAsset = nullptr;
TArray<FHierarchicalTreeItemPtr> RootItems; TArray<FHierarchicalTreeItemPtr> RootItems; // Contests racines avec hiérarchie
TArray<FHierarchicalTreeItemPtr> ParticipantItems; TArray<FHierarchicalTreeItemPtr> ParticipantItems; // Participants séparés
// Widgets - TreeView simple
TSharedPtr<STreeView<FHierarchicalTreeItemPtr>> ContestTreeView; TSharedPtr<STreeView<FHierarchicalTreeItemPtr>> ContestTreeView;
TSharedPtr<STreeView<FHierarchicalTreeItemPtr>> ParticipantTreeView; TSharedPtr<STreeView<FHierarchicalTreeItemPtr>> ParticipantTreeView;
TSharedPtr<STextBlock> StatsText; TSharedPtr<STextBlock> StatsText;
TSharedPtr<STextBlock> SelectionText; TSharedPtr<STextBlock> SelectionText;
// Méthodes de construction
void BuildContestHierarchy(); void BuildContestHierarchy();
void BuildParticipantList(); void BuildParticipantList();
// Callbacks TreeView
TSharedRef<ITableRow> OnGenerateRowForTree(FHierarchicalTreeItemPtr Item, TSharedRef<ITableRow> OnGenerateRowForTree(FHierarchicalTreeItemPtr Item,
const TSharedRef<STableViewBase>& OwnerTable); const TSharedRef<STableViewBase>& OwnerTable);
void OnGetChildrenForTree(FHierarchicalTreeItemPtr Item, TArray<FHierarchicalTreeItemPtr>& OutChildren); void OnGetChildrenForTree(FHierarchicalTreeItemPtr Item, TArray<FHierarchicalTreeItemPtr>& OutChildren);
void OnTreeSelectionChanged(FHierarchicalTreeItemPtr SelectedItem, ESelectInfo::Type SelectInfo); void OnTreeSelectionChanged(FHierarchicalTreeItemPtr SelectedItem, ESelectInfo::Type SelectInfo);
void OnSetExpansionRecursive(FHierarchicalTreeItemPtr Item, bool bIsExpanded); void OnSetExpansionRecursive(FHierarchicalTreeItemPtr Item, bool bIsExpanded);
// Callbacks des boutons
FReply OnRefreshClicked(); FReply OnRefreshClicked();
FReply OnExpandAllClicked(); FReply OnExpandAllClicked();
FReply OnCollapseAllClicked(); FReply OnCollapseAllClicked();
EActiveTimerReturnType ForceInitialLayout(double InCurrentTime, float InDeltaTime); EActiveTimerReturnType ForceInitialLayout(double InCurrentTime, float InDeltaTime);
// Utilitaires
FText GetStatsText() const; FText GetStatsText() const;
}; };

View File

@ -13,11 +13,6 @@ UDTFluxModelAsset::UDTFluxModelAsset(const FObjectInitializer& ObjectInitializer
void UDTFluxModelAsset::AddContest(const FDTFluxContest& Contest) void UDTFluxModelAsset::AddContest(const FDTFluxContest& Contest)
{ {
Contests.Add(Contest.Name, Contest); Contests.Add(Contest.Name, Contest);
// initialisation
for (const auto& Stage : Contest.Stages)
{
FinishedStagesCache.Add(FDTFluxStageKey(Contest.ContestId, Stage.StageId), Stage.IsFinished());
}
} }
bool UDTFluxModelAsset::GetContestById(const int InContestId, FDTFluxContest& OutContest) bool UDTFluxModelAsset::GetContestById(const int InContestId, FDTFluxContest& OutContest)
@ -137,32 +132,6 @@ bool UDTFluxModelAsset::GetParticipantByBib(int Bib, FDTFluxParticipant& OutPart
return false; return false;
} }
bool UDTFluxModelAsset::IsStageFinished(FDTFluxStageKey StageKey)
{
if (!FinishedStagesCache.Contains(StageKey))
{
if (FinishedStagesCache[StageKey])
{
return true;
}
//maybe stage is finished because we have not be able to set it ?
return CheckStageIsFinished(StageKey);
}
return false;
}
bool UDTFluxModelAsset::CheckStageIsFinished(FDTFluxStageKey StageKey)
{
FDTFluxStage Stage;
if (GetStage(StageKey, Stage))
{
FinishedStagesCache.Add(StageKey, Stage.IsFinished());
return FinishedStagesCache[StageKey];
}
return false;
}
void UDTFluxModelAsset::UpdateOrCreateStageRanking(const FDTFluxStageRankings& InStageRankings) void UDTFluxModelAsset::UpdateOrCreateStageRanking(const FDTFluxStageRankings& InStageRankings)
{ {

View File

@ -1,69 +1,3 @@
// Fill out your copyright notice in the Description page of Project Settings. // Fill out your copyright notice in the Description page of Project Settings.
#include "Types/Struct/DTFluxRaceDataStructs.h" #include "Types/Struct/DTFluxRaceDataStructs.h"
bool FDTFluxStage::IsFinished() const
{
return EndTime <= FDateTime::Now();
}
bool FDTFluxContest::IsFinished() const
{
return EndTime <= FDateTime::Now();
}
void FDTFluxContest::UpdateEndTime()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.EndTime < B.EndTime;
});
EndTime = TempStages.Last().EndTime;
}
int FDTFluxContest::GetLastStageId()
{
if (LastStageId <= 0)
{
UpdateLastStageId();
}
return LastStageId;
}
void FDTFluxContest::UpdateLastStageId()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
LastStageId = TempStages.Last().StageId;
}
FDTFluxStage& FDTFluxContest::GetLastStage() const
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
return TempStages.Last();
}
bool FDTFluxContest::GetStage(const int StageID, FDTFluxStage& OutStage) const
{
if (Stages.Num() == 0)
{
return false;
}
for (const FDTFluxStage& Stage : Stages)
{
if (Stage.StageId == StageID)
{
OutStage = Stage;
return true;
}
}
return false;
}

View File

@ -3,12 +3,6 @@
#include "Types/Struct/DTFluxRankingStructs.h" #include "Types/Struct/DTFluxRankingStructs.h"
#include "DTFluxCoreModule.h" #include "DTFluxCoreModule.h"
bool FDTFluxBaseRankings::IsSealed(const FDateTime EndTime) const
{
return ReceivedAt >= EndTime;
}
void FDTFluxContestRanking::Dump() const void FDTFluxContestRanking::Dump() const
{ {
UE_LOG(logDTFluxCore, Log, UE_LOG(logDTFluxCore, Log,

View File

@ -1,56 +1,93 @@
// Fill out your copyright notice in the Description page of Project Settings. // Fill out your copyright notice in the Description page of Project Settings.
#include "Types/Struct/DTFluxTeamListStruct.h" #include "Types/Struct/DTFluxTeamListStruct.h"
#include "DTFluxCoreModule.h" #include "DTFluxCoreModule.h"
#include "Dom/JsonObject.h"
// ===================================
// FDTFluxPerson Implementation
// ===================================
bool FDTFluxPerson::operator==(const FDTFluxPerson& Right) const void FDTFluxParticipant::AddTeammate(const FDTFluxPerson& Person)
{ {
return GetNormalizedString() == Right.GetNormalizedString(); Teammate.Add(Person);
} }
bool FDTFluxPerson::operator!=(const FDTFluxPerson& Right) const void FDTFluxParticipant::AddTeammate(const FString LastName, const FString FirstName, const FString Gender)
{ {
return !(*this == Right);
} }
bool FDTFluxPerson::operator==(const int Length) const FString FDTFluxParticipant::GetFormattedName(const int MaxChar, const FString OverflowChars) const
{ {
return GetNormalizedString().Len() == Length; {
if (MaxChar <= 0)
{
return "";
}
FString FirstName;
FString LastName;
if (IsTeam())
{
LastName = Team;
}
else
{
FirstName = Teammate[0].FirstName;
LastName = Teammate[0].LastName;
}
FString Initial;
if (!FirstName.IsEmpty())
{
Initial = FirstName.Left(1).ToUpper() + " ";
}
FString FormattedLastName = LastName.ToUpper();
FString FullName = Initial + FormattedLastName;
UE_LOG(logDTFluxCore, Error, TEXT("FullName for Bib %i is %s"), Bib, *FullName);
if (FullName.Len() <= MaxChar)
{
return FullName;
}
const int32 OverflowLength = OverflowChars.Len();
if (OverflowLength > MaxChar)
{
return FullName.Left(MaxChar);
}
if (Initial.Len() + OverflowLength > MaxChar)
{
return FullName.Left(MaxChar);
}
const int32 AvailableForLastName = MaxChar - Initial.Len() - OverflowLength;
if (AvailableForLastName <= 0)
{
return FullName.Left(MaxChar);
}
FString TruncatedName = Initial + FormattedLastName.Left(AvailableForLastName) + OverflowChars;
if (TruncatedName.Len() > MaxChar)
{
return TruncatedName.Left(MaxChar);
}
return TruncatedName;
}
} }
bool FDTFluxPerson::operator!=(const int Length) const FString FDTFluxParticipant::GetConcatFormattedName(const int MaxChar, const FString OverflowChar) const
{ {
return !(*this == Length); FString BibText = FString::FromInt(Bib) + " ";
} FString FormattedName = GetFormattedName(MaxChar - BibText.Len(), OverflowChar);
return BibText + FormattedName;
FString FDTFluxPerson::GetNormalizedString() const
{
return FirstName.ToLower() + LastName.ToLower() + Gender.ToLower();
}
bool FDTFluxPerson::IsValid() const
{
return !FirstName.TrimStartAndEnd().IsEmpty() &&
!LastName.TrimStartAndEnd().IsEmpty() &&
!Gender.TrimStartAndEnd().IsEmpty();
}
FDTFluxParticipant::FDTFluxParticipant()
: Bib(-1)
, ContestId(-1)
, Elite(false)
, Status(static_cast<EDTFluxParticipantStatusType>(0))
, bIsMassStartParticipant(false)
, CurrentSplit(-1)
{
Teammate.Reset();
} }
// Constructeur privé depuis JSON
FDTFluxParticipant::FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject) FDTFluxParticipant::FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject)
: Bib(JsonObject->GetIntegerField(TEXT("bib"))) : Bib(JsonObject->GetIntegerField(TEXT("bib")))
, ContestId(JsonObject->GetIntegerField(TEXT("contestId"))) , ContestId(JsonObject->GetIntegerField(TEXT("contestId")))
@ -59,88 +96,43 @@ FDTFluxParticipant::FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject
, Elite(JsonObject->GetBoolField(TEXT("elite"))) , Elite(JsonObject->GetBoolField(TEXT("elite")))
, Status(static_cast<EDTFluxParticipantStatusType>(JsonObject->GetIntegerField(TEXT("status")))) , Status(static_cast<EDTFluxParticipantStatusType>(JsonObject->GetIntegerField(TEXT("status"))))
, Team(JsonObject->GetStringField(TEXT("team"))) , Team(JsonObject->GetStringField(TEXT("team")))
, bIsMassStartParticipant(false)
, CurrentSplit(-1) , CurrentSplit(-1)
{ {
UE_LOG(logDTFluxCore, Log, TEXT("Creating participant from JSON - Bib: %d, Contest: %d"), Bib, ContestId); UE_LOG(logDTFluxCore, Error, TEXT("Ctor with JSON Object"))
for (uint8 Index = 1; ; Index++)
for (uint8 Index = 1; Index <= 10; Index++)
{ {
FString FirstNameKey = Index == 1 ? TEXT("firstName") : FString::Printf(TEXT("firstName%d"), Index); FString FirstNameKey = Index == 1 ? "firstName" : FString::Printf(TEXT("firstName%i"), Index);
FString LastNameKey = Index == 1 ? TEXT("lastName") : FString::Printf(TEXT("lastName%d"), Index); FString LastNameKey = Index == 1 ? "lastName" : FString::Printf(TEXT("lastName%i"), Index);
FString GenderKey = Index == 1 ? TEXT("gender") : FString::Printf(TEXT("gender%d"), Index); FString GenderKey = Index == 1 ? "gender" : FString::Printf(TEXT("gender%i"), Index);
// max 10 Persons
// Vérifie si au moins un des champs existe if (Index >= 10)
if (!JsonObject->HasField(FirstNameKey) && !JsonObject->HasField(LastNameKey) && !JsonObject->
HasField(GenderKey))
{ {
break; break;
} }
if (!JsonObject->HasField(FirstNameKey) && !JsonObject->HasField(LastNameKey)
&& !JsonObject->HasField(GenderKey))
{
UE_LOG(logDTFluxCore, Error, TEXT("No Corresponding Field!!!"))
break;
}
const FString FirstName = JsonObject->GetStringField(FirstNameKey); const FString FirstName = JsonObject->GetStringField(FirstNameKey);
const FString LastName = JsonObject->GetStringField(LastNameKey); const FString LastName = JsonObject->GetStringField(LastNameKey);
const FString Gender = JsonObject->GetStringField(GenderKey); const FString Gender = JsonObject->GetStringField(GenderKey);
if (FirstName.IsEmpty() && LastName.IsEmpty())
if (FirstName.TrimStartAndEnd().IsEmpty() && LastName.TrimStartAndEnd().IsEmpty())
{
continue; continue;
}
FDTFluxPerson Person; FDTFluxPerson Person;
Person.FirstName = FirstName.TrimStartAndEnd(); Person.FirstName = FirstName;
Person.LastName = LastName.TrimStartAndEnd(); Person.LastName = LastName;
Person.Gender = Gender.TrimStartAndEnd(); Person.Gender = Gender;
if (Person.IsValid())
{
Teammate.Add(Person); Teammate.Add(Person);
UE_LOG(logDTFluxCore, Verbose, TEXT("Added person %d: %s %s (%s)"),
Index, *Person.FirstName, *Person.LastName, *Person.Gender);
} }
else UE_LOG(logDTFluxCore, Error, TEXT("Ctor with JSON Object Teammate is now %i long"), Teammate.Num());
{
UE_LOG(logDTFluxCore, Warning, TEXT("Invalid person data at index %d: '%s' '%s' '%s'"),
Index, *FirstName, *LastName, *Gender);
}
}
UE_LOG(logDTFluxCore, Log, TEXT("Participant created with %d teammates"), Teammate.Num());
} }
bool FDTFluxParticipant::IsDefault() const FDTFluxParticipant FDTFluxParticipant::CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject)
{ {
return Bib == -1 return FDTFluxParticipant(JsonObject);
&& ContestId == -1
&& Category.IsEmpty()
&& Club.IsEmpty()
&& !Elite
&& Status == static_cast<EDTFluxParticipantStatusType>(0)
&& Team.IsEmpty()
&& !bIsMassStartParticipant
&& CurrentSplit == -1
&& Teammate.IsEmpty();
}
void FDTFluxParticipant::AddTeammate(const FDTFluxPerson& Person)
{
if (Person.IsValid())
{
Teammate.Add(Person);
UE_LOG(logDTFluxCore, Verbose, TEXT("Added teammate: %s %s"), *Person.FirstName, *Person.LastName);
}
else
{
UE_LOG(logDTFluxCore, Warning, TEXT("Cannot add invalid teammate: %s %s"), *Person.FirstName, *Person.LastName);
}
}
void FDTFluxParticipant::AddTeammate(const FString& LastName, const FString& FirstName, const FString& Gender)
{
FDTFluxPerson Person;
Person.FirstName = FirstName.TrimStartAndEnd();
Person.LastName = LastName.TrimStartAndEnd();
Person.Gender = Gender.TrimStartAndEnd();
AddTeammate(Person);
} }
int FDTFluxParticipant::GetTeammateNum() const int FDTFluxParticipant::GetTeammateNum() const
@ -150,134 +142,5 @@ int FDTFluxParticipant::GetTeammateNum() const
bool FDTFluxParticipant::IsTeam() const bool FDTFluxParticipant::IsTeam() const
{ {
UE_LOG(logDTFluxCore, Verbose, TEXT("IsTeam() -> %s, Teamate Num %i"), return Teammate.Num() < 1;
Team.IsEmpty() ? TEXT("TRUE") : TEXT("FALSE"), Teammate.Num());
return !Team.IsEmpty();
}
const TArray<FDTFluxPerson>& FDTFluxParticipant::GetTeammate() const
{
return Teammate;
}
FString FDTFluxParticipant::GetFormattedName(const int MaxChar, const FString& Separator,
const FString& OverflowChar) const
{
if (MaxChar <= 0)
{
return TEXT("");
}
if (Teammate.Num() == 0)
{
return "";
}
if (IsTeam())
{
FString FullName;
UE_LOG(logDTFluxCore, Verbose, TEXT("Participant is a team"));
if (!Team.IsEmpty())
{
FullName = Team;
}
else
{
TArray<FString> Names;
for (const FDTFluxPerson& Person : Teammate)
{
Names.Add(Person.LastName);
}
FullName = FString::Join(Names, TEXT("/"));
}
FullName = FullName.ToUpper();
if (FullName.Len() <= MaxChar)
{
return FullName;
}
return FullName.Left(MaxChar) + OverflowChar;
}
FString FirstName = Teammate[0].FirstName;
FString LastName = Teammate[0].LastName;
FString Initial;
if (!FirstName.IsEmpty())
{
Initial = FirstName.Left(1).ToUpper() + Separator;
}
const FString FormattedLastName = LastName.ToUpper();
FString FullName = Initial + FormattedLastName;
if (FullName.Len() <= MaxChar)
{
return FullName;
}
return FullName.Left(MaxChar) + OverflowChar;
}
FString FDTFluxParticipant::GetConcatFormattedName(const int MaxChar, const FString& Separator,
const FString& OverflowChar, const FString& BibSeparator) const
{
FString BibText = FString::FromInt(Bib) + BibSeparator;
int32 RemainingChars = MaxChar - BibText.Len();
if (RemainingChars <= 0)
{
return BibText.Left(MaxChar);
}
FString FormattedName = GetFormattedName(RemainingChars, Separator, OverflowChar);
return BibText + FormattedName;
}
FText FDTFluxParticipant::GetFormattedNameText(const int MaxChar, const FString& Separator,
const FString& OverflowChar) const
{
return FText::FromString(GetFormattedName(MaxChar, Separator, OverflowChar));
}
FText FDTFluxParticipant::GetConcatFormattedNameText(const int MaxChar, const FString& Separator,
const FString& OverflowChar, const FString& BibSeparator) const
{
return FText::FromString(GetConcatFormattedName(MaxChar, Separator, OverflowChar, BibSeparator));
}
FString FDTFluxParticipant::GetFormattedName(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar)
{
return Participant.GetFormattedName(MaxChar, Separator, OverflowChar);
}
FString FDTFluxParticipant::GetConcatFormattedName(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar,
const FString& BibSeparator)
{
return Participant.GetConcatFormattedName(MaxChar, Separator, OverflowChar, BibSeparator);
}
FText FDTFluxParticipant::GetFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar)
{
return Participant.GetFormattedNameText(MaxChar, Separator, OverflowChar);
}
FText FDTFluxParticipant::GetConcatFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar,
const FString& Separator, const FString& OverflowChar,
const FString& BibSeparator)
{
return Participant.GetConcatFormattedNameText(MaxChar, Separator, OverflowChar, BibSeparator);
}
FDTFluxParticipant FDTFluxParticipant::CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject)
{
if (!JsonObject.IsValid())
{
UE_LOG(logDTFluxCore, Error, TEXT("Cannot create participant from invalid JSON object"));
return FDTFluxParticipant();
}
return FDTFluxParticipant(JsonObject);
}
FDTFluxTeamStatusUpdate::FDTFluxTeamStatusUpdate(const int InBib, const int InStatus)
: Bib(InBib)
, Status(static_cast<EDTFluxParticipantStatusType>(InStatus))
{
} }

View File

@ -35,13 +35,13 @@ public:
UPROPERTY(BlueprintReadOnly, EditAnywhere) UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<FString /* ContestName */, FDTFluxContest> Contests; TMap<FString /* ContestName */, FDTFluxContest> Contests;
UPROPERTY(BlueprintReadOnly, EditAnywhere) UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
TMap<int /*ContestId*/, FDTFluxContestRankings> ContestRankings; TMap<int /*ContestId*/, FDTFluxContestRankings> ContestRankings;
UPROPERTY(BlueprintReadOnly, EditAnywhere) UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
TMap<FDTFluxStageKey, FDTFluxStageRankings> StageRankings; TMap<FDTFluxStageKey, FDTFluxStageRankings> StageRankings;
UPROPERTY(BlueprintReadOnly, EditAnywhere) UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
TMap<FDTFluxSplitKey, FDTFluxSplitRankings> SplitRankings; TMap<FDTFluxSplitKey, FDTFluxSplitRankings> SplitRankings;
UFUNCTION(BlueprintCallable, CallInEditor, Category="DTFlux|ModelAsset") UFUNCTION(BlueprintCallable, CallInEditor, Category="DTFlux|ModelAsset")
@ -89,13 +89,4 @@ public:
UFUNCTION(BlueprintCallable, CallInEditor, Category="DTFlux|Participant") UFUNCTION(BlueprintCallable, CallInEditor, Category="DTFlux|Participant")
bool GetParticipantByBib(int Bib, FDTFluxParticipant& OutParticipant); bool GetParticipantByBib(int Bib, FDTFluxParticipant& OutParticipant);
UFUNCTION()
bool IsStageFinished(FDTFluxStageKey StageKey);
private:
UPROPERTY()
TMap<FDTFluxStageKey, bool /*bIsFinished*/> FinishedStagesCache;
UFUNCTION()
bool CheckStageIsFinished(FDTFluxStageKey StageKey);
}; };

View File

@ -24,17 +24,17 @@ enum class EDTFluxParticipantStatusType : uint8
UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true)) UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true))
enum class EParticipantSortingType : uint8 enum class EParticipantSortingType : uint8
{ {
None = 0 << 1 UMETA(DisplayName="Normal"), None = 0 << 1 UMETA(DisplayName="Normal"),
Alpha = 1 << 1 UMETA(DisplayName="Aplha"), Alpha = 1 << 1 UMETA(DisplayName="Aplha"),
PoursuiteStartTime = 1 << 2 UMETA(DisplayName="Poursuite StartTime"), PoursuiteStartTime = 1 << 2 UMETA(DisplayName="Poursuite StartTime"),
Rank = 1 << 3 UMETA(DisplayName="Rank"), Rank = 1 << 3 UMETA(DisplayName="Rank"),
IgnoreEmpty = 1 << 4 UMETA(DisplayName="IgnoreEmpty"), IgnoreEmpty = 1 << 4 UMETA(DisplayName="IgnoreEmpty"),
}; };
ENUM_CLASS_FLAGS(EParticipantSortingType); ENUM_CLASS_FLAGS(EParticipantSortingType);
UENUM(BlueprintType) UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true))
enum class EDTFluxFinisherType : uint8 enum class EDTFluxFinisherType : uint8
{ {
None = 0b0000000 UMETA(DisplayName="Unknown"), None = 0b0000000 UMETA(DisplayName="Unknown"),
@ -42,6 +42,7 @@ enum class EDTFluxFinisherType : uint8
Winner = 0b0000010 UMETA(DisplayName="Winner"), Winner = 0b0000010 UMETA(DisplayName="Winner"),
Spotter = 0b0000100 UMETA(DisplayName="Spotter"), Spotter = 0b0000100 UMETA(DisplayName="Spotter"),
}; };
ENUM_CLASS_FLAGS(EDTFluxFinisherType);
UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true)) UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true))
enum class EDTFluxSplitType : uint8 enum class EDTFluxSplitType : uint8
@ -51,7 +52,6 @@ enum class EDTFluxSplitType : uint8
Finish = 0b00000010 UMETA(DisplayName="FinishSplit"), Finish = 0b00000010 UMETA(DisplayName="FinishSplit"),
Regular = 0b00000100 UMETA(DisplayName="Regular"), Regular = 0b00000100 UMETA(DisplayName="Regular"),
}; };
ENUM_CLASS_FLAGS(EDTFluxSplitType); ENUM_CLASS_FLAGS(EDTFluxSplitType);
@ -67,9 +67,8 @@ enum class EDTFluxSortingFilter : uint8
ByAlpha = 0b01000000 UMETA(DisplayName="ByAlpha"), ByAlpha = 0b01000000 UMETA(DisplayName="ByAlpha"),
ByStartTime = 0b00100000 UMETA(DisplayName="ByStartTime"), ByStartTime = 0b00100000 UMETA(DisplayName="ByStartTime"),
AscendingByRank = Ascending | ByRank UMETA(DisplayName="AscendingByRank"), AscendingByRank = Ascending | ByRank UMETA(DisplayName="AscendingByRank"),
DescendingByRank = Descending | ByRank UMETA(DisplayName="DescendingByRank") DescendingByRank= Descending | ByRank UMETA(DisplayName="DescendingByRank")
}; };
ENUM_CLASS_FLAGS(EDTFluxSortingFilter); ENUM_CLASS_FLAGS(EDTFluxSortingFilter);
@ -81,7 +80,7 @@ enum class EDTFluxSortingRankingType: uint8
Bib = 0b00000010 UMETA(DisplayName="Bib"), Bib = 0b00000010 UMETA(DisplayName="Bib"),
TimeSwim = 0b00000100 UMETA(DisplayName="Swimming Time"), TimeSwim = 0b00000100 UMETA(DisplayName="Swimming Time"),
TimeTransition = 0b00001000 UMETA(DisplayName="Transition Time"), TimeTransition = 0b00001000 UMETA(DisplayName="Transition Time"),
TimeRun = TimeSwim | TimeTransition UMETA(DisplayName="Running Time"), TimeRun = TimeSwim|TimeTransition UMETA(DisplayName="Running Time"),
StartTime = 0b00001110 UMETA(DisplayName="StartTime"), StartTime = 0b00001110 UMETA(DisplayName="StartTime"),
Gap = 0b00010000 UMETA(DisplayName="StartTime"), Gap = 0b00010000 UMETA(DisplayName="StartTime"),
SwimSpeed = 0b00100000 UMETA(DisplayName="StartTime"), SwimSpeed = 0b00100000 UMETA(DisplayName="StartTime"),

View File

@ -15,7 +15,6 @@ USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxFinisherData struct DTFLUXCORE_API FDTFluxFinisherData
{ {
GENERATED_BODY() GENERATED_BODY()
public: public:
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model") UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
int ContestId; int ContestId;
@ -24,7 +23,9 @@ public:
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model") UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
int Bib = -1; int Bib = -1;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model") UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
FString Time; FDTFluxStageRanking SplitRanking;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
FDTFluxStageRanking StageRanking;
}; };
USTRUCT(BlueprintType, Category="FDTFlux|Model") USTRUCT(BlueprintType, Category="FDTFlux|Model")
@ -63,3 +64,4 @@ struct DTFLUXCORE_API FDTFluxContestFinished
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Subsystem|Events") UPROPERTY(BlueprintReadOnly, Category="DTFlux|Subsystem|Events")
TArray<FDTFluxStageRanking> Rankings; TArray<FDTFluxStageRanking> Rankings;
}; };

View File

@ -51,7 +51,6 @@ public:
FDateTime EndTime; FDateTime EndTime;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere) UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
FDateTime CutOff; FDateTime CutOff;
bool IsFinished() const;
}; };
/** /**
@ -90,6 +89,68 @@ public:
bool GetStage(const int StageID, FDTFluxStage& OutStage) const; bool GetStage(const int StageID, FDTFluxStage& OutStage) const;
}; };
inline bool FDTFluxContest::IsFinished() const
{
return EndTime <= FDateTime::Now();
}
inline void FDTFluxContest::UpdateEndTime()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.EndTime < B.EndTime;
});
EndTime = TempStages.Last().EndTime;
}
inline int FDTFluxContest::GetLastStageId()
{
if (LastStageId <= 0)
{
UpdateLastStageId();
}
return LastStageId;
}
inline void FDTFluxContest::UpdateLastStageId()
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
LastStageId = TempStages.Last().StageId;
}
inline FDTFluxStage& FDTFluxContest::GetLastStage() const
{
TArray<FDTFluxStage> TempStages = Stages;
TempStages.Sort([](const FDTFluxStage& A, const FDTFluxStage& B)
{
return A.StageId < B.StageId;
});
return TempStages.Last();
}
inline bool FDTFluxContest::GetStage(const int StageID, FDTFluxStage& OutStage) const
{
if (Stages.Num() == 0)
{
return false;
}
for (const FDTFluxStage& Stage : Stages)
{
if (Stage.StageId == StageID)
{
OutStage = Stage;
return true;
}
}
return false;
}
USTRUCT() USTRUCT()
struct DTFLUXCORE_API FDTFluxRaceData struct DTFLUXCORE_API FDTFluxRaceData
{ {

View File

@ -8,18 +8,6 @@
#include "DTFluxRankingStructs.generated.h" #include "DTFluxRankingStructs.generated.h"
USTRUCT(BlueprintType)
struct DTFLUXCORE_API FDTFluxBaseRankings
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", VisibleAnywhere)
FDateTime ReceivedAt = FDateTime::Now();
bool IsSealed(const FDateTime EndTime) const;
};
/** /**
* @struct FDTFluxContestRanking * @struct FDTFluxContestRanking
* Representing a contest ranking for a participant * Representing a contest ranking for a participant
@ -49,7 +37,7 @@ public:
USTRUCT(BlueprintType) USTRUCT(BlueprintType)
struct FDTFluxContestRankings : public FDTFluxBaseRankings struct FDTFluxContestRankings
{ {
GENERATED_BODY() GENERATED_BODY()
@ -69,7 +57,7 @@ public:
}; };
/** /**
* @struct FDTFluxDetailedRankingItem * @struct FDTFluxStageRanking
* Representing a stage ranking for a participant * Representing a stage ranking for a participant
*/ */
USTRUCT(BlueprintType, Category="DTFlux|Model") USTRUCT(BlueprintType, Category="DTFlux|Model")
@ -106,7 +94,7 @@ public:
}; };
USTRUCT(BlueprintType) USTRUCT(BlueprintType)
struct FDTFluxDetailedRankings : public FDTFluxBaseRankings struct FDTFluxDetailedRankings
{ {
GENERATED_BODY() GENERATED_BODY()
@ -137,7 +125,7 @@ struct FDTFluxStageRanking : public FDTFluxDetailedRankingItem
* This struct is only a cosmetic Struct * This struct is only a cosmetic Struct
*/ */
USTRUCT(BlueprintType, Category="DTFlux|Model") USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxSplitRanking : public FDTFluxDetailedRankingItem struct DTFLUXCORE_API FDTFluxSplitRanking : public FDTFluxStageRanking
{ {
GENERATED_BODY() GENERATED_BODY()
}; };
@ -177,7 +165,6 @@ struct FDTFluxStageRankings : public FDTFluxDetailedRankings
Ranking.TimeStart.ParseIntoArray(Exploded, TEXT(":"), true); Ranking.TimeStart.ParseIntoArray(Exploded, TEXT(":"), true);
if (Exploded.Num() == 3) if (Exploded.Num() == 3)
{ {
//TODO: Pas sur que ce soit super de le mettre à ce jour ???
FDateTime Now = FDateTime::Now(); FDateTime Now = FDateTime::Now();
RankingStartTime = FDateTime(Now.GetYear(), Now.GetMonth(), Now.GetDay(), RankingStartTime = FDateTime(Now.GetYear(), Now.GetMonth(), Now.GetDay(),
FCString::Atoi(*Exploded[0]), FCString::Atoi(*Exploded[1]), FCString::Atoi(*Exploded[0]), FCString::Atoi(*Exploded[1]),

View File

@ -32,4 +32,6 @@ public:
FString Gap = "-"; FString Gap = "-";
UPROPERTY(BlueprintReadOnly, VisibleAnywhere) UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
int Rank; int Rank;
}; };

View File

@ -7,10 +7,6 @@
#include "Types/Enum/DTFluxModelEnums.h" #include "Types/Enum/DTFluxModelEnums.h"
#include "DTFluxTeamListStruct.generated.h" #include "DTFluxTeamListStruct.generated.h"
// Forward declarations
class UDTFluxModelAsset;
class UDTFluxParticipantFactory;
USTRUCT() USTRUCT()
struct DTFLUXCORE_API FDTFluxTeamListItemDefinition struct DTFLUXCORE_API FDTFluxTeamListItemDefinition
{ {
@ -19,78 +15,76 @@ struct DTFLUXCORE_API FDTFluxTeamListItemDefinition
public: public:
UPROPERTY() UPROPERTY()
FString Type = "team-list-item"; FString Type = "team-list-item";
UPROPERTY() UPROPERTY()
int ContestId = 0; int ContestId;
UPROPERTY() UPROPERTY()
int Bib = 0; int Bib;
UPROPERTY() UPROPERTY()
FString FirstName; FString FirstName;
UPROPERTY() UPROPERTY()
FString LastName; FString LastName;
UPROPERTY() UPROPERTY()
FString FirstName2 = ""; FString FirstName2 = "";
UPROPERTY() UPROPERTY()
FString LastName2 = ""; FString LastName2 = "";
UPROPERTY() UPROPERTY()
FString Team = ""; FString Team = "";
UPROPERTY() UPROPERTY()
FString Gender; FString Gender;
UPROPERTY() UPROPERTY()
FString Gender2; FString Gender2;
UPROPERTY() UPROPERTY()
bool Elite = false; bool Elite;
UPROPERTY() UPROPERTY()
FString Category; FString Category;
UPROPERTY() UPROPERTY()
int Status = 0; int Status;
UPROPERTY() UPROPERTY()
FString Club; FString Club;
}; };
USTRUCT(BlueprintType, Category="DTFlux|Model") USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxPerson struct DTFLUXCORE_API FDTFluxPerson
{ {
GENERATED_BODY() GENERATED_BODY()
public: public:
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere) UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
FString FirstName; FString FirstName;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString LastName; FString LastName;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString Gender; FString Gender;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString FunctionLine1 = TEXT(""); FString FunctionLine1 = TEXT("");
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString FunctionLine2 = TEXT(""); FString FunctionLine2 = TEXT("");
bool operator==(const FDTFluxPerson& Right) const; bool operator==(const FDTFluxPerson& Right) const
bool operator!=(const FDTFluxPerson& Right) const; {
bool operator==(const int Length) const; return FirstName.ToLower() + LastName.ToLower() + Gender.ToLower()
bool operator!=(const int Length) const; == Right.FirstName.ToLower() + Right.LastName.ToLower() + Right.Gender.ToLower();
}
FString GetNormalizedString() const; bool operator==(const int Length) const
{
return (FirstName.ToLower() + LastName.ToLower() + Gender.ToLower()).Len() == Length;
}
bool IsValid() const; bool operator!=(const int Length) const
{
return !(*this == Length);
}
bool operator!=(const FDTFluxPerson& Right) const
{
return FirstName.ToLower() + LastName.ToLower() + Gender.ToLower()
!= Right.FirstName.ToLower() + Right.LastName.ToLower() + Right.Gender.ToLower();
}
}; };
USTRUCT(BlueprintType, Category="DTFlux|Model") USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxParticipant struct DTFLUXCORE_API FDTFluxParticipant
{ {
@ -100,98 +94,117 @@ struct DTFLUXCORE_API FDTFluxParticipant
friend class UDTFluxParticipantFactory; friend class UDTFluxParticipantFactory;
public: public:
FDTFluxParticipant(); // Constructeur public par défaut requis par Unreal
FDTFluxParticipant()
: Bib(-1)
, ContestId(-1)
, Elite(false)
, Status(static_cast<EDTFluxParticipantStatusType>(0))
, bIsMassStartParticipant(false)
, CurrentSplit(-1)
{
Teammate.Reset();
}
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", EditAnywhere)
/**
* Vérifie si le participant est dans son état par défaut (non initialisé)
* @return True si tous les champs sont à leur valeur par défaut
*/
bool IsDefault() const
{
return Bib == -1
&& ContestId == -1
&& Category.IsEmpty()
&& Club.IsEmpty()
&& !Elite
&& Status == static_cast<EDTFluxParticipantStatusType>(0)
&& Team.IsEmpty()
&& !bIsMassStartParticipant
&& CurrentSplit == -1
&& Teammate.IsEmpty();
}
UPROPERTY(BlueprintReadOnly, Category="DTFlux|model", EditAnywhere)
int Bib = -1; int Bib = -1;
UPROPERTY(BlueprintReadOnly, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", EditAnywhere)
int ContestId = -1; int ContestId = -1;
UPROPERTY(BlueprintReadOnly, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", EditAnywhere)
FString Category; FString Category;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString Club; FString Club;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere) bool Elite;
bool Elite = false; UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
EDTFluxParticipantStatusType Status; EDTFluxParticipantStatusType Status;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString Team; FString Team;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
bool bIsMassStartParticipant = false; bool bIsMassStartParticipant = false;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
int CurrentSplit = -1; int CurrentSplit = -1;
bool IsDefault() const; // void Dump() const;
void AddTeammate(const FDTFluxPerson& Person); void AddTeammate(const FDTFluxPerson& Person);
void AddTeammate(const FString& LastName, const FString& FirstName, const FString& Gender); void AddTeammate(const FString LastName, const FString FirstName, const FString Gender);
int GetTeammateNum() const; FText GetFormattedNameText(const int MaxChar = 15, const FString OverflowChar = FString("...")) const
{
return FText::FromString(GetFormattedName(MaxChar, OverflowChar));
};
bool IsTeam() const; FText GetConcatFormattedNameText(const int MaxChar = 20, const FString OverflowChar = FString("...")) const
{
return FText::FromString(GetConcatFormattedName(MaxChar, OverflowChar));
};
FString GetFormattedName(const int MaxChar = 15, const FString OverflowChar = FString("...")) const;
FString GetConcatFormattedName(const int MaxChar = 20, const FString OverflowChar = FString("...")) const;
static FString GetFormattedName(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString OverflowChar = FString("..."))
{
return Participant.GetFormattedName(MaxChar, OverflowChar);
};
const TArray<FDTFluxPerson>& GetTeammate() const; static FString GetConcatFormattedName(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString OverflowChar = FString("..."))
{
return Participant.GetConcatFormattedName(MaxChar, OverflowChar);
};
FString GetFormattedName(const int MaxChar = 15, static FText GetFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString& Separator = FString(". "), const FString OverflowChar = FString("..."))
const FString& OverflowChar = FString("...")) const; {
return Participant.GetFormattedNameText();
};
FString GetConcatFormattedName(const int MaxChar = 20, static FText GetConcatFormattedNameText(const FDTFluxParticipant& Participant, const int MaxChar = 15,
const FString& Separator = FString(". "), const FString OverflowChar = FString("..."))
const FString& OverflowChar = FString("..."), {
const FString& BibSeparator = FString(". ")) const; return Participant.GetConcatFormattedNameText();
};
FText GetFormattedNameText(const int MaxChar = 15, const TArray<FDTFluxPerson> GetTeammate() const { return Teammate; }
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("...")) const;
FText GetConcatFormattedNameText(const int MaxChar = 20,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."),
const FString& BibSeparator = FString(". ")) const;
static FString GetFormattedName(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."));
static FString GetConcatFormattedName(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."),
const FString& BibSeparator = FString(". "));
static FText GetFormattedNameText(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."));
static FText GetConcatFormattedNameText(const FDTFluxParticipant& Participant,
const int MaxChar = 15,
const FString& Separator = FString(". "),
const FString& OverflowChar = FString("..."),
const FString& BibSeparator = FString(". "));
static FDTFluxParticipant CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject);
protected:
UPROPERTY(Category="DTFlux|Model", VisibleAnywhere)
TArray<FDTFluxPerson> Teammate;
private: private:
// --- Constructeur privé ---
explicit FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject); explicit FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject);
protected:
UPROPERTY(Category="DTFlux|model", VisibleAnywhere)
TArray<FDTFluxPerson> Teammate;
// Méthode publique pour construire à partir d'un JSON (utilisée par la factory)
static FDTFluxParticipant CreateFromJson(const TSharedPtr<FJsonObject>& JsonObject);
int GetTeammateNum() const;
bool IsTeam() const;
}; };
/**
* @struct FDTFluxTeamListDefinition
* Struct representing the Participant List definition
* Used to exchange data between Objects in the system
*/
USTRUCT(BlueprintType) USTRUCT(BlueprintType)
struct DTFLUXCORE_API FDTFluxTeamListDefinition struct DTFLUXCORE_API FDTFluxTeamListDefinition
{ {
@ -199,22 +212,27 @@ struct DTFLUXCORE_API FDTFluxTeamListDefinition
public: public:
UPROPERTY() UPROPERTY()
// ReSharper disable once IdentifierTypo
TArray<FDTFluxParticipant> Participants; TArray<FDTFluxParticipant> Participants;
}; };
USTRUCT(BlueprintType) USTRUCT(BlueprintType)
struct DTFLUXCORE_API FDTFluxTeamStatusUpdate struct FDTFluxTeamStatusUpdate
{ {
GENERATED_BODY() GENERATED_BODY()
public: public:
FDTFluxTeamStatusUpdate() = default; FDTFluxTeamStatusUpdate() = default;
FDTFluxTeamStatusUpdate(const int InBib, const int InStatus);
FDTFluxTeamStatusUpdate(const int InBib, const int InStatus)
: Bib(InBib)
, Status(static_cast<EDTFluxParticipantStatusType>(InStatus))
{
};
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Participant") UPROPERTY(BlueprintReadWrite, Category="DTFlux|Participant")
int Bib = -1; int Bib = -1;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Participant") UPROPERTY(BlueprintReadWrite, Category="DTFlux|Participant")
EDTFluxParticipantStatusType Status = EDTFluxParticipantStatusType::Unknown; EDTFluxParticipantStatusType Status = EDTFluxParticipantStatusType::Unknown;
}; };

View File

@ -10,7 +10,6 @@
#include "FileHelpers.h" #include "FileHelpers.h"
#include "Assets/DTFluxModelAsset.h" #include "Assets/DTFluxModelAsset.h"
#include "Subsystems/DTFluxNetworkSubsystem.h" #include "Subsystems/DTFluxNetworkSubsystem.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "UObject/SavePackage.h" #include "UObject/SavePackage.h"
void UDTFluxCoreSubsystem::Initialize(FSubsystemCollectionBase& Collection) void UDTFluxCoreSubsystem::Initialize(FSubsystemCollectionBase& Collection)
@ -33,7 +32,7 @@ void UDTFluxCoreSubsystem::Initialize(FSubsystemCollectionBase& Collection)
{ {
RegisterDelegates(); RegisterDelegates();
} }
PursuitManager = NewObject<UDTFluxPursuitManager>(this); PursuitManager = NewObject<UDTFluxPursuitManager>();
} }
void UDTFluxCoreSubsystem::Deinitialize() void UDTFluxCoreSubsystem::Deinitialize()
@ -53,89 +52,6 @@ void UDTFluxCoreSubsystem::SaveDataStorage()
} }
} }
void UDTFluxCoreSubsystem::ProcessTrackedResponse(FDTFluxServerResponse& InResponse)
{
switch (InResponse.GetResponseType())
{
case EDTFluxApiDataType::ContestRanking:
{
FDTFluxContestRankings Rankings;
if (InResponse.ParseContestRanking(Rankings))
{
OnContestRankings.Broadcast(Rankings.ContestId, Rankings);
ProcessContestRanking(Rankings);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRanking added for Contest %s"),
*Rankings.ContestName);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to parse ContestRanking"));
}
break;
}
case EDTFluxApiDataType::StageRanking:
{
FDTFluxStageRankings Rankings;
if (InResponse.ParseStageRanking(Rankings))
{
FDTFluxStageKey StageKey(Rankings.ContestId, Rankings.StageId);
OnStageRankings.Broadcast(StageKey, Rankings);
ProcessStageRanking(Rankings);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRanking added for Stage %i of Contest %i"),
Rankings.StageId, Rankings.ContestId);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to parse StageRanking"));
}
break;
}
case EDTFluxApiDataType::SplitRanking:
{
FDTFluxSplitRankings Rankings;
if (InResponse.ParseSplitRanking(Rankings))
{
FDTFluxSplitKey SplitKey(Rankings.ContestId, Rankings.StageId, Rankings.SplitId);
OnSplitRankings.Broadcast(SplitKey, Rankings);
ProcessSplitRanking(Rankings);
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("ContestRanking added for Split %i of Stage %i of Contest %i"),
Rankings.SplitId, Rankings.StageId, Rankings.ContestId);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to parse SplitRanking"));
}
break;
}
case EDTFluxApiDataType::RaceData:
{
FDTFluxRaceData RaceData;
if (InResponse.ParseRaceData(RaceData))
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("RaceDataDefinition added for Contest %s"),
*RaceData.Datas[0].Name);
ProcessRaceData(RaceData);
}
break;
}
case EDTFluxApiDataType::TeamList:
{
FDTFluxTeamListDefinition TeamList;
if (InResponse.ParseTeamList(TeamList))
{
ProcessTeamList(TeamList);
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Process TeamList"))
}
break;
}
default:
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unknown DataType %s"),
*UEnum::GetValueAsString(InResponse.GetResponseType()));
break;
}
}
void UDTFluxCoreSubsystem::RegisterDelegates() void UDTFluxCoreSubsystem::RegisterDelegates()
{ {
if (NetworkSubsystem) if (NetworkSubsystem)
@ -168,6 +84,9 @@ void UDTFluxCoreSubsystem::RegisterDelegates()
&UDTFluxCoreSubsystem::ProcessSplitRanking &UDTFluxCoreSubsystem::ProcessSplitRanking
); );
// ⚠️ ATTENTION : Vous avez un doublon ici !
// NetworkSubsystem->OnReceivedTeamUpdate().BindUFunction(this, "ProcessTeamList");
NetworkSubsystem->OnReceivedTeamStatusUpdate().BindUObject( NetworkSubsystem->OnReceivedTeamStatusUpdate().BindUObject(
this, this,
&UDTFluxCoreSubsystem::ProcessTeamStatusUpdate &UDTFluxCoreSubsystem::ProcessTeamStatusUpdate
@ -185,46 +104,6 @@ void UDTFluxCoreSubsystem::RegisterDelegates()
} }
} }
bool UDTFluxCoreSubsystem::IsStageRankingSealed(FDTFluxStageKey StageKey)
{
FDTFluxStageRankings StageRankings;
if (GetStageRankingsWithKey(StageKey, StageRankings))
{
FDTFluxStage Stage;
if (GetStageDefinition(StageKey, Stage))
{
return StageRankings.IsSealed(Stage.EndTime);
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find Stage %i"), StageKey.StageId);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find StageRankings for StageKey %i"), StageKey.StageId);
return false;
}
bool UDTFluxCoreSubsystem::IsContestRankingSealed(int ContestId)
{
if (DataStorage)
{
FDTFluxContestRankings ContestRankings;
if (GetContestRankings(ContestId, ContestRankings))
{
FDTFluxContest Contest;
if (GetContestForId(ContestId, Contest))
{
return ContestRankings.IsSealed(Contest.EndTime);
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find Contest %i"), ContestId);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find ContestRankings for ContestId %i"), ContestId);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
}
void UDTFluxCoreSubsystem::ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition) void UDTFluxCoreSubsystem::ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition)
{ {
if (RaceDataDefinition.Datas.Num() > 0) if (RaceDataDefinition.Datas.Num() > 0)
@ -272,24 +151,21 @@ void UDTFluxCoreSubsystem::ProcessContestRanking(const FDTFluxContestRankings& C
DataStorage->AddContestRanking(NewContestRankings); DataStorage->AddContestRanking(NewContestRankings);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRankings added for Contest %s"), UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRankings added for Contest %s"),
*NewContestRankings.ContestName); *NewContestRankings.ContestName);
if (bShouldKeepRankings)
{
SaveDataStorage(); SaveDataStorage();
}
} }
void UDTFluxCoreSubsystem::ProcessStageRanking(const FDTFluxStageRankings& StageRankings) void UDTFluxCoreSubsystem::ProcessStageRanking(const FDTFluxStageRankings& StageRankings)
{ {
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received StageRankings with %i Items"), StageRankings.Rankings.Num()); UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received StageRankings with %i Items"), StageRankings.Rankings.Num());
DataStorage->UpdateOrCreateStageRanking(StageRankings); DataStorage->UpdateOrCreateStageRanking(StageRankings);
if (bShouldKeepRankings) { SaveDataStorage(); } SaveDataStorage();
} }
void UDTFluxCoreSubsystem::ProcessSplitRanking(const FDTFluxSplitRankings& SplitRankings) void UDTFluxCoreSubsystem::ProcessSplitRanking(const FDTFluxSplitRankings& SplitRankings)
{ {
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received SplitRanking with %i Items"), SplitRankings.Rankings.Num()); UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received SplitRanking with %i Items"), SplitRankings.Rankings.Num());
DataStorage->UpdateOrCreateSplitRanking(SplitRankings); DataStorage->UpdateOrCreateSplitRanking(SplitRankings);
if (bShouldKeepRankings) { SaveDataStorage(); } SaveDataStorage();
} }
void UDTFluxCoreSubsystem::ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate& NewParticipantStatus) void UDTFluxCoreSubsystem::ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate& NewParticipantStatus)
@ -320,6 +196,7 @@ void UDTFluxCoreSubsystem::ProcessSplitSensor(const FDTFluxSplitSensorInfo& Spli
SplitSensorInfo.SplitId, SplitSensorInfo.Bib, *Participant.GetFormattedName()); SplitSensorInfo.SplitId, SplitSensorInfo.Bib, *Participant.GetFormattedName());
} }
void UDTFluxCoreSubsystem::SendRequest(const FString& Message) void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
{ {
if (NetworkSubsystem) if (NetworkSubsystem)
@ -328,396 +205,78 @@ void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
} }
} }
FGuid UDTFluxCoreSubsystem::InitContestRankingsDisplay(const int ContestId) void UDTFluxCoreSubsystem::SendTeamListRequest()
{ {
if (NetworkSubsystem) if (NetworkSubsystem)
{ {
if (DataStorage) NetworkSubsystem->SendRequest(EDTFluxRequestType::TeamList);
{
// no need to request StageRankings;
if (IsContestRankingSealed(ContestId))
{
const FGuid DisplayRequestId = FGuid::NewGuid();
OnContestRankingDisplayReady.Broadcast(DisplayRequestId, true);
return DisplayRequestId;
} }
else
{
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
FDTFluxContestRankings Rankings = FDTFluxContestRankings();
if (Request.ParsedResponse.IsSet())
{
TSharedPtr<FDTFluxServerResponse> ResponsePtr = Request.ParsedResponse.GetValue();
ResponsePtr->ParseContestRanking(Rankings);
this->DataStorage->AddContestRanking(Rankings);
this->OnContestRankingDisplayReady.Broadcast(Request.RequestId, true);
return;
}
this->OnStageRankingDisplayReady.Broadcast(Request.RequestId, false);
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
this->OnStageRankingDisplayReady.Broadcast(InReq.RequestId, false);
});
FGuid DisplayRequestId = NetworkSubsystem->SendTrackedRequestWithCallbacks(
EDTFluxApiDataType::ContestRanking, ContestId, -1, -1, OnSuccess, OnError, true);
return DisplayRequestId;
}
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxDatastorage unavailable ..."));
OnContestRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxNetworkSubsystem unavailable ..."));
OnContestRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
} }
FGuid UDTFluxCoreSubsystem::InitStageRankingsDisplay(const int ContestId, const int StageId) void UDTFluxCoreSubsystem::SendRaceDataRequest()
{ {
if (NetworkSubsystem) if (NetworkSubsystem)
{ {
if (DataStorage) NetworkSubsystem->SendRequest(EDTFluxRequestType::RaceData);
{
// no need to request StageRankings;
if (IsStageRankingSealed(FDTFluxStageKey(ContestId, StageId)))
{
const FGuid DisplayRequestId = FGuid::NewGuid();
OnStageRankingDisplayReady.Broadcast(DisplayRequestId, true);
return DisplayRequestId;
} }
else
{
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
FDTFluxStageRankings Rankings = FDTFluxStageRankings();
if (Request.ParsedResponse.IsSet())
{
TSharedPtr<FDTFluxServerResponse> ResponsePtr = Request.ParsedResponse.GetValue();
ResponsePtr->ParseStageRanking(Rankings);
this->DataStorage->AddStageRanking(Rankings);
this->OnStageRankingDisplayReady.Broadcast(Request.RequestId, true);
return;
}
this->OnStageRankingDisplayReady.Broadcast(Request.RequestId, false);
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
this->OnStageRankingDisplayReady.Broadcast(InReq.RequestId, false);
});
FGuid DisplayRequestId = NetworkSubsystem->SendTrackedRequestWithCallbacks(
EDTFluxApiDataType::StageRanking, ContestId, StageId, -1, OnSuccess, OnError, true);
return DisplayRequestId;
}
}
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxNetworkSubsystem unavailable ..."));
const FGuid RequestId = FGuid::NewGuid();
OnStageRankingDisplayReady.Broadcast(RequestId, false);
return RequestId;
} }
FGuid UDTFluxCoreSubsystem::InitSplitRankingsDisplay(const int ContestId, const int StageId, const int SplitId) void UDTFluxCoreSubsystem::SendContestRankingRequest(int InContestId)
{ {
if (NetworkSubsystem) if (NetworkSubsystem)
{ {
if (DataStorage) NetworkSubsystem->SendRequest(EDTFluxRequestType::ContestRanking, InContestId);
{
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
FDTFluxSplitRankings Rankings = FDTFluxSplitRankings();
if (Request.ParsedResponse.IsSet())
{
TSharedPtr<FDTFluxServerResponse> ResponsePtr = Request.ParsedResponse.GetValue();
ResponsePtr->ParseSplitRanking(Rankings);
this->DataStorage->AddSplitRanking(Rankings);
this->OnSplitRankingDisplayReady.Broadcast(Request.RequestId, true);
return;
} }
this->OnSplitRankingDisplayReady.Broadcast(Request.RequestId, false);
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
this->OnSplitRankingDisplayReady.Broadcast(InReq.RequestId, false);
});
FGuid DisplayRequestId = NetworkSubsystem->SendTrackedRequestWithCallbacks(
EDTFluxApiDataType::ContestRanking, ContestId, StageId, SplitId, OnSuccess, OnError, true);
return DisplayRequestId;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxDatastorage unavailable ..."));
OnSplitRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxNetworkSubsystem unavailable ..."));
OnSplitRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
} }
bool UDTFluxCoreSubsystem::GetStageRankingForBib(const int ContestId, const int StageId, const int Bib, void UDTFluxCoreSubsystem::SendStageRankingRequest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking)
FDTFluxStageRanking& OutStageRanking) {
// TODO Implement this
}
void UDTFluxCoreSubsystem::RequestAllStageRankingOfContest(int InContestId, int InStageId,
bool bShouldIncludeSplitRanking)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::SendSplitRankingRequest(int InContestId, int InStageId, int InSplitId)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::RequestAllSplitRankingOfContest(int InContestId, int InStageId)
{
// TODO Implement this
}
FDTFluxStageRankings UDTFluxCoreSubsystem::GetStageRankings(FDTFluxStageKey StageKey)
{ {
if (DataStorage)
{
FDTFluxStageKey StageKey(ContestId, StageId);
if (DataStorage->StageRankings.Contains(StageKey)) if (DataStorage->StageRankings.Contains(StageKey))
{ {
FDTFluxStageRankings StageRankings = DataStorage->StageRankings[StageKey]; return DataStorage->StageRankings[StageKey];
for (auto& Ranking : StageRankings.Rankings)
{
if (Ranking.Bib == Bib)
{
OutStageRanking = static_cast<FDTFluxStageRanking>(Ranking);
return true;
} }
} UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Cannot find StageRankings for key [%s]"), *StageKey.GetDisplayName());
} return FDTFluxStageRankings();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unable to find StageRanking for Bib %i"), Bib);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
} }
bool UDTFluxCoreSubsystem::GetSplitRankingForBib(const int ContestId, const int StageId, const int SplitId, void UDTFluxCoreSubsystem::RequestAllSplitRankingOfStage(int InContestId, int InStageId, int InSplitId)
const int Bib, FDTFluxSplitRanking& OutSplitRankings)
{ {
if (DataStorage) // TODO Implement this
{
FDTFluxSplitKey SplitKey(ContestId, StageId, SplitId);
if (DataStorage->SplitRankings.Contains(SplitKey))
{
FDTFluxSplitRankings SplitRankings = DataStorage->SplitRankings[SplitKey];
for (auto& Ranking : SplitRankings.Rankings)
{
if (Ranking.Bib == Bib)
{
OutSplitRankings = static_cast<FDTFluxSplitRanking>(Ranking);
return true;
}
}
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unable to find SplitRanking for Bib %i"), Bib);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
} }
bool UDTFluxCoreSubsystem::GetContestRanking(const int ContestId, FDTFluxContestRanking& OutContestRanking) const FDTFluxParticipant UDTFluxCoreSubsystem::GetParticipant(int InBib)
{
if (DataStorage)
{
FDTFluxContest Contest;
if (GetContestForId(ContestId, Contest))
{
for (auto& Ranking : DataStorage->ContestRankings[ContestId].Rankings)
{
OutContestRanking = Ranking;
return true;
}
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unable to find ContestRanking for ContestId %i"), ContestId);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
}
bool UDTFluxCoreSubsystem::GetContestRankings(const int ContestId,
FDTFluxContestRankings& OutContestRankings)
{
if (DataStorage->ContestRankings.Contains(ContestId))
{
OutContestRankings = DataStorage->ContestRankings[ContestId];
return true;
}
if (NetworkSubsystem)
{
TArray<int> TackedContestIds = {ContestId};
TrackedRequestContestRankings(TackedContestIds);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("NetworkSubsystem unavailable"));
return false;
}
bool UDTFluxCoreSubsystem::GetStageRankings(const int ContestId, const int StageId,
FDTFluxStageRankings& OutStageRankings)
{
return GetStageRankingsWithKey(FDTFluxStageKey(ContestId, StageId), OutStageRankings);
}
bool UDTFluxCoreSubsystem::GetSplitRankings(const int ContestId, const int StageId, const int SplitId,
FDTFluxSplitRankings& OutSplitRankings)
{
return GetSplitRankingsWithKey(FDTFluxSplitKey(ContestId, StageId, SplitId), OutSplitRankings);
}
bool UDTFluxCoreSubsystem::GetStageRankingsWithKey(const FDTFluxStageKey StageKey,
FDTFluxStageRankings& OutStageRankings, const bool bShouldUseCached)
{
//We Have the data
if (DataStorage->StageRankings.Contains(StageKey) && bShouldUseCached)
{
OutStageRankings = DataStorage->StageRankings[StageKey];
return true;
}
else
{
if (NetworkSubsystem)
{
TArray<FDTFluxStageKey> TackedStageKeys = {StageKey};
TrackedRequestStageRankings(TackedStageKeys);
OutStageRankings = FDTFluxStageRankings();
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("NetworkSubsystem unavailable"))
}
return false;
}
bool UDTFluxCoreSubsystem::GetSplitRankingsWithKey(const FDTFluxSplitKey SplitKey,
FDTFluxSplitRankings& OutSplitRankings, const bool bShouldUseCached)
{
//We Have the data
if (DataStorage->SplitRankings.Contains(SplitKey) && bShouldUseCached)
{
OutSplitRankings = DataStorage->SplitRankings[SplitKey];
return true;
}
else
{
if (NetworkSubsystem)
{
TArray<FDTFluxSplitKey> TackedSplitKey = {SplitKey};
TrackedRequestSplitRankings(TackedSplitKey);
OutSplitRankings = FDTFluxSplitRankings();
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("NetworkSubsystem unavailable"))
return false;
}
}
TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestContestRankings(const TArray<int> ForContests, bool bEnableCache)
{
if (NetworkSubsystem)
{
TArray<FGuid> RequestIds;
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("ContestRanking Request %s %s Success"),
*Request.RequestId.ToString(), *UEnum::GetValueAsString(Request.RequestType));
if (Request.ParsedResponse.IsSet())
{
ProcessTrackedResponse(*Request.ParsedResponse.GetValue());
}
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("ContestRanking Request [%s] Error %s"),
*InReq.RequestId.ToString(), *InError);
});
// if Contest is not ended
for (auto ContestId : ForContests)
{
FGuid ContestRequest = NetworkSubsystem->SendTrackedRequestWithCallbacks(EDTFluxApiDataType::ContestRanking,
ContestId, -1, -1, OnSuccess, OnError, bEnableCache);
RequestIds.Add(ContestRequest);
}
return RequestIds;
}
return TArray<FGuid>();
}
TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestStageRankings(const TArray<FDTFluxStageKey> ForStages,
bool bEnableCache)
{
if (NetworkSubsystem)
{
TArray<FGuid> RequestIds;
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Stage Request %s %s Success"),
*Request.RequestId.ToString(), *UEnum::GetValueAsString(Request.RequestType));
if (Request.ParsedResponse.IsSet())
{
ProcessTrackedResponse(*Request.ParsedResponse.GetValue());
}
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("StageRanking Request [%s] Error %s"),
*InReq.RequestId.ToString(), *InError);
});
for (auto StageKey : ForStages)
{
FGuid ContestRequest = NetworkSubsystem->SendTrackedRequestWithCallbacks(EDTFluxApiDataType::StageRanking,
StageKey.ContestId, StageKey.StageId, -1, OnSuccess, OnError, bEnableCache);
RequestIds.Add(ContestRequest);
}
return RequestIds;
}
return TArray<FGuid>();
}
TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestSplitRankings(const TArray<FDTFluxSplitKey> ForSplits,
bool bEnableCache)
{
if (NetworkSubsystem)
{
TArray<FGuid> RequestIds;
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Stage Request %s %s Success"),
*Request.RequestId.ToString(), *UEnum::GetValueAsString(Request.RequestType));
if (Request.ParsedResponse.IsSet())
{
ProcessTrackedResponse(*Request.ParsedResponse.GetValue());
}
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("StageRanking Request [%s] Error %s"),
*InReq.RequestId.ToString(), *InError);
});
// if Contest is not ended
for (auto SplitKey : ForSplits)
{
FGuid ContestRequest = NetworkSubsystem->SendTrackedRequestWithCallbacks(EDTFluxApiDataType::SplitRanking,
SplitKey.ContestId, SplitKey.StageId, SplitKey.SplitId, OnSuccess, OnError, bEnableCache);
RequestIds.Add(ContestRequest);
}
return RequestIds;
}
return TArray<FGuid>();
}
bool UDTFluxCoreSubsystem::GetParticipant(int InBib, FDTFluxParticipant& OutParticipant)
{ {
if (DataStorage->Participants.Contains(InBib)) if (DataStorage->Participants.Contains(InBib))
{ {
OutParticipant = DataStorage->Participants[InBib]; return DataStorage->Participants[InBib];
return true;
} }
return FDTFluxParticipant();
}
return false; void UDTFluxCoreSubsystem::RefreshStorage()
{
// TODO Implement this
} }
TArray<int> UDTFluxCoreSubsystem::GetCurrentContestsId() TArray<int> UDTFluxCoreSubsystem::GetCurrentContestsId()
@ -725,30 +284,24 @@ TArray<int> UDTFluxCoreSubsystem::GetCurrentContestsId()
return GetContestsIdForTime(FDateTime::Now()); return GetContestsIdForTime(FDateTime::Now());
} }
bool UDTFluxCoreSubsystem::GetCurrentContests(TArray<FDTFluxContest>& OutContests) TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetCurrentContests()
{ {
return GetContestsForTime(FDateTime::Now(), OutContests); return GetContestsForTime(FDateTime::Now());
} }
TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time) TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time)
{ {
if (DataStorage) TArray<int> Contests;
for (const auto& Pair : DataStorage->Contests)
{ {
TArray<FDTFluxContest> Contests; FDTFluxContest Contest = Pair.Value;
if (GetContestsForTime(Time, Contests)) int ContestId = Contest.ContestId;
if (Contest.Date < Time && Contest.EndTime > Time)
{ {
TArray<int> ContestIds = TArray<int>(); Contests.Add(ContestId);
for (const auto& Contest : Contests)
{
ContestIds.Add(Contest.ContestId);
} }
return ContestIds;
} }
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No Contest running for Time [%s]"), *Time.ToString()); return Contests;
return TArray<int>();
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return TArray<int>();
} }
bool UDTFluxCoreSubsystem::GetContestForId(const int Id, FDTFluxContest& OutContest) bool UDTFluxCoreSubsystem::GetContestForId(const int Id, FDTFluxContest& OutContest)
@ -765,119 +318,51 @@ bool UDTFluxCoreSubsystem::GetContestForId(const int Id, FDTFluxContest& OutCont
return false; return false;
} }
bool UDTFluxCoreSubsystem::GetContestsForTime(const FDateTime Time, TArray<FDTFluxContest>& OutContests) TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContestsForTime(const FDateTime Time)
{ {
if (DataStorage) TArray<FDTFluxContest> Contests;
{
OutContests.Empty();
for (const auto& Pair : DataStorage->Contests) for (const auto& Pair : DataStorage->Contests)
{ {
FDTFluxContest Contest = Pair.Value; FDTFluxContest Contest = Pair.Value;
int ContestId = Contest.ContestId; int ContestId = Contest.ContestId;
//ils ont commencé.
if (Contest.Date < Time && Contest.EndTime > Time) if (Contest.Date < Time && Contest.EndTime > Time)
{ {
// ils sont finis Contests.Add(Contest);
if (!Contest.IsFinished())
{
OutContests.Add(Contest);
} }
} }
} return Contests;
if (!OutContests.IsEmpty())
{
return true;
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No Contest running for Time [%s]"), *Time.ToString());
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
} }
bool UDTFluxCoreSubsystem::GetContests(TArray<FDTFluxContest>& OutContests) void UDTFluxCoreSubsystem::RequestRankingsForStages(TArray<FDTFluxStage> RequestedStages) const
{
}
TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContests()
{ {
OutContests.Empty();
if (DataStorage) if (DataStorage)
{ {
TArray<FDTFluxContest> OutContests;
DataStorage->Contests.GenerateValueArray(OutContests); DataStorage->Contests.GenerateValueArray(OutContests);
return !OutContests.IsEmpty(); return OutContests;
} }
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available")); return TArray<FDTFluxContest>();
return false;
} }
void UDTFluxCoreSubsystem::GetContest(const int ContestId, FDTFluxContest& OutContest) void UDTFluxCoreSubsystem::LaunchPursuitSequenceFor(const TArray<int> ContestIds)
{ {
OutContest = FDTFluxContest(); TArray<FDTFluxContest> Contests = TArray<FDTFluxContest>();
if (GetContestForId(ContestId, OutContest)) for (const auto& ContestId : ContestIds)
{ {
return; FDTFluxContest Contest;
GetContestForId(ContestId, Contest);
Contests.Add(Contest);
if (PursuitManager)
{
PursuitManager->LaunchPursuitSequenceFor(Contests);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("PursuitManager is null"));
}
} }
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d not found in ContestDefinition"), ContestId)
}
bool UDTFluxCoreSubsystem::GetStageDefinition(const FDTFluxStageKey StageKey, FDTFluxStage& OutStageDefinition)
{
int ContestId = StageKey.ContestId;
int StageId = StageKey.StageId;
FDTFluxContest ContestDefinition;
if (GetContestForId(ContestId, ContestDefinition))
{
for (auto& Stage : ContestDefinition.Stages)
{
if (Stage.StageId == StageId)
{
OutStageDefinition = Stage;
return true;
}
}
}
OutStageDefinition = FDTFluxStage();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, StageId %d not found in ContestDefinition"),
ContestId, StageId)
return false;
}
bool UDTFluxCoreSubsystem::GetSplitDefinition(const FDTFluxSplitKey SplitKey, FDTFluxSplit& OutSplitDefinition)
{
int ContestId = SplitKey.ContestId;
int SplitId = SplitKey.SplitId;
FDTFluxContest ContestDefinition;
if (GetContestForId(ContestId, ContestDefinition))
{
for (auto& Split : ContestDefinition.Splits)
{
if (Split.SplitId == SplitId)
{
OutSplitDefinition = Split;
return true;
}
}
}
OutSplitDefinition = FDTFluxSplit();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, SplitId %d not found in ContestDefinition"),
ContestId, SplitId);
return false;
}
void UDTFluxCoreSubsystem::GetStage(const int ContestId, const int StageId, FDTFluxStage& OutStageDefinition)
{
if (GetStageDefinition(FDTFluxStageKey(ContestId, StageId),
OutStageDefinition))
{
return;
}
OutStageDefinition = FDTFluxStage();
}
void UDTFluxCoreSubsystem::GetSplit(const int ContestId, const int StageId, const int SplitId,
FDTFluxSplit& OutSplitDefinition)
{
if (GetSplitDefinition(FDTFluxSplitKey(ContestId, StageId, SplitId),
OutSplitDefinition))
{
return;
}
OutSplitDefinition = FDTFluxSplit();
} }

View File

@ -3,210 +3,83 @@
#include "DTFluxPursuitManager.h" #include "DTFluxPursuitManager.h"
#include <ImportExport.h>
#include "DTFluxCoreSubsystem.h"
#include "DTFluxCoreSubsystemModule.h" #include "DTFluxCoreSubsystemModule.h"
#include "Dataflow/DataflowContextCache.h"
UDTFluxPursuitManager::UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer): UDTFluxPursuitManager::UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer):
Super(ObjectInitializer) Super(ObjectInitializer)
{ {
} }
void UDTFluxPursuitManager::InitPursuit(const TArray<int> InContestIds, const int MaxSimultaneousPursuit) // TODO : Add way to pass MaxSimultaneousPursuit and MassStartDelay
// For now it's done in UPROPERTIES
void UDTFluxPursuitManager::LaunchPursuitSequenceFor(const TArray<FDTFluxContest> InContests)
{ {
CoreSubsystem = Cast<UDTFluxCoreSubsystem>(GetOuter()); if (InitSubSystems())
if (!CoreSubsystem)
{ {
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!")); for (const auto Contest : InContests)
return;
}
AllRankings.Reset();
for (const auto& ContestId : InContestIds)
{ {
FDTFluxContest Contest; FRequestData RequestData;
if (CoreSubsystem->GetContestForId(ContestId, Contest)) RequestData.ContestId = Contest.ContestId;
{ uint8 StageId = Contest.Stages.Last().StageId;
BindRankings(); FGuid Guid = NetworkSubsystem->SendTrackedRequestWithCallback(EDTFluxApiDataType::StageRanking,
FDTFluxStageKey StageKey = FDTFluxStageKey(ContestId, Contest.GetLastStageId()); Contest.ContestId, StageId, -1,
FDTFluxStageRankings TempStageRankings; FOnDTFluxTrackedRequestResponse::CreateUObject(
//Obtenir les ranking Frais. this,
CoreSubsystem->GetStageRankingsWithKey(StageKey, TempStageRankings, false); &UDTFluxPursuitManager::OnRequestResponse),
PendingStageRanking.Add(StageKey, false); FOnDTFluxTrackedRequestTimeout::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestTimeoutResponse),
FOnDTFluxRequestResponseError::CreateUObject(
this,
&UDTFluxPursuitManager::OnRequestError));
RequestData.RequestIds.Add(Guid);
PendingRequestData.Add(RequestData);
} }
} }
} }
void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup& NextFocusGroup) void UDTFluxPursuitManager::OnRequestResponse(const FGuid& RequestId, FDTFluxServerResponse& Response)
{ {
for (auto& Pursuit : NextFocusGroup.PursuitGroup) UE_LOG(logDTFluxCoreSubsystem, Log,
TEXT("UDTFluxPursuitManager::OnRequestResponse() Received Ranking For Stage %i"), Response.StageID)
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Response is %s"), *UEnum::GetValueAsString(Response.GetResponseType()))
//check if request
if (Response.GetResponseType() == EDTFluxApiDataType::StageRanking)
{ {
Pursuit.bIsMassStart = Pursuit.StartTime >= MassStartTime; FDTFluxStageRankings Rankings;
FRequestData FoundData;
if (Response.ParseStageRankingResponse(Rankings))
{
for (auto& PendingReq : PendingRequestData)
{
// Check for a matching PendingReq
if (PendingReq.IsWaitingFor(RequestId, Rankings))
{
FoundData = PendingReq;
// A request Is Terminated
UE_LOG(logDTFluxCoreSubsystem, Log,
TEXT("UDTFluxPursuitManager::OnRequestResponse() Ranking for Stage %i is complete"),
Response.StageID)
break;
}
}
if (InitPursuit(FoundData))
{
OnPursuitSequenceReady.Broadcast(NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
}
}
} }
} }
void UDTFluxPursuitManager::DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext) void UDTFluxPursuitManager::OnRequestTimeoutResponse(const FGuid& RequestId, const FString& TimeoutMessage)
{ {
FString FocusBibs; UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Request Timeout [%s]"), *TimeoutMessage);
for (const auto& Pursuit : OutPursuitFocusNext)
{
FocusBibs += FString::Printf(TEXT("%d "), Pursuit.Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus Bibs: %s"), *FocusBibs);
} }
void UDTFluxPursuitManager::DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext) void UDTFluxPursuitManager::OnRequestError(const FGuid& RequestId, const FString& ErrorMessage)
{ {
FString NextBibs; UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Request Error [%s]"), *ErrorMessage);
for (int32 i = 0; i < OutPursuitNext.Num(); i++)
{
NextBibs += FString::Printf(TEXT("%d "), OutPursuitNext[i].Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next Bibs: %s"), *NextBibs);
}
void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext,
TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
const int MaxSimultaneousPursuit)
{
FDateTime MetricsStartFunction = FDateTime::UtcNow();
FDateTime CurrentTime = FDateTime::Now();
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
// BAd Parameter
if (MaxSimultaneousPursuit <= 0)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Invalid MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
return;
}
if (bIsSequenceDone || GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No groups available or sequence completed"));
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
return;
}
for (int32 i = GroupedPursuit.Num() - 1; i >= 0; i--) // Parcours inverse pour éviter les problèmes d'index
{
const FDTFluxPursuitGroup& Group = GroupedPursuit[i];
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Group.StartTimeGlobal(%s) < CurrentTime(%s) "),
*Group.StartTimeGlobal.ToString(), *CurrentTime.ToString())
// Vérifier si le StartTime du groupe est déjà passé
if (Group.StartTimeGlobal < CurrentTime)
{
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Removing expired group: StartTime=%s (Current=%s), Participants=%d"),
*Group.StartTimeGlobal.ToString(),
*CurrentTime.ToString(),
Group.PursuitGroup.Num());
GroupedPursuit.RemoveAt(i);
}
}
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
// === VÉRIFICATION CRITIQUE : S'assurer qu'il reste des groupes après suppression ===
if (GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("All groups were expired and removed - no groups available"));
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
bIsSequenceDone = true; // Marquer la séquence comme terminée
return;
}
FDTFluxPursuitGroup FocusGroup = GroupedPursuit[0];
GroupedPursuit.RemoveAt(0);
SetPursuitInfoIsMassStart(FocusGroup);
OutPursuitFocusNext = FocusGroup.PursuitGroup;
BIsFocusTruncate = FocusGroup.PursuitGroup.Num() > 1;
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Focus Group: StartTime=%s, Participants=%d"),
*FocusGroup.StartTimeGlobal.ToString(),
FocusGroup.PursuitGroup.Num());
int32 TargetNextCount = MaxSimultaneousPursuit - 1;
int32 AddedNextCount = 0;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Target Next Count: %d"), TargetNextCount);
for (int32 GroupIndex = 0;
GroupIndex < GroupedPursuit.Num() && AddedNextCount < TargetNextCount;
GroupIndex++)
{
FDTFluxPursuitGroup& NextGroup = GroupedPursuit[GroupIndex];
if (NextGroup.PursuitGroup.Num() == 0)
{
continue;
}
int32 AvailableInGroup = NextGroup.PursuitGroup.Num();
int32 NeededFromGroup = FMath::Min(TargetNextCount - AddedNextCount, AvailableInGroup);
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Processing Next Group %d: StartTime=%s, Available=%d, Taking=%d"),
GroupIndex,
*NextGroup.StartTimeGlobal.ToString(),
AvailableInGroup,
NeededFromGroup);
for (int32 ParticipantIndex = 0; ParticipantIndex < NeededFromGroup; ParticipantIndex++)
{
FDTFluxPursuitInfo NextParticipant = NextGroup.PursuitGroup[ParticipantIndex]; // Copie
NextParticipant.bIsMassStart = NextParticipant.StartTime >= MassStartTime;
OutPursuitNext.Add(NextParticipant);
AddedNextCount++;
UE_LOG(logDTFluxCoreSubsystem, VeryVerbose,
TEXT("Added to Next: Bib %d from Group %d"),
NextParticipant.Bib, GroupIndex);
}
}
// === LOGS DE RÉSUMÉ ===
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== PURSUIT RESULTS ==="));
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus: %d participants"), OutPursuitFocusNext.Num());
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next: %d participants"), OutPursuitNext.Num());
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Remaining groups for future: %d"), GroupedPursuit.Num());
if (OutPursuitFocusNext.Num() > 0)
{
DebugFocusNext(OutPursuitFocusNext);
}
// Log détaillé des Next (limité pour éviter spam)
if (OutPursuitNext.Num() > 0)
{
DebugOutPoursuitNext(OutPursuitNext);
}
// Vérifier si la séquence est terminée
if (GroupedPursuit.IsEmpty())
{
bIsSequenceDone = true;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Pursuit sequence will be completed after this round"));
}
FTimespan Duration = FDateTime::UtcNow() - MetricsStartFunction;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Metrics Time Out: %d fraction seconds"),
Duration.GetDuration().GetFractionMicro());
} }
bool UDTFluxPursuitManager::InitSubSystems() bool UDTFluxPursuitManager::InitSubSystems()
@ -219,64 +92,22 @@ bool UDTFluxPursuitManager::InitSubSystems()
return NetworkSubsystem != nullptr; return NetworkSubsystem != nullptr;
} }
bool UDTFluxPursuitManager::BindRankings() bool UDTFluxPursuitManager::InitPursuit(FRequestData Data)
{ {
if (CoreSubsystem) //Clean Data
{ NextFocusPursuits.Empty();
if (!bIsRankingBounded) NextPursuits.Empty();
{ PursuitGrouped.Empty();
CoreSubsystem->OnStageRankings.AddDynamic(this, &UDTFluxPursuitManager::OnRankingsReceived); TArray<FDTFluxDetailedRankingItem> AllRankings;
bIsRankingBounded = true;
}
return bIsRankingBounded;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!"));
return bIsRankingBounded = false;
}
void UDTFluxPursuitManager::UnbindRankings()
{
if (CoreSubsystem)
{
if (bIsRankingBounded)
{
CoreSubsystem->OnStageRankings.RemoveDynamic(this, &UDTFluxPursuitManager::OnRankingsReceived);
bIsRankingBounded = false;
return;
}
}
bIsRankingBounded = false;
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("CoreSubsystem is not Available !!!"));
}
void UDTFluxPursuitManager::OnRankingsReceived(const FDTFluxStageKey NewStageKey,
const FDTFluxStageRankings NewStageRankings)
{
if (PendingStageRanking.Contains(NewStageKey))
{
PendingStageRanking.Remove(NewStageKey);
AllRankings.Add(NewStageRankings);
if (PendingStageRanking.IsEmpty())
{
//everything is ready to go compute and start
UnbindRankings();
LaunchPursuitSequence();
}
}
}
bool UDTFluxPursuitManager::LaunchPursuitSequence()
{
GroupedPursuit.Empty();
TArray<FDTFluxPursuitInfo> AllPursuits; TArray<FDTFluxPursuitInfo> AllPursuits;
TMap<FDateTime, FDTFluxPursuitGroup> TempGroups; TMap<FDateTime, FDTFluxPursuitGroup> TempGroups;
bIsSequenceDone = false;
// Full the Array Of Rankings // Full the Array Of Rankings
for (auto& Ranking : AllRankings) for (auto& KeyPair : Data.StageRankings)
{ {
for (auto StageRanking : Ranking.Rankings) for (auto StageRanking : KeyPair.Value.Rankings)
{ {
int ContestId = Ranking.ContestId; int ContestId = KeyPair.Value.ContestId;
FDTFluxPursuitInfo PursuitInfo; FDTFluxPursuitInfo PursuitInfo;
PursuitInfo.StartTime = StageRanking.StartTime; PursuitInfo.StartTime = StageRanking.StartTime;
PursuitInfo.Bib = StageRanking.Bib; PursuitInfo.Bib = StageRanking.Bib;
@ -284,67 +115,38 @@ bool UDTFluxPursuitManager::LaunchPursuitSequence()
AllPursuits.Add(PursuitInfo); AllPursuits.Add(PursuitInfo);
} }
} }
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("AllPursuits.Num() = %i"), AllPursuits.Num()); // Sort Rankings
// AllPursuits.Sort([](const FDTFluxPursuitInfo& A, const FDTFluxPursuitInfo& B) {
// return A.StartTime < B.StartTime;
// });
for (auto& Pursuit : AllPursuits) for (auto& Pursuit : AllPursuits)
{ {
if (TempGroups.Contains(Pursuit.StartTime)) if (TempGroups.Contains(Pursuit.StartTime))
{ {
FDTFluxPursuitGroup& Group = TempGroups[Pursuit.StartTime]; TempGroups[Pursuit.StartTime].PursuitGroup.Add(Pursuit);
Group.PursuitGroup.Add(Pursuit);
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Adding [%i] To PursuitGroup starting At %s, PursuitGroup.Num() %i"),
Pursuit.Bib, *Pursuit.StartTime.ToString(), Group.PursuitGroup.Num());
} }
else else
{ {
FDTFluxPursuitGroup NewGroup; FDTFluxPursuitGroup Group;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("New Group starting At %s, Adding Bib [%i]"), Group.StartTimeGlobal = Pursuit.StartTime;
*Pursuit.StartTime.ToString(), Pursuit.Bib); Group.PursuitGroup.Add(Pursuit);
NewGroup.StartTimeGlobal = Pursuit.StartTime; TempGroups.Add(Pursuit.StartTime, Group);
NewGroup.PursuitGroup.Add(Pursuit);
TempGroups.Add(Pursuit.StartTime, NewGroup);
for (const auto& Group : TempGroups)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Group.StartTime = %s, Group.PursuitGroup.Num() = %i"),
*Group.Key.ToString(), Group.Value.PursuitGroup.Num());
}
} }
} }
TempGroups.KeySort([](const FDateTime& A, const FDateTime& B) TempGroups.KeySort([](const FDateTime& A, const FDateTime& B)
{ {
return A < B; return A < B;
}); });
TMap<FDateTime, int> StartTimeFrequency; PursuitGrouped.Reserve(TempGroups.Num());
int32 MaxFrequency = 0;
GroupedPursuit.Reserve(TempGroups.Num());
// parcours du TMap
for (const auto& Pair : TempGroups) for (const auto& Pair : TempGroups)
{ {
if (Pair.Value.StartTimeGlobal != FDateTime::MinValue() && Pair.Value.StartTimeGlobal != FDateTime::MaxValue()) PursuitGrouped.Add(Pair.Value);
{
// récuperation de la ref de la valeur actuel de la fréquence dans la TMap Freq
int& CurrentFreq = StartTimeFrequency.FindOrAdd(Pair.Value.StartTimeGlobal, 0);
CurrentFreq = Pair.Value.PursuitGroup.Num();
if (CurrentFreq > MaxFrequency)
{
MaxFrequency = CurrentFreq;
MassStartTime = Pair.Value.StartTimeGlobal;
}
}
GroupedPursuit.Add(Pair.Value);
} }
GroupedPursuit.Sort([](const FDTFluxPursuitGroup& A, const FDTFluxPursuitGroup& B) PursuitGrouped.Sort([](const FDTFluxPursuitGroup& A, const FDTFluxPursuitGroup& B)
{ {
return A.StartTimeGlobal < B.StartTimeGlobal; return A.StartTimeGlobal < B.StartTimeGlobal;
}); });
TArray<FDTFluxPursuitInfo> FocusPursuits;
TArray<FDTFluxPursuitInfo> NextPursuits;
bool bIsFocusTruncate = false;
GetPursuit(FocusPursuits, NextPursuits, bIsFocusTruncate);
FPursuitStarterData PursuitData = FPursuitStarterData(FocusPursuits, NextPursuits, MassStartTime, bIsFocusTruncate);
OnPursuitSequenceReady.Broadcast(PursuitData);
return true; return true;
} }

View File

@ -1,10 +1,7 @@
#pragma once #pragma once
#include "CoreMinimal.h" #include "CoreMinimal.h"
#include "DTFluxCoreSubsystemModule.h"
#include "Assets/DTFluxModelAsset.h"
#include "Containers/Deque.h" #include "Containers/Deque.h"
#include "Types/Struct/FDTFluxPursuitInfo.h"
#include "Subsystems/EngineSubsystem.h" #include "Subsystems/EngineSubsystem.h"
#include "Types/Struct/DTFluxRaceDataStructs.h" #include "Types/Struct/DTFluxRaceDataStructs.h"
#include "Types/Struct/DTFluxTeamListStruct.h" #include "Types/Struct/DTFluxTeamListStruct.h"
@ -17,51 +14,27 @@ class UDTFluxNetworkSubsystem;
/** Forward Decl */ /** Forward Decl */
class UDTFluxModelAsset; class UDTFluxModelAsset;
class UDTFluxPursuitManager; class UDTFluxPursuitManager;
struct FDTFluxServerResponse;
/** /**
* *
*/ */
UCLASS(BlueprintType, meta=(DisplayName="DTFlux Core Subsystem")) UCLASS()
class DTFLUXCORESUBSYSTEM_API UDTFluxCoreSubsystem : public UEngineSubsystem class DTFLUXCORESUBSYSTEM_API UDTFluxCoreSubsystem : public UEngineSubsystem
{ {
GENERATED_BODY() GENERATED_BODY()
public: public:
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnSplitRankings, FDTFluxSplitKey, SplitKey, FDTFluxSplitRankings, DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSplitRankings, FDTFluxSplitRankings&, SplitRankings);
SplitRankings);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem") UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnSplitRankings OnSplitRankings; FOnSplitRankings OnSplitRankings;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnStageRankings, FDTFluxStageKey, StageKey, FDTFluxStageRankings, DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnStageRankings, FDTFluxStageRankings&, StageRankings);
StageRankings);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem") UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnStageRankings OnStageRankings; FOnStageRankings OnStageRankings;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnContestRankings, FDTFluxContestRankings&, ContestRankings);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnContestRankingDisplayReady, const FGuid, RequestId, const bool,
bSuccesRequest);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnContestRankingDisplayReady OnContestRankingDisplayReady;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnStageRankingDisplayReady, const FGuid, RequestId, const bool,
bSuccesRequest);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnStageRankingDisplayReady OnStageRankingDisplayReady;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnSplitRankingDisplayReady, const FGuid, RequestId, const bool,
bSuccesRequest);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnSplitRankingDisplayReady OnSplitRankingDisplayReady;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnContestRankings, const int, ContestId, FDTFluxContestRankings,
ContestRankings);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem") UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnContestRankings OnContestRankings; FOnContestRankings OnContestRankings;
@ -70,111 +43,87 @@ public:
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem") UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnTeamList OnTeamList; FOnTeamList OnTeamList;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTeamStatusUpdate, FDTFluxParticipant, TeamUpdated); DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTeamStatusUpdate, FDTFluxParticipant, TeamUpdated);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem") UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnTeamStatusUpdate OnTeamStatusUpdate; FOnTeamStatusUpdate OnTeamStatusUpdate;
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem") DECLARE_DELEGATE_TwoParams(FOnRequestedStageRankings, const FDTFluxStageKey&, const FDTFluxContestRankings&);
UDTFluxPursuitManager* PursuitManager = nullptr; FOnRequestedStageRankings OnRequestedStageRankings;
//
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSplitSensor, FDTFluxSplitSensorInfo, SplitSensorInfo); // DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnTeamUpdate, FDateTime, ReceivedAt, FDTFluxParticipant, TeamUpdatedList);
// UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem") // FOnTeamUpdate OnTeamUpdate;
FOnSplitSensor OnSplitSensor;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnFinisher, FDTFluxSplitSensorInfo, SplitSensorInfo);
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
FOnFinisher OnFinisher;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWinner, FDTFluxSplitSensorInfo, SplitSensorInfo);
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
FOnWinner OnWinner;
//TODO : this must be a ProjectSetting
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
bool bShouldKeepRankings = true;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitContestRankingsDisplay(const int ContestIds); void SendTeamListRequest();
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitStageRankingsDisplay(const int ContestId, const int StageId); void SendRaceDataRequest();
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitSplitRankingsDisplay(const int ContestId, const int StageId, const int SplitId); void SendContestRankingRequest(int InContestId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankingForBib(const int ContestId, const int StageId, const int Bib, void SendStageRankingRequest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking = true);
FDTFluxStageRanking& OutStageRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankingForBib(const int ContestId, const int StageId, const int SplitId, const int Bib, void RequestAllStageRankingOfContest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking = true);
FDTFluxSplitRanking& OutSplitRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestRanking(const int ContestId, FDTFluxContestRanking& OutContestRanking); void SendSplitRankingRequest(int InContestId, int InStageId, int InSplitId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestRankings(const int ContestId, FDTFluxContestRankings& OutContestRankings); void RequestAllSplitRankingOfContest(int InContestId, int InStageId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankings(const int ContestId, const int StageId, FDTFluxStageRankings& OutStageRankings); FDTFluxStageRankings GetStageRankings(FDTFluxStageKey StageKey);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankings(const int ContestId, const int StageId, const int SplitId, void RequestAllSplitRankingOfStage(int InContestId, int InStageId, int InSplitId);
FDTFluxSplitRankings& OutSplitRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankingsWithKey(const FDTFluxStageKey StageKey, FDTFluxStageRankings& OutStageRankings, const FDTFluxParticipant GetParticipant(int InBib);
const bool bShouldUseCached = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankingsWithKey(const FDTFluxSplitKey SplitKey, FDTFluxSplitRankings& OutSplitRankings,
const bool bShouldUseCached = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestContestRankings(const TArray<int> ForContests, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestStageRankings(const TArray<FDTFluxStageKey> ForStages, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestSplitRankings(const TArray<FDTFluxSplitKey> ForSplits, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetParticipant(int InBib, FDTFluxParticipant& OutParticipant);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void RefreshStorage();
UFUNCTION()
TArray<int> GetCurrentContestsId(); TArray<int> GetCurrentContestsId();
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION()
bool GetCurrentContests(TArray<FDTFluxContest>& OutContests); TArray<FDTFluxContest> GetCurrentContests();
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION()
TArray<int> GetContestsIdForTime(const FDateTime Time); TArray<int> GetContestsIdForTime(const FDateTime Time);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION()
bool GetContestForId(const int Id, FDTFluxContest& OutContest); bool GetContestForId(const int Id, FDTFluxContest& OutContest);
UFUNCTION()
TArray<FDTFluxContest> GetContestsForTime(const FDateTime Time);
UFUNCTION()
void RequestRankingsForStages(const TArray<FDTFluxStage> RequestedStages) const;
UFUNCTION()
TArray<FDTFluxContest> GetContests();
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem") UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestsForTime(const FDateTime Time, TArray<FDTFluxContest>& OutContests); void LaunchPursuitSequenceFor(const TArray<int> ContestIds);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContests(TArray<FDTFluxContest>& OutContests);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetContest(const int ContestId, FDTFluxContest& OutContest);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageDefinition(const FDTFluxStageKey StageKey, FDTFluxStage& OutStageDefinition);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitDefinition(const FDTFluxSplitKey SplitKey, FDTFluxSplit& OutSplitDefinition);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetStage(const int ContestId, const int StageId, FDTFluxStage& OutStageDefinition);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetSplit(const int ContestId, const int StageId, const int SplitId, FDTFluxSplit& OutSplitDefinition);
protected: protected:
// ~Subsystem Interface // ~Subsystem Interface
virtual void Initialize(FSubsystemCollectionBase& Collection) override; virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override; virtual void Deinitialize() override;
// ~Subsystem Interface // ~Subsystem Interface
UPROPERTY()
UDTFluxPursuitManager* PursuitManager = nullptr;
UFUNCTION() UFUNCTION()
void SaveDataStorage(); void SaveDataStorage();
UFUNCTION()
void ProcessTrackedResponse(FDTFluxServerResponse& InResponse);
private: private:
UDTFluxNetworkSubsystem* NetworkSubsystem = nullptr; UDTFluxNetworkSubsystem* NetworkSubsystem = nullptr;
UPROPERTY()
UDTFluxModelAsset* DataStorage = nullptr;
UFUNCTION() UFUNCTION()
void ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition); void ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition);
@ -197,8 +146,7 @@ private:
UFUNCTION() UFUNCTION()
void RegisterDelegates(); void RegisterDelegates();
UFUNCTION()
bool IsStageRankingSealed(FDTFluxStageKey StageKey); UPROPERTY()
UFUNCTION() UDTFluxModelAsset* DataStorage = nullptr;
bool IsContestRankingSealed(int ContestId);
}; };

View File

@ -8,33 +8,44 @@
#include "DTFluxPursuitManager.generated.h" #include "DTFluxPursuitManager.generated.h"
class UDTFluxCoreSubsystem; USTRUCT()
struct FRequestData
USTRUCT(BlueprintType)
struct FPursuitStarterData
{ {
GENERATED_BODY() GENERATED_BODY()
public: UPROPERTY()
FPursuitStarterData() = default; TArray<FGuid> RequestIds;
UPROPERTY()
TMap<FGuid, FDTFluxStageRankings> StageRankings;
UPROPERTY()
int ContestId;
FPursuitStarterData(const TArray<FDTFluxPursuitInfo>& InPursuitFocusNext, UPROPERTY()
const TArray<FDTFluxPursuitInfo>& InPursuitNext, const FDateTime& InMassStartTime, bool bIsReady = false;
const bool InIsFocusTruncate)
: PursuitFocusNext(InPursuitFocusNext), PursuitNext(InPursuitNext), MassStartTime(InMassStartTime),
bIsFocusTruncate(InIsFocusTruncate) FRequestData() = default;
FRequestData(const TArray<FGuid>& InRequestIds, const TMap<FGuid, FDTFluxStageRankings>& InStageRankings)
: RequestIds(InRequestIds), StageRankings(InStageRankings)
{ {
}; };
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit") /**
TArray<FDTFluxPursuitInfo> PursuitFocusNext = TArray<FDTFluxPursuitInfo>(); *
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit") * @param RequestId
TArray<FDTFluxPursuitInfo> PursuitNext = TArray<FDTFluxPursuitInfo>(); * @param InRankings
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit") * @return True if all needed requests have responses
FDateTime MassStartTime = FDateTime::MinValue(); */
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Pursuit") bool IsWaitingFor(const FGuid& RequestId, const FDTFluxStageRankings& InRankings)
bool bIsFocusTruncate = false; {
if (!StageRankings.Contains(RequestId))
{
StageRankings.Add(RequestId, InRankings);
}
bIsReady = StageRankings.Num() <= RequestIds.Num();
return bIsReady;
}
}; };
USTRUCT() USTRUCT()
@ -42,7 +53,6 @@ struct FDTFluxPursuitGroup
{ {
GENERATED_BODY() GENERATED_BODY()
UPROPERTY() UPROPERTY()
TArray<FDTFluxPursuitInfo> PursuitGroup = TArray<FDTFluxPursuitInfo>(); TArray<FDTFluxPursuitInfo> PursuitGroup = TArray<FDTFluxPursuitInfo>();
UPROPERTY() UPROPERTY()
@ -53,6 +63,10 @@ struct FDTFluxPursuitGroup
bool bIsFocus = false; bool bIsFocus = false;
}; };
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnPursuitSequenceReady, const TArray<FDTFluxPursuitInfo>,
NextFocusPursuits,
const TArray<FDTFluxPursuitInfo>, NextPursuit, bool, bIsTrtuncate);
/** /**
* *
*/ */
@ -64,66 +78,56 @@ class DTFLUXCORESUBSYSTEM_API UDTFluxPursuitManager : public UObject
public: public:
UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer); UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer);
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
TArray<FDTFluxPursuitInfo> NextFocusPursuits;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnPursuitSequenceReady, const FPursuitStarterData, PursuitData); UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
TArray<FDTFluxPursuitInfo> NextPursuits;
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnPursuitSequenceReady OnPursuitSequenceReady;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere) UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
bool bFocusIsTruncate = false; bool bFocusIsTruncate = false;
//
// UPROPERTY()
// TArray<FDTFluxStage> TargetStages;
UPROPERTY() UPROPERTY()
int PursuitMaxSimultaneousPursuit = 7; int MaxSimultaneousPursuit = 7;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="DTFlux|Pursuit",
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="DTFlux|Pursuit") meta=(ClampMin="1", ClampMax="60", UIMin="0", UIMax="60"))
int MassStartDelay = 10; int MassStartDelay = 10;
UPROPERTY() UPROPERTY()
FDateTime MassStartTime = FDateTime::MinValue(); TArray<FDTFluxPursuitGroup> PursuitGrouped;
UPROPERTY()
TArray<FDTFluxPursuitGroup> GroupedPursuit;
UPROPERTY() UPROPERTY()
int CurrentIndex = -1; int CurrentIndex = -1;
UPROPERTY(BlueprintCallable, Category="DTFlux|Pursuit")
FOnPursuitSequenceReady OnPursuitSequenceReady;
UFUNCTION(BlueprintCallable, Category="DTFlux|Pursuit", meta=(Keywords="pursuit, launch, poursuite")) UFUNCTION(BlueprintCallable, Category="DTFlux|Pursuit", meta=(Keywords="pursuit, launch, poursuite"))
void InitPursuit(const TArray<int> InContestIds, const int MaxSimultaneousPursuit = 7); void LaunchPursuitSequenceFor(const TArray<FDTFluxContest> InContests);
UFUNCTION(BlueprintCallable, Category="DTFlux|Pursuit", meta=(Keywords="pursuit, launch, poursuite")) UFUNCTION()
void GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext, TArray<FDTFluxPursuitInfo>& OutPursuitNext, void OnRequestResponse(const FGuid& RequestId, FDTFluxServerResponse& Response);
bool& BIsFocusTruncate, const int MaxSimultaneousPursuit = 7);
UFUNCTION()
void OnRequestTimeoutResponse(const FGuid& RequestId, const FString& TimeoutMessage);
UFUNCTION()
void OnRequestError(const FGuid& RequestId, const FString& ErrorMessage);
UFUNCTION() UFUNCTION()
bool InitSubSystems(); bool InitSubSystems();
private:
TArray<FRequestData> PendingRequestData;
public:
UFUNCTION() UFUNCTION()
bool BindRankings(); bool InitPursuit(FRequestData Data);
UFUNCTION()
void UnbindRankings();
UFUNCTION()
void OnRankingsReceived(const FDTFluxStageKey NewStageKey, const FDTFluxStageRankings NewStageRankings);
void DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext);
void DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext);
private: private:
TMap<FDTFluxStageKey, bool> PendingStageRanking;
TArray<FDTFluxStageRankings> AllRankings;
UDTFluxCoreSubsystem* CoreSubsystem = nullptr;
UDTFluxNetworkSubsystem* NetworkSubsystem = nullptr; UDTFluxNetworkSubsystem* NetworkSubsystem = nullptr;
UPROPERTY()
bool bIsSequenceDone = true;
UPROPERTY()
bool bIsRankingBounded = false;
UFUNCTION()
void SetPursuitInfoIsMassStart(FDTFluxPursuitGroup& NextFocusGroup);
UFUNCTION()
bool LaunchPursuitSequence();
}; };

View File

@ -1,318 +0,0 @@
#include "DTFluxAsyncParser.h"
#include "DTFluxNetworkModule.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "Async/AsyncWork.h"
// ================================================================================================
// IMPLÉMENTATION DE LA TÂCHE DE PARSING
// ================================================================================================
DECLARE_STATS_GROUP(TEXT("DTFlux"), STATGROUP_DTFlux, STATCAT_Advanced);
DECLARE_CYCLE_STAT(TEXT("DTFlux Parsing Task"), STAT_FDTFluxParsingTask, STATGROUP_DTFlux);
DECLARE_CYCLE_STAT(TEXT("DTFlux Parsing Task DoWork"), STAT_FDTFluxParsingTask_DoWork, STATGROUP_DTFlux);
FDTFluxParsingTask::FDTFluxParsingTask(
const FGuid& InRequestId,
const FString& InRawJsonData,
FOnParsingCompleted InOnCompleted,
FOnParsingFailed InOnFailed
)
: RequestId(InRequestId)
, RawJsonData(InRawJsonData)
, OnCompleted(InOnCompleted)
, OnFailed(InOnFailed)
, StartTime(FPlatformTime::Seconds())
{
}
void FDTFluxParsingTask::DoTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent)
{
SCOPE_CYCLE_COUNTER(STAT_FDTFluxParsingTask_DoWork);
UE_LOG(logDTFluxNetwork, VeryVerbose, TEXT("Starting async parsing for request %s"), *RequestId.ToString());
TSharedPtr<FDTFluxServerResponse> ParsedResponse;
bool bParsingSuccess = false;
FString ErrorMessage;
try
{
// === PARSING SUR LE THREAD WORKER ===
EDTFluxResponseStatus Status;
ParsedResponse = MakeShared<FDTFluxServerResponse>(RawJsonData, Status, false); // Pas de logs sur worker thread
if (Status == EDTFluxResponseStatus::Success)
{
bParsingSuccess = true;
UE_LOG(logDTFluxNetwork, VeryVerbose, TEXT("Async parsing successful for request %s"),
*RequestId.ToString());
}
else
{
ErrorMessage = FString::Printf(TEXT("Parsing failed with status: %s"),
*UEnum::GetValueAsString(Status));
UE_LOG(logDTFluxNetwork, Warning, TEXT("Async parsing failed for request %s: %s"),
*RequestId.ToString(), *ErrorMessage);
}
}
catch (const std::exception& e)
{
ErrorMessage = FString::Printf(TEXT("Exception during parsing: %s"), ANSI_TO_TCHAR(e.what()));
UE_LOG(logDTFluxNetwork, Error, TEXT("Exception during async parsing for request %s: %s"),
*RequestId.ToString(), *ErrorMessage);
}
catch (...)
{
ErrorMessage = TEXT("Unknown exception during parsing");
UE_LOG(logDTFluxNetwork, Error, TEXT("Unknown exception during async parsing for request %s"),
*RequestId.ToString());
}
const float ParsingTime = (FPlatformTime::Seconds() - StartTime) * 1000.0f; // En millisecondes
// === PROGRAMMER LA CALLBACK SUR LE MAIN THREAD ===
FFunctionGraphTask::CreateAndDispatchWhenReady(
[this, ParsedResponse, bParsingSuccess, ErrorMessage, ParsingTime]()
{
// Cette lambda s'exécute sur le main thread
if (bParsingSuccess && ParsedResponse.IsValid())
{
OnCompleted.ExecuteIfBound(RequestId, ParsedResponse, true);
}
else
{
OnFailed.ExecuteIfBound(RequestId, ErrorMessage);
}
},
TStatId(),
nullptr,
ENamedThreads::GameThread // Forcer l'exécution sur le main thread
);
}
// ================================================================================================
// IMPLÉMENTATION DU PARSER ASYNCHRONE
// ================================================================================================
FDTFluxAsyncParser::FDTFluxAsyncParser()
{
UE_LOG(logDTFluxNetwork, Log, TEXT("AsyncParser initialized"));
}
FDTFluxAsyncParser::~FDTFluxAsyncParser()
{
CancelAllParsing();
UE_LOG(logDTFluxNetwork, Log, TEXT("AsyncParser destroyed"));
}
void FDTFluxAsyncParser::ParseResponseAsync(
const FGuid& RequestId,
const FString& RawJsonData,
FOnParsingCompleted OnCompleted,
FOnParsingFailed OnFailed)
{
if (RawJsonData.IsEmpty())
{
OnFailed.ExecuteIfBound(RequestId, TEXT("Empty JSON data"));
return;
}
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Starting async parsing for request %s"), *RequestId.ToString());
// Créer la tâche de parsing
FGraphEventRef Task = FFunctionGraphTask::CreateAndDispatchWhenReady(
[RequestId, RawJsonData, OnCompleted, OnFailed]()
{
// Ce code s'exécute sur le worker thread
const double StartTime = FPlatformTime::Seconds();
TSharedPtr<FDTFluxServerResponse> ParsedResponse;
bool bParsingSuccess = false;
FString ErrorMessage;
try
{
EDTFluxResponseStatus Status;
ParsedResponse = MakeShared<FDTFluxServerResponse>(RawJsonData, Status, false);
if (Status == EDTFluxResponseStatus::Success)
{
bParsingSuccess = true;
}
else
{
ErrorMessage = FString::Printf(TEXT("Parsing failed with status: %s"),
*UEnum::GetValueAsString(Status));
}
}
catch (const std::exception& e)
{
ErrorMessage = FString::Printf(TEXT("Exception during parsing: %s"), ANSI_TO_TCHAR(e.what()));
}
catch (...)
{
ErrorMessage = TEXT("Unknown exception during parsing");
}
const float ParsingTime = (FPlatformTime::Seconds() - StartTime) * 1000.0f;
FFunctionGraphTask::CreateAndDispatchWhenReady(
[RequestId, ParsedResponse, bParsingSuccess, ErrorMessage, OnCompleted, OnFailed]()
{
// Cette lambda s'exécute sur le main thread
if (bParsingSuccess && ParsedResponse.IsValid())
{
OnCompleted.ExecuteIfBound(RequestId, ParsedResponse, true);
}
else
{
OnFailed.ExecuteIfBound(RequestId, ErrorMessage);
}
},
TStatId(),
nullptr,
ENamedThreads::GameThread // Forcer main thread
);
},
TStatId(),
nullptr,
ENamedThreads::AnyBackgroundThreadNormalTask
);
// Tracker la tâche
{
FScopeLock Lock(&TasksLock);
ActiveTasks.Add(Task);
}
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Queued async parsing task for request %s"), *RequestId.ToString());
}
TSharedPtr<FDTFluxServerResponse> FDTFluxAsyncParser::ParseResponseSync(
const FString& RawJsonData,
float TimeoutSeconds)
{
if (RawJsonData.IsEmpty())
{
return nullptr;
}
// Variables pour la synchronisation
TSharedPtr<FDTFluxServerResponse> Result;
std::atomic<bool> bCompleted{false};
// Lancer le parsing async avec callback sync
FOnParsingCompleted OnCompleted = FOnParsingCompleted::CreateLambda(
[&Result, &bCompleted](const FGuid& RequestId, TSharedPtr<FDTFluxServerResponse> ParsedResponse, bool bSuccess)
{
if (bSuccess)
{
Result = ParsedResponse;
}
bCompleted.store(true);
}
);
FOnParsingFailed OnFailed = FOnParsingFailed::CreateLambda(
[&bCompleted](const FGuid& RequestId, const FString& ErrorMessage)
{
UE_LOG(logDTFluxNetwork, Warning, TEXT("Sync parsing failed: %s"), *ErrorMessage);
bCompleted.store(true);
}
);
FGuid TempId = FGuid::NewGuid();
ParseResponseAsync(TempId, RawJsonData, OnCompleted, OnFailed);
// Attendre avec timeout
const double StartTime = FPlatformTime::Seconds();
while (!bCompleted.load() && (FPlatformTime::Seconds() - StartTime) < TimeoutSeconds)
{
FPlatformProcess::Sleep(0.001f); // 1ms
}
return Result;
}
void FDTFluxAsyncParser::CancelAllParsing()
{
FScopeLock Lock(&TasksLock);
for (const FGraphEventRef& Task : ActiveTasks)
{
// Note: On ne peut pas vraiment "cancel" une tâche TaskGraph en cours,
// mais on peut marquer qu'on ne veut plus les résultats
}
ActiveTasks.Empty();
UE_LOG(logDTFluxNetwork, Log, TEXT("Cancelled all pending parsing tasks"));
}
FDTFluxAsyncParser::FParsingStats FDTFluxAsyncParser::GetStats() const
{
FScopeLock StatsLock_Local(&StatsLock);
FScopeLock TasksLock_Local(&TasksLock);
FParsingStats Stats;
Stats.TasksInProgress = ActiveTasks.Num();
Stats.TasksCompleted = TasksCompletedCount;
Stats.TasksFailed = TasksFailedCount;
if (ParsingTimes.Num() > 0)
{
float Sum = 0.0f;
for (float Time : ParsingTimes)
{
Sum += Time;
}
Stats.AverageParsingTimeMs = Sum / ParsingTimes.Num();
}
return Stats;
}
void FDTFluxAsyncParser::ResetStats()
{
FScopeLock Lock(&StatsLock);
TasksCompletedCount = 0;
TasksFailedCount = 0;
ParsingTimes.Empty();
}
void FDTFluxAsyncParser::OnTaskCompleted(bool bSuccess, float ParsingTimeMs)
{
FScopeLock Lock(&StatsLock);
if (bSuccess)
{
TasksCompletedCount++;
}
else
{
TasksFailedCount++;
}
ParsingTimes.Add(ParsingTimeMs);
// Garder seulement les 100 derniers temps pour la moyenne
if (ParsingTimes.Num() > 100)
{
ParsingTimes.RemoveAt(0);
}
}
void FDTFluxAsyncParser::CleanupCompletedTasks()
{
FScopeLock Lock(&TasksLock);
for (auto It = ActiveTasks.CreateIterator(); It; ++It)
{
const FGraphEventRef& Task = *It;
if (Task.IsValid() && Task->IsComplete())
{
It.RemoveCurrent(); // Supprime l'élément actuel de manière sécurisée
}
}
}

View File

@ -1,83 +1,51 @@
// ================================================================================================ // Fill out your copyright notice in the Description page of Project Settings.
// DTFluxRequestManager.cpp - Implémentation du gestionnaire de requêtes
// ================================================================================================
#include "DTFluxQueuedManager.h" #include "DTFluxQueuedManager.h"
#include "DTFluxAsyncParser.h"
#include "DTFluxNetworkModule.h" #include "DTFluxNetworkModule.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "Struct/DTFluxRequestStructs.h"
#include "JsonObjectConverter.h" #include "JsonObjectConverter.h"
bool FDTFluxTrackedRequest::HasTimedOut() const
{
if (State != EDTFluxRequestState::Pending && State != EDTFluxRequestState::Sent)
return false;
return (FDateTime::Now() - CreatedAt).GetTotalSeconds() > Config.TimeoutSeconds;
}
bool FDTFluxTrackedRequest::CanRetry() const const FString FDTFluxQueuedRequest::Serialize() const
{
return CurrentRetries < Config.MaxRetries &&
(State == EDTFluxRequestState::Failed || State == EDTFluxRequestState::TimedOut);
}
float FDTFluxTrackedRequest::GetRetryDelay() const
{
return FMath::Pow(Config.RetryBackoffMultiplier, CurrentRetries);
}
bool FDTFluxTrackedRequest::Matches(EDTFluxApiDataType InType, int32 InContestId, int32 InStageId,
int32 InSplitId) const
{
return RequestType == InType && ContestId == InContestId && StageId == InStageId && SplitId == InSplitId;
}
void FDTFluxTrackedRequest::SetRawResponse(const FString& RawData)
{
RawResponseData = RawData;
ParsedResponse.Reset();
bIsResponseParsed = false;
}
FString FDTFluxTrackedRequest::Serialize() const
{ {
FString JSONString; FString JSONString;
switch (RequestType) switch (RequestType)
{ {
case EDTFluxApiDataType::RaceData: case EDTFluxRequestType::RaceData:
{ {
FDTFluxRaceDataRequest RaceData; FDTFluxRaceDataRequest RaceData;
FJsonObjectConverter::UStructToJsonObjectString(RaceData, JSONString); FJsonObjectConverter::UStructToJsonObjectString(RaceData, JSONString);
break; break;
} }
case EDTFluxApiDataType::TeamList:
case EDTFluxRequestType::TeamList:
{ {
const FDTFluxTeamListRequest TeamList; const FDTFluxTeamListRequest TeamList;
FJsonObjectConverter::UStructToJsonObjectString(TeamList, JSONString); FJsonObjectConverter::UStructToJsonObjectString(TeamList, JSONString);
break; break;
} }
case EDTFluxApiDataType::ContestRanking:
case EDTFluxRequestType::ContestRanking:
{ {
FDTFluxContestRankingRequest ContestRanking(ContestId); FDTFluxContestRankingRequest ContestRanking(ContestId);
FJsonObjectConverter::UStructToJsonObjectString(ContestRanking, JSONString); FJsonObjectConverter::UStructToJsonObjectString(ContestRanking, JSONString);
break; break;
} }
case EDTFluxApiDataType::StageRanking:
case EDTFluxRequestType::StageRanking:
{ {
FDTFluxStageRankingRequest StageRanking(ContestId, StageId); FDTFluxStageRankingRequest StageRanking(ContestId, StageId);
FJsonObjectConverter::UStructToJsonObjectString(StageRanking, JSONString); FJsonObjectConverter::UStructToJsonObjectString(StageRanking, JSONString);
break; break;
} }
case EDTFluxApiDataType::SplitRanking:
case EDTFluxRequestType::SplitRanking:
{ {
FDTFluxSplitRankingRequest SplitRanking(ContestId, StageId, SplitId); FDTFluxSplitRankingRequest SplitRanking(ContestId, StageId, SplitId);
FJsonObjectConverter::UStructToJsonObjectString(SplitRanking, JSONString); FJsonObjectConverter::UStructToJsonObjectString(SplitRanking, JSONString);
break; break;
} }
default: default:
JSONString = ""; JSONString = "";
break; break;
@ -85,586 +53,387 @@ FString FDTFluxTrackedRequest::Serialize() const
return JSONString; return JSONString;
} }
FDTFluxQueuedRequestManager::FDTFluxQueuedRequestManager() UDTFluxQueuedManager::UDTFluxQueuedManager()
: bIsInitialized(false)
, CheckInterval(0.5f)
, TimeSinceLastCheck(0.0f)
{ {
AsyncParser = MakeUnique<FDTFluxAsyncParser>();
UE_LOG(logDTFluxNetwork, Verbose, TEXT("RequestManager created"));
} }
FDTFluxQueuedRequestManager::~FDTFluxQueuedRequestManager() UDTFluxQueuedManager::~UDTFluxQueuedManager()
{ {
Shutdown(); ClearAllRequests();
UE_LOG(logDTFluxNetwork, Verbose, TEXT("RequestManager destroyed"));
} }
void FDTFluxQueuedRequestManager::Initialize(const FDTFluxRequestConfig& InDefaultConfig) void UDTFluxQueuedManager::Initialize()
{ {
if (bIsInitialized.load()) if (!bIsInitialized)
{ {
UE_LOG(logDTFluxNetwork, Warning, TEXT("RequestManager already initialized")); UE_LOG(logDTFluxNetwork, Log, TEXT("Initializing DTFluxQueuedManager"));
return; bIsInitialized = true;
} }
DefaultConfig = InDefaultConfig;
bIsInitialized.store(true);
UE_LOG(logDTFluxNetwork, Log, TEXT("RequestManager initialized with timeout=%.1fs"),
DefaultConfig.TimeoutSeconds);
} }
void FDTFluxQueuedRequestManager::Shutdown() FGuid UDTFluxQueuedManager::QueueRequest(EDTFluxRequestType RequestType, int32 ContestId, int32 StageId, int32 SplitId,
const FString& RawMessage)
{ {
if (!bIsInitialized.load()) // Créer la requête avec les structs existants
return; FDTFluxQueuedRequest NewRequest(RequestType, ContestId, StageId, SplitId);
NewRequest.RawResponse = RawMessage;
bIsInitialized.store(false); // Ajouter à la queue des requêtes en attente
// Nettoyer toutes les données PendingRequestsQueue.Enqueue(NewRequest);
{
FScopeLock RequestsLock_Local(&RequestsLock);
FScopeLock CallbacksLock_Local(&CallbacksLock);
AllRequests.Empty(); UE_LOG(logDTFluxNetwork, Verbose, TEXT("Queued request %s: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
SuccessCallbacks.Empty(); *NewRequest.RequestId.ToString(), (int32)RequestType, ContestId, StageId, SplitId);
ErrorCallbacks.Empty();
}
UE_LOG(logDTFluxNetwork, Log, TEXT("RequestManager shutdown")); return NewRequest.RequestId;
} }
FGuid FDTFluxQueuedRequestManager::CreateTrackedRequest( bool UDTFluxQueuedManager::MarkRequestAsError(const FGuid& TargetRequestGuid)
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
const FDTFluxRequestConfig& CustomConfig)
{ {
if (!bIsInitialized.load()) // TODO: Implement a retry mechanism
// For now we simply suppress the request and log a message
bool bFoundMatch = false;
FDTFluxQueuedRequest Request;
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
while (PendingRequestsQueue.Dequeue(Request))
{ {
UE_LOG(logDTFluxNetwork, Error, TEXT("RequestManager not initialized")); if (Request.RequestId == TargetRequestGuid)
return FGuid();
}
// Create new request
auto NewRequest = MakeShared<FDTFluxTrackedRequest>();
NewRequest->RequestType = RequestType;
NewRequest->ContestId = ContestId;
NewRequest->StageId = StageId;
NewRequest->SplitId = SplitId;
NewRequest->Config = (CustomConfig.TimeoutSeconds > 0) ? CustomConfig : DefaultConfig;
FGuid RequestId = NewRequest->RequestId;
{ {
FScopeLock Lock(&RequestsLock); UE_LOG(logDTFluxNetwork, Error,
AllRequests.Add(RequestId, NewRequest); TEXT("Marked request %s as error: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
TotalRequests++; *Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
} Request.SplitId);
UE_LOG(logDTFluxNetwork, Log, TEXT("Created tracked request %s: Type=%s, Contest=%d, Stage=%d, Split=%d"),
*RequestId.ToString(), *UEnum::GetValueAsString(RequestType), ContestId, StageId, SplitId);
return RequestId;
}
FGuid FDTFluxQueuedRequestManager::CreateTrackedRequestWithCallbacks(
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
FOnDTFluxRequestSuccess OnSuccess,
FOnDTFluxRequestError OnError,
const FDTFluxRequestConfig& CustomConfig)
{
FGuid RequestId = CreateTrackedRequest(RequestType, ContestId, StageId, SplitId, CustomConfig);
if (RequestId.IsValid())
{
FScopeLock Lock(&CallbacksLock);
if (OnSuccess.IsBound())
{
SuccessCallbacks.Add(RequestId, OnSuccess);
}
if (OnError.IsBound())
{
ErrorCallbacks.Add(RequestId, OnError);
}
}
return RequestId;
}
bool FDTFluxQueuedRequestManager::MarkRequestAsSent(const FGuid& RequestId)
{
FScopeLock Lock(&RequestsLock);
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
TSharedPtr<FDTFluxTrackedRequest> Request = *RequestPtr;
Request->SentAt = FDateTime::Now();
Request->LastAttemptTime = FDateTime::Now();
ChangeRequestState(Request, EDTFluxRequestState::Sent);
return true;
}
return false;
}
bool FDTFluxQueuedRequestManager::CompleteRequest(const FGuid& RequestId, const FString& RawResponseData,
bool bUseAsyncParsing)
{
UE_LOG(logDTFluxNetwork, Log, TEXT("FDTFluxQueuedRequestManager::CompleteRequest() %s"), *RequestId.ToString());
TSharedPtr<FDTFluxTrackedRequest> Request;
{
FScopeLock Lock(&RequestsLock);
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
Request = *RequestPtr;
}
}
if (!Request.IsValid())
{
UE_LOG(logDTFluxNetwork, Warning, TEXT("Request %s not found"), *RequestId.ToString());
return false;
}
// Store RawResponse
Request->SetRawResponse(RawResponseData);
Request->CompletedAt = FDateTime::Now();
UE_LOG(logDTFluxNetwork, Log, TEXT("Request %s completed at %s"), *RequestId.ToString(),
*Request->CompletedAt.ToString());
// Decide to parse based upon config
bool bHasCallbacks = false;
{
FScopeLock Lock(&CallbacksLock);
bHasCallbacks = SuccessCallbacks.Contains(RequestId) || ErrorCallbacks.Contains(RequestId);
}
if (bHasCallbacks && bUseAsyncParsing && !RawResponseData.IsEmpty())
{
UE_LOG(logDTFluxNetwork, Log,
TEXT("Request %s [bHasCallbacks=%s], [bUseAsyncParsing=%s], [bIsRawResponseEmpty=%s]"),
*RequestId.ToString(),
bHasCallbacks ? TEXT("true") : TEXT("false"), bUseAsyncParsing ? TEXT("true") : TEXT("false"),
RawResponseData.IsEmpty() ? TEXT("true") : TEXT("false"));
// Async parsing for Cb
FOnParsingCompleted OnCompleted = FOnParsingCompleted::CreateRaw(
this, &FDTFluxQueuedRequestManager::OnParsingCompleted
);
FOnParsingFailed OnFailed = FOnParsingFailed::CreateRaw(
this, &FDTFluxQueuedRequestManager::OnParsingFailed
);
// Maybe send to parser in another place
AsyncParser->ParseResponseAsync(RequestId, RawResponseData, OnCompleted, OnFailed);
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Started async parsing for request %s"), *RequestId.ToString());
return true;
} }
else else
{ {
UE_LOG(logDTFluxNetwork, Warning, TEXT("request %s completed without sync"), *RequestId.ToString()); TempQueue.Enqueue(Request);
// Compléter immédiatement sans parsing ou avec parsing sync
EDTFluxRequestState NewState = EDTFluxRequestState::Completed;
ChangeRequestState(Request, NewState);
// Déclencher les callbacks avec les données brutes
TriggerCallbacks(*Request);
CleanupCallbacks(RequestId);
return true;
} }
}
while (TempQueue.Dequeue(Request))
{
PendingRequestsQueue.Enqueue(Request);
}
if (bFoundMatch)
{
UE_LOG(logDTFluxNetwork, Error, TEXT("No Request Found with GUID %s"), *TargetRequestGuid.ToString());
}
return true;
} }
/** bool UDTFluxQueuedManager::MarkRequestAsResponded(const FGuid& TargetRequestGuid)
* @todo Check protocol errors ???
* @param RequestId
* @param ErrorMessage
* @return
*/
bool FDTFluxQueuedRequestManager::FailRequest(const FGuid& RequestId, const FString& ErrorMessage)
{ {
TSharedPtr<FDTFluxTrackedRequest> Request; TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
bool bFoundMatch = false;
// Parcourir toutes les requêtes en attente
FDTFluxQueuedRequest Request;
while (PendingRequestsQueue.Dequeue(Request))
{ {
FScopeLock Lock(&RequestsLock); if (!bFoundMatch && Request.RequestId == TargetRequestGuid)
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{ {
Request = *RequestPtr; // Marquer comme ayant reçu une réponse
Request.bHasReceivedResponse = true;
bFoundMatch = true;
// Ajouter à la queue des requêtes terminées
CompletedRequestsQueue.Enqueue(Request);
UE_LOG(logDTFluxNetwork, Verbose,
TEXT("Marked request %s as responded: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
*Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
Request.SplitId);
}
else
{
// Remettre dans la queue temporaire
TempQueue.Enqueue(Request);
} }
} }
if (!Request.IsValid()) // Remettre les requêtes non traitées dans la queue principale
while (TempQueue.Dequeue(Request))
{ {
return false; PendingRequestsQueue.Enqueue(Request);
} }
Request->LastErrorMessage = ErrorMessage; return bFoundMatch;
ChangeRequestState(Request, EDTFluxRequestState::Failed);
TriggerCallbacks(*Request);
CleanupCallbacks(RequestId);
UE_LOG(logDTFluxNetwork, Error, TEXT("Failed request %s: %s"), *RequestId.ToString(), *ErrorMessage);
return true;
} }
bool FDTFluxQueuedRequestManager::RetryRequest(const FGuid& RequestId) bool UDTFluxQueuedManager::MarkRequestAsResponded(const FDTFluxQueuedRequest& TargetRequest)
{ {
TSharedPtr<FDTFluxTrackedRequest> Request; return MarkRequestAsResponded(TargetRequest.RequestId);
{
FScopeLock Lock(&RequestsLock);
if (TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{
Request = *RequestPtr;
}
}
if (!Request.IsValid() || !Request->CanRetry())
{
return false;
}
Request->CurrentRetries++;
Request->LastAttemptTime = FDateTime::Now();
ChangeRequestState(Request, EDTFluxRequestState::Retrying);
UE_LOG(logDTFluxNetwork, Log, TEXT("Retrying request %s (attempt %d/%d)"),
*RequestId.ToString(), Request->CurrentRetries, Request->Config.MaxRetries);
return true;
} }
bool FDTFluxQueuedRequestManager::FindPendingRequest( bool UDTFluxQueuedManager::IsRequestPending(FGuid& OutRequestId, EDTFluxApiDataType RequestType, int32 ContestId,
FGuid& OutRequestId,
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId, int32 StageId,
int32 SplitId) const int32 SplitId)
{ {
FScopeLock Lock(&RequestsLock); TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
bool bFoundMatch = false;
for (const auto& [RequestId, Request] : AllRequests) // Parcourir toutes les requêtes en attente
FDTFluxQueuedRequest Request;
while (PendingRequestsQueue.Dequeue(Request))
{ {
if ((Request->State == EDTFluxRequestState::Pending || Request->State == EDTFluxRequestState::Sent) && // Vérifier si cette requête correspond
Request->Matches(RequestType, ContestId, StageId, SplitId)) if (!bFoundMatch && Request.Matches(RequestType, ContestId, StageId, SplitId))
{ {
OutRequestId = RequestId; bFoundMatch = true;
return true; OutRequestId = Request.RequestId;
} UE_LOG(logDTFluxNetwork, Verbose,
TEXT("Found pending request %s: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
*Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
Request.SplitId);
} }
return false; // Remettre dans la queue temporaire
TempQueue.Enqueue(Request);
}
// Remettre toutes les requêtes dans la queue principale
while (TempQueue.Dequeue(Request))
{
PendingRequestsQueue.Enqueue(Request);
}
return bFoundMatch;
} }
// === ACCESSEURS === FDTFluxQueuedRequest* UDTFluxQueuedManager::GetRequestPending(EDTFluxRequestType RequestType, int32 ContestId,
int32 StageId, int32 SplitId)
bool FDTFluxQueuedRequestManager::GetRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const
{ {
FScopeLock Lock(&RequestsLock); auto SearchInQueue = [&RequestType, ContestId, StageId, SplitId](
TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc>& Queue) -> FDTFluxQueuedRequest*
if (const TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{ {
OutRequest = **RequestPtr; // Copie temporaire de la queue pour la recherche
return true; TQueue<FDTFluxQueuedRequest> TempQueue;
}
return false; FDTFluxQueuedRequest* FoundItem = nullptr;
FDTFluxQueuedRequest Item;
while (Queue.Dequeue(Item))
{
if (Item.RequestType == RequestType && Item.ContestId == ContestId && Item.StageId == StageId && Item.
SplitId == SplitId) // Assuming RequestId is your GUID field
{
FoundItem = &Item;
}
// Remettre dans la queue temporaire
TempQueue.Enqueue(Item);
}
while (TempQueue.Dequeue(Item))
{
Queue.Enqueue(Item);
}
return FoundItem;
};
return SearchInQueue(PendingRequestsQueue);
} }
const FDTFluxTrackedRequest* FDTFluxQueuedRequestManager::GetRequestPtr(const FGuid& RequestId) const const FDTFluxQueuedRequest* UDTFluxQueuedManager::GetRequest(const FGuid& SearchedGuid)
{ {
FScopeLock Lock(&RequestsLock); auto SearchInQueue = [&SearchedGuid](TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc>& Queue) -> FDTFluxQueuedRequest*
if (const TSharedPtr<FDTFluxTrackedRequest>* RequestPtr = AllRequests.Find(RequestId))
{ {
return RequestPtr->Get(); // Copie temporaire de la queue pour la recherche
TQueue<FDTFluxQueuedRequest> TempQueue;
FDTFluxQueuedRequest* FoundItem = nullptr;
FDTFluxQueuedRequest Item;
while (Queue.Dequeue(Item))
{
if (Item.RequestId == SearchedGuid) // Assuming RequestId is your GUID field
{
// Trouver l'élément dans la queue originale
// On doit refaire une copie car on ne peut pas retourner l'adresse de 'Item'
FoundItem = &Item;
} }
// Remettre dans la queue temporaire
TempQueue.Enqueue(Item);
}
while (TempQueue.Dequeue(Item))
{
Queue.Enqueue(Item);
}
return FoundItem;
};
// Chercher dans chaque queue
if (FDTFluxQueuedRequest* Found = SearchInQueue(PendingRequestsQueue))
return Found;
if (const FDTFluxQueuedRequest* Found = SearchInQueue(CompletedRequestsQueue))
return Found;
if (const FDTFluxQueuedRequest* Found = SearchInQueue(TimedOutRequestsQueue))
return Found;
return nullptr; return nullptr;
} }
TArray<FDTFluxTrackedRequest> FDTFluxQueuedRequestManager::GetRequestsByState(EDTFluxRequestState State) const int32 UDTFluxQueuedManager::GetPendingRequestCount()
{ {
FScopeLock Lock(&RequestsLock); TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
TArray<FDTFluxTrackedRequest> Results;
for (const auto& [RequestId, Request] : AllRequests)
{
if (Request->State == State)
{
Results.Add(*Request);
}
}
return Results;
}
int32 FDTFluxQueuedRequestManager::GetRequestCount(EDTFluxRequestState State) const
{
FScopeLock Lock(&RequestsLock);
int32 Count = 0; int32 Count = 0;
for (const auto& [RequestId, Request] : AllRequests) // Compter les requêtes en attente
{ FDTFluxQueuedRequest Request;
if (Request->State == State) while (PendingRequestsQueue.Dequeue(Request))
{ {
Count++; Count++;
TempQueue.Enqueue(Request);
} }
// Remettre toutes les requêtes dans la queue principale
while (TempQueue.Dequeue(Request))
{
PendingRequestsQueue.Enqueue(Request);
} }
return Count; return Count;
} }
FDTFluxQueuedRequestManager::FRequestStatistics FDTFluxQueuedRequestManager::GetStatistics() const int32 UDTFluxQueuedManager::CleanupTimedOutRequests()
{ {
FScopeLock RequestsLock_Local(&RequestsLock); TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TempQueue;
FScopeLock MetricsLock_Local(&MetricsLock); int32 TimeoutCount = 0;
FRequestStatistics Stats; // Parcourir toutes les requêtes en attente
FDTFluxQueuedRequest Request;
for (const auto& [RequestId, Request] : AllRequests) while (PendingRequestsQueue.Dequeue(Request))
{ {
switch (Request->State) if (Request.HasTimedOut())
{ {
case EDTFluxRequestState::Pending: // Ajouter à la queue des requêtes expirées
case EDTFluxRequestState::Sent: TimedOutRequestsQueue.Enqueue(Request);
case EDTFluxRequestState::Retrying: TimeoutCount++;
Stats.Pending++;
break;
case EDTFluxRequestState::Completed:
Stats.Completed++;
break;
case EDTFluxRequestState::Failed:
case EDTFluxRequestState::TimedOut:
Stats.Failed++;
break;
}
}
Stats.TotalRequests = TotalRequests; UE_LOG(logDTFluxNetwork, Warning,
return Stats; TEXT("Request %s timed out: Type=%d, ContestId=%d, StageId=%d, SplitId=%d"),
} *Request.RequestId.ToString(), (int32)Request.RequestType, Request.ContestId, Request.StageId,
Request.SplitId);
// === NETTOYAGE ===
int32 FDTFluxQueuedRequestManager::CleanupCompletedRequests(float OlderThanSeconds)
{
FScopeLock Lock(&RequestsLock);
TArray<FGuid> OldRequests;
const FDateTime Threshold = FDateTime::Now() - FTimespan::FromSeconds(OlderThanSeconds);
for (const auto& [RequestId, Request] : AllRequests)
{
if ((Request->State == EDTFluxRequestState::Completed || Request->State == EDTFluxRequestState::Failed ||
Request->State == EDTFluxRequestState::TimedOut) && Request->CompletedAt < Threshold)
{
OldRequests.Add(RequestId);
}
}
for (const FGuid& RequestId : OldRequests)
{
AllRequests.Remove(RequestId);
}
return OldRequests.Num();
}
void FDTFluxQueuedRequestManager::ClearAllRequests()
{
FScopeLock RequestsLock_Local(&RequestsLock);
FScopeLock CallbacksLock_Local(&CallbacksLock);
AllRequests.Empty();
SuccessCallbacks.Empty();
ErrorCallbacks.Empty();
UE_LOG(logDTFluxNetwork, Log, TEXT("Cleared all requests"));
}
void FDTFluxQueuedRequestManager::Tick(float DeltaTime)
{
if (!bIsInitialized.load())
return;
// Mise à jour des timers
TimeSinceLastTimeoutCheck += DeltaTime;
TimeSinceLastRetryCheck += DeltaTime;
// Vérifier les timeouts
if (TimeSinceLastTimeoutCheck >= TimeoutCheckInterval)
{
ProcessTimeouts();
TimeSinceLastTimeoutCheck = 0.0f;
}
// Vérifier les retries
if (TimeSinceLastRetryCheck >= RetryCheckInterval)
{
ProcessRetries();
TimeSinceLastRetryCheck = 0.0f;
}
}
void FDTFluxQueuedRequestManager::ChangeRequestState(TSharedPtr<FDTFluxTrackedRequest> Request,
EDTFluxRequestState NewState)
{
if (!Request.IsValid())
return;
const EDTFluxRequestState OldState = Request->State;
Request->State = NewState;
// Déclencher l'événement de changement d'état
OnRequestStateChanged.Broadcast(Request->RequestId, NewState);
UE_LOG(logDTFluxNetwork, VeryVerbose, TEXT("DTFluxQueuedRequestManager: Request %s state changed from %s to %s"),
*Request->RequestId.ToString(),
*UEnum::GetValueAsString(OldState),
*UEnum::GetValueAsString(NewState));
}
void FDTFluxQueuedRequestManager::ProcessTimeouts()
{
FScopeLock Lock(&RequestsLock);
TArray<TSharedPtr<FDTFluxTrackedRequest>> TimedOutRequests;
for (const auto& Pair : AllRequests)
{
const auto& Request = Pair.Value;
if (Request->HasTimedOut())
{
TimedOutRequests.Add(Request);
}
}
for (const auto& Request : TimedOutRequests)
{
Request->LastErrorMessage = FString::Printf(
TEXT("Request timed out after %.1f seconds"), Request->Config.TimeoutSeconds);
if (Request->CanRetry())
{
Request->CurrentRetries++;
ChangeRequestState(Request, EDTFluxRequestState::Retrying);
} }
else else
{ {
ChangeRequestState(Request, EDTFluxRequestState::TimedOut); // Remettre dans la queue temporaire
TriggerCallbacks(*Request); TempQueue.Enqueue(Request);
OnRequestFailed.Broadcast(*Request);
} }
} }
// Remettre les requêtes non expirées dans la queue principale
while (TempQueue.Dequeue(Request))
{
PendingRequestsQueue.Enqueue(Request);
}
return TimeoutCount;
} }
void FDTFluxQueuedRequestManager::ProcessRetries() int32 UDTFluxQueuedManager::CleanCashedRequests()
{ {
FScopeLock Lock(&RequestsLock); int32 CleanedRequestsCount = 0;
const FDateTime Now = FDateTime::Now(); // Queue temporaire pour stocker les requêtes encore valides
TArray<TSharedPtr<FDTFluxTrackedRequest>> ReadyToRetry; TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> ValidCompletedRequests;
for (const auto& Pair : AllRequests) // Traiter toutes les requêtes terminées
FDTFluxQueuedRequest CompletedRequest;
while (CompletedRequestsQueue.Dequeue(CompletedRequest))
{ {
const auto& Request = Pair.Value; // Vérifier si la requête est cacheable et a reçu une réponse
if (Request->State == EDTFluxRequestState::Retrying) if (CompletedRequest.bIsCacheable && CompletedRequest.bHasReceivedResponse)
{ {
const float ElapsedSinceLastAttempt = (Now - Request->LastAttemptTime).GetTotalSeconds(); // Calculer l'âge de la requête en secondes
if (ElapsedSinceLastAttempt >= Request->GetRetryDelay()) float RequestAge = (FDateTime::Now() - CompletedRequest.CreatedAt).GetTotalSeconds();
{
ReadyToRetry.Add(Request);
}
}
}
for (const auto& Request : ReadyToRetry) // Vérifier si le cache est encore valide
if (RequestAge <= CompletedRequest.CachedValidity)
{ {
Request->LastAttemptTime = Now; // Le cache est encore valide, conserver la requête
ChangeRequestState(Request, EDTFluxRequestState::Pending); ValidCompletedRequests.Enqueue(CompletedRequest);
}
}
void FDTFluxQueuedRequestManager::TriggerCallbacks(const FDTFluxTrackedRequest& Request)
{
FScopeLock Lock(&CallbacksLock);
if (Request.State == EDTFluxRequestState::Completed)
{
// Success Cb
const FOnDTFluxRequestSuccess* SuccessCallback = SuccessCallbacks.Find(Request.RequestId);
if (SuccessCallback && SuccessCallback->IsBound())
{
SuccessCallback->Execute(Request);
}
}
else if (Request.State == EDTFluxRequestState::Failed || Request.State == EDTFluxRequestState::TimedOut)
{
// Error Cb
const FOnDTFluxRequestError* ErrorCallback = ErrorCallbacks.Find(Request.RequestId);
if (ErrorCallback && ErrorCallback->IsBound())
{
ErrorCallback->Execute(Request, Request.LastErrorMessage);
}
}
}
void FDTFluxQueuedRequestManager::CleanupCallbacks(const FGuid& RequestId)
{
FScopeLock Lock(&CallbacksLock);
SuccessCallbacks.Remove(RequestId);
ErrorCallbacks.Remove(RequestId);
}
void FDTFluxQueuedRequestManager::OnParsingCompleted(const FGuid& RequestId,
TSharedPtr<FDTFluxServerResponse> ParsedResponse, bool bSuccess)
{
UE_LOG(logDTFluxNetwork, Log, TEXT("FDTFluxQueuedRequestManager::OnParsingCompleted() request %s"),
*RequestId.ToString())
TSharedPtr<FDTFluxTrackedRequest> Request;
{
FScopeLock Lock(&RequestsLock);
auto* RequestPtr = AllRequests.Find(RequestId);
if (!RequestPtr || !RequestPtr->IsValid())
{
UE_LOG(logDTFluxNetwork, Error,
TEXT(
"DTFluxQueuedRequestManager::OnParsingCompleted() RequestId%s [InvalidRequestId=%s], [RequestPtrValid=%s]"
),
*RequestId.ToString(), RequestPtr ? TEXT("true") : TEXT("false"),
RequestPtr->IsValid() ? TEXT("true") : TEXT("false"));
return;
}
Request = *RequestPtr;
}
if (bSuccess && ParsedResponse.IsValid())
{
Request->ParsedResponse = ParsedResponse;
Request->bIsResponseParsed = true;
EDTFluxRequestState NewState = EDTFluxRequestState::Completed;
ChangeRequestState(Request, NewState);
UE_LOG(logDTFluxNetwork, Log,
TEXT("DTFluxQueuedRequestManager: Async parsing completed for request %s"),
*RequestId.ToString());
} }
else else
{ {
Request->LastErrorMessage = TEXT("Async parsing failed"); // Le cache a expiré, compter cette requête comme nettoyée
ChangeRequestState(Request, EDTFluxRequestState::Failed); CleanedRequestsCount++;
UE_LOG(logDTFluxNetwork, Error, TEXT("Async parsing failed for request %s"), *RequestId.ToString()); UE_LOG(LogTemp, Verbose,
TEXT("DTFluxQueuedManager: Cleaned expired cached request %s (Age: %.2fs, Validity: %.2fs)"),
*CompletedRequest.RequestId.ToString(), RequestAge, CompletedRequest.CachedValidity);
} }
TriggerCallbacks(*Request); }
CleanupCallbacks(RequestId); else
{
// Requête non cacheable ou sans réponse, la conserver
ValidCompletedRequests.Enqueue(CompletedRequest);
}
}
// Restaurer la queue avec uniquement les requêtes valides
while (ValidCompletedRequests.Dequeue(CompletedRequest))
{
CompletedRequestsQueue.Enqueue(CompletedRequest);
}
// Log du résultat si des requêtes ont été nettoyées
if (CleanedRequestsCount > 0)
{
UE_LOG(LogTemp, Log, TEXT("DTFluxQueuedManager: Cleaned %d expired cached requests"), CleanedRequestsCount);
}
return CleanedRequestsCount;
} }
void FDTFluxQueuedRequestManager::OnParsingFailed(const FGuid& RequestId, const FString& ErrorMessage) void UDTFluxQueuedManager::ClearAllRequests()
{ {
UE_LOG(logDTFluxNetwork, Error, TEXT("DTFluxQueuedRequestManager: Async parsing failed for request %s: %s"), // Vider toutes les queues
*RequestId.ToString(), FDTFluxQueuedRequest DummyRequest;
*ErrorMessage); while (PendingRequestsQueue.Dequeue(DummyRequest))
FailRequest(RequestId, FString::Printf(TEXT("Parsing failed: %s"), *ErrorMessage)); {
}
while (CompletedRequestsQueue.Dequeue(DummyRequest))
{
}
while (TimedOutRequestsQueue.Dequeue(DummyRequest))
{
}
UE_LOG(logDTFluxNetwork, Log, TEXT("Cleared all pending requests"));
}
void UDTFluxQueuedManager::Tick(float DeltaTime)
{
if (!bIsInitialized)
{
return;
}
// Incrémenter le temps écoulé
TimeSinceLastCheck += DeltaTime;
// Vérifier si c'est le moment de nettoyer les requêtes expirées
if (TimeSinceLastCheck >= CheckInterval)
{
TimeSinceLastCheck = 0.0f;
CleanupTimedOutRequests();
}
// Traiter les requêtes expirées
FDTFluxQueuedRequest TimedOutRequest;
while (TimedOutRequestsQueue.Dequeue(TimedOutRequest))
{
// Déclencher l'événement pour chaque requête expirée
OnRequestTimedOut.Broadcast(TimedOutRequest);
}
}
bool UDTFluxQueuedManager::IsTickable() const
{
return bIsInitialized;
}
TStatId UDTFluxQueuedManager::GetStatId() const
{
RETURN_QUICK_DECLARE_CYCLE_STAT(UDTFluxQueuedManager, STATGROUP_Tickables);
} }

View File

@ -1,7 +1,6 @@
#include "Struct/DTFluxServerResponseStruct.h" #pragma once
#include "DTFluxNetworkModule.h"
#include "Types/Objects/UDTFluxParticipantFactory.h"
#include "Struct/DTFluxServerResponseStruct.h"
// === IMPLÉMENTATION DES CONSTRUCTEURS === // === IMPLÉMENTATION DES CONSTRUCTEURS ===
@ -195,7 +194,7 @@ FString FDTFluxServerResponse::ToDebugString() const
*UEnum::GetValueAsString(ParsingStatus), *Type, Code, ContestID, StageID, SplitID, *ReceivedAt.ToString()); *UEnum::GetValueAsString(ParsingStatus), *Type, Code, ContestID, StageID, SplitID, *ReceivedAt.ToString());
} }
bool FDTFluxServerResponse::ParseTeamList(FDTFluxTeamListDefinition& OutTeamList) bool FDTFluxServerResponse::ParseTeamListResponse(FDTFluxTeamListDefinition& OutTeamList)
{ {
ParsingStatus = EDTFluxResponseStatus::Unset; ParsingStatus = EDTFluxResponseStatus::Unset;
if (!ValidateResponseType(TEXT("team-list"))) if (!ValidateResponseType(TEXT("team-list")))
@ -257,9 +256,9 @@ bool FDTFluxServerResponse::ParseTeamList(FDTFluxTeamListDefinition& OutTeamList
return false; return false;
} }
bool FDTFluxServerResponse::ParseTeamUpdate(FDTFluxTeamListDefinition& OutTeamUpdate) bool FDTFluxServerResponse::ParseTeamUpdateResponse(FDTFluxTeamListDefinition& OutTeamUpdate)
{ {
return ParseTeamList(OutTeamUpdate); return ParseTeamListResponse(OutTeamUpdate);
} }
bool FDTFluxServerResponse::ParseRaceData(FDTFluxRaceData& OutRaceData) bool FDTFluxServerResponse::ParseRaceData(FDTFluxRaceData& OutRaceData)
@ -369,7 +368,7 @@ bool FDTFluxServerResponse::ParseContestRanking(FDTFluxContestRankings& OutConte
return true; return true;
} }
bool FDTFluxServerResponse::ParseStageRanking(FDTFluxStageRankings& OutStageRankings) bool FDTFluxServerResponse::ParseStageRankingResponse(FDTFluxStageRankings& OutStageRankings)
{ {
// UE_LOG(logDTFluxNetwork, Log, TEXT("Response is stage-ranking type %s"), *RawMessage); // UE_LOG(logDTFluxNetwork, Log, TEXT("Response is stage-ranking type %s"), *RawMessage);
if (!ValidateResponseType(TEXT("stage-ranking"))) if (!ValidateResponseType(TEXT("stage-ranking")))
@ -397,7 +396,7 @@ bool FDTFluxServerResponse::ParseStageRanking(FDTFluxStageRankings& OutStageRank
return true; return true;
} }
bool FDTFluxServerResponse::ParseSplitRanking(FDTFluxSplitRankings& OutSplitRankings) bool FDTFluxServerResponse::ParseSplitRankingResponse(FDTFluxSplitRankings& OutSplitRankings)
{ {
if (!ValidateResponseType(TEXT("stage-ranking")) || SplitID == -1) if (!ValidateResponseType(TEXT("stage-ranking")) || SplitID == -1)
{ {
@ -428,7 +427,7 @@ bool FDTFluxServerResponse::ParseSplitRanking(FDTFluxSplitRankings& OutSplitRank
return true; return true;
} }
bool FDTFluxServerResponse::ParseStatusUpdate(FDTFluxTeamStatusUpdate& OutStatusUpdate) bool FDTFluxServerResponse::ParseStatusUpdateResponse(FDTFluxTeamStatusUpdate& OutStatusUpdate)
{ {
if (!ValidateResponseType(TEXT("status-update"))) if (!ValidateResponseType(TEXT("status-update")))
{ {
@ -449,7 +448,7 @@ bool FDTFluxServerResponse::ParseStatusUpdate(FDTFluxTeamStatusUpdate& OutStatus
return true; return true;
} }
bool FDTFluxServerResponse::ParseSplitSensor(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos) bool FDTFluxServerResponse::ParseSplitSensorResponse(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos)
{ {
if (!ValidateResponseType(TEXT("split-sensor"))) if (!ValidateResponseType(TEXT("split-sensor")))
{ {

View File

@ -1,171 +0,0 @@
// ================================================================================================
// DTFluxAsyncParser.h - Async Response Parser
// ================================================================================================
#pragma once
#include "CoreMinimal.h"
#include "HAL/CriticalSection.h"
#include "Async/TaskGraphInterfaces.h"
#include "Struct/DTFluxServerResponseStruct.h"
// Forward declarations
// ================================================================================================
// DELEGATES POUR LE PARSING ASYNCHRONE
// ================================================================================================
DECLARE_DELEGATE_ThreeParams(FOnParsingCompleted, const FGuid& /*RequestId*/,
TSharedPtr<FDTFluxServerResponse> /*ParsedResponse*/, bool /*bSuccess*/);
DECLARE_DELEGATE_TwoParams(FOnParsingFailed, const FGuid& /*RequestId*/, const FString& /*ErrorMessage*/);
// ================================================================================================
// ASYNC PARSER - Délégation du parsing avec TaskGraph
// ================================================================================================
/**
* Gestionnaire centralisé pour le parsing asynchrone des réponses JSON
* Utilise le TaskGraph d'Unreal Engine pour déléguer le parsing sur des worker threads
*/
class DTFLUXNETWORK_API FDTFluxAsyncParser
{
public:
FDTFluxAsyncParser();
~FDTFluxAsyncParser();
// === INTERFACE PUBLIQUE ===
/**
* Lancer le parsing asynchrone d'une réponse JSON
* @param RequestId - ID de la requête pour le suivi
* @param RawJsonData - Données JSON brutes à parser
* @param OnCompleted - Callback appelé en cas de succès (sur main thread)
* @param OnFailed - Callback appelé en cas d'échec (sur main thread)
*/
void ParseResponseAsync(
const FGuid& RequestId,
const FString& RawJsonData,
FOnParsingCompleted OnCompleted,
FOnParsingFailed OnFailed = FOnParsingFailed()
);
/**
* Parsing synchrone avec timeout (pour les cas urgents)
* @param RawJsonData - Données JSON à parser
* @param TimeoutSeconds - Timeout maximum pour le parsing
* @return Réponse parsée ou nullptr en cas d'échec
*/
TSharedPtr<FDTFluxServerResponse> ParseResponseSync(
const FString& RawJsonData,
float TimeoutSeconds = 1.0f
);
/**
* Annuler toutes les tâches de parsing en attente
*/
void CancelAllParsing();
// === STATISTIQUES ===
/**
* Statistiques de performance du parsing
*/
struct FParsingStats
{
int32 TasksInProgress = 0; // Tâches actuellement en cours
int32 TasksCompleted = 0; // Tâches terminées avec succès
int32 TasksFailed = 0; // Tâches échouées
float AverageParsingTimeMs = 0.0f; // Temps moyen de parsing en ms
};
/**
* Obtenir les statistiques de parsing
*/
FParsingStats GetStats() const;
/**
* Réinitialiser les statistiques
*/
void ResetStats();
private:
// === TRACKING DES TÂCHES ===
mutable FCriticalSection TasksLock;
TSet<FGraphEventRef> ActiveTasks;
// === STATISTIQUES ===
mutable FCriticalSection StatsLock;
mutable int32 TasksCompletedCount = 0;
mutable int32 TasksFailedCount = 0;
mutable TArray<float> ParsingTimes; // Historique des temps de parsing
// === MÉTHODES PRIVÉES ===
/**
* Callback appelé quand une tâche se termine
* @param bSuccess - Succès ou échec de la tâche
* @param ParsingTimeMs - Temps de parsing en millisecondes
*/
void OnTaskCompleted(bool bSuccess, float ParsingTimeMs);
/**
* Nettoyer les tâches terminées de la liste active
*/
void CleanupCompletedTasks();
};
// ================================================================================================
// TÂCHE DE PARSING POUR LE TASKGRAPH
// ================================================================================================
/**
* Tâche de parsing JSON exécutée sur un thread worker
* Compatible avec le TaskGraph d'Unreal Engine
*/
class FDTFluxParsingTask
{
public:
FDTFluxParsingTask(
const FGuid& InRequestId,
const FString& InRawJsonData,
FOnParsingCompleted InOnCompleted,
FOnParsingFailed InOnFailed
);
// === INTERFACE TASK GRAPH ===
FORCEINLINE TStatId GetStatId() const
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FDTFluxParsingTask, STATGROUP_TaskGraphTasks);
}
static FORCEINLINE TStatId GetStatId_DoWork()
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FDTFluxParsingTask_DoWork, STATGROUP_TaskGraphTasks);
}
static FORCEINLINE ENamedThreads::Type GetDesiredThread()
{
// Exécuter sur un thread worker (pas le main thread)
return ENamedThreads::AnyBackgroundThreadNormalTask;
}
static FORCEINLINE ESubsequentsMode::Type GetSubsequentsMode()
{
return ESubsequentsMode::TrackSubsequents;
}
// === EXÉCUTION DE LA TÂCHE ===
/**
* Méthode principale d'exécution de la tâche
* Appelée automatiquement par le TaskGraph sur un worker thread
*/
void DoTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent);
private:
FGuid RequestId;
FString RawJsonData;
FOnParsingCompleted OnCompleted;
FOnParsingFailed OnFailed;
double StartTime;
};

View File

@ -1,375 +1,66 @@
// ================================================================================================ // Fill out your copyright notice in the Description page of Project Settings.
// DTFluxRequestManager.h - Gestionnaire C++ optimisé avec cache, timeout et retry
// ================================================================================================
#pragma once #pragma once
#include "CoreMinimal.h" #include "CoreMinimal.h"
#include "UObject/Object.h"
#include "Containers/Queue.h"
#include "Tickable.h" #include "Tickable.h"
#include "HAL/CriticalSection.h" #include "Struct/DTFluxRequestStructs.h"
#include "Struct/DTFluxServerResponseStruct.h" #include "Struct/DTFluxServerResponseStruct.h"
#include "Types/Enum/DTFluxCoreEnum.h" #include "Types/Enum/DTFluxCoreEnum.h"
#include "DTFluxQueuedManager.generated.h" #include "DTFluxQueuedManager.generated.h"
class FDTFluxAsyncParser; DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnRequestTimedOut, const FDTFluxQueuedRequest&, TimedOutRequest);
// ================================================================================================
// ENUMS ET STRUCTURES POUR LES REQUÊTES
// ================================================================================================
UENUM(BlueprintType)
enum class EDTFluxRequestState : uint8
{
Pending UMETA(DisplayName = "Pending"),
Sent UMETA(DisplayName = "Sent"),
Completed UMETA(DisplayName = "Completed"),
Failed UMETA(DisplayName = "Failed"),
TimedOut UMETA(DisplayName = "TimedOut"),
Retrying UMETA(DisplayName = "Retrying")
};
USTRUCT(BlueprintType)
struct DTFLUXNETWORK_API FDTFluxRequestConfig
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite)
float TimeoutSeconds = 5.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
int32 MaxRetries = 3;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
float RetryBackoffMultiplier = 1.5f;
};
USTRUCT(BlueprintType)
struct DTFLUXNETWORK_API FDTFluxTrackedRequest
{
GENERATED_BODY()
// === IDENTIFICATION ===
UPROPERTY(BlueprintReadOnly)
FGuid RequestId = FGuid::NewGuid();
UPROPERTY(BlueprintReadOnly)
EDTFluxApiDataType RequestType = EDTFluxApiDataType::None;
UPROPERTY(BlueprintReadOnly)
int32 ContestId = -1;
UPROPERTY(BlueprintReadOnly)
int32 StageId = -1;
UPROPERTY(BlueprintReadOnly)
int32 SplitId = -1;
// === ÉTAT ET TIMING ===
UPROPERTY(BlueprintReadOnly)
EDTFluxRequestState State = EDTFluxRequestState::Pending;
UPROPERTY(BlueprintReadOnly)
FDateTime CreatedAt = FDateTime::Now();
UPROPERTY(BlueprintReadOnly)
FDateTime SentAt = FDateTime::MinValue();
UPROPERTY(BlueprintReadOnly)
FDateTime CompletedAt = FDateTime::MinValue();
UPROPERTY(BlueprintReadOnly)
FDateTime LastAttemptTime = FDateTime::Now();
// === CONFIGURATION ===
FDTFluxRequestConfig Config;
// === RETRY LOGIC ===
UPROPERTY(BlueprintReadOnly)
int32 CurrentRetries = 0;
// === DONNÉES DE RÉPONSE ===
UPROPERTY(BlueprintReadOnly)
FString RawResponseData;
// Réponse parsée (lazy loading)
mutable TOptional<TSharedPtr<FDTFluxServerResponse>> ParsedResponse;
UPROPERTY(BlueprintReadOnly)
bool bIsResponseParsed = false;
UPROPERTY(BlueprintReadOnly)
FString LastErrorMessage;
// === MÉTHODES UTILITAIRES ===
bool HasTimedOut() const;
bool CanRetry() const;
float GetRetryDelay() const;
bool Matches(EDTFluxApiDataType InType, int32 InContestId = -1, int32 InStageId = -1, int32 InSplitId = -1) const;
void SetRawResponse(const FString& RawData);
FString Serialize() const;
};
// ================================================================================================
// DELEGATES POUR LES CALLBACKS
// ================================================================================================
DECLARE_DELEGATE_OneParam(FOnDTFluxRequestSuccess, const FDTFluxTrackedRequest&);
DECLARE_DELEGATE_TwoParams(FOnDTFluxRequestError, const FDTFluxTrackedRequest&, const FString& /*ErrorMessage*/);
DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRequestStateChangedNative, const FGuid& /*RequestId*/,
EDTFluxRequestState& /*NewState*/);
DECLARE_MULTICAST_DELEGATE_OneParam(FOnRequestCompletedNative, const FDTFluxTrackedRequest& /*CompletedRequest*/);
DECLARE_MULTICAST_DELEGATE_OneParam(FOnRequestFailedNative, const FDTFluxTrackedRequest& /*FailedRequest*/);
// ================================================================================================
// REQUEST MANAGER - Classe C++ principale avec SmartPointers
// ================================================================================================
/** /**
* Gestionnaire de requêtes trackées timeout, retry et parsing asynchrone * @brief Classe Tickable gérant les requêtes WebSockets qui ne sont pas traçables nativement par l'API.
* Implémentation C++ pure avec SmartPointers pour des performances optimales * Cette classe utilise TQueue pour gérer efficacement les requêtes en attente et vérifie leur état dans le tick.
*/ */
class DTFLUXNETWORK_API FDTFluxQueuedRequestManager : public FTickableGameObject UCLASS()
class DTFLUXNETWORK_API UDTFluxQueuedManager : public UObject, public FTickableGameObject
{ {
GENERATED_BODY()
public: public:
FDTFluxQueuedRequestManager(); /** Constructeur par défaut */
virtual ~FDTFluxQueuedRequestManager(); UDTFluxQueuedManager();
virtual ~UDTFluxQueuedManager() override;
// === LIFECYCLE === void Initialize();
FGuid QueueRequest(EDTFluxRequestType RequestType, int32 ContestId = -1, int32 StageId = -1, int32 SplitId = -1,
/** const FString& RawMessage = "");
* Initialiser le gestionnaire de requêtes bool MarkRequestAsError(const FGuid& TargetRequestGuid);
* @param DefaultConfig Configuration par défaut pour les nouvelles requêtes bool MarkRequestAsResponded(const FGuid& TargetRequestGuid);
*/ bool MarkRequestAsResponded(const FDTFluxQueuedRequest& TargetRequest);
void Initialize(const FDTFluxRequestConfig& DefaultConfig = FDTFluxRequestConfig()); bool IsRequestPending(FGuid& OutRequestId, EDTFluxRequestType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1);
/** FDTFluxQueuedRequest* GetRequestPending(EDTFluxRequestType RequestType, int32 ContestId = -1, int32 StageId = -1,
* Arrêter le gestionnaire et nettoyer toutes les ressources int32 SplitId = -1);
*/ const FDTFluxQueuedRequest* GetRequest(const FGuid& SearchedGuid);
void Shutdown(); int32 GetPendingRequestCount();
int32 CleanupTimedOutRequests();
/** int32 CleanCashedRequests();
* Vérifier si le gestionnaire est initialisé
*/
bool IsInitialized() const { return bIsInitialized.load(); }
// === CRÉATION DE REQUÊTES ===
/**
* Créer une nouvelle requête trackée
* @param RequestType Type de requête (ContestRanking, StageRanking, etc.)
* @param ContestId ID du contest (-1 si non applicable)
* @param StageId ID du stage (-1 si non applicable)
* @param SplitId ID du split (-1 si non applicable)
* @param CustomConfig Configuration spécifique pour cette requête
* @return GUID de la requête créée
*/
FGuid CreateTrackedRequest(
EDTFluxApiDataType RequestType,
int32 ContestId = -1,
int32 StageId = -1,
int32 SplitId = -1,
const FDTFluxRequestConfig& CustomConfig = FDTFluxRequestConfig()
);
/**
* Créer une requête trackée avec callbacks C++
* @param RequestType Type de requête
* @param ContestId ID du contest
* @param StageId ID du stage
* @param SplitId ID du split
* @param OnSuccess Callback appelé en cas de succès
* @param OnError Callback appelé en cas d'erreur
* @param CustomConfig Configuration spécifique
* @return GUID de la requête créée
*/
FGuid CreateTrackedRequestWithCallbacks(
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
FOnDTFluxRequestSuccess OnSuccess,
FOnDTFluxRequestError OnError,
const FDTFluxRequestConfig& CustomConfig = FDTFluxRequestConfig()
);
// === GESTION DES REQUÊTES ===
/**
* Marquer une requête comme envoyée
*/
bool MarkRequestAsSent(const FGuid& RequestId);
/**
* Compléter une requête avec la réponse reçue
* @param RequestId ID de la requête
* @param RawResponseData Données JSON brutes de la réponse
* @param bUseAsyncParsing Utiliser le parsing asynchrone (recommandé)
*/
bool CompleteRequest(const FGuid& RequestId, const FString& RawResponseData, bool bUseAsyncParsing = true);
/**
* Marquer une requête comme échouée
*/
bool FailRequest(const FGuid& RequestId, const FString& ErrorMessage);
/**
* Relancer une requête (si retry possible)
*/
bool RetryRequest(const FGuid& RequestId);
// === RECHERCHE ===
/**
* Chercher une requête en attente correspondant aux critères
*/
bool FindPendingRequest(
FGuid& OutRequestId,
EDTFluxApiDataType RequestType,
int32 ContestId = -1,
int32 StageId = -1,
int32 SplitId = -1
) const;
// === ACCESSEURS ===
/**
* Récupérer une requête par son ID
*/
bool GetRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const;
/**
* Récupérer un pointeur vers une requête (plus efficace)
*/
const FDTFluxTrackedRequest* GetRequestPtr(const FGuid& RequestId) const;
/**
* Récupérer toutes les requêtes dans un état donné
*/
TArray<FDTFluxTrackedRequest> GetRequestsByState(EDTFluxRequestState State) const;
/**
* Compter les requêtes dans un état donné
*/
int32 GetRequestCount(EDTFluxRequestState State = EDTFluxRequestState::Pending) const;
// === STATISTIQUES ===
/**
* Statistiques complètes du gestionnaire de requêtes
*/
struct FRequestStatistics
{
int32 Pending = 0;
int32 Completed = 0;
int32 Failed = 0;
int32 TotalRequests = 0;
};
FRequestStatistics GetStatistics() const;
// === NETTOYAGE ===
/**
* Nettoyer les requêtes terminées anciennes
* @param OlderThanSeconds Supprimer les requêtes plus anciennes que ce délai
* @return Nombre de requêtes supprimées
*/
int32 CleanupCompletedRequests(float OlderThanSeconds = 300.0f);
/**
* Vider toutes les requêtes
*/
void ClearAllRequests(); void ClearAllRequests();
// bool TryProcessResponse(const FDTFluxServerResponse& Response);
// === EVENTS === // Interface FTickableGameObject
FOnRequestStateChangedNative OnRequestStateChanged;
FOnRequestCompletedNative OnRequestCompleted;
FOnRequestFailedNative OnRequestFailed;
// === INTERFACE TICKABLE ===
virtual void Tick(float DeltaTime) override; virtual void Tick(float DeltaTime) override;
virtual bool IsTickable() const override { return true; }; virtual bool IsTickable() const override;
virtual TStatId GetStatId() const override;
virtual TStatId GetStatId() const override
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FDTFluxQueuedRequestManager, STATGROUP_Tickables);
};
virtual bool IsTickableWhenPaused() const override { return true; } virtual bool IsTickableWhenPaused() const override { return true; }
virtual bool IsTickableInEditor() const override { return true; } virtual bool IsTickableInEditor() const override { return true; }
// Interface ~FTickableGameObject
// === ACCESSEUR POUR LE PARSER (debug/stats) ===
const FDTFluxAsyncParser* GetAsyncParser() const { return AsyncParser.Get(); } UPROPERTY(BlueprintAssignable, Category = "DTFlux|Network")
FOnRequestTimedOut OnRequestTimedOut;
private: private:
// === CONFIGURATION === TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> PendingRequestsQueue;
FDTFluxRequestConfig DefaultConfig; TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> CompletedRequestsQueue;
std::atomic<bool> bIsInitialized{false}; TQueue<FDTFluxQueuedRequest, EQueueMode::Mpsc> TimedOutRequestsQueue;
// === TIMING POUR LE TICK === bool bIsInitialized;
float TimeSinceLastTimeoutCheck = 0.0f; float CheckInterval;
float TimeSinceLastRetryCheck = 0.0f; float TimeSinceLastCheck;
static constexpr float TimeoutCheckInterval = 1.0f;
static constexpr float RetryCheckInterval = 0.5f;
// === STOCKAGE THREAD-SAFE ===
mutable FCriticalSection RequestsLock;
TMap<FGuid, TSharedPtr<FDTFluxTrackedRequest>> AllRequests;
// === CALLBACKS C++ ===
mutable FCriticalSection CallbacksLock;
TMap<FGuid, FOnDTFluxRequestSuccess> SuccessCallbacks;
TMap<FGuid, FOnDTFluxRequestError> ErrorCallbacks;
// === MÉTRIQUES ===
mutable FCriticalSection MetricsLock;
mutable int32 TotalRequests = 0;
// === PARSER ASYNCHRONE ===
TUniquePtr<FDTFluxAsyncParser> AsyncParser;
// === MÉTHODES PRIVÉES ===
/**
* Changer l'état d'une requête et notifier les observers
*/
void ChangeRequestState(TSharedPtr<FDTFluxTrackedRequest> Request, EDTFluxRequestState NewState);
/**
* Traiter les requêtes en timeout (appelé périodiquement)
*/
void ProcessTimeouts();
/**
* Traiter les requêtes à relancer (appelé périodiquement)
*/
void ProcessRetries();
/**
* Déclencher les callbacks pour une requête
*/
void TriggerCallbacks(const FDTFluxTrackedRequest& Request);
/**
* Nettoyer les callbacks d'une requête
*/
void CleanupCallbacks(const FGuid& RequestId);
// === CALLBACKS POUR LE PARSING ASYNCHRONE ===
/**
* Callback appelé quand le parsing asynchrone réussit
*/
void OnParsingCompleted(const FGuid& RequestId, TSharedPtr<FDTFluxServerResponse> ParsedResponse, bool bSuccess);
/**
* Callback appelé quand le parsing asynchrone échoue
*/
void OnParsingFailed(const FGuid& RequestId, const FString& ErrorMessage);
}; };

View File

@ -4,11 +4,13 @@
#include "CoreMinimal.h" #include "CoreMinimal.h"
#include "UObject/Object.h" #include "UObject/Object.h"
#include "DTFluxNetworkModule.h"
#include "DTFluxRaceDataServerResponse.h" #include "DTFluxRaceDataServerResponse.h"
#include "DTFluxRankingServerResponse.h" #include "DTFluxRankingServerResponse.h"
#include "DTFluxSplitSensorServerResponse.h" #include "DTFluxSplitSensorServerResponse.h"
#include "JsonObjectConverter.h" #include "JsonObjectConverter.h"
#include "Types/Enum/DTFluxCoreEnum.h" #include "Types/Enum/DTFluxCoreEnum.h"
#include "Types/Objects/UDTFluxParticipantFactory.h"
#include "Types/Struct/DTFluxRaceDataStructs.h" #include "Types/Struct/DTFluxRaceDataStructs.h"
#include "Types/Struct/DTFluxRankingStructs.h" #include "Types/Struct/DTFluxRankingStructs.h"
#include "Types/Struct/DTFluxSplitSensor.h" #include "Types/Struct/DTFluxSplitSensor.h"
@ -83,14 +85,14 @@ public:
EDTFluxResponseStatus TryParse(bool bLogErrors = true); EDTFluxResponseStatus TryParse(bool bLogErrors = true);
bool ParseTeamList(FDTFluxTeamListDefinition& OutTeamList); bool ParseTeamListResponse(FDTFluxTeamListDefinition& OutTeamList);
bool ParseTeamUpdate(FDTFluxTeamListDefinition& OutTeamUpdate); bool ParseTeamUpdateResponse(FDTFluxTeamListDefinition& OutTeamUpdate);
bool ParseRaceData(FDTFluxRaceData& OutRaceData); bool ParseRaceData(FDTFluxRaceData& OutRaceData);
bool ParseContestRanking(FDTFluxContestRankings& OutContestRankings); bool ParseContestRanking(FDTFluxContestRankings& OutContestRankings);
bool ParseStageRanking(FDTFluxStageRankings& OutStageRankings); bool ParseStageRankingResponse(FDTFluxStageRankings& OutStageRankings);
bool ParseSplitRanking(FDTFluxSplitRankings& OutSplitRankings); bool ParseSplitRankingResponse(FDTFluxSplitRankings& OutSplitRankings);
bool ParseStatusUpdate(FDTFluxTeamStatusUpdate& OutStatusUpdate); bool ParseStatusUpdateResponse(FDTFluxTeamStatusUpdate& OutStatusUpdate);
bool ParseSplitSensor(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos); bool ParseSplitSensorResponse(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos);
// === MÉTHODES UTILITAIRES === // === MÉTHODES UTILITAIRES ===

View File

@ -1,54 +1,41 @@
// ================================================================================================ // Fill out your copyright notice in the Description page of Project Settings.
// DTFluxNetworkSubsystem.h - Interface UObject avec compatibilité Blueprint
// ================================================================================================
#pragma once #pragma once
#include "CoreMinimal.h" #include "CoreMinimal.h"
#include "DTFluxQueuedManager.h"
#include "Struct/DTFluxServerResponseStruct.h"
#include "Subsystems/EngineSubsystem.h" #include "Subsystems/EngineSubsystem.h"
#include "Types/DTFluxNetworkSettingsTypes.h" #include "Types/DTFluxNetworkSettingsTypes.h"
#include "Types/Enum/DTFluxCoreEnum.h" #include "Types/Enum/DTFluxCoreEnum.h"
#include "DTFluxQueuedManager.h" #include "Types/Struct/DTFluxRaceDataStructs.h"
#include "Types/Struct/DTFluxRankingStructs.h"
#include "Types/Struct/DTFluxSplitSensor.h"
#include "Types/Struct/DTFluxTeamListStruct.h"
#include "DTFluxNetworkSubsystem.generated.h" #include "DTFluxNetworkSubsystem.generated.h"
// Forward declarations
class FDTFluxWebSocketClient; class FDTFluxWebSocketClient;
class FDTFluxQueuedRequestManager; class UDTFluxQueuedManager;
typedef TSharedPtr<FDTFluxWebSocketClient> FDTFluxWebSocketClientSP; typedef TSharedPtr<FDTFluxWebSocketClient> FDTFluxWebSocketClientSP;
class FDTFluxHttpClient;
typedef TSharedPtr<FDTFluxHttpClient> FDTFluxHttpClientSP;
// ================================================================================================
// DELEGATES BLUEPRINT POUR LES REQUÊTES TRACKÉES
// ================================================================================================
// Delegates pour les requêtes avec callback
DECLARE_DELEGATE_TwoParams(FOnDTFluxRequestResponseError, const FGuid&, const FString&);
DECLARE_DELEGATE_TwoParams(FOnDTFluxTrackedRequestResponse, const FGuid&, FDTFluxServerResponse&);
DECLARE_DELEGATE_TwoParams(FOnDTFluxTrackedRequestTimeout, const FGuid&, const FString& /*ErrorMessage*/);
// Delegates Blueprint pour les requêtes avec tracking
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestCompleted, const FGuid&, RequestId, DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestCompleted, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ResponseData); EDTFluxApiDataType, RequestType, const FString&, ResponseData);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestFailed, const FGuid&, RequestId, DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestFailed, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ErrorMessage); EDTFluxApiDataType, RequestType, const FString&, ErrorMessage);
// ================================================================================================
// DELEGATES LEGACY POUR LA COMPATIBILITÉ
// ================================================================================================
DECLARE_DELEGATE_OneParam(FOnRaceDataReceived, const FDTFluxRaceData& /*RaceDataDefinition*/);
DECLARE_DELEGATE_OneParam(FOnTeamListReceived, const FDTFluxTeamListDefinition& /*TeamListDefinition*/);
DECLARE_DELEGATE_OneParam(FOnStageRankingReceived, const FDTFluxStageRankings& /*StageRankings*/);
DECLARE_DELEGATE_OneParam(FOnSplitRankingReceived, const FDTFluxSplitRankings& /*SplitRankings*/);
DECLARE_DELEGATE_OneParam(FOnContestRankingReceived, const FDTFluxContestRankings& /*ContestRankings*/);
DECLARE_DELEGATE_OneParam(FOnSplitSensorReceived, const FDTFluxSplitSensorInfo& /*SplitSensorInfo*/);
DECLARE_DELEGATE_OneParam(FOnTeamUpdateReceived, const FDTFluxTeamListDefinition& /*ParticipantToUpdate*/);
DECLARE_DELEGATE_OneParam(FOnTeamStatusUpdateReceived, const FDTFluxTeamStatusUpdate& /*TeamToUpdate*/);
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnWebSocketConnected);
// ================================================================================================
// NETWORK SUBSYSTEM - Interface UObject avec compatibilité Blueprint
// ================================================================================================
/** /**
* Subsystem réseau DTFlux avec support complet des requêtes trackées et compatibilité legacy *
* Combine l'efficacité du RequestManager C++ avec l'interface Blueprint UObject
*/ */
UCLASS(Blueprintable) UCLASS(Blueprintable)
class DTFLUXNETWORK_API UDTFluxNetworkSubsystem : public UEngineSubsystem class DTFLUXNETWORK_API UDTFluxNetworkSubsystem : public UEngineSubsystem
@ -56,234 +43,180 @@ class DTFLUXNETWORK_API UDTFluxNetworkSubsystem : public UEngineSubsystem
GENERATED_BODY() GENERATED_BODY()
public: public:
// === ÉTAT DE CONNEXION === UPROPERTY()
UPROPERTY(BlueprintReadOnly, Category = "DTFlux|Network")
EDTFluxConnectionStatus WsStatus = EDTFluxConnectionStatus::Unset; EDTFluxConnectionStatus WsStatus = EDTFluxConnectionStatus::Unset;
// === CONNEXION WEBSOCKET (Legacy) === DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnWebSocketConnected);
/** UPROPERTY(BlueprintAssignable, Category="DTFlux|Network")
* Se connecter au serveur WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Connect();
/**
* Se déconnecter du serveur WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Disconnect();
/**
* Reconnecter au serveur WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Reconnect();
// === REQUÊTES TRACKÉES (Nouveau système optimisé) ===
/**
* Envoyer une requête trackée avec cache, timeout et retry
* @param RequestType Type de requête (ContestRanking, StageRanking, etc.)
* @param ContestId ID du contest (-1 si non applicable)
* @param StageId ID du stage (-1 si non applicable)
* @param SplitId ID du split (-1 si non applicable)
* @param TimeoutSeconds Timeout en secondes
* @param MaxRetries Nombre maximum de tentatives
* @param bEnableCache Activer le cache pour cette requête
* @return GUID de la requête pour le suivi
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
FGuid SendTrackedRequest(
EDTFluxApiDataType RequestType,
int32 ContestId = -1,
int32 StageId = -1,
int32 SplitId = -1,
float TimeoutSeconds = 5.0f,
int32 MaxRetries = 3,
bool bEnableCache = true
);
/**
* Envoyer une requête trackée avec callbacks C++ (non Blueprint)
* @param RequestType Type de requête
* @param ContestId ID du contest
* @param StageId ID du stage
* @param SplitId ID du split
* @param OnSuccess Callback appelé en cas de succès
* @param OnError Callback appelé en cas d'erreur
* @param TimeoutSeconds Timeout en secondes
* @param MaxRetries Nombre maximum de tentatives
* @param bEnableCache Activer le cache
* @return GUID de la requête
*/
FGuid SendTrackedRequestWithCallbacks(
EDTFluxApiDataType RequestType,
int32 ContestId,
int32 StageId,
int32 SplitId,
FOnDTFluxRequestSuccess& OnSuccess,
FOnDTFluxRequestError& OnError,
float TimeoutSeconds = 5.0f,
int32 MaxRetries = 3
);
// === ACCESSEURS BLUEPRINT POUR LES REQUÊTES TRACKÉES ===
/**
* Récupérer une requête trackée par son ID
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool GetTrackedRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const;
/**
* Vérifier si une requête a reçu une réponse
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool HasRequestReceivedResponse(const FGuid& RequestId) const;
/**
* Récupérer les données de réponse d'une requête
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
FString GetRequestResponseData(const FGuid& RequestId) const;
/**
* Vérifier si une requête similaire est en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool IsRequestPending(EDTFluxApiDataType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1) const;
/**
* Compter le nombre de requêtes en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
int32 GetPendingRequestCount() const;
/**
* Récupérer les statistiques du gestionnaire de requêtes
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
void GetRequestStatistics(int32& OutPending, int32& OutCompleted, int32& OutFailed) const;
// === REQUÊTES LEGACY (Compatibilité totale) ===
/**
* Envoyer une requête en mode legacy (pour compatibilité)
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Legacy")
void SendRequest(const EDTFluxApiDataType RequestType, int InContestId = -1, int InStageId = -1,
int InSplitId = -1);
/**
* Envoyer un message brut via WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void SendMessage(const FString& Message);
// === EVENTS BLUEPRINT ===
/**
* Event déclenché lors de la connexion WebSocket
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Network")
FOnWebSocketConnected OnWebSocketConnected; FOnWebSocketConnected OnWebSocketConnected;
/** DECLARE_DELEGATE_OneParam(FOnRaceDataReceived, const FDTFluxRaceData& /*RaceDataDefinition*/);
* Event déclenché quand une requête trackée se termine avec succès
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestCompleted OnTrackedRequestCompleted;
/**
* Event déclenché quand une requête trackée échoue
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestFailed OnTrackedRequestFailed;
// === DELEGATES LEGACY (Compatibilité totale) ===
FOnRaceDataReceived OnRaceDataReceived; FOnRaceDataReceived OnRaceDataReceived;
FOnRaceDataReceived& OnReceivedRaceData()
{
return OnRaceDataReceived;
};
// === DELEGATES POUR LES DONNÉES REÇUES (PUSH) ===
DECLARE_DELEGATE_OneParam(FOnTeamListReceived, const FDTFluxTeamListDefinition& /*TeamListDefinition*/);
FOnTeamListReceived OnTeamListReceived; FOnTeamListReceived OnTeamListReceived;
FOnTeamListReceived& OnReceivedTeamList()
{
return OnTeamListReceived;
};
DECLARE_DELEGATE_OneParam(FOnStageRankingReceived, const FDTFluxStageRankings& /*StageRankings*/);
FOnStageRankingReceived OnStageRankingReceived; FOnStageRankingReceived OnStageRankingReceived;
FOnStageRankingReceived& OnReceivedStageRanking()
{
return OnStageRankingReceived;
}
DECLARE_DELEGATE_OneParam(FOnSplitRankingReceived, const FDTFluxSplitRankings& /*SplitRankings*/);
FOnSplitRankingReceived OnSplitRankingReceived; FOnSplitRankingReceived OnSplitRankingReceived;
FOnSplitRankingReceived& OnReceivedSplitRanking()
{
return OnSplitRankingReceived;
}
DECLARE_DELEGATE_OneParam(FOnContestRankingReceived, const FDTFluxContestRankings& /*ContestRankings*/);
FOnContestRankingReceived OnContestRankingReceived; FOnContestRankingReceived OnContestRankingReceived;
FOnContestRankingReceived& OnReceivedContestRanking()
{
return OnContestRankingReceived;
};
// === DELEGATES POUR LES DONNÉES REÇUES (PULL) ===
DECLARE_DELEGATE_OneParam(FOnSplitSensorReceived, const FDTFluxSplitSensorInfo& /*ContestRankings*/);
FOnSplitSensorReceived OnSplitSensorReceived; FOnSplitSensorReceived OnSplitSensorReceived;
FOnSplitSensorReceived& OnReceivedSplitSensor()
{
return OnSplitSensorReceived;
};
DECLARE_DELEGATE_OneParam(FOnTeamUpdateReceived, const FDTFluxTeamListDefinition& /*ParticipantToUpdate*/);
FOnTeamUpdateReceived OnTeamUpdateReceived; FOnTeamUpdateReceived OnTeamUpdateReceived;
FOnTeamUpdateReceived& OnReceivedTeamUpdate()
{
return OnTeamUpdateReceived;
};
DECLARE_DELEGATE_OneParam(FOnTeamStatusUpdateReceived, const FDTFluxTeamStatusUpdate& /*TeamToUpdate*/);
FOnTeamStatusUpdateReceived OnTeamStatusUpdateReceived; FOnTeamStatusUpdateReceived OnTeamStatusUpdateReceived;
// Accesseurs pour la compatibilité legacy FOnTeamStatusUpdateReceived& OnReceivedTeamStatusUpdate()
FOnRaceDataReceived& OnReceivedRaceData() { return OnRaceDataReceived; } {
FOnTeamListReceived& OnReceivedTeamList() { return OnTeamListReceived; } return OnTeamStatusUpdateReceived;
FOnStageRankingReceived& OnReceivedStageRanking() { return OnStageRankingReceived; } };
FOnSplitRankingReceived& OnReceivedSplitRanking() { return OnSplitRankingReceived; }
FOnContestRankingReceived& OnReceivedContestRanking() { return OnContestRankingReceived; }
FOnSplitSensorReceived& OnReceivedSplitSensor() { return OnSplitSensorReceived; }
FOnTeamUpdateReceived& OnReceivedTeamUpdate() { return OnTeamUpdateReceived; }
FOnTeamStatusUpdateReceived& OnReceivedTeamStatusUpdate() { return OnTeamStatusUpdateReceived; }
// === ACCESSEUR PUBLIC POUR LE REQUEST MANAGER === UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
void Connect();
UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
void Disconnect();
UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
void Reconnect();
/**
* Accéder au gestionnaire de requêtes (pour usage avancé) // === REQUÊTES AVEC QUEUE ET TRACKING ===
*/ UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
TSharedPtr<FDTFluxQueuedRequestManager> GetRequestManager() const { return RequestManager; } FGuid SendTrackedRequest(EDTFluxApiDataType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1, float TimeoutSeconds = 30.0f);
FGuid SendTrackedRequestWithCallback(EDTFluxApiDataType RequestType, int32 ContestId, int32 StageId, int32 SplitId,
FOnDTFluxTrackedRequestResponse OnCompleted,
FOnDTFluxTrackedRequestTimeout OnTimeout,
TOptional<FOnDTFluxRequestResponseError> OnError = TOptional<
FOnDTFluxRequestResponseError>(),
float TimeoutSeconds = 30.0f);
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
bool GetTrackedRequest(const FGuid& RequestId, FDTFluxQueuedRequest& OutRequest) const;
const FDTFluxQueuedRequest* GetTrackedRequestPtr(const FGuid& RequestId) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests", CallInEditor)
bool HasRequestReceivedResponse(const FGuid& RequestId) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
FString GetRequestResponseData(const FGuid& RequestId) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
bool IsRequestPending(EDTFluxApiDataType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1) const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
int32 GetPendingRequestCount() const;
UFUNCTION(BlueprintCallable, Category="DTFlux|Tracked Requests")
UDTFluxQueuedManager* GetQueueManager() const;
// === EVENTS BLUEPRINT POUR LE TRACKING ===
UPROPERTY(BlueprintAssignable, Category="DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestCompleted OnTrackedRequestCompleted;
UPROPERTY(BlueprintAssignable, Category="DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestFailed OnTrackedRequestFailed;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
// === REQUÊTES DIRECTES (LEGACY) ===
void SendRequest(const EDTFluxApiDataType RequestType, int InContestId = -1, int InStageId = -1,
int InSplitId = -1);
UFUNCTION(BlueprintCallable, Category="DTFlux|Network")
void SendMessage(const FString& Message);
protected: protected:
// === LIFECYCLE DU SUBSYSTEM === // ~Subsystem Interface
virtual void Initialize(FSubsystemCollectionBase& Collection) override; virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override; virtual void Deinitialize() override;
// ~Subsystem Interface
private: private:
// === CONFIGURATION === // === CONFIGURATION ===
FDTFluxWsSettings WsSettings; FDTFluxWsSettings WsSettings;
FDTFluxHttpSettings HttpSettings;
UPROPERTY()
UDTFluxQueuedManager* QueueManager;
// === MAPPING DES CALLBACKS C++ ===
TMap<FGuid, FOnDTFluxTrackedRequestResponse> PendingCallbacks;
TMap<FGuid, FOnDTFluxTrackedRequestTimeout> PendingTimeoutCallbacks;
TMap<FGuid, FOnDTFluxRequestResponseError> PendingErrorCallbacks;
// === CLIENTS RÉSEAU === // === CLIENTS RÉSEAU ===
FDTFluxWebSocketClientSP WsClient = nullptr; FDTFluxWebSocketClientSP WsClient = nullptr;
FDTFluxHttpClientSP HttpClient = nullptr;
// === REQUEST MANAGER C++ === // === MÉTHODES DE CONFIGURATION ===
TSharedPtr<FDTFluxQueuedRequestManager> RequestManager; UFUNCTION()
void WsSettingsChanged(const FDTFluxWsSettings& NewWsSettings);
UFUNCTION()
void HttpSettingsChanged(const FDTFluxHttpSettings& NewHttpSettings);
void ReconnectWs(const FName WsClientId);
void ReconnectHttp(const FName WsClientId);
// === GESTION DES ÉVÉNEMENTS WEBSOCKET === // === GESTION DES ÉVÉNEMENTS WEBSOCKET ===
void RegisterWebSocketEvents(); void RegisterWebSocketEvents();
void UnregisterWebSocketEvents() const; void UnregisterWebSocketEvents();
void OnWebSocketConnected_Subsystem(); void OnWebSocketConnected_Subsystem();
void OnWebSocketConnectionError_Subsystem(const FString& Error); void OnWebSocketConnectionError_Subsystem(const FString& Error);
void OnWebSocketClosedEvent_Subsystem(int32 StatusCode, const FString& Reason, bool bWasClean); void OnWebSocketClosedEvent_Subsystem(int32 StatusCode, const FString& Reason, bool bWasClean);
void OnWebSocketMessageEvent_Subsystem(const FString& MessageString);
void OnWebSocketMessageSentEvent_Subsystem(const FString& MessageSent);
// Handles pour les événements WebSocket
FDelegateHandle OnWsConnectedEventDelegateHandle; FDelegateHandle OnWsConnectedEventDelegateHandle;
FDelegateHandle OnWsConnectionErrorEventDelegateHandle; FDelegateHandle OnWsConnectionErrorEventDelegateHandle;
FDelegateHandle OnWsClosedEventDelegateHandle; FDelegateHandle OnWsClosedEventDelegateHandle;
FDelegateHandle OnWsMessageEventDelegateHandle; FDelegateHandle OnWsMessageEventDelegateHandle;
FDelegateHandle OnWsMessageSentEventDelegateHandle; FDelegateHandle OnWsMessageSentEventDelegateHandle;
// === PARSING ET TRAITEMENT DES RÉPONSES === // === GESTION DES ÉVÉNEMENTS HTTP ===
void RegisterHttpEvents();
void UnregisterHttpEvents();
/** // === PARSING DES RÉPONSES ===
* Essayer de matcher une réponse à une requête trackée void ParseTeamListResponse(FDTFluxServerResponse& ServerResponse);
* @param MessageString Message JSON reçu
* @return true si la réponse correspond à une requête trackée
*/
bool TryMatchResponseToQueuedRequest(const FString& MessageString);
/**
* Traiter une réponse en mode legacy
* @param MessageString Message JSON à traiter
*/
void ProcessLegacyResponse(const FString& MessageString);
/**
* Traiter une réponse déjà parsée
* @param ParsedResponse Réponse parsée à traiter
*/
void ProcessParsedResponse(TSharedPtr<FDTFluxServerResponse> ParsedResponse);
// === MÉTHODES DE PARSING LEGACY (pour compatibilité) ===
void ParseTeamListResponse(FDTFluxServerResponse& Response);
void ParseRaceData(FDTFluxServerResponse& Response); void ParseRaceData(FDTFluxServerResponse& Response);
void ParseContestRanking(FDTFluxServerResponse& Response); void ParseContestRanking(FDTFluxServerResponse& Response);
void ParseStageRankingResponse(FDTFluxServerResponse& Response); void ParseStageRankingResponse(FDTFluxServerResponse& Response);
@ -292,45 +225,19 @@ private:
void ParseSplitSensorResponse(FDTFluxServerResponse& Response); void ParseSplitSensorResponse(FDTFluxServerResponse& Response);
EDTFluxResponseStatus ProcessPushMessage(FDTFluxServerResponse& Response); EDTFluxResponseStatus ProcessPushMessage(FDTFluxServerResponse& Response);
// === CALLBACKS POUR LE REQUEST MANAGER === void Parse(FDTFluxServerResponse& Response);
void OnWebSocketMessageEvent_Subsystem(const FString& MessageString);
void OnWebSocketMessageSentEvent_Subsystem(const FString& MessageSent);
bool CleanRequestCallbacks(const FGuid& RequestId);
/** // === GESTION DES REQUÊTES TRACKÉES ===
* Callback appelé quand une requête trackée se termine
*/
void OnRequestCompleted_Internal(const FDTFluxTrackedRequest& CompletedRequest);
/**
* Callback appelé quand une requête trackée échoue
*/
void OnRequestFailed_Internal(const FDTFluxTrackedRequest& FailedRequest);
// === CONFIGURATION DYNAMIQUE ===
/**
* Callback appelé quand les paramètres WebSocket changent
*/
UFUNCTION() UFUNCTION()
void WsSettingsChanged(const FDTFluxWsSettings& NewWsSettings); void OnRequestTimedOut_Internal(const FDTFluxQueuedRequest& TimedOutRequest);
bool TryMatchResponseToQueuedRequest(FDTFluxServerResponse& Response);
/** void CompleteTrackedRequest(const FGuid& RequestId, const FString& ResponseData, EDTFluxRequestType RequestType);
* Reconnecter le client WebSocket void FailTrackedRequest(const FGuid& RequestId, const FString& ErrorMessage, EDTFluxRequestType RequestType);
*/ void SendQueuedRequest(const FDTFluxQueuedRequest& QueuedRequest);
void ReconnectWs(const FName WsClientId);
// === UTILITAIRES === // === UTILITAIRES ===
/**
* Construire une adresse WebSocket complète
*/
static FString ConstructWsAddress(const FString& Address, const FString& Path, const int& Port); static FString ConstructWsAddress(const FString& Address, const FString& Path, const int& Port);
/**
* Envoyer une requête trackée via le réseau
*/
void SendQueuedRequest(const FDTFluxTrackedRequest& QueuedRequest);
/**
* Déterminer si on doit utiliser le parsing asynchrone
*/
bool ShouldUseAsyncParsing(const FString& JsonData) const;
}; };

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@ -0,0 +1,34 @@
using UnrealBuildTool;
public class DTFluxRaceResult : ModuleRules
{
public DTFluxRaceResult(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"DTFluxProjectSettings",
"UMG",
"WebBrowser",
"Projects",
"ToolMenus",
"HTTP",
"JsonUtilities",
"Json"
}
);
}
}

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@ -0,0 +1,161 @@
#include "DTFluxRaceResultModule.h"
#include "LevelEditor.h"
#include "Widget/SDTFluxRaceResultWidget.h"
#include "Widget/Style/DTFluxRaceResultStyle.h"
#define LOCTEXT_NAMESPACE "FDTFluxRaceResultModule"
DEFINE_LOG_CATEGORY(logDTFluxRaceResult)
FName DTFLUXRACERESULT_API FDTFluxRaceResult::RaceResultTabId = "DTFluxRaceResult";
FText DTFLUXRACERESULT_API FDTFluxRaceResult::RaceResultTabDisplayName = FText::FromString(TEXT("DTFlux RaceResult"));
void DTFLUXRACERESULT_API FDTFluxRaceResult::StartupModule()
{
UE_LOG(logDTFluxRaceResult, Warning, TEXT("DTFluxRaceResult Module Started"))
FDTFluxRaceResultStyle::RegisterStyle();
InitMenuExtension();
RegisterRaceResultTab();
}
#pragma region MenuExtension
void DTFLUXRACERESULT_API FDTFluxRaceResult::InitMenuExtension()
{
UToolMenus::RegisterStartupCallback(
FSimpleMulticastDelegate::FDelegate::CreateRaw(this,
&FDTFluxRaceResult::RegisterMenuExtensions));
}
void DTFLUXRACERESULT_API FDTFluxRaceResult::RegisterMenuExtensions()
{
// Étendre le menu enregistré
if (UToolMenu* DTFluxMenu = UToolMenus::Get()->ExtendMenu("DTFlux.MainMenu"))
{
FToolMenuSection& ToolsSection = DTFluxMenu->FindOrAddSection("Tools");
ToolsSection.AddMenuEntry(
"DTFluxRaceResult",
FText::FromString("RaceResult"),
FText::FromString("Launch DTFlux RaceResult Control Panel"),
FSlateIcon(FDTFluxRaceResultStyle::GetStyleSetName(), "LevelEditor.Tab.IconRaceResult"),
FUIAction(FExecuteAction::CreateRaw(this, &FDTFluxRaceResult::OnButtonClicked))
);
}
}
void FDTFluxRaceResult::CreateSubmenu(UToolMenu* Menu)
{
// Section 2 : Tools
FToolMenuSection& ToolsSection = Menu->FindOrAddSection("Tools");
ToolsSection.Label = FText::FromString("Tools");
ToolsSection.AddMenuEntry(
"DTFluxRaceResult",
FText::FromString("RaceResult"),
FText::FromString("Launch Race Result WebAdmin Console"),
FSlateIcon(FDTFluxRaceResultStyle::GetStyleSetName(), "LevelEditor.Tab.IconRaceResult"),
// Adaptez selon votre icône
FUIAction(FExecuteAction::CreateRaw(this, &FDTFluxRaceResult::OnButtonClicked))
);
}
void DTFLUXRACERESULT_API FDTFluxRaceResult::OnButtonClicked()
{
FGlobalTabmanager::Get()->TryInvokeTab(RaceResultTabId);
UE_LOG(LogTemp, Log, TEXT("Race Result Launched"))
}
#pragma endregion EditorTab
#pragma region
void DTFLUXRACERESULT_API FDTFluxRaceResult::RegisterRaceResultTab()
{
FTabSpawnerEntry& SpawnerEntry =
FGlobalTabmanager::Get()->RegisterNomadTabSpawner(
RaceResultTabId,
FOnSpawnTab::CreateRaw(this, &FDTFluxRaceResult::OnSpawnTab)
)
.SetDisplayName(RaceResultTabDisplayName)
.SetTooltipText(FText::FromString(TEXT("Race Result Control Panel")));
}
TSharedRef<SDockTab> DTFLUXRACERESULT_API FDTFluxRaceResult::OnSpawnTab(const FSpawnTabArgs& SpawnTabArgs)
{
return
SNew(
SDockTab
)
.TabRole(ETabRole::NomadTab)
// .ShouldAutosize(true)
[
SNew(SDTFluxRaceResultWidget)
];
}
#pragma endregion
void DTFLUXRACERESULT_API FDTFluxRaceResult::ShutdownModule()
{
FGlobalTabmanager::Get()->UnregisterNomadTabSpawner(RaceResultTabId);
FDTFluxRaceResultStyle::UnregisterStyle();
}
//
// // Dans votre code de debug
// void DTFLUXRACERESULT_API FDTFluxRaceResult::DebugMenus()
// {
// UToolMenus* ToolMenus = UToolMenus::Get();
// if (ToolMenus)
// {
// TArray<FName> MenuNames;
// ToolMenus->GetAllMenuNames(MenuNames);
//
// UE_LOG(logDTFluxRaceResult, Warning, TEXT("=== ALL AVAILABLE MENUS ==="));
// for (const FName& MenuName : MenuNames)
// {
// UE_LOG(logDTFluxRaceResult, Warning, TEXT("Menu: %s"), *MenuName.ToString());
//
// // Obtenir les sections de chaque menu
// UToolMenu* Menu = ToolMenus->FindMenu(MenuName);
// if (Menu)
// {
// for (const FToolMenuSection& Section : Menu->Sections)
// {
// UE_LOG(logDTFluxRaceResult, Warning, TEXT(" Section: %s"), *Section.Name.ToString());
// }
// }
// }
// UE_LOG(logDTFluxRaceResult, Warning, TEXT("=== END MENU LIST ==="));
// }
// }
// void DTFLUXRACERESULT_API FDTFluxRaceResult::AddMenu(FMenuBarBuilder& MenuBarBuilder)
// {
// MenuBarBuilder.AddPullDownMenu(
// FText::FromString("DTFlux"),
// FText::FromString("DTFlux API Tools"),
// FNewMenuDelegate::CreateRaw(this, &FDTFluxRaceResult::FillMenu)
// );
// }
// void DTFLUXRACERESULT_API FDTFluxRaceResult::FillMenu(FMenuBuilder& MenuBuilder)
// {
// MenuBuilder.AddMenuEntry(
// FText::FromString("RaceResult ControlPanel"),
// FText::FromString("Launch RaceResult Control Panel"),
// FSlateIcon(FDTFluxRaceResultStyle::GetStyleSetName(), "LevelEditor.Tab.IconRaceResult"),
// FExecuteAction::CreateRaw(this, &FDTFluxRaceResult::OnButtonClicked)
// );
// MenuBuilder.EndSection();
// }
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FDTFluxRaceResult, DTFluxRaceResult)

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@ -0,0 +1,283 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Widget/SDTFluxRaceResultWidget.h"
#include "DTFluxRaceResultModule.h"
#include "HttpModule.h"
#include "IWebBrowserCookieManager.h"
#include "IWebBrowserWindow.h"
#include "SlateOptMacros.h"
#include "WebBrowserModule.h"
#include "Interfaces/IHttpRequest.h"
#include "Interfaces/IHttpResponse.h"
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SDTFluxRaceResultWidget::Construct(const FArguments& InArgs)
{
FWebBrowserInitSettings browserInitSettings = FWebBrowserInitSettings();
IWebBrowserModule::Get().CustomInitialize(browserInitSettings);
WindowSettings.InitialURL = TEXT("about:blank");
WindowSettings.BrowserFrameRate = 25;
if (IWebBrowserModule::IsAvailable() && IWebBrowserModule::Get().IsWebModuleAvailable())
{
IWebBrowserSingleton* WebBrowserSingleton = IWebBrowserModule::Get().GetSingleton();
Browser = WebBrowserSingleton->CreateBrowserWindow(WindowSettings);
// Browser->OnLoadUrl().BindRaw(this, &SDTFluxRaceResultWidget::OnLoadOverride);
}
ChildSlot
[
SNew(SBox)
.Padding(5.0f)
[
SNew(SBorder)
.BorderImage(FCoreStyle::Get().GetBrush("ToolPanel.GroupBorder"))
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
[
SAssignNew(WebBrowser, SWebBrowser, Browser)
.ShowControls(true)
.SupportsTransparency(true)
.OnUrlChanged(this, &SDTFluxRaceResultWidget::OnUrlChanged)
.OnBeforeNavigation(this, &SDTFluxRaceResultWidget::OnBeforeNavigation)
.OnLoadCompleted(FSimpleDelegate::CreateRaw(this, &SDTFluxRaceResultWidget::OnLoadCompleted))
.OnLoadError(FSimpleDelegate::CreateRaw(this, &SDTFluxRaceResultWidget::OnLoadError))
.OnLoadStarted(FSimpleDelegate::CreateRaw(this, &SDTFluxRaceResultWidget::OnLoadStarted))
.ShowErrorMessage(true)
.ShowAddressBar(true)
]
]
]
];
}
void SDTFluxRaceResultWidget::OnCookieSet(bool bSuccess)
{
}
void SDTFluxRaceResultWidget::LoadContentViaHTTP()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Loading initial content via HTTP: %s"), *RaceResultUrl);
LoadSpecificURL(RaceResultUrl);
}
void SDTFluxRaceResultWidget::LoadSpecificURL(const FString& Url)
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Loading via HTTP: %s"), *Url);
// Créer la requête HTTP
TSharedRef<IHttpRequest, ESPMode::ThreadSafe> Request = FHttpModule::Get().CreateRequest();
// Ajouter l'authentification Basic pour TOUTES les requêtes
FString Credentials = Username + TEXT(":") + Password;
FString EncodedCredentials = FBase64::Encode(Credentials);
Request->SetURL(Url);
Request->SetVerb("GET");
Request->SetHeader("Authorization", "Basic " + EncodedCredentials);
Request->SetHeader("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36");
Request->SetHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,*/*;q=0.8");
Request->SetHeader("Accept-Language", "en-US,en;q=0.5");
Request->SetHeader("Accept-Encoding", "gzip, deflate");
Request->SetHeader("Connection", "keep-alive");
Request->OnProcessRequestComplete().BindRaw(this, &SDTFluxRaceResultWidget::OnHTTPContentLoaded);
Request->ProcessRequest();
UE_LOG(logDTFluxRaceResult, Log, TEXT("HTTP request sent with Basic Auth"));
}
void SDTFluxRaceResultWidget::OnHTTPContentLoaded(TSharedPtr<IHttpRequest> Request,
TSharedPtr<IHttpResponse> HttpResponse, bool bWasSuccessful)
{
if (bWasSuccessful && HttpResponse.IsValid())
{
int32 ResponseCode = HttpResponse->GetResponseCode();
UE_LOG(logDTFluxRaceResult, Log, TEXT("HTTP Response Code: %d"), ResponseCode);
if (ResponseCode == 200)
{
FString Content = HttpResponse->GetContentAsString();
UE_LOG(logDTFluxRaceResult, Log, TEXT("Content loaded successfully, size: %d characters"), Content.Len());
// Traiter le contenu HTML
FString ProcessedContent = ProcessHTMLContent(Content, Request->GetURL());
// Charger le contenu dans le browser via LoadString
if (Browser.IsValid())
{
Browser->LoadString(ProcessedContent, Request->GetURL());
UE_LOG(logDTFluxRaceResult, Log, TEXT("Content loaded into browser"));
}
}
else if (ResponseCode == 401)
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("Authentication failed - 401 Unauthorized. Check your credentials."));
}
else if (ResponseCode == 403)
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("Access forbidden - 403 Forbidden"));
}
else if (ResponseCode == 404)
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("Page not found - 404 Not Found"));
}
else
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("HTTP request failed with code: %d"), ResponseCode);
}
}
else
{
UE_LOG(logDTFluxRaceResult, Error, TEXT("HTTP request failed completely"));
}
}
void SDTFluxRaceResultWidget::OnLoadOverride()
{
}
void SDTFluxRaceResultWidget::OnUrlChanged(const FText& NewUrl)
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("URL changed to: %s"), *NewUrl.ToString());
}
FString SDTFluxRaceResultWidget::ProcessHTMLContent(const FString& Content, const FString& BaseUrl)
{
FString ProcessedContent = Content;
// Extraire le domaine de base
FString BaseDomain = ExtractDomain(BaseUrl);
UE_LOG(logDTFluxRaceResult, Log, TEXT("Processing HTML content, base domain: %s"), *BaseDomain);
// Convertir tous les liens relatifs en liens absolus
ProcessedContent = ProcessedContent.Replace(TEXT("src=\"/"), *FString::Printf(TEXT("src=\"%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("href=\"/"), *FString::Printf(TEXT("href=\"%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("src='/"), *FString::Printf(TEXT("src='%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("href='/"), *FString::Printf(TEXT("href='%s/"), *BaseDomain));
// Gérer les liens relatifs avec ./
ProcessedContent = ProcessedContent.Replace(TEXT("src=\"./"), *FString::Printf(TEXT("src=\"%s/"), *BaseDomain));
ProcessedContent = ProcessedContent.Replace(TEXT("href=\"./"), *FString::Printf(TEXT("href=\"%s/"), *BaseDomain));
// Ajouter une balise base pour aider avec les liens relatifs restants
FString BaseTag = FString::Printf(TEXT("<base href=\"%s/\">"), *BaseDomain);
if (ProcessedContent.Contains(TEXT("<head>")))
{
FString HeadReplacement = TEXT("<head>") + BaseTag;
ProcessedContent = ProcessedContent.Replace(TEXT("<head>"), *HeadReplacement);
}
else if (ProcessedContent.Contains(TEXT("<HEAD>")))
{
FString HeadReplacement = TEXT("<HEAD>") + BaseTag;
ProcessedContent = ProcessedContent.Replace(TEXT("<HEAD>"), *HeadReplacement);
}
UE_LOG(logDTFluxRaceResult, Log, TEXT("HTML content processed"));
return ProcessedContent;
}
FString SDTFluxRaceResultWidget::ExtractDomain(const FString& Url)
{
FString Domain = Url;
// Enlever le protocole
if (Url.StartsWith(TEXT("https://")))
{
Domain = Url.Mid(8);
}
else if (Url.StartsWith(TEXT("http://")))
{
Domain = Url.Mid(7);
}
// Trouver le premier slash (début du path)
int32 SlashIndex;
if (Domain.FindChar(TEXT('/'), SlashIndex))
{
Domain = Url.Left(Url.Len() - (Domain.Len() - SlashIndex));
}
// Enlever le port si présent
FString DomainPart = Domain;
if (Domain.StartsWith(TEXT("https://")))
{
DomainPart = Domain.Mid(8);
}
else if (Domain.StartsWith(TEXT("http://")))
{
DomainPart = Domain.Mid(7);
}
int32 ColonIndex;
if (DomainPart.FindChar(TEXT(':'), ColonIndex))
{
Domain = Domain.Left(Domain.Len() - (DomainPart.Len() - ColonIndex));
}
return Domain;
}
bool SDTFluxRaceResultWidget::OnBeforeNavigation(const FString& Url, const FWebNavigationRequest& Request)
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Loading via HTTP: %s"), *Url);
TSharedRef<IHttpRequest, ESPMode::ThreadSafe> HTTPRequest = FHttpModule::Get().CreateRequest();
// Authentification pour toutes les requêtes
FString Credentials = Username + TEXT(":") + Password;
FString EncodedCredentials = FBase64::Encode(Credentials);
HTTPRequest->SetURL(RaceResultUrl);
HTTPRequest->SetVerb("GET");
HTTPRequest->SetHeader("Authorization", "Basic " + EncodedCredentials);
HTTPRequest->SetHeader("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36");
HTTPRequest->SetHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
HTTPRequest->OnProcessRequestComplete().BindRaw(this, &SDTFluxRaceResultWidget::OnHTTPContentLoaded);
HTTPRequest->ProcessRequest();
return true;
}
void SDTFluxRaceResultWidget::OnLoadCompleted()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Load Completed"));
}
void SDTFluxRaceResultWidget::OnLoadStarted()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Load Started"));
}
void SDTFluxRaceResultWidget::OnLoadError()
{
UE_LOG(logDTFluxRaceResult, Log, TEXT("Load Error"));
}
void SDTFluxRaceResultWidget::OnBeforeResourceLoad(FString Url, FString ResourceType, FContextRequestHeaders& AdditionalHeaders, const bool AllowUserCredentials)
{
}
void SDTFluxRaceResultWidget::SetupBasicAuth()
{
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION

View File

@ -0,0 +1,47 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Widget/Style/DTFluxRaceResultStyle.h"
#include "Interfaces/IPluginManager.h"
#include "Styling/SlateStyleRegistry.h"
#include "Styling/SlateStyleMacros.h"
#define RootToContentDir Style->RootToContentDir
TSharedPtr<ISlateStyle> FDTFluxRaceResultStyle::StyleSet = nullptr;
void FDTFluxRaceResultStyle::RegisterStyle()
{
if(StyleSet.IsValid()) return;
StyleSet = Create();
FSlateStyleRegistry::RegisterSlateStyle(*StyleSet);
}
void FDTFluxRaceResultStyle::UnregisterStyle()
{
if(StyleSet.IsValid())
{
FSlateStyleRegistry::UnRegisterSlateStyle(*StyleSet);
ensure(StyleSet.IsUnique());
StyleSet.Reset();
}
}
void FDTFluxRaceResultStyle::ReloadTextures()
{
}
TSharedPtr<ISlateStyle> FDTFluxRaceResultStyle::Create()
{
TSharedPtr<FSlateStyleSet> Style = MakeShareable(new FSlateStyleSet("DTFluxRaceResultStyle"));
Style->SetContentRoot(IPluginManager::Get().FindPlugin("DTFluxAPI")->GetBaseDir()/TEXT("Resources"));
Style->Set("LevelEditor.Tab.IconRaceResult", new IMAGE_BRUSH_SVG("DTFluxRaceResult16x16", FVector2d(16)) );
return Style;
}

View File

@ -0,0 +1,33 @@
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
DTFLUXRACERESULT_API DECLARE_LOG_CATEGORY_EXTERN(logDTFluxRaceResult, All, All);
class DTFLUXRACERESULT_API FDTFluxRaceResult : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
#pragma region MenuExtention
void RegisterMenuExtensions();
void InitMenuExtension();
void CreateSubmenu(UToolMenu* Menu);
// void AddMenu(FMenuBarBuilder& MenuBarBuilder);
// void FillMenu(FMenuBuilder& MenuBuilder);
void OnButtonClicked();
#pragma endregion
#pragma region EditorTab
void RegisterRaceResultTab();
TSharedRef<SDockTab> OnSpawnTab(const FSpawnTabArgs& SpawnTabArgs);
private:
// static void DebugMenus();
static FName RaceResultTabId;
static FText RaceResultTabDisplayName;
TSharedPtr<class SDTFluxRaceResultWidget> RaceResultWidget;
#pragma endregion
};

View File

@ -0,0 +1,54 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "SWebBrowser.h"
#include "Widgets/SCompoundWidget.h"
class IHttpResponse;
class IHttpRequest;
/**
*
*/
class DTFLUXRACERESULT_API SDTFluxRaceResultWidget : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SDTFluxRaceResultWidget)
{
}
SLATE_END_ARGS()
/** Constructs this widget with InArgs */
void Construct(const FArguments& InArgs);
void OnCookieSet(bool bSuccess);
void LoadSpecificURL(const FString& Url);
void LoadContentViaHTTP();
private:
TSharedPtr<SWebBrowser> WebBrowser;
TSharedPtr<IWebBrowserWindow> Browser;
TSharedPtr<IWebBrowserAdapter> BrowserAdapter;
FCreateBrowserWindowSettings WindowSettings;
void OnUrlChanged(const FText& NewUrl);
FString ProcessHTMLContent(const FString& Content, const FString& BaseUrl);
FString ExtractDomain(const FString& Url);
void OnHTTPContentLoaded(TSharedPtr<IHttpRequest> Request, TSharedPtr<IHttpResponse> HttpResponse, bool bWasSuccessful);
bool OnBeforeNavigation(const FString& Url, const FWebNavigationRequest& Request);
void OnLoadCompleted();
void OnLoadStarted();
void OnLoadError();
void OnLoadOverride();
void OnBeforeResourceLoad(FString Url, FString ResourceType, FContextRequestHeaders& AdditionalHeaders, const bool AllowUserCredentials);
FString RaceResultUrl = "https://raceresult.tds-france.com";
FString Username = "sporkrono";
FString Password = "Notre 3ème décennie d'action pour le climat";
void SetupBasicAuth();
};

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@ -0,0 +1,34 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Styling/ISlateStyle.h"
/**
*
*/
class DTFLUXRACERESULT_API FDTFluxRaceResultStyle
{
public:
static void RegisterStyle();
static void UnregisterStyle();
static void ReloadTextures();
static const ISlateStyle& Get()
{
return *StyleSet;
}
static const FName& GetStyleSetName()
{
return StyleSet->GetStyleSetName();
}
private:
static TSharedPtr<ISlateStyle> Create();
static TSharedPtr<ISlateStyle> StyleSet;
};

View File

@ -9,7 +9,7 @@ public class DTFluxUtilities : ModuleRules
PublicDependencyModuleNames.AddRange( PublicDependencyModuleNames.AddRange(
new string[] new string[]
{ {
"Core" "Core",
} }
); );

View File

@ -1,5 +1,6 @@
// Fill out your copyright notice in the Description page of Project Settings. // Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxDatesUtilities.h" #include "DTFluxDatesUtilities.h"
#include "DTFluxUtilitiesModule.h" #include "DTFluxUtilitiesModule.h"
@ -15,20 +16,18 @@ DTFluxDatesUtilities::~DTFluxDatesUtilities()
bool DTFluxDatesUtilities::CompileDateAndTime(const FString& Time, const FString& Date, FDateTime& OutDateTime) bool DTFluxDatesUtilities::CompileDateAndTime(const FString& Time, const FString& Date, FDateTime& OutDateTime)
{ {
if (Time.Len() < 8 && Date.Len() < 10) if(Time.Len() < 8 && Date.Len() < 10)
{ {
TArray<FString> ExplodedTime; TArray<FString> ExplodedTime;
Time.ParseIntoArray(ExplodedTime, TEXT(":")); Time.ParseIntoArray(ExplodedTime, TEXT(":"));
if (ExplodedTime.Num() != 3 && !ExplodedTime[0].IsNumeric() && !ExplodedTime[1].IsNumeric() & !ExplodedTime[2]. if(ExplodedTime.Num() != 3 && !ExplodedTime[0].IsNumeric() && !ExplodedTime[1].IsNumeric() & !ExplodedTime[2].IsNumeric())
IsNumeric())
{ {
UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Time Format [%s]. Unable to parse"), *Time); UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Time Format [%s]. Unable to parse"), *Time);
return false; return false;
} }
TArray<FString> ExplodedDate; TArray<FString> ExplodedDate;
Date.ParseIntoArray(ExplodedDate, TEXT("-")); Date.ParseIntoArray(ExplodedDate, TEXT("-"));
if (ExplodedDate.Num() != 3 && !ExplodedDate[0].IsNumeric() && !ExplodedDate[1].IsNumeric() && !ExplodedDate[2]. if(ExplodedDate.Num() != 3 && !ExplodedDate[0].IsNumeric() && !ExplodedDate[1].IsNumeric() && !ExplodedDate[2].IsNumeric() )
IsNumeric())
{ {
UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Date Format [%s]. Unable to parse"), *Date); UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Date Format [%s]. Unable to parse"), *Date);
return false; return false;
@ -39,7 +38,7 @@ bool DTFluxDatesUtilities::CompileDateAndTime(const FString& Time, const FString
int32 Day = FCString::Atoi(*ExplodedDate[2]); int32 Day = FCString::Atoi(*ExplodedDate[2]);
int32 Month = FCString::Atoi(*ExplodedDate[1]); int32 Month = FCString::Atoi(*ExplodedDate[1]);
int32 Year = FCString::Atoi(*ExplodedDate[0]); int32 Year = FCString::Atoi(*ExplodedDate[0]);
if (FDateTime::Validate(Year, Month, Day, Hours, Minutes, Seconds, 0)) if(FDateTime::Validate(Year, Month, Day, Hours, Minutes, Seconds, 0))
{ {
OutDateTime = FDateTime(Year, Month, Day, Hours, Minutes, Seconds); OutDateTime = FDateTime(Year, Month, Day, Hours, Minutes, Seconds);
return true; return true;

View File

@ -5,18 +5,15 @@
#include "DTFluxCoreSubsystem.h" #include "DTFluxCoreSubsystem.h"
FText UFTDFluxUtils::GetFormatedName(const int& Bib, const int MaxChar, const FString Separator, FText UFTDFluxUtils::GetFormatedName(const int& Bib, const int MaxChar, const FString OverFlowChar)
const FString OverFlowChar)
{ {
UDTFluxCoreSubsystem* CoreSubsystem = GEngine->GetEngineSubsystem<UDTFluxCoreSubsystem>(); UDTFluxCoreSubsystem* CoreSubsystem = GEngine->GetEngineSubsystem<UDTFluxCoreSubsystem>();
FDTFluxParticipant OutParticipant; const FDTFluxParticipant OutParticipant = CoreSubsystem->GetParticipant(Bib);
CoreSubsystem->GetParticipant(Bib, OutParticipant); return OutParticipant.GetFormattedNameText(MaxChar, OverFlowChar);
return OutParticipant.GetFormattedNameText(MaxChar, Separator, OverFlowChar);
} }
FText UFTDFluxUtils::GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar, FText UFTDFluxUtils::GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar,
const FString Separator,
const FString OverFlowChar) const FString OverFlowChar)
{ {
return Participant.GetFormattedNameText(MaxChar, Separator, OverFlowChar); return Participant.GetFormattedNameText(MaxChar, OverFlowChar);
} }

View File

@ -1,8 +1,11 @@
// Fill out your copyright notice in the Description page of Project Settings. // Fill out your copyright notice in the Description page of Project Settings.
#pragma once #pragma once
#include "CoreMinimal.h" #include "CoreMinimal.h"
/**
*
*/
class DTFLUXUTILITIES_API DTFluxDatesUtilities class DTFLUXUTILITIES_API DTFluxDatesUtilities
{ {
public: public:

View File

@ -5,7 +5,6 @@
#include "CoreMinimal.h" #include "CoreMinimal.h"
#include "DTFluxCore/Public/Types/Struct/DTFluxTeamListStruct.h" #include "DTFluxCore/Public/Types/Struct/DTFluxTeamListStruct.h"
#include "Kismet/BlueprintFunctionLibrary.h" #include "Kismet/BlueprintFunctionLibrary.h"
#include "Types/Struct/DTFluxRankingStructs.h"
#include "FTDFluxUtils.generated.h" #include "FTDFluxUtils.generated.h"
/** /**
@ -18,52 +17,9 @@ class DTFLUXUTILITIES_API UFTDFluxUtils : public UBlueprintFunctionLibrary
public: public:
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant")) UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetFormatedName(const int& Bib, const int MaxChar = 10, const FString Separator = ".", static FText GetFormatedName(const int& Bib, const int MaxChar = 10,
const FString OverFlowChar = "..."); const FString OverFlowChar = "...");
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant")) UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar = 10, static FText GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar = 10,
const FString Separator = ".",
const FString OverFlowChar = "..."); const FString OverFlowChar = "...");
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxStageRanking(const FDTFluxDetailedRankingItem& ItemRanking, FDTFluxStageRanking& OutRanking)
{
CastRankingItem<FDTFluxStageRanking>(ItemRanking, OutRanking);
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxStageRankingArray(const TArray<FDTFluxDetailedRankingItem>& ItemRanking,
TArray<FDTFluxStageRanking>& OutRanking)
{
CastRankingArray<FDTFluxStageRanking>(ItemRanking, OutRanking);
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxSplitRanking(const FDTFluxDetailedRankingItem& ItemRanking, FDTFluxSplitRanking& OutRanking)
{
CastRankingItem<FDTFluxSplitRanking>(ItemRanking, OutRanking);
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxSplitRankingArray(const TArray<FDTFluxDetailedRankingItem>& ItemRanking,
TArray<FDTFluxSplitRanking>& OutRanking)
{
CastRankingArray<FDTFluxSplitRanking>(ItemRanking, OutRanking);
}
template <typename T>
static void CastRankingItem(const FDTFluxDetailedRankingItem& ItemRanking, T& OutRanking)
{
OutRanking = static_cast<T>(ItemRanking);
}
template <typename T>
static void CastRankingArray(const TArray<FDTFluxDetailedRankingItem>& ItemRanking, TArray<T>& OutRanking)
{
OutRanking.Empty();
for (auto& Item : ItemRanking)
{
OutRanking.Add(static_cast<T>(Item));
}
}
}; };