Compare commits

39 Commits

Author SHA1 Message Date
892e282d1d Real Debug to event Participant status 2025-07-19 12:09:09 +02:00
adc46114d8 Debug to event Participant status + Fix No Participant in History 2025-07-19 11:51:48 +02:00
c88718fe35 Modified InitPursuit to get Rankings ONLY FROM DATAASSET 2025-07-18 23:20:34 +02:00
8fe2750a54 RemoteSubsystem update 2025-07-18 17:36:17 +02:00
33d3ea1e37 FixSortSplitRankingsByRank Function Parameter Name 2025-07-18 02:32:15 +02:00
0bc765cd29 Fix Output BluePrint V2 2025-07-18 02:22:40 +02:00
dbe904e388 Fix Output BluePrint ByRef 2025-07-18 02:05:34 +02:00
1f35fcbcf5 Fix Compile Error 2025-07-18 01:54:28 +02:00
65c32d9240 Bug Fix Type Error On next code iteration 2025-07-18 01:11:44 +02:00
609f623737 Modified Function Sort Split Ranking 2025-07-18 01:10:00 +02:00
e02ed8538f Added Sort Ranking 2025-07-17 19:21:32 +02:00
9b85bfc94a Fixing Compile Error 2025-07-17 19:07:50 +02:00
da89e35eb2 Added Module Remote To add HTTP basic RemoteControl 2025-07-16 02:41:08 +02:00
d6b8874827 Test Synchro 2 2025-07-15 19:55:44 +02:00
193d8d4094 Test Synchro 2025-07-15 19:35:29 +02:00
3291eb366d Fixed SplitSensor Event made BlueprintAssignable 2025-07-15 16:51:26 +02:00
714e616fb1 Real Commit 2025-07-15 14:28:17 +02:00
17368f359f Fix LogMessage not in the right place + Protection Array dans GetSplitSensorType() 2025-07-15 11:07:21 +02:00
880ca9a3b1 Added Tracking Mechanism for Participant 2025-07-15 07:59:45 +02:00
c02993057f Fixing GetFormattedName AGAIN 2025-07-15 05:17:30 +02:00
69536766b1 Fixing GetFullName 2025-07-15 05:13:31 +02:00
e63f54a882 Fixing SplitRanking tracked request bug in InitSplitRankingDisplay 2025-07-15 04:59:59 +02:00
6b58525349 Fixing DTFluxSplit Non need for Split Rankings 2025-07-15 01:23:57 +02:00
505e4b7af2 Added Utility Function to get FirstName And LastName of a Participant 2025-07-15 01:11:18 +02:00
ae8b694f69 Re fixing Rank init value 2025-07-14 23:59:46 +02:00
a0b3ad6d8c reset change Rank 2025-07-14 23:55:53 +02:00
f644fb99a8 Fixed intial Rank value; 2025-07-14 23:24:24 +02:00
fdae0fddc8 Added when not teamate return "" 2025-07-14 23:19:27 +02:00
f304685f01 Fixing ArrayOut of bound in FormattedName (regression) 2025-07-14 23:15:10 +02:00
07c83b5c8e Updated Participant factory and FormattedName for better mem managment 2025-07-14 20:41:53 +02:00
de5ed7f328 Fixed Team Name + Rankings Are now EditAnywhere 2025-07-14 16:50:07 +02:00
0a175f7813 Added Events OnDisplayRankings to launch Display of rankings in BluePrints. 2025-07-14 15:40:03 +02:00
4bbdf43ffa Update Function to ensure ref is returned instead of copy for GetContest GetContestForTime 2025-07-14 09:58:10 +02:00
51e5898d4b Cosmetic CoreSubsystem cleaning + Added DTFluxDetailedRanking Casting functions 2025-07-14 09:33:25 +02:00
1c04ae6bd7 Added Blank Delegate for split Sensors + Added Getters for Contest/Stage/Split rankings for 1 participant + Global Cleaning 2025-07-14 02:40:03 +02:00
e6d878aeef Fixed bIsMassStart assign On NextFocus 2025-07-13 18:07:14 +02:00
a1e6902a15 Update FormatedName functionality now just truncates and adds OverflowChar + fixing getter Split, Stage, Contest 2025-07-13 04:48:05 +02:00
c2733a2b97 Added Getter Stage/Contest/Split + Bug Fix PursuitManager Extract Passed Started Pursuit. 2025-07-13 04:14:54 +02:00
76a199e95e Added Datetime sorting functionality and Metrics test on GetPursit 2025-07-13 02:38:05 +02:00
45 changed files with 2471 additions and 472 deletions

View File

@ -49,6 +49,11 @@
"Name": "DTFluxAPIStatus",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "DTFluxRemote",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [

View File

@ -338,7 +338,8 @@ void SDTFluxStatusWidget::PopulateComboBoxItems()
{
FString Separator = " | ";
FString RootSeparator = " -> ";
TArray<FDTFluxContest> DataFromSubsystem = DTFluxCore->GetContests();
TArray<FDTFluxContest> DataFromSubsystem = TArray<FDTFluxContest>();
DTFluxCore->GetContests(DataFromSubsystem);
for (const auto& Contest : DataFromSubsystem)
{

View File

@ -1,6 +1,7 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Widget/DTFluxAssetModelDetailsWidget.h"
#include "DTFluxAssetsEditorModule.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Layout/SBox.h"
#include "Widgets/Text/STextBlock.h"
@ -23,19 +24,19 @@ TSharedRef<SWidget> SHierarchicalTreeItemRow::GenerateWidgetForColumn(const FNam
{
if (!Item.IsValid())
{
UE_LOG(LogTemp, Warning, TEXT("GenerateWidgetForColumn: Invalid item for column %s"), *ColumnName.ToString());
// UE_LOG(logDTFluxAssetEditor, Warning, TEXT("GenerateWidgetForColumn: Invalid item for column %s"), *ColumnName.ToString());
return SNew(STextBlock).Text(FText::FromString("Invalid Item"));
}
if (!ParentWidget)
{
UE_LOG(LogTemp, Warning, TEXT("GenerateWidgetForColumn: Invalid ParentWidget for column %s"),
*ColumnName.ToString());
// UE_LOG(logDTFluxAssetEditor, Warning, TEXT("GenerateWidgetForColumn: Invalid ParentWidget for column %s"),
// *ColumnName.ToString());
return SNew(STextBlock).Text(FText::FromString("Invalid Parent"));
}
UE_LOG(LogTemp, VeryVerbose, TEXT("GenerateWidgetForColumn: %s for item %s"),
*ColumnName.ToString(), *Item->Name);
// UE_LOG(logDTFluxAssetEditor, VeryVerbose, TEXT("GenerateWidgetForColumn: %s for item %s"),
// *ColumnName.ToString(), *Item->Name);
if (ColumnName == "Name")
{
@ -93,7 +94,7 @@ TSharedRef<SWidget> SHierarchicalTreeItemRow::GenerateWidgetForColumn(const FNam
.OverflowPolicy(ETextOverflowPolicy::Ellipsis);
}
UE_LOG(LogTemp, Warning, TEXT("GenerateWidgetForColumn: Unknown column %s"), *ColumnName.ToString());
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("GenerateWidgetForColumn: Unknown column %s"), *ColumnName.ToString());
return SNew(STextBlock).Text(FText::FromString(FString::Printf(TEXT("Unknown: %s"), *ColumnName.ToString())));
}
@ -411,7 +412,7 @@ void SDTFluxAssetModelDetailsWidget::BuildContestHierarchy()
RootItems.Add(ContestItem);
}
UE_LOG(LogTemp, Log, TEXT("Built contest hierarchy with %d root contests"), RootItems.Num());
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Built contest hierarchy with %d root contests"), RootItems.Num());
}
void SDTFluxAssetModelDetailsWidget::BuildParticipantList()
@ -420,11 +421,11 @@ void SDTFluxAssetModelDetailsWidget::BuildParticipantList()
if (!ModelAsset)
{
UE_LOG(LogTemp, Warning, TEXT("BuildParticipantList: ModelAsset is null!"));
return;
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("BuildParticipantList: ModelAsset is null!"));
// return;
}
UE_LOG(LogTemp, Log, TEXT("BuildParticipantList: ModelAsset has %d participants"), ModelAsset->Participants.Num());
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("BuildParticipantList: ModelAsset has %d participants"), ModelAsset->Participants.Num());
// Créer la liste des participants (pas de hiérarchie pour les participants)
for (const auto& ParticipantPair : ModelAsset->Participants)
@ -433,12 +434,12 @@ void SDTFluxAssetModelDetailsWidget::BuildParticipantList()
auto ParticipantItem = FHierarchicalTreeItem::CreateParticipant(Participant);
ParticipantItems.Add(ParticipantItem);
UE_LOG(LogTemp, Log, TEXT("BuildParticipantList: Added participant %s (Bib: %d)"),
*ParticipantItem->Name, ParticipantItem->Bib);
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("BuildParticipantList: Added participant %s (Bib: %d)"),
// *ParticipantItem->Name, ParticipantItem->Bib);
}
UE_LOG(LogTemp, Log, TEXT("BuildParticipantList: Built participant list with %d participants"),
ParticipantItems.Num());
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("BuildParticipantList: Built participant list with %d participants"),
// ParticipantItems.Num());
}
// ===== CALLBACKS TREEVIEW =====
@ -448,12 +449,12 @@ TSharedRef<ITableRow> SDTFluxAssetModelDetailsWidget::OnGenerateRowForTree(
{
if (!Item.IsValid())
{
UE_LOG(LogTemp, Warning, TEXT("OnGenerateRowForTree: Invalid item!"));
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("OnGenerateRowForTree: Invalid item!"));
return SNew(STableRow<FHierarchicalTreeItemPtr>, OwnerTable);
}
UE_LOG(LogTemp, Log, TEXT("OnGenerateRowForTree: Generating row for %s (Type: %d)"),
*Item->Name, (int32)Item->Type);
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("OnGenerateRowForTree: Generating row for %s (Type: %d)"),
// *Item->Name, (int32)Item->Type);
return SNew(SHierarchicalTreeItemRow, OwnerTable)
.Item(Item)
@ -536,7 +537,7 @@ FReply SDTFluxAssetModelDetailsWidget::OnExpandAllClicked()
}
}
UE_LOG(LogTemp, Log, TEXT("Expanded all contests"));
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Expanded all contests"));
return FReply::Handled();
}
@ -550,14 +551,14 @@ FReply SDTFluxAssetModelDetailsWidget::OnCollapseAllClicked()
}
}
UE_LOG(LogTemp, Log, TEXT("Collapsed all contests"));
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Collapsed all contests"));
return FReply::Handled();
}
FReply SDTFluxAssetModelDetailsWidget::OnRefreshClicked()
{
RefreshData();
UE_LOG(LogTemp, Log, TEXT("Data refreshed"));
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("Data refreshed"));
return FReply::Handled();
}
@ -567,21 +568,17 @@ void SDTFluxAssetModelDetailsWidget::RefreshData()
{
if (!ModelAsset)
{
UE_LOG(LogTemp, Warning, TEXT("ModelAsset is null!"));
UE_LOG(logDTFluxAssetEditor, Warning, TEXT("ModelAsset is null!"));
return;
}
UE_LOG(LogTemp, Log, TEXT("RefreshData: Starting refresh for ModelAsset %s"), *ModelAsset->GetName());
// Nettoyer les données existantes
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("RefreshData: Starting refresh for ModelAsset %s"), *ModelAsset->GetName());
RootItems.Empty();
ParticipantItems.Empty();
// Construire la hiérarchie
BuildContestHierarchy();
BuildParticipantList();
// Refresh les vues
if (ContestTreeView.IsValid())
{
ContestTreeView->RequestTreeRefresh();
@ -591,9 +588,8 @@ void SDTFluxAssetModelDetailsWidget::RefreshData()
{
ParticipantTreeView->RequestTreeRefresh();
}
UE_LOG(LogTemp, Log, TEXT("RefreshData: Completed successfully - %d contests, %d participants"), RootItems.Num(),
ParticipantItems.Num());
// UE_LOG(logDTFluxAssetEditor, Log, TEXT("RefreshData: Completed successfully - %d contests, %d participants"), RootItems.Num(),
// ParticipantItems.Num());
}
// ===== MÉTHODES UTILITAIRES =====
@ -635,7 +631,6 @@ FText SDTFluxAssetModelDetailsWidget::GetStatsText() const
{
if (!ModelAsset)
return FText::FromString("No data");
return FText::FromString(FString::Printf(
TEXT("Contests: [%d] Participants: [%d] Persons: [%d]"),
ModelAsset->Contests.Num(),

View File

@ -108,7 +108,7 @@ struct FHierarchicalTreeItem
Item->ContestId = InContestId;
Item->SplitId = Split.SplitId;
Item->ID = FString::Printf(TEXT("%d"), Split.SplitId);
Item->Details = FString::Printf(TEXT("%d rankings"), Split.SplitRankings.Num());
Item->Details = FString::Printf(TEXT("rankings"));
Item->Status = TEXT("-");
Item->Extra = TEXT("-");
return Item;
@ -137,7 +137,7 @@ struct FHierarchicalTreeItem
typedef TSharedPtr<FHierarchicalTreeItem> FHierarchicalTreeItemPtr;
/**
* Widget avec STreeView simple et efficace
* ModelAsset TreeviewWidget
*/
class DTFLUXASSETSEDITOR_API SDTFluxAssetModelDetailsWidget : public SCompoundWidget
{
@ -152,40 +152,33 @@ public:
void Construct(const FArguments& InArgs);
void RefreshData();
// Méthodes publiques pour la sous-classe Row
FSlateColor GetItemTypeColor(FHierarchicalTreeItem::EItemType Type) const;
const FSlateBrush* GetItemIcon(FHierarchicalTreeItem::EItemType Type) const;
private:
// Données
UDTFluxModelAsset* ModelAsset = nullptr;
TArray<FHierarchicalTreeItemPtr> RootItems; // Contests racines avec hiérarchie
TArray<FHierarchicalTreeItemPtr> ParticipantItems; // Participants séparés
TArray<FHierarchicalTreeItemPtr> RootItems;
TArray<FHierarchicalTreeItemPtr> ParticipantItems;
// Widgets - TreeView simple
TSharedPtr<STreeView<FHierarchicalTreeItemPtr>> ContestTreeView;
TSharedPtr<STreeView<FHierarchicalTreeItemPtr>> ParticipantTreeView;
TSharedPtr<STextBlock> StatsText;
TSharedPtr<STextBlock> SelectionText;
// Méthodes de construction
void BuildContestHierarchy();
void BuildParticipantList();
// Callbacks TreeView
TSharedRef<ITableRow> OnGenerateRowForTree(FHierarchicalTreeItemPtr Item,
const TSharedRef<STableViewBase>& OwnerTable);
void OnGetChildrenForTree(FHierarchicalTreeItemPtr Item, TArray<FHierarchicalTreeItemPtr>& OutChildren);
void OnTreeSelectionChanged(FHierarchicalTreeItemPtr SelectedItem, ESelectInfo::Type SelectInfo);
void OnSetExpansionRecursive(FHierarchicalTreeItemPtr Item, bool bIsExpanded);
// Callbacks des boutons
FReply OnRefreshClicked();
FReply OnExpandAllClicked();
FReply OnCollapseAllClicked();
EActiveTimerReturnType ForceInitialLayout(double InCurrentTime, float InDeltaTime);
// Utilitaires
FText GetStatsText() const;
};

View File

@ -13,6 +13,20 @@ UDTFluxModelAsset::UDTFluxModelAsset(const FObjectInitializer& ObjectInitializer
void UDTFluxModelAsset::AddContest(const FDTFluxContest& Contest)
{
Contests.Add(Contest.Name, Contest);
// initialisation
for (const auto& Stage : Contest.Stages)
{
FinishedStagesCache.Add(FDTFluxStageKey(Contest.ContestId, Stage.StageId), Stage.IsFinished());
}
TArray<FDTFluxSplit> Splits = Contest.Splits;
Splits.Sort([](const FDTFluxSplit& A, const FDTFluxSplit& B)
{
return A.SplitId < B.SplitId;
});
// last and Penultimate split cache for contest
LastSplitIdCache.Add(Contest.ContestId, Splits.Pop().SplitId);
PenultimateSplitIdCache.Add(Contest.ContestId, Splits.Pop().SplitId);
}
bool UDTFluxModelAsset::GetContestById(const int InContestId, FDTFluxContest& OutContest)
@ -132,6 +146,38 @@ bool UDTFluxModelAsset::GetParticipantByBib(int Bib, FDTFluxParticipant& OutPart
return false;
}
bool UDTFluxModelAsset::IsStageFinished(FDTFluxStageKey StageKey)
{
if (!FinishedStagesCache.Contains(StageKey))
{
if (FinishedStagesCache[StageKey])
{
return true;
}
//maybe stage is finished because we have not be able to set it ?
return CheckStageIsFinished(StageKey);
}
return false;
}
void UDTFluxModelAsset::CacheSplitSensorInfo(const FDTFluxSplitSensorKey SplitSensorKey,
const FDTFluxSplitSensorInfo& SplitSensorInfo)
{
SplitSensorInfoCache.Add(SplitSensorKey, SplitSensorInfo);
}
bool UDTFluxModelAsset::CheckStageIsFinished(FDTFluxStageKey StageKey)
{
FDTFluxStage Stage;
if (GetStage(StageKey, Stage))
{
FinishedStagesCache.Add(StageKey, Stage.IsFinished());
return FinishedStagesCache[StageKey];
}
return false;
}
void UDTFluxModelAsset::UpdateOrCreateStageRanking(const FDTFluxStageRankings& InStageRankings)
{

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@ -2,6 +2,11 @@
#include "Types/Struct/DTFluxRaceDataStructs.h"
bool FDTFluxStage::IsFinished() const
{
return EndTime <= FDateTime::Now();
}
bool FDTFluxContest::IsFinished() const
{
return EndTime <= FDateTime::Now();
@ -62,6 +67,3 @@ bool FDTFluxContest::GetStage(const int StageID, FDTFluxStage& OutStage) const
}
return false;
}

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@ -3,6 +3,12 @@
#include "Types/Struct/DTFluxRankingStructs.h"
#include "DTFluxCoreModule.h"
bool FDTFluxBaseRankings::IsSealed(const FDateTime EndTime) const
{
return ReceivedAt >= EndTime;
}
void FDTFluxContestRanking::Dump() const
{
UE_LOG(logDTFluxCore, Log,

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@ -70,7 +70,8 @@ FDTFluxParticipant::FDTFluxParticipant(const TSharedPtr<FJsonObject>& JsonObject
FString GenderKey = Index == 1 ? TEXT("gender") : FString::Printf(TEXT("gender%d"), Index);
// Vérifie si au moins un des champs existe
if (!JsonObject->HasField(FirstNameKey) && !JsonObject->HasField(LastNameKey) && !JsonObject->HasField(GenderKey))
if (!JsonObject->HasField(FirstNameKey) && !JsonObject->HasField(LastNameKey) && !JsonObject->
HasField(GenderKey))
{
break;
}
@ -149,7 +150,9 @@ int FDTFluxParticipant::GetTeammateNum() const
bool FDTFluxParticipant::IsTeam() const
{
return Teammate.Num() > 1;
UE_LOG(logDTFluxCore, Verbose, TEXT("IsTeam() -> %s, Teamate Num %i"),
Team.IsEmpty() ? TEXT("TRUE") : TEXT("FALSE"), Teammate.Num());
return !Team.IsEmpty();
}
const TArray<FDTFluxPerson>& FDTFluxParticipant::GetTeammate() const
@ -157,21 +160,25 @@ const TArray<FDTFluxPerson>& FDTFluxParticipant::GetTeammate() const
return Teammate;
}
FString FDTFluxParticipant::GetFormattedName(const int MaxChar, const FString& Separator, const FString& OverflowChar) const
FString FDTFluxParticipant::GetFormattedName(const int MaxChar, const FString& Separator,
const FString& OverflowChar) const
{
if (MaxChar <= 0)
{
return TEXT("");
}
FString FirstName;
FString LastName;
if (Teammate.Num() == 0)
{
return "";
}
if (IsTeam())
{
FString FullName;
UE_LOG(logDTFluxCore, Verbose, TEXT("Participant is a team"));
if (!Team.IsEmpty())
{
LastName = Team;
FullName = Team;
}
else
{
@ -180,59 +187,29 @@ FString FDTFluxParticipant::GetFormattedName(const int MaxChar, const FString& S
{
Names.Add(Person.LastName);
}
LastName = FString::Join(Names, TEXT("/"));
FullName = FString::Join(Names, TEXT("/"));
}
}
else if (Teammate.Num() > 0)
FullName = FullName.ToUpper();
if (FullName.Len() <= MaxChar)
{
FirstName = Teammate[0].FirstName;
LastName = Teammate[0].LastName;
return FullName;
}
else
{
LastName = TEXT("Unknown");
return FullName.Left(MaxChar) + OverflowChar;
}
FString FirstName = Teammate[0].FirstName;
FString LastName = Teammate[0].LastName;
FString Initial;
if (!FirstName.IsEmpty())
{
Initial = FirstName.Left(1).ToUpper() + Separator;
}
FString FormattedLastName = LastName.ToUpper();
const FString FormattedLastName = LastName.ToUpper();
FString FullName = Initial + FormattedLastName;
if (FullName.Len() <= MaxChar)
{
return FullName;
}
const int32 OverflowLength = OverflowChar.Len();
if (OverflowLength > MaxChar)
{
return FullName.Left(MaxChar);
}
if (Initial.Len() + OverflowLength > MaxChar)
{
return FullName.Left(MaxChar);
}
const int32 AvailableForLastName = MaxChar - Initial.Len() - OverflowLength;
if (AvailableForLastName <= 0)
{
return FullName.Left(MaxChar);
}
FString TruncatedName = Initial + FormattedLastName.Left(AvailableForLastName) + OverflowChar;
if (TruncatedName.Len() > MaxChar)
{
return TruncatedName.Left(MaxChar);
}
return TruncatedName;
return FullName.Left(MaxChar) + OverflowChar;
}
FString FDTFluxParticipant::GetConcatFormattedName(const int MaxChar, const FString& Separator,
@ -250,7 +227,8 @@ FString FDTFluxParticipant::GetConcatFormattedName(const int MaxChar, const FStr
return BibText + FormattedName;
}
FText FDTFluxParticipant::GetFormattedNameText(const int MaxChar, const FString& Separator, const FString& OverflowChar) const
FText FDTFluxParticipant::GetFormattedNameText(const int MaxChar, const FString& Separator,
const FString& OverflowChar) const
{
return FText::FromString(GetFormattedName(MaxChar, Separator, OverflowChar));
}

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@ -35,15 +35,24 @@ public:
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<FString /* ContestName */, FDTFluxContest> Contests;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<int /*ContestId*/, FDTFluxContestRankings> ContestRankings;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<FDTFluxStageKey, FDTFluxStageRankings> StageRankings;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<FDTFluxSplitKey, FDTFluxSplitRankings> SplitRankings;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<FDTFluxSplitSensorKey, FDTFluxSplitSensorInfo> SplitSensorInfoCache;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<int /*ContestId*/, int /*SplitId*/> LastSplitIdCache;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<int/*ContestId*/, int /*Penultimate*/>PenultimateSplitIdCache;
UFUNCTION(BlueprintCallable, CallInEditor, Category="DTFlux|ModelAsset")
void AddContest(const FDTFluxContest& Contest);
@ -89,4 +98,15 @@ public:
UFUNCTION(BlueprintCallable, CallInEditor, Category="DTFlux|Participant")
bool GetParticipantByBib(int Bib, FDTFluxParticipant& OutParticipant);
UFUNCTION()
bool IsStageFinished(FDTFluxStageKey StageKey);
UFUNCTION()
void CacheSplitSensorInfo(const FDTFluxSplitSensorKey SplitSensorKey, const FDTFluxSplitSensorInfo& SplitSensorInfo);
private:
UPROPERTY()
TMap<FDTFluxStageKey, bool /*bIsFinished*/> FinishedStagesCache;
UFUNCTION()
bool CheckStageIsFinished(FDTFluxStageKey StageKey);
};

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@ -24,17 +24,17 @@ enum class EDTFluxParticipantStatusType : uint8
UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true))
enum class EParticipantSortingType : uint8
{
None = 0 << 1 UMETA(DisplayName="Normal"),
Alpha = 1 << 1 UMETA(DisplayName="Aplha"),
PoursuiteStartTime = 1 << 2 UMETA(DisplayName="Poursuite StartTime"),
Rank = 1 << 3 UMETA(DisplayName="Rank"),
IgnoreEmpty = 1 << 4 UMETA(DisplayName="IgnoreEmpty"),
};
ENUM_CLASS_FLAGS(EParticipantSortingType);
UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true))
UENUM(BlueprintType)
enum class EDTFluxFinisherType : uint8
{
None = 0b0000000 UMETA(DisplayName="Unknown"),
@ -42,7 +42,6 @@ enum class EDTFluxFinisherType : uint8
Winner = 0b0000010 UMETA(DisplayName="Winner"),
Spotter = 0b0000100 UMETA(DisplayName="Spotter"),
};
ENUM_CLASS_FLAGS(EDTFluxFinisherType);
UENUM(BlueprintType, meta=(Bitflags, UseEnumValuesAsMaskValuesInEditor=true))
enum class EDTFluxSplitType : uint8
@ -52,6 +51,7 @@ enum class EDTFluxSplitType : uint8
Finish = 0b00000010 UMETA(DisplayName="FinishSplit"),
Regular = 0b00000100 UMETA(DisplayName="Regular"),
};
ENUM_CLASS_FLAGS(EDTFluxSplitType);
@ -67,8 +67,9 @@ enum class EDTFluxSortingFilter : uint8
ByAlpha = 0b01000000 UMETA(DisplayName="ByAlpha"),
ByStartTime = 0b00100000 UMETA(DisplayName="ByStartTime"),
AscendingByRank = Ascending | ByRank UMETA(DisplayName="AscendingByRank"),
DescendingByRank= Descending | ByRank UMETA(DisplayName="DescendingByRank")
DescendingByRank = Descending | ByRank UMETA(DisplayName="DescendingByRank")
};
ENUM_CLASS_FLAGS(EDTFluxSortingFilter);
@ -80,7 +81,7 @@ enum class EDTFluxSortingRankingType: uint8
Bib = 0b00000010 UMETA(DisplayName="Bib"),
TimeSwim = 0b00000100 UMETA(DisplayName="Swimming Time"),
TimeTransition = 0b00001000 UMETA(DisplayName="Transition Time"),
TimeRun = TimeSwim|TimeTransition UMETA(DisplayName="Running Time"),
TimeRun = TimeSwim | TimeTransition UMETA(DisplayName="Running Time"),
StartTime = 0b00001110 UMETA(DisplayName="StartTime"),
Gap = 0b00010000 UMETA(DisplayName="StartTime"),
SwimSpeed = 0b00100000 UMETA(DisplayName="StartTime"),

View File

@ -109,3 +109,61 @@ struct DTFLUXCORE_API FDTFluxSplitKey : public FDTFluxCompositeKey
);
}
};
USTRUCT(BlueprintType)
struct DTFLUXCORE_API FDTFluxSplitSensorKey : public FDTFluxCompositeKey
{
GENERATED_BODY()
public:
FDTFluxSplitSensorKey() = default;
FDTFluxSplitSensorKey(const int InContestId, const int InStageId, const int InSplitId, const int InBib) :
ContestId(InContestId),
StageId(InStageId),
SplitId(InSplitId),
Bib(InBib){};
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int ContestId = 0;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int StageId = 0;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int SplitId = 0;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int Bib = 0;
friend uint32 GetTypeHash(const FDTFluxSplitSensorKey& Key)
{
return HashCombine(
GetTypeHash(Key.ContestId),
GetTypeHash(Key.StageId),
GetTypeHash(Key.SplitId),
GetTypeHash(Key.Bib)
);
}
bool operator==(const FDTFluxSplitSensorKey& Other) const
{
return ContestId == Other.ContestId && StageId == Other.StageId
&& SplitId == Other.SplitId && Bib == Other.Bib;
}
FString GetDisplayName() const
{
return FString::Printf(TEXT("Contest%i | Stage%i | Split%i | Bib%i"), ContestId, StageId, SplitId, Bib);
}
FText GetTooltipText() const
{
return FText::Format(INVTEXT("Contest{0}|Stage{1}|Split{2}"),
FText::AsNumber(ContestId),
FText::AsNumber(StageId),
FText::AsNumber(SplitId),
FText::AsNumber(Bib)
);
}
};

View File

@ -15,6 +15,7 @@ USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxFinisherData
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
int ContestId;
@ -23,9 +24,7 @@ public:
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
int Bib = -1;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
FDTFluxStageRanking SplitRanking;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
FDTFluxStageRanking StageRanking;
FString Time;
};
USTRUCT(BlueprintType, Category="FDTFlux|Model")
@ -64,4 +63,3 @@ struct DTFLUXCORE_API FDTFluxContestFinished
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Subsystem|Events")
TArray<FDTFluxStageRanking> Rankings;
};

View File

@ -23,12 +23,7 @@ public:
int SplitId = -1;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model", EditAnywhere)
FString Name;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
TArray<FDTFluxStageRanking> SplitRankings;
// void Dump() const;
// // void InsertOrReplace(const FDTFluxStageRankingResponseItem& SplitRankingItemResp);
// void SortByRank();
// TArray<FDTFluxSplitRanking> GetSplitRanking(const int From = 0, const int DisplayNumber = 0);
};
/**
@ -51,6 +46,7 @@ public:
FDateTime EndTime;
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model", EditAnywhere)
FDateTime CutOff;
bool IsFinished() const;
};
/**

View File

@ -8,6 +8,18 @@
#include "DTFluxRankingStructs.generated.h"
USTRUCT(BlueprintType)
struct DTFLUXCORE_API FDTFluxBaseRankings
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Model", VisibleAnywhere)
FDateTime ReceivedAt = FDateTime::Now();
bool IsSealed(const FDateTime EndTime) const;
};
/**
* @struct FDTFluxContestRanking
* Representing a contest ranking for a participant
@ -37,7 +49,7 @@ public:
USTRUCT(BlueprintType)
struct FDTFluxContestRankings
struct FDTFluxContestRankings : public FDTFluxBaseRankings
{
GENERATED_BODY()
@ -57,7 +69,7 @@ public:
};
/**
* @struct FDTFluxStageRanking
* @struct FDTFluxDetailedRankingItem
* Representing a stage ranking for a participant
*/
USTRUCT(BlueprintType, Category="DTFlux|Model")
@ -94,7 +106,7 @@ public:
};
USTRUCT(BlueprintType)
struct FDTFluxDetailedRankings
struct FDTFluxDetailedRankings : public FDTFluxBaseRankings
{
GENERATED_BODY()
@ -125,7 +137,7 @@ struct FDTFluxStageRanking : public FDTFluxDetailedRankingItem
* This struct is only a cosmetic Struct
*/
USTRUCT(BlueprintType, Category="DTFlux|Model")
struct DTFLUXCORE_API FDTFluxSplitRanking : public FDTFluxStageRanking
struct DTFLUXCORE_API FDTFluxSplitRanking : public FDTFluxDetailedRankingItem
{
GENERATED_BODY()
};

View File

@ -17,7 +17,17 @@ struct FDTFluxSplitSensorInfo
public:
FDTFluxSplitSensorInfo() = default;
FDTFluxSplitSensorInfo(const FString InSplitName):
Bib(-1),
ContestId(-1),
StageId(-1),
SplitId(-1),
Time(""),
Gap("-"),
Rank(-1),
SplitName(InSplitName)
{
};
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
int Bib = -1;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
@ -31,7 +41,23 @@ public:
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
FString Gap = "-";
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
int Rank;
int Rank = -1;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
FString SplitName = "";
};
USTRUCT(BlueprintType)
struct FDTFluxSplitHistory
{
GENERATED_BODY()
public:
FDTFluxSplitHistory() = default;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
FDTFluxParticipant Participant = FDTFluxParticipant();
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TArray<FDTFluxSplitSensorInfo> SplitSensors = TArray<FDTFluxSplitSensorInfo>();
};

View File

@ -185,12 +185,77 @@ void UDTFluxCoreSubsystem::RegisterDelegates()
}
}
bool UDTFluxCoreSubsystem::IsStageRankingSealed(FDTFluxStageKey StageKey)
{
FDTFluxStageRankings StageRankings;
if (GetStageRankingsWithKey(StageKey, StageRankings))
{
FDTFluxStage Stage;
if (GetStageDefinition(StageKey, Stage))
{
return StageRankings.IsSealed(Stage.EndTime);
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find Stage %i"), StageKey.StageId);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find StageRankings for StageKey %i"), StageKey.StageId);
return false;
}
bool UDTFluxCoreSubsystem::IsContestRankingSealed(int ContestId)
{
if (DataStorage)
{
FDTFluxContestRankings ContestRankings;
if (GetContestRankings(ContestId, ContestRankings))
{
FDTFluxContest Contest;
if (GetContestForId(ContestId, Contest))
{
return ContestRankings.IsSealed(Contest.EndTime);
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find Contest %i"), ContestId);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Unable to find ContestRankings for ContestId %i"), ContestId);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
}
EDTFluxFinisherType UDTFluxCoreSubsystem::GetSplitSensorType(const FDTFluxSplitSensorInfo& SplitSensorInfo)
{
if (DataStorage != nullptr)
{
if (DataStorage->LastSplitIdCache.Contains(SplitSensorInfo.ContestId))
{
int LastSplitIdForContest = DataStorage->LastSplitIdCache[SplitSensorInfo.ContestId];
if (LastSplitIdForContest == SplitSensorInfo.SplitId)
{
if (SplitSensorInfo.Rank == 1 )
{
return EDTFluxFinisherType::Winner;
}
return EDTFluxFinisherType::Finish;
}
return EDTFluxFinisherType::None;
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("LastSplitIdCache not found for ContestId %i"), SplitSensorInfo.ContestId);
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return EDTFluxFinisherType::None;
}
void UDTFluxCoreSubsystem::ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition)
{
if (RaceDataDefinition.Datas.Num() > 0)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Receiving RaceDataDefinition [%s]"),
*RaceDataDefinition.Datas[0].Name);
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Receiving RaceDataDefinition [%s]"),
// *RaceDataDefinition.Datas[0].Name);
if (DataStorage != nullptr)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage Name %s"), *DataStorage->EventName);
@ -267,17 +332,49 @@ void UDTFluxCoreSubsystem::ProcessTeamUpdate(const FDTFluxTeamListDefinition& Te
void UDTFluxCoreSubsystem::ProcessSplitSensor(const FDTFluxSplitSensorInfo& SplitSensorInfo)
{
FDTFluxContest Contest;
FDTFluxStageKey StageKey(SplitSensorInfo.ContestId, SplitSensorInfo.StageId);
FDTFluxStage Stage;
DataStorage->GetStage(StageKey, Stage);
FDTFluxParticipant Participant;
DataStorage->GetParticipantByBib(SplitSensorInfo.Bib, Participant);
DataStorage->GetContestById(SplitSensorInfo.ContestId, Contest);
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("%s|%s Split %i Sensor for Participant [Bib] %i [FullName] %s"),
*Contest.Name, *Stage.Name,
SplitSensorInfo.SplitId, SplitSensorInfo.Bib, *Participant.GetFormattedName());
if (DataStorage != nullptr)
{
FString DebugString = FString::Printf(TEXT("Received SplitSensorInfo for Bib %i"), SplitSensorInfo.Bib);
DebugString += FString::Printf(TEXT("ContestId[%i] StageId[%i] SplitId[%i] Time[%s], Gap[%s] Rank[%i]"),
SplitSensorInfo.ContestId, SplitSensorInfo.StageId, SplitSensorInfo.SplitId, *SplitSensorInfo.Time,
*SplitSensorInfo.Gap, SplitSensorInfo.Rank);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received SplitSensorInfo :\n%s"), *DebugString)
// Gestion Cache Split Sensor
FDTFluxSplitSensorKey SplitSensorKey(SplitSensorInfo.ContestId, SplitSensorInfo.StageId, SplitSensorInfo.SplitId, -1);
FDTFluxSplitSensorInfo NewSplitSensorInfo = SplitSensorInfo;
if (DataStorage->SplitSensorInfoCache.Contains(SplitSensorKey))
{
NewSplitSensorInfo.SplitName = DataStorage->SplitSensorInfoCache[SplitSensorKey].SplitName;
}
SplitSensorKey.Bib = SplitSensorInfo.Bib;
DataStorage->SplitSensorInfoCache.Add(SplitSensorKey, NewSplitSensorInfo);
// Update Current currentSplit
FDTFluxParticipant Participant;
if (DataStorage->Participants.Contains(SplitSensorInfo.Bib))
{
DataStorage->Participants[SplitSensorInfo.Bib].CurrentSplit = SplitSensorInfo.SplitId;
}
// Gestion Finnish Status
switch (GetSplitSensorType(SplitSensorInfo))
{
case EDTFluxFinisherType::Winner:
{
OnWinner.Broadcast(SplitSensorInfo);
break;
}
case EDTFluxFinisherType::Finish :
{
OnFinisher.Broadcast(SplitSensorInfo);
break;
}
default:
{
OnSplitSensor.Broadcast(SplitSensorInfo);
break;
}
}
}
}
void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
@ -288,6 +385,232 @@ void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
}
}
void UDTFluxCoreSubsystem::InitParticipantTracking(const int Bib, const int ContestId, const int StageId)
{
FDTFluxContest Contest;
if (GetContestForId(ContestId, Contest))
{
// get all splits
TArray<FDTFluxSplitSensorInfo> SplitSensorInfos;
FDTFluxSplitSensorKey SplitSensorKey;
for (auto Split : Contest.Splits)
{
SplitSensorKey = FDTFluxSplitSensorKey();
SplitSensorKey.ContestId = ContestId;
SplitSensorKey.StageId = StageId;
SplitSensorKey.Bib = Bib;
SplitSensorKey.SplitId = Split.SplitId;
if (DataStorage->SplitSensorInfoCache.Contains(SplitSensorKey))
{
FDTFluxSplitSensorInfo SplitSensorInfoToAdd = DataStorage->SplitSensorInfoCache[SplitSensorKey];
SplitSensorInfos.Add(SplitSensorInfoToAdd);
FString DebugString = FString::Printf(TEXT("SplitSensorInfo for Bib %i "), Bib);
DebugString += FString::Printf(TEXT("SplitSensorInfo [Rank] %i "), SplitSensorInfoToAdd.Rank);
DebugString += FString::Printf(TEXT("SplitSensorInfo [Rank] %s "), *SplitSensorInfoToAdd.Gap);
DebugString += FString::Printf(TEXT("SplitSensorInfo [Rank] %s "), *SplitSensorInfoToAdd.Time);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("SplitSensorInfoCache contains SplitSensorInfo for Bib %i\nData : %s"), Bib, *DebugString);
}
else
{
SplitSensorInfos.Add(FDTFluxSplitSensorInfo(Split.Name));
}
}
FDTFluxSplitHistory History;
History.SplitSensors = SplitSensorInfos;
if (GetParticipant(Bib, History.Participant))
{
OnParticipantTrackingReady.Broadcast(History);
}
}
}
FGuid UDTFluxCoreSubsystem::InitContestRankingsDisplay(const int ContestId)
{
if (NetworkSubsystem)
{
if (DataStorage)
{
// no need to request ContestRankings;
if (IsContestRankingSealed(ContestId))
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRankings already Sealed for ContestId %i"), ContestId);
const FGuid DisplayRequestId = FGuid::NewGuid();
OnContestRankingDisplayReady.Broadcast(DisplayRequestId, true);
return DisplayRequestId;
}
else
{
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
FDTFluxContestRankings Rankings = FDTFluxContestRankings();
if (Request.ParsedResponse.IsSet())
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Request IsSet()"));
TSharedPtr<FDTFluxServerResponse> ResponsePtr = Request.ParsedResponse.GetValue();
ResponsePtr->ParseContestRanking(Rankings);
this->DataStorage->AddContestRanking(Rankings);
this->OnContestRankingDisplayReady.Broadcast(Request.RequestId, true);
return;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Request IsSet(FALSE)"));
this->OnStageRankingDisplayReady.Broadcast(Request.RequestId, false);
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
this->OnStageRankingDisplayReady.Broadcast(InReq.RequestId, false);
});
FGuid DisplayRequestId = NetworkSubsystem->SendTrackedRequestWithCallbacks(
EDTFluxApiDataType::ContestRanking, ContestId, -1, -1, OnSuccess, OnError, true);
return DisplayRequestId;
}
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxDataStorage unavailable ..."));
OnContestRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxNetworkSubsystem unavailable ..."));
OnContestRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
}
FGuid UDTFluxCoreSubsystem::InitStageRankingsDisplay(const int ContestId, const int StageId)
{
if (NetworkSubsystem)
{
if (DataStorage)
{
// no need to request StageRankings;
if (IsStageRankingSealed(FDTFluxStageKey(ContestId, StageId)))
{
const FGuid DisplayRequestId = FGuid::NewGuid();
OnStageRankingDisplayReady.Broadcast(DisplayRequestId, true);
return DisplayRequestId;
}
else
{
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
FDTFluxStageRankings Rankings = FDTFluxStageRankings();
if (Request.ParsedResponse.IsSet())
{
TSharedPtr<FDTFluxServerResponse> ResponsePtr = Request.ParsedResponse.GetValue();
ResponsePtr->ParseStageRanking(Rankings);
this->DataStorage->AddStageRanking(Rankings);
this->OnStageRankingDisplayReady.Broadcast(Request.RequestId, true);
return;
}
this->OnStageRankingDisplayReady.Broadcast(Request.RequestId, false);
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
this->OnStageRankingDisplayReady.Broadcast(InReq.RequestId, false);
});
FGuid DisplayRequestId = NetworkSubsystem->SendTrackedRequestWithCallbacks(
EDTFluxApiDataType::StageRanking, ContestId, StageId, -1, OnSuccess, OnError, true);
return DisplayRequestId;
}
}
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxNetworkSubsystem unavailable ..."));
const FGuid RequestId = FGuid::NewGuid();
OnStageRankingDisplayReady.Broadcast(RequestId, false);
return RequestId;
}
FGuid UDTFluxCoreSubsystem::InitSplitRankingsDisplay(const int ContestId, const int StageId, const int SplitId)
{
if (NetworkSubsystem)
{
if (DataStorage)
{
FOnDTFluxRequestSuccess OnSuccess = FOnDTFluxRequestSuccess::CreateLambda(
[this](const FDTFluxTrackedRequest& Request)
{
FDTFluxSplitRankings Rankings = FDTFluxSplitRankings();
if (Request.ParsedResponse.IsSet())
{
TSharedPtr<FDTFluxServerResponse> ResponsePtr = Request.ParsedResponse.GetValue();
ResponsePtr->ParseSplitRanking(Rankings);
this->DataStorage->AddSplitRanking(Rankings);
this->OnSplitRankingDisplayReady.Broadcast(Request.RequestId, true);
return;
}
this->OnSplitRankingDisplayReady.Broadcast(Request.RequestId, false);
});
FOnDTFluxRequestError OnError = FOnDTFluxRequestError::CreateLambda(
[this](const FDTFluxTrackedRequest& InReq, const FString& InError)
{
this->OnSplitRankingDisplayReady.Broadcast(InReq.RequestId, false);
});
FGuid DisplayRequestId = NetworkSubsystem->SendTrackedRequestWithCallbacks(
EDTFluxApiDataType::SplitRanking, ContestId, StageId, SplitId, OnSuccess, OnError, true);
return DisplayRequestId;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxDataStorage unavailable ..."));
OnSplitRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DTFluxNetworkSubsystem unavailable ..."));
OnSplitRankingDisplayReady.Broadcast(FGuid(), false);
return FGuid();
}
bool UDTFluxCoreSubsystem::GetStageRankingForBib(const int ContestId, const int StageId, const int Bib,
FDTFluxStageRanking& OutStageRanking)
{
if (DataStorage)
{
FDTFluxStageKey StageKey(ContestId, StageId);
if (DataStorage->StageRankings.Contains(StageKey))
{
FDTFluxStageRankings StageRankings = DataStorage->StageRankings[StageKey];
for (auto& Ranking : StageRankings.Rankings)
{
if (Ranking.Bib == Bib)
{
OutStageRanking = static_cast<FDTFluxStageRanking>(Ranking);
return true;
}
}
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unable to find StageRanking for Bib %i"), Bib);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
}
bool UDTFluxCoreSubsystem::GetSplitRankingForBib(const int ContestId, const int StageId, const int SplitId,
const int Bib, FDTFluxSplitRanking& OutSplitRankings)
{
if (DataStorage)
{
FDTFluxSplitKey SplitKey(ContestId, StageId, SplitId);
if (DataStorage->SplitRankings.Contains(SplitKey))
{
FDTFluxSplitRankings SplitRankings = DataStorage->SplitRankings[SplitKey];
for (auto& Ranking : SplitRankings.Rankings)
{
if (Ranking.Bib == Bib)
{
OutSplitRankings = static_cast<FDTFluxSplitRanking>(Ranking);
return true;
}
}
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unable to find SplitRanking for Bib %i"), Bib);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
}
bool UDTFluxCoreSubsystem::GetContestRankings(const int ContestId,
FDTFluxContestRankings& OutContestRankings)
{
@ -298,8 +621,10 @@ bool UDTFluxCoreSubsystem::GetContestRankings(const int ContestId,
}
if (NetworkSubsystem)
{
TArray<int> TackedContestIds = {ContestId};
TrackedRequestContestRankings(TackedContestIds);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Requesting ContestRankings for ContestId %i"), ContestId);
TArray<int> TrackedContestIds;
TrackedContestIds.Add(ContestId);
TrackedRequestContestRankings(TrackedContestIds);
return false;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("NetworkSubsystem unavailable"));
@ -421,7 +746,6 @@ TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestStageRankings(const TArray<FDT
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("StageRanking Request [%s] Error %s"),
*InReq.RequestId.ToString(), *InError);
});
// if Contest is not ended
for (auto StageKey : ForStages)
{
FGuid ContestRequest = NetworkSubsystem->SendTrackedRequestWithCallbacks(EDTFluxApiDataType::StageRanking,
@ -468,13 +792,15 @@ TArray<FGuid> UDTFluxCoreSubsystem::TrackedRequestSplitRankings(const TArray<FDT
return TArray<FGuid>();
}
const FDTFluxParticipant UDTFluxCoreSubsystem::GetParticipant(int InBib)
bool UDTFluxCoreSubsystem::GetParticipant(int InBib, FDTFluxParticipant& OutParticipant)
{
if (DataStorage->Participants.Contains(InBib))
{
return DataStorage->Participants[InBib];
OutParticipant = DataStorage->Participants[InBib];
return true;
}
return FDTFluxParticipant();
return false;
}
TArray<int> UDTFluxCoreSubsystem::GetCurrentContestsId()
@ -482,24 +808,30 @@ TArray<int> UDTFluxCoreSubsystem::GetCurrentContestsId()
return GetContestsIdForTime(FDateTime::Now());
}
TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetCurrentContests()
bool UDTFluxCoreSubsystem::GetCurrentContests(TArray<FDTFluxContest>& OutContests)
{
return GetContestsForTime(FDateTime::Now());
return GetContestsForTime(FDateTime::Now(), OutContests);
}
TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time) const
TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time)
{
TArray<int> Contests;
for (const auto& Pair : DataStorage->Contests)
if (DataStorage)
{
FDTFluxContest Contest = Pair.Value;
int ContestId = Contest.ContestId;
if (Contest.Date < Time && Contest.EndTime > Time)
TArray<FDTFluxContest> Contests;
if (GetContestsForTime(Time, Contests))
{
Contests.Add(ContestId);
TArray<int> ContestIds = TArray<int>();
for (const auto& Contest : Contests)
{
ContestIds.Add(Contest.ContestId);
}
return ContestIds;
}
return Contests;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No Contest running for Time [%s]"), *Time.ToString());
return TArray<int>();
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return TArray<int>();
}
bool UDTFluxCoreSubsystem::GetContestForId(const int Id, FDTFluxContest& OutContest)
@ -516,32 +848,119 @@ bool UDTFluxCoreSubsystem::GetContestForId(const int Id, FDTFluxContest& OutCont
return false;
}
TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContestsForTime(const FDateTime Time)
bool UDTFluxCoreSubsystem::GetContestsForTime(const FDateTime Time, TArray<FDTFluxContest>& OutContests)
{
TArray<FDTFluxContest> Contests;
if (DataStorage)
{
OutContests.Empty();
for (const auto& Pair : DataStorage->Contests)
{
FDTFluxContest Contest = Pair.Value;
int ContestId = Contest.ContestId;
//ils ont commencé.
if (Contest.Date < Time && Contest.EndTime > Time)
{
Contests.Add(Contest);
// ils sont finis
if (!Contest.IsFinished())
{
OutContests.Add(Contest);
}
}
return Contests;
}
if (!OutContests.IsEmpty())
{
return true;
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No Contest running for Time [%s]"), *Time.ToString());
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
}
void UDTFluxCoreSubsystem::RequestRankingsForStages(TArray<FDTFluxStage> RequestedStages) const
{
}
TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContests()
bool UDTFluxCoreSubsystem::GetContests(TArray<FDTFluxContest>& OutContests)
{
OutContests.Empty();
if (DataStorage)
{
TArray<FDTFluxContest> OutContests;
DataStorage->Contests.GenerateValueArray(OutContests);
return OutContests;
return !OutContests.IsEmpty();
}
return TArray<FDTFluxContest>();
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return false;
}
void UDTFluxCoreSubsystem::GetContest(const int ContestId, FDTFluxContest& OutContest)
{
OutContest = FDTFluxContest();
if (GetContestForId(ContestId, OutContest))
{
return;
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d not found in ContestDefinition"), ContestId)
}
bool UDTFluxCoreSubsystem::GetStageDefinition(const FDTFluxStageKey StageKey, FDTFluxStage& OutStageDefinition)
{
int ContestId = StageKey.ContestId;
int StageId = StageKey.StageId;
FDTFluxContest ContestDefinition;
if (GetContestForId(ContestId, ContestDefinition))
{
for (auto& Stage : ContestDefinition.Stages)
{
if (Stage.StageId == StageId)
{
OutStageDefinition = Stage;
return true;
}
}
}
OutStageDefinition = FDTFluxStage();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, StageId %d not found in ContestDefinition"),
ContestId, StageId)
return false;
}
bool UDTFluxCoreSubsystem::GetSplitDefinition(const FDTFluxSplitKey SplitKey, FDTFluxSplit& OutSplitDefinition)
{
int ContestId = SplitKey.ContestId;
int SplitId = SplitKey.SplitId;
FDTFluxContest ContestDefinition;
if (GetContestForId(ContestId, ContestDefinition))
{
for (auto& Split : ContestDefinition.Splits)
{
if (Split.SplitId == SplitId)
{
OutSplitDefinition = Split;
return true;
}
}
}
OutSplitDefinition = FDTFluxSplit();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, SplitId %d not found in ContestDefinition"),
ContestId, SplitId);
return false;
}
void UDTFluxCoreSubsystem::GetStage(const int ContestId, const int StageId, FDTFluxStage& OutStageDefinition)
{
if (GetStageDefinition(FDTFluxStageKey(ContestId, StageId),
OutStageDefinition))
{
return;
}
OutStageDefinition = FDTFluxStage();
}
void UDTFluxCoreSubsystem::GetSplit(const int ContestId, const int StageId, const int SplitId,
FDTFluxSplit& OutSplitDefinition)
{
if (GetSplitDefinition(FDTFluxSplitKey(ContestId, StageId, SplitId),
OutSplitDefinition))
{
return;
}
OutSplitDefinition = FDTFluxSplit();
}

View File

@ -7,6 +7,7 @@
#include "DTFluxCoreSubsystem.h"
#include "DTFluxCoreSubsystemModule.h"
#include "Dataflow/DataflowContextCache.h"
UDTFluxPursuitManager::UDTFluxPursuitManager(const FObjectInitializer& ObjectInitializer):
Super(ObjectInitializer)
@ -27,17 +28,19 @@ void UDTFluxPursuitManager::InitPursuit(const TArray<int> InContestIds, const in
FDTFluxContest Contest;
if (CoreSubsystem->GetContestForId(ContestId, Contest))
{
BindRankings();
// BindRankings();
FDTFluxStageKey StageKey = FDTFluxStageKey(ContestId, Contest.GetLastStageId());
FDTFluxStageRankings TempStageRankings;
//Obtenir les ranking Frais.
CoreSubsystem->GetStageRankingsWithKey(StageKey, TempStageRankings, false);
PendingStageRanking.Add(StageKey, false);
CoreSubsystem->GetStageRankingsWithKey(StageKey, TempStageRankings, true);
AllRankings.Add(TempStageRankings);
LaunchPursuitSequence();
// CoreSubsystem->GetStageRankings()
}
}
}
void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup NextFocusGroup)
void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup& NextFocusGroup)
{
for (auto& Pursuit : NextFocusGroup.PursuitGroup)
{
@ -45,35 +48,19 @@ void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup NextFo
}
}
void UDTFluxPursuitManager::DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext)
{
FString FocusBibs;
for (const auto& Pursuit : OutPursuitFocusNext)
{
FocusBibs += FString::Printf(TEXT("%d "), Pursuit.Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus Bibs: %s"), *FocusBibs);
}
void UDTFluxPursuitManager::DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext)
{
FString NextBibs;
for (int32 i = 0; i < OutPursuitNext.Num(); i++)
{
NextBibs += FString::Printf(TEXT("%d "), OutPursuitNext[i].Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next Bibs: %s"), *NextBibs);
}
void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext,
TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
const int MaxSimultaneousPursuit)
{
FDateTime MetricsStartFunction = FDateTime::UtcNow();
FDateTime CurrentTime = FDateTime::Now();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
// Validation
// BAd Parameter
if (MaxSimultaneousPursuit <= 0)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Invalid MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
@ -82,7 +69,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
BIsFocusTruncate = false;
return;
}
if (bIsSequenceDone || GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No groups available or sequence completed"));
@ -91,13 +77,38 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
BIsFocusTruncate = false;
return;
}
for (int32 i = GroupedPursuit.Num() - 1; i >= 0; i--) // Parcours inverse pour éviter les problèmes d'index
{
const FDTFluxPursuitGroup& Group = GroupedPursuit[i];
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Group.StartTimeGlobal(%s) < CurrentTime(%s) "),
*Group.StartTimeGlobal.ToString(), *CurrentTime.ToString())
// Vérifier si le StartTime du groupe est déjà passé
if (Group.StartTimeGlobal < CurrentTime)
{
UE_LOG(logDTFluxCoreSubsystem, Warning,
TEXT("Removing expired group: StartTime=%s (Current=%s), Participants=%d"),
*Group.StartTimeGlobal.ToString(),
*CurrentTime.ToString(),
Group.PursuitGroup.Num());
GroupedPursuit.RemoveAt(i);
}
}
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
// === ÉTAPE 1: FOCUS = PREMIER GROUPE (et le supprimer) ===
FDTFluxPursuitGroup FocusGroup = GroupedPursuit[0]; // Copie du premier groupe
GroupedPursuit.RemoveAt(0); // ✅ SUPPRIMER le premier groupe
if (GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("All groups were expired and removed - no groups available"));
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
bIsSequenceDone = true;
return;
}
FDTFluxPursuitGroup FocusGroup = GroupedPursuit[0];
GroupedPursuit.RemoveAt(0);
SetPursuitInfoIsMassStart(FocusGroup);
OutPursuitFocusNext = FocusGroup.PursuitGroup;
@ -108,22 +119,20 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
*FocusGroup.StartTimeGlobal.ToString(),
FocusGroup.PursuitGroup.Num());
// === ÉTAPE 2: NEXT = GROUPES SUIVANTS (SANS les supprimer) ===
int32 TargetNextCount = MaxSimultaneousPursuit - 1; // -1 pour le focus
int32 TargetNextCount = MaxSimultaneousPursuit - 1;
int32 AddedNextCount = 0;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Target Next Count: %d"), TargetNextCount);
// ✅ PARCOURIR les groupes restants SANS les modifier
for (int32 GroupIndex = 0;
GroupIndex < GroupedPursuit.Num() && AddedNextCount < TargetNextCount;
GroupIndex++)
{
FDTFluxPursuitGroup& NextGroup = GroupedPursuit[GroupIndex]; // Référence (pour SetPursuitInfoIsMassStart)
FDTFluxPursuitGroup& NextGroup = GroupedPursuit[GroupIndex];
if (NextGroup.PursuitGroup.Num() == 0)
{
continue; // Groupe vide
continue;
}
int32 AvailableInGroup = NextGroup.PursuitGroup.Num();
@ -136,12 +145,10 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
AvailableInGroup,
NeededFromGroup);
// ✅ COPIER les participants nécessaires (SANS les supprimer du groupe)
for (int32 ParticipantIndex = 0; ParticipantIndex < NeededFromGroup; ParticipantIndex++)
{
FDTFluxPursuitInfo NextParticipant = NextGroup.PursuitGroup[ParticipantIndex]; // Copie
// Appliquer MassStart
NextParticipant.bIsMassStart = NextParticipant.StartTime >= MassStartTime;
OutPursuitNext.Add(NextParticipant);
@ -153,7 +160,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
}
}
// === LOGS DE RÉSUMÉ ===
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== PURSUIT RESULTS ==="));
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus: %d participants"), OutPursuitFocusNext.Num());
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next: %d participants"), OutPursuitNext.Num());
@ -176,6 +182,10 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
bIsSequenceDone = true;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Pursuit sequence will be completed after this round"));
}
FTimespan Duration = FDateTime::UtcNow() - MetricsStartFunction;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Metrics Time Out: %d fraction seconds"),
Duration.GetDuration().GetFractionMicro());
}
bool UDTFluxPursuitManager::InitSubSystems()
@ -291,7 +301,6 @@ bool UDTFluxPursuitManager::LaunchPursuitSequence()
{
if (Pair.Value.StartTimeGlobal != FDateTime::MinValue() && Pair.Value.StartTimeGlobal != FDateTime::MaxValue())
{
// récuperation de la ref de la valeur actuel de la fréquence dans la TMap Freq
int& CurrentFreq = StartTimeFrequency.FindOrAdd(Pair.Value.StartTimeGlobal, 0);
CurrentFreq = Pair.Value.PursuitGroup.Num();
if (CurrentFreq > MaxFrequency)
@ -317,3 +326,25 @@ bool UDTFluxPursuitManager::LaunchPursuitSequence()
OnPursuitSequenceReady.Broadcast(PursuitData);
return true;
}
void UDTFluxPursuitManager::DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext)
{
FString FocusBibs;
for (const auto& Pursuit : OutPursuitFocusNext)
{
FocusBibs += FString::Printf(TEXT("%d "), Pursuit.Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus Bibs: %s"), *FocusBibs);
}
void UDTFluxPursuitManager::DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext)
{
FString NextBibs;
for (int32 i = 0; i < OutPursuitNext.Num(); i++)
{
NextBibs += FString::Printf(TEXT("%d "), OutPursuitNext[i].Bib);
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next Bibs: %s"), *NextBibs);
}

View File

@ -1,6 +1,8 @@
#pragma once
#include "CoreMinimal.h"
#include "DTFluxCoreSubsystemModule.h"
#include "Assets/DTFluxModelAsset.h"
#include "Containers/Deque.h"
#include "Types/Struct/FDTFluxPursuitInfo.h"
#include "Subsystems/EngineSubsystem.h"
@ -39,6 +41,25 @@ public:
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnStageRankings OnStageRankings;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnContestRankingDisplayReady, const FGuid, RequestId, const bool,
bSuccesRequest);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnContestRankingDisplayReady OnContestRankingDisplayReady;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnStageRankingDisplayReady, const FGuid, RequestId, const bool,
bSuccesRequest);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnStageRankingDisplayReady OnStageRankingDisplayReady;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnSplitRankingDisplayReady, const FGuid, RequestId, const bool,
bSuccesRequest);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnSplitRankingDisplayReady OnSplitRankingDisplayReady;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnContestRankings, const int, ContestId, FDTFluxContestRankings,
ContestRankings);
@ -57,56 +78,101 @@ public:
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
UDTFluxPursuitManager* PursuitManager = nullptr;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestRankings(const int ContestId, FDTFluxContestRankings& OutContestRankings);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSplitSensor, FDTFluxSplitSensorInfo, SplitSensorInfo);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankings(const int ContestId, const int StageId, FDTFluxStageRankings& OutStageRankings);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnSplitSensor OnSplitSensor;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankings(const int ContestId, const int StageId, const int SplitId,
FDTFluxSplitRankings& OutSplitRankings);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnFinisher, FDTFluxSplitSensorInfo, SplitSensorInfo);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankingsWithKey(const FDTFluxStageKey StageKey, FDTFluxStageRankings& OutStageRankings,
const bool bShouldUseCached = true);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnFinisher OnFinisher;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankingsWithKey(const FDTFluxSplitKey SplitKey, FDTFluxSplitRankings& OutSplitRankings,
const bool bShouldUseCached = true);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnPreFinish, FDTFluxSplitSensorInfo, SplitSensorInfo);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestContestRankings(const TArray<int> ForContests, bool bEnableCache = true);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnPreFinish OnPreFinish;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestStageRankings(const TArray<FDTFluxStageKey> ForStages, bool bEnableCache = true);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWinner, FDTFluxSplitSensorInfo, SplitSensorInfo);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestSplitRankings(const TArray<FDTFluxSplitKey> ForSplits, bool bEnableCache = true);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnWinner OnWinner;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
const FDTFluxParticipant GetParticipant(int InBib);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnParticipantTrackingReady, FDTFluxSplitHistory, SplitHistory);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnParticipantTrackingReady OnParticipantTrackingReady;
//TODO : this must be a ProjectSetting
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
bool bShouldKeepRankings = true;
UFUNCTION()
TArray<int> GetCurrentContestsId();
UFUNCTION()
TArray<FDTFluxContest> GetCurrentContests();
UFUNCTION()
TArray<int> GetContestsIdForTime(const FDateTime Time) const;
UFUNCTION()
bool GetContestForId(const int Id, FDTFluxContest& OutContest);
UFUNCTION()
TArray<FDTFluxContest> GetContestsForTime(const FDateTime Time);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void InitParticipantTracking(const int Bib, const int ContestId, const int StageId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitContestRankingsDisplay(const int ContestIds);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitStageRankingsDisplay(const int ContestId, const int StageId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitSplitRankingsDisplay(const int ContestId, const int StageId, const int SplitId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankingForBib(const int ContestId, const int StageId, const int Bib,
FDTFluxStageRanking& OutStageRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankingForBib(const int ContestId, const int StageId, const int SplitId, const int Bib,
FDTFluxSplitRanking& OutSplitRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestRankings(const int ContestId, FDTFluxContestRankings& OutContestRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankings(const int ContestId, const int StageId, FDTFluxStageRankings& OutStageRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankings(const int ContestId, const int StageId, const int SplitId,
FDTFluxSplitRankings& OutSplitRankings);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankingsWithKey(const FDTFluxStageKey StageKey, FDTFluxStageRankings& OutStageRankings,
const bool bShouldUseCached = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetSplitRankingsWithKey(const FDTFluxSplitKey SplitKey, FDTFluxSplitRankings& OutSplitRankings,
const bool bShouldUseCached = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestContestRankings(const TArray<int> ForContests, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestStageRankings(const TArray<FDTFluxStageKey> ForStages, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<FGuid> TrackedRequestSplitRankings(const TArray<FDTFluxSplitKey> ForSplits, bool bEnableCache = true);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetParticipant(int InBib, FDTFluxParticipant& OutParticipant);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<int> GetCurrentContestsId();
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetCurrentContests(TArray<FDTFluxContest>& OutContests);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
TArray<int> GetContestsIdForTime(const FDateTime Time);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestForId(const int Id, FDTFluxContest& OutContest);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContestsForTime(const FDateTime Time, TArray<FDTFluxContest>& OutContests);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetContests(TArray<FDTFluxContest>& OutContests);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetContest(const int ContestId, FDTFluxContest& OutContest);
UFUNCTION()
void RequestRankingsForStages(const TArray<FDTFluxStage> RequestedStages) const;
bool GetStageDefinition(const FDTFluxStageKey StageKey, FDTFluxStage& OutStageDefinition);
UFUNCTION()
TArray<FDTFluxContest> GetContests();
bool GetSplitDefinition(const FDTFluxSplitKey SplitKey, FDTFluxSplit& OutSplitDefinition);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetStage(const int ContestId, const int StageId, FDTFluxStage& OutStageDefinition);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void GetSplit(const int ContestId, const int StageId, const int SplitId, FDTFluxSplit& OutSplitDefinition);
protected:
// ~Subsystem Interface
@ -143,4 +209,11 @@ private:
void SendRequest(const FString& Message);
UFUNCTION()
void RegisterDelegates();
UFUNCTION()
bool IsStageRankingSealed(FDTFluxStageKey StageKey);
UFUNCTION()
bool IsContestRankingSealed(int ContestId);
EDTFluxFinisherType GetSplitSensorType(const FDTFluxSplitSensorInfo& SplitSensorInfo);
};

View File

@ -29,6 +29,7 @@ public:
UFUNCTION(Blueprintable, Category="DTFlux|Core Subsystem|Tools")
static float ConvertTimeStringToSeconds(const FString& TimeString);
UFUNCTION(Blueprintable, Category="DTFlux|Core Subsystem|Tools")
static bool CompareTimeString(const FString& A_TimeStr, const FString& B_TimeStr, bool bAscendant = true);

View File

@ -123,7 +123,7 @@ private:
UPROPERTY()
bool bIsRankingBounded = false;
UFUNCTION()
void SetPursuitInfoIsMassStart(FDTFluxPursuitGroup NextFocusGroup);
void SetPursuitInfoIsMassStart(FDTFluxPursuitGroup& NextFocusGroup);
UFUNCTION()
bool LaunchPursuitSequence();
};

View File

@ -363,8 +363,8 @@ bool FDTFluxServerResponse::ParseContestRanking(FDTFluxContestRankings& OutConte
OutContestRankings.Rankings.Add(Ranking);
}
UE_LOG(logDTFluxNetwork, Log, TEXT("Successfully parsed contest ranking for Contest %d with %d entries"),
OutContestRankings.ContestId, OutContestRankings.Rankings.Num());
// UE_LOG(logDTFluxNetwork, Log, TEXT("Successfully parsed contest ranking for Contest %d with %d entries"),
// OutContestRankings.ContestId, OutContestRankings.Rankings.Num());
ParsingStatus = EDTFluxResponseStatus::Success;
return true;
}
@ -475,12 +475,14 @@ bool FDTFluxServerResponse::ParseSplitSensor(TArray<FDTFluxSplitSensorInfo>& Out
NewSplitSensorInfo.StageId = SplitSensorInfoResponse.StageID;
NewSplitSensorInfo.SplitId = SplitSensorInfoResponse.SplitID;
NewSplitSensorInfo.Time = SplitSensorInfoResponse.Time;
NewSplitSensorInfo.Gap = SplitSensorInfoResponse.Gap;
NewSplitSensorInfo.Rank = SplitSensorInfoResponse.Rank;
OutSplitSensorInfos.Add(NewSplitSensorInfo);
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Split sensor info for bib %d in Contest %d, Stage %d, Split %d"),
UE_LOG(logDTFluxNetwork, Verbose, TEXT("Split sensor info for bib %d in Contest %d, Stage %d, Split %d Rank [%i] Gap [%s] Time [%s]"),
NewSplitSensorInfo.Bib, NewSplitSensorInfo.ContestId, NewSplitSensorInfo.StageId,
NewSplitSensorInfo.SplitId);
NewSplitSensorInfo.SplitId, NewSplitSensorInfo.Rank, *NewSplitSensorInfo.Gap,*NewSplitSensorInfo.Time);
}
UE_LOG(logDTFluxNetwork, Log, TEXT("Successfully parsed %d split sensor entries"), OutSplitSensorInfos.Num());

View File

@ -554,9 +554,6 @@ void UDTFluxNetworkSubsystem::ReconnectWs(const FName WsClientId)
}
}
// ================================================================================================
// MÉTHODES DE PARSING LEGACY (COMPATIBILITÉ TOTALE)
// ================================================================================================
void UDTFluxNetworkSubsystem::ParseTeamListResponse(FDTFluxServerResponse& Response)
{

View File

@ -14,17 +14,21 @@ struct DTFLUXNETWORK_API FDTFluxSplitSensorItemResponse
public:
UPROPERTY()
int Bib;
int Bib = -1;
UPROPERTY()
FString Type = "split-sensor-item";
UPROPERTY()
int ContestID;
int ContestID =-1;
UPROPERTY()
int StageID;
int StageID =-1;
UPROPERTY()
int SplitID;
int SplitID = -1;
UPROPERTY()
FString Time = "-";
UPROPERTY()
int Rank = -1;
UPROPERTY()
FString Gap = "";
};

View File

@ -17,20 +17,12 @@ class FDTFluxQueuedRequestManager;
typedef TSharedPtr<FDTFluxWebSocketClient> FDTFluxWebSocketClientSP;
// ================================================================================================
// DELEGATES BLUEPRINT POUR LES REQUÊTES TRACKÉES
// ================================================================================================
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestCompleted, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ResponseData);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestFailed, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ErrorMessage);
// ================================================================================================
// DELEGATES LEGACY POUR LA COMPATIBILITÉ
// ================================================================================================
DECLARE_DELEGATE_OneParam(FOnRaceDataReceived, const FDTFluxRaceData& /*RaceDataDefinition*/);
DECLARE_DELEGATE_OneParam(FOnTeamListReceived, const FDTFluxTeamListDefinition& /*TeamListDefinition*/);
DECLARE_DELEGATE_OneParam(FOnStageRankingReceived, const FDTFluxStageRankings& /*StageRankings*/);
@ -42,25 +34,16 @@ DECLARE_DELEGATE_OneParam(FOnTeamStatusUpdateReceived, const FDTFluxTeamStatusUp
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnWebSocketConnected);
// ================================================================================================
// NETWORK SUBSYSTEM - Interface UObject avec compatibilité Blueprint
// ================================================================================================
/**
* Subsystem réseau DTFlux avec support complet des requêtes trackées et compatibilité legacy
* Combine l'efficacité du RequestManager C++ avec l'interface Blueprint UObject
*/
UCLASS(Blueprintable)
class DTFLUXNETWORK_API UDTFluxNetworkSubsystem : public UEngineSubsystem
{
GENERATED_BODY()
public:
// === ÉTAT DE CONNEXION ===
UPROPERTY(BlueprintReadOnly, Category = "DTFlux|Network")
EDTFluxConnectionStatus WsStatus = EDTFluxConnectionStatus::Unset;
// === CONNEXION WEBSOCKET (Legacy) ===
/**
* Se connecter au serveur WebSocket
@ -80,8 +63,6 @@ public:
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Reconnect();
// === REQUÊTES TRACKÉES (Nouveau système optimisé) ===
/**
* Envoyer une requête trackée avec cache, timeout et retry
* @param RequestType Type de requête (ContestRanking, StageRanking, etc.)
@ -128,82 +109,49 @@ public:
int32 MaxRetries = 3
);
// === ACCESSEURS BLUEPRINT POUR LES REQUÊTES TRACKÉES ===
/**
* Récupérer une requête trackée par son ID
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool GetTrackedRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const;
/**
* Vérifier si une requête a reçu une réponse
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool HasRequestReceivedResponse(const FGuid& RequestId) const;
/**
* Récupérer les données de réponse d'une requête
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
FString GetRequestResponseData(const FGuid& RequestId) const;
/**
* Vérifier si une requête similaire est en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool IsRequestPending(EDTFluxApiDataType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1) const;
/**
* Compter le nombre de requêtes en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
int32 GetPendingRequestCount() const;
/**
* Récupérer les statistiques du gestionnaire de requêtes
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
void GetRequestStatistics(int32& OutPending, int32& OutCompleted, int32& OutFailed) const;
// === REQUÊTES LEGACY (Compatibilité totale) ===
/**
* Envoyer une requête en mode legacy (pour compatibilité)
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Legacy")
void SendRequest(const EDTFluxApiDataType RequestType, int InContestId = -1, int InStageId = -1,
int InSplitId = -1);
/**
* Envoyer un message brut via WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void SendMessage(const FString& Message);
// === EVENTS BLUEPRINT ===
/**
* Event déclenché lors de la connexion WebSocket
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Network")
FOnWebSocketConnected OnWebSocketConnected;
/**
* Event déclenché quand une requête trackée se termine avec succès
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestCompleted OnTrackedRequestCompleted;
/**
* Event déclenché quand une requête trackée échoue
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestFailed OnTrackedRequestFailed;
// === DELEGATES LEGACY (Compatibilité totale) ===
FOnRaceDataReceived OnRaceDataReceived;
FOnTeamListReceived OnTeamListReceived;
FOnStageRankingReceived OnStageRankingReceived;
@ -213,7 +161,6 @@ public:
FOnTeamUpdateReceived OnTeamUpdateReceived;
FOnTeamStatusUpdateReceived OnTeamStatusUpdateReceived;
// Accesseurs pour la compatibilité legacy
FOnRaceDataReceived& OnReceivedRaceData() { return OnRaceDataReceived; }
FOnTeamListReceived& OnReceivedTeamList() { return OnTeamListReceived; }
FOnStageRankingReceived& OnReceivedStageRanking() { return OnStageRankingReceived; }
@ -223,29 +170,21 @@ public:
FOnTeamUpdateReceived& OnReceivedTeamUpdate() { return OnTeamUpdateReceived; }
FOnTeamStatusUpdateReceived& OnReceivedTeamStatusUpdate() { return OnTeamStatusUpdateReceived; }
// === ACCESSEUR PUBLIC POUR LE REQUEST MANAGER ===
/**
* Accéder au gestionnaire de requêtes (pour usage avancé)
*/
TSharedPtr<FDTFluxQueuedRequestManager> GetRequestManager() const { return RequestManager; }
protected:
// === LIFECYCLE DU SUBSYSTEM ===
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override;
private:
// === CONFIGURATION ===
FDTFluxWsSettings WsSettings;
// === CLIENTS RÉSEAU ===
FDTFluxWebSocketClientSP WsClient = nullptr;
// === REQUEST MANAGER C++ ===
TSharedPtr<FDTFluxQueuedRequestManager> RequestManager;
// === GESTION DES ÉVÉNEMENTS WEBSOCKET ===
void RegisterWebSocketEvents();
void UnregisterWebSocketEvents() const;
void OnWebSocketConnected_Subsystem();
@ -254,14 +193,12 @@ private:
void OnWebSocketMessageEvent_Subsystem(const FString& MessageString);
void OnWebSocketMessageSentEvent_Subsystem(const FString& MessageSent);
// Handles pour les événements WebSocket
FDelegateHandle OnWsConnectedEventDelegateHandle;
FDelegateHandle OnWsConnectionErrorEventDelegateHandle;
FDelegateHandle OnWsClosedEventDelegateHandle;
FDelegateHandle OnWsMessageEventDelegateHandle;
FDelegateHandle OnWsMessageSentEventDelegateHandle;
// === PARSING ET TRAITEMENT DES RÉPONSES ===
/**
* Essayer de matcher une réponse à une requête trackée
@ -292,7 +229,6 @@ private:
void ParseSplitSensorResponse(FDTFluxServerResponse& Response);
EDTFluxResponseStatus ProcessPushMessage(FDTFluxServerResponse& Response);
// === CALLBACKS POUR LE REQUEST MANAGER ===
/**
* Callback appelé quand une requête trackée se termine
@ -304,7 +240,6 @@ private:
*/
void OnRequestFailed_Internal(const FDTFluxTrackedRequest& FailedRequest);
// === CONFIGURATION DYNAMIQUE ===
/**
* Callback appelé quand les paramètres WebSocket changent
@ -317,7 +252,6 @@ private:
*/
void ReconnectWs(const FName WsClientId);
// === UTILITAIRES ===
/**
* Construire une adresse WebSocket complète

View File

@ -23,7 +23,7 @@ public class DTFluxProjectSettings : ModuleRules
"DeveloperSettings",
"DTFluxCore",
"Settings",
"DeveloperSettings"
"DeveloperSettings","AvalancheMedia"
}
);

View File

@ -2,6 +2,7 @@
#include "DTFluxGeneralSettings.h"
#include "Assets/DTFluxModelAsset.h"
#include "DTFluxProjectSettingsModule.h"
@ -14,3 +15,17 @@ UDTFluxGeneralSettings::UDTFluxGeneralSettings()
UE_LOG(logDTFluxProjectSettings, Log, TEXT("Category Name -> %s"), *GetCategoryName().ToString());
}
void UDTFluxGeneralSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
if (PropertyChangedEvent.Property &&
PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(UDTFluxGeneralSettings, RemoteTargetRundown))
{
UE_LOG(LogTemp, Log, TEXT("RemoteTargetRundown property changed to: %s"),
RemoteTargetRundown.IsNull() ? TEXT("None") : *RemoteTargetRundown.ToString());
OnRemoteRundownChanged.Broadcast(RemoteTargetRundown);
}
}

View File

@ -3,10 +3,11 @@
#pragma once
#include "CoreMinimal.h"
#include "Assets/DTFluxModelAsset.h"
#include "Engine/DeveloperSettings.h"
#include "DTFluxGeneralSettings.generated.h"
class UAvaRundown;
class UDTFluxModelAsset;
/**
*
*/
@ -20,5 +21,14 @@ public:
UDTFluxGeneralSettings();
UPROPERTY(Category="General", Config, EditAnywhere, BlueprintReadOnly, DisplayName="Datastorage File")
TSoftObjectPtr<UDTFluxModelAsset> ModelAsset;
UPROPERTY(Category="General|Remote HTTP", Config, EditAnywhere, BlueprintReadOnly, DisplayName="Rundown Remote Target")
TSoftObjectPtr<UAvaRundown> RemoteTargetRundown;
#if WITH_EDITOR
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
DECLARE_MULTICAST_DELEGATE_OneParam(FOnRemoteRundownChanged, const TSoftObjectPtr<UAvaRundown>& );
FOnRemoteRundownChanged OnRemoteRundownChanged;
#endif
};

View File

@ -0,0 +1,31 @@
using UnrealBuildTool;
public class DTFluxRemote : ModuleRules
{
public DTFluxRemote(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"HttpServer",
"JsonUtilities",
"Json",
"DTFluxProjectSettings",
"AvalancheMedia"
}
);
}
}

View File

@ -0,0 +1,6 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxRemoteMessage.h"

View File

@ -0,0 +1,19 @@
#include "DTFluxRemoteModule.h"
#define LOCTEXT_NAMESPACE "FDTFluxRemoteModule"
DEFINE_LOG_CATEGORY(logDTFluxRemote);
void FDTFluxRemoteModule::StartupModule()
{
}
void FDTFluxRemoteModule::ShutdownModule()
{
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FDTFluxRemoteModule, DTFluxRemote)

View File

@ -0,0 +1,549 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxRemoteSubsystem.h"
#include "DTFluxRemoteSubsystem.h"
#include "DTFluxGeneralSettings.h"
#include "DTFluxRemoteModule.h"
#include "DTFluxRemoteModule.h"
#include "HttpServerModule.h"
#include "IHttpRouter.h"
#include "Rundown/AvaRundown.h"
#include "Json.h"
#include "JsonObjectConverter.h"
#include "Engine/Engine.h"
#include "Misc/DateTime.h"
void UDTFluxRemoteSubsystem::Initialize(FSubsystemCollectionBase& Collection)
{
Super::Initialize(Collection);
UE_LOG(logDTFluxRemote, Log, TEXT("DTFlux API Subsystem Initialized"));
#if WITH_EDITOR
// S'abonner aux changements de settings
if (UDTFluxGeneralSettings* Settings = GetMutableDefault<UDTFluxGeneralSettings>())
{
SettingsRundownChangedHandle = Settings->OnRemoteRundownChanged.AddUObject(
this, &UDTFluxRemoteSubsystem::OnSettingsRundownChanged
);
}
#endif
LoadRundownFromSettings();
// Auto-start server (optionnel)
StartHTTPServer(63350);
}
void UDTFluxRemoteSubsystem::Deinitialize()
{
StopHTTPServer();
#if WITH_EDITOR
// Se désabonner du delegate
if (UDTFluxGeneralSettings* Settings = GetMutableDefault<UDTFluxGeneralSettings>())
{
if (SettingsRundownChangedHandle.IsValid())
{
Settings->OnRemoteRundownChanged.Remove(SettingsRundownChangedHandle);
SettingsRundownChangedHandle.Reset();
}
}
#endif
// Décharger proprement le rundown
UnloadCurrentRundown();
UE_LOG(logDTFluxRemote, Log, TEXT("DTFlux API Subsystem Deinitialized"));
Super::Deinitialize();
}
bool UDTFluxRemoteSubsystem::StartHTTPServer(int32 Port)
{
if (bServerRunning)
{
UE_LOG(logDTFluxRemote, Warning, TEXT("HTTP Server already running on port %d"), ServerPort);
return true;
}
ServerPort = Port;
// Get HTTP Server Module
FHttpServerModule& HttpServerModule = FHttpServerModule::Get();
// Create router
HttpRouter = HttpServerModule.GetHttpRouter(ServerPort);
if (!HttpRouter.IsValid())
{
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to create HTTP router for port %d"), ServerPort);
return false;
}
// Setup routes
SetupRoutes();
// Start listening
HttpServerModule.StartAllListeners();
bServerRunning = true;
UE_LOG(logDTFluxRemote, Log, TEXT("DTFlux HTTP API Server started on port %d"), ServerPort);
UE_LOG(logDTFluxRemote, Log, TEXT("Base URL: http://localhost:%d/dtflux/api/v1"), ServerPort);
UE_LOG(logDTFluxRemote, Log, TEXT("Available routes:"));
UE_LOG(logDTFluxRemote, Log, TEXT(" PUT /dtflux/api/v1/title"));
UE_LOG(logDTFluxRemote, Log, TEXT(" PUT /dtflux/api/v1/title-bib"));
UE_LOG(logDTFluxRemote, Log, TEXT(" PUT /dtflux/api/v1/commands"));
return true;
}
void UDTFluxRemoteSubsystem::StopHTTPServer()
{
if (!bServerRunning)
{
return;
}
// Remove route handlers
if (HttpRouter.IsValid())
{
HttpRouter->UnbindRoute(TitleRouteHandle);
HttpRouter->UnbindRoute(TitleBibRouteHandle);
HttpRouter->UnbindRoute(CommandsRouteHandle);
}
// Stop server
FHttpServerModule& HttpServerModule = FHttpServerModule::Get();
HttpServerModule.StopAllListeners();
HttpRouter.Reset();
bServerRunning = false;
UE_LOG(logDTFluxRemote, Log, TEXT("DTFlux HTTP API Server stopped"));
}
bool UDTFluxRemoteSubsystem::IsHTTPServerRunning() const
{
return bServerRunning;
}
void UDTFluxRemoteSubsystem::ResetPendingTitleData()
{
bHasPendingTitleRequest = false;
}
void UDTFluxRemoteSubsystem::ResetPendingBibData()
{
bHasPendingTitleBibRequest = false;
}
void UDTFluxRemoteSubsystem::SetupRoutes()
{
if (!HttpRouter.IsValid())
{
return;
}
// Route: POST /dtflux/api/v1/title
TitleRouteHandle = HttpRouter->BindRoute(
FHttpPath(TEXT("/dtflux/api/v1/title")),
EHttpServerRequestVerbs::VERB_PUT,
FHttpRequestHandler::CreateUObject(this, &UDTFluxRemoteSubsystem::HandleTitleRequest)
);
// Route: POST /dtflux/api/v1/title-bib
TitleBibRouteHandle = HttpRouter->BindRoute(
FHttpPath(TEXT("/dtflux/api/v1/title-bib")),
EHttpServerRequestVerbs::VERB_PUT,
FHttpRequestHandler::CreateUObject(this, &UDTFluxRemoteSubsystem::HandleTitleBibRequest)
);
// Route: POST /dtflux/api/v1/commands
CommandsRouteHandle = HttpRouter->BindRoute(
FHttpPath(TEXT("/dtflux/api/v1/commands")),
EHttpServerRequestVerbs::VERB_PUT,
FHttpRequestHandler::CreateUObject(this, &UDTFluxRemoteSubsystem::HandleCommandsRequest)
);
UE_LOG(logDTFluxRemote, Log, TEXT("HTTP routes configured successfully"));
}
bool UDTFluxRemoteSubsystem::HandleTitleRequest(const FHttpServerRequest& Request, const FHttpResultCallback& OnComplete)
{
UE_LOG(logDTFluxRemote, Log, TEXT("Received Title request"));
// Parse JSON
TSharedPtr<FJsonObject> JsonObject = ParseJsonFromRequest(Request);
if (!JsonObject.IsValid())
{
OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("Invalid JSON")), TEXT("application/json")));
return true;
}
// Parse title data
FDTFluxRemoteTitleData TitleData;
if (!ParseTitleData(JsonObject, TitleData))
{
OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("Invalid title data format")), TEXT("application/json")));
return true;
}
// Broadcast event (execute on Game Thread)
AsyncTask(ENamedThreads::GameThread, [this, TitleData]()
{
OnTitleReceived.Broadcast(TitleData);
if (RemotedRundown && RemotedRundown->IsValidLowLevel())
{
PendingTitleData = TitleData;
bHasPendingTitleRequest = true;
UE_LOG(logDTFluxRemote, Log, TEXT("Playing page %i"), TitleData.RundownPageId);
RemotedRundown->PlayPage(TitleData.RundownPageId, EAvaRundownPagePlayType::PlayFromStart);
}
else
{
UE_LOG(logDTFluxRemote, Warning, TEXT("No rundown loaded"));
}
});
OnComplete(FHttpServerResponse::Create(CreateSuccessResponse(TEXT("Title data received")), TEXT("application/json")));
return true;
}
bool UDTFluxRemoteSubsystem::HandleTitleBibRequest(const FHttpServerRequest& Request, const FHttpResultCallback& OnComplete)
{
UE_LOG(logDTFluxRemote, Log, TEXT("Received Title-Bib request"));
TSharedPtr<FJsonObject> JsonObject = ParseJsonFromRequest(Request);
if (!JsonObject.IsValid())
{
OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("Invalid JSON")), TEXT("application/json")));
return true;
}
FDTFluxRemoteBibData BibData;
if (!ParseTitleBibData(JsonObject, BibData))
{
OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("Invalid title-bib data format")), TEXT("application/json")));
return true;
}
AsyncTask(ENamedThreads::GameThread, [this, BibData]()
{
OnTitleBibReceived.Broadcast(BibData);
});
OnComplete(FHttpServerResponse::Create(CreateSuccessResponse(TEXT("Title-bib data received")), TEXT("application/json")));
return true;
}
bool UDTFluxRemoteSubsystem::HandleCommandsRequest(const FHttpServerRequest& Request, const FHttpResultCallback& OnComplete)
{
UE_LOG(logDTFluxRemote, Log, TEXT("Received Commands request"));
TSharedPtr<FJsonObject> JsonObject = ParseJsonFromRequest(Request);
if (!JsonObject.IsValid())
{
OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("Invalid JSON")), TEXT("application/json")));
return true;
}
FDTFluxRemoteCommandData CommandData;
if (!ParseCommandData(JsonObject, CommandData))
{
OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("Invalid command data format")), TEXT("application/json")));
return true;
}
AsyncTask(ENamedThreads::GameThread, [this, CommandData]()
{
OnCommandReceived.Broadcast(CommandData);
if (RemotedRundown && RemotedRundown->IsValidLowLevel())
{
RemotedRundown->StopPage(CommandData.RundownPageId, EAvaRundownPageStopOptions::None, false);
UE_LOG(logDTFluxRemote, Log, TEXT("Stoping page %i"), CommandData.RundownPageId);
}
else
{
UE_LOG(logDTFluxRemote, Warning, TEXT("No rundown loaded"));
}
});
OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("OK")), TEXT("application/json")));
return true;
}
TSharedPtr<FJsonObject> UDTFluxRemoteSubsystem::ParseJsonFromRequest(const FHttpServerRequest& Request)
{
// Get request body
TArray<uint8> Body = Request.Body;
FString JsonString;
if (Body.Num() > 0)
{
// Ajouter un null terminator si nécessaire
if (Body.Last() != 0)
{
Body.Add(0);
}
JsonString = FString(UTF8_TO_TCHAR(reinterpret_cast<const char*>(Body.GetData())));
}
UE_LOG(logDTFluxRemote, Verbose, TEXT("Received JSON: %s"), *JsonString);
// Parse JSON
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(JsonString);
if (!FJsonSerializer::Deserialize(Reader, JsonObject) || !JsonObject.IsValid())
{
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to parse JSON: %s"), *JsonString);
return nullptr;
}
return JsonObject;
}
FString UDTFluxRemoteSubsystem::CreateSuccessResponse(const FString& Message)
{
TSharedPtr<FJsonObject> ResponseObject = MakeShareable(new FJsonObject);
ResponseObject->SetBoolField(TEXT("success"), true);
ResponseObject->SetStringField(TEXT("message"), Message);
ResponseObject->SetStringField(TEXT("timestamp"), FDateTime::Now().ToIso8601());
FString OutputString;
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&OutputString);
FJsonSerializer::Serialize(ResponseObject.ToSharedRef(), Writer);
return OutputString;
}
FString UDTFluxRemoteSubsystem::CreateErrorResponse(const FString& Error, int32 Code)
{
TSharedPtr<FJsonObject> ResponseObject = MakeShareable(new FJsonObject);
ResponseObject->SetBoolField(TEXT("success"), false);
ResponseObject->SetStringField(TEXT("error"), Error);
ResponseObject->SetNumberField(TEXT("code"), Code);
ResponseObject->SetStringField(TEXT("timestamp"), FDateTime::Now().ToIso8601());
FString OutputString;
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&OutputString);
FJsonSerializer::Serialize(ResponseObject.ToSharedRef(), Writer);
return OutputString;
}
bool UDTFluxRemoteSubsystem::ParseTitleData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteTitleData& OutData)
{
if (!JsonObject.IsValid())
{
UE_LOG(logDTFluxRemote, Error, TEXT("Invalid JSON object for %s"), TEXT("FDTFluxRemoteTitleData"));
return false;
}
if (FJsonObjectConverter::JsonObjectToUStruct<FDTFluxRemoteTitleData>(JsonObject.ToSharedRef(), &OutData))
{
UE_LOG(logDTFluxRemote, Log, TEXT("Successfully parsed %s"), TEXT("FDTFluxRemoteTitleData"));
return true;
}
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to convert JSON to %s struct"),TEXT("FDTFluxRemoteTitleData"));
return false;
}
bool UDTFluxRemoteSubsystem::ParseTitleBibData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteBibData& OutData)
{
if (!JsonObject.IsValid())
{
UE_LOG(logDTFluxRemote, Error, TEXT("Invalid JSON object for %s"), TEXT("FDTFluxRemoteBibData"));
return false;
}
if (FJsonObjectConverter::JsonObjectToUStruct<FDTFluxRemoteBibData>(JsonObject.ToSharedRef(), &OutData))
{
UE_LOG(logDTFluxRemote, Log, TEXT("Successfully parsed %s"), TEXT("FDTFluxRemoteBibData"));
return true;
}
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to convert JSON to %s struct"),TEXT("FDTFluxRemoteBibData"));
return false;
}
bool UDTFluxRemoteSubsystem::ParseCommandData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteCommandData& OutData)
{
if (!JsonObject.IsValid())
{
UE_LOG(logDTFluxRemote, Error, TEXT("Invalid JSON object for %s"), TEXT("FDTFluxRemoteCommandData"));
return false;
}
if (FJsonObjectConverter::JsonObjectToUStruct<FDTFluxRemoteCommandData>(JsonObject.ToSharedRef(), &OutData))
{
UE_LOG(logDTFluxRemote, Log, TEXT("Successfully parsed %s"), TEXT("FDTFluxRemoteCommandData"));
return true;
}
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to convert JSON to %s struct"),TEXT("FDTFluxRemoteCommandData"));
return false;
}
void UDTFluxRemoteSubsystem::UnloadCurrentRundown()
{
if (RemotedRundown)
{
UE_LOG(logDTFluxRemote, Log, TEXT("Unloading current rundown"));
// Ici vous pouvez ajouter une logique de nettoyage si nécessaire
// Par exemple : RemotedRundown->StopAllPages();
RemotedRundown = nullptr;
}
}
void UDTFluxRemoteSubsystem::LoadRundownFromSettings()
{
const UDTFluxGeneralSettings* Settings = GetDefault<UDTFluxGeneralSettings>();
if (!Settings)
{
UE_LOG(logDTFluxRemote, Warning, TEXT("Cannot access DTFlux settings"));
return;
}
TSoftObjectPtr<UAvaRundown> RundownAsset = Settings->RemoteTargetRundown;
if (RundownAsset.IsNull())
{
UE_LOG(logDTFluxRemote, Log, TEXT("No rundown specified in settings"));
UnloadCurrentRundown();
return;
}
if (RemotedRundown && RemotedRundown == RundownAsset.LoadSynchronous())
{
UE_LOG(logDTFluxRemote, Log, TEXT("Rundown already loaded: %s"), *RundownAsset.ToString());
return;
}
// Décharger l'ancien rundown d'abord
UnloadCurrentRundown();
RundownAsset = RundownAsset.LoadSynchronous();
// Charger le nouveau rundown
if ( RundownAsset.IsValid())
{
UE_LOG(logDTFluxRemote, Log, TEXT("Successfully loaded rundown from settings: %s"), *RundownAsset.ToString());
}
else
{
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to load rundown from settings: %s"), *RundownAsset.ToString());
}
LoadRundown(RundownAsset);
}
bool UDTFluxRemoteSubsystem::LoadRundown(const TSoftObjectPtr<UAvaRundown>& RundownAsset)
{
if (RundownAsset.IsNull())
{
UE_LOG(logDTFluxRemote, Warning, TEXT("Cannot load rundown: asset is null"));
UnloadCurrentRundown();
return false;
}
// Charger le rundown de manière synchrone
UAvaRundown* LoadedRundown = RundownAsset.LoadSynchronous();
// Vérifier si le rundown est déjà chargé
if (RemotedRundown && RemotedRundown == LoadedRundown)
{
UE_LOG(logDTFluxRemote, Log, TEXT("Rundown already loaded: %s"), *RundownAsset.ToString());
return true;
}
// Décharger l'ancien rundown d'abord
UnloadCurrentRundown();
// Assigner le nouveau rundown
RemotedRundown = LoadedRundown;
// Vérifier que le chargement a réussi
if (RemotedRundown && RemotedRundown->IsValidLowLevel())
{
RemotedRundown->InitializePlaybackContext();
UE_LOG(logDTFluxRemote, Log, TEXT("Successfully loaded rundown: %s"), *RundownAsset.ToString());
return true;
}
else
{
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to load rundown: %s"), *RundownAsset.ToString());
RemotedRundown = nullptr;
return false;
}
}
#if WITH_EDITOR
void UDTFluxRemoteSubsystem::OnSettingsRundownChanged(const TSoftObjectPtr<UAvaRundown>& NewRundown)
{
}
#endif
// Manual processing functions for testing
bool UDTFluxRemoteSubsystem::ProcessTitleData(const FString& JsonString)
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(JsonString);
if (!FJsonSerializer::Deserialize(Reader, JsonObject) || !JsonObject.IsValid())
{
return false;
}
FDTFluxRemoteTitleData TitleData;
if (ParseTitleData(JsonObject, TitleData))
{
OnTitleReceived.Broadcast(TitleData);
return true;
}
return false;
}
bool UDTFluxRemoteSubsystem::ProcessTitleBibData(const FString& JsonString)
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(JsonString);
if (!FJsonSerializer::Deserialize(Reader, JsonObject) || !JsonObject.IsValid())
{
return false;
}
FDTFluxRemoteBibData TitleBibData;
if (ParseTitleBibData(JsonObject, TitleBibData))
{
OnTitleBibReceived.Broadcast(TitleBibData);
return true;
}
return false;
}
bool UDTFluxRemoteSubsystem::ProcessCommandData(const FString& JsonString)
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(JsonString);
if (!FJsonSerializer::Deserialize(Reader, JsonObject) || !JsonObject.IsValid())
{
return false;
}
FDTFluxRemoteCommandData CommandData;
if (ParseCommandData(JsonObject, CommandData))
{
OnCommandReceived.Broadcast(CommandData);
return true;
}
return false;
}

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@ -0,0 +1,220 @@
// DTFluxRemoteActor.cpp
#include "DTFluxRemotedLevelController.h"
#include "DTFluxRemoteSubsystem.h"
#include "Engine/Engine.h"
#include "Engine/World.h"
ADTFluxRemotedLevelController::ADTFluxRemotedLevelController()
{
PrimaryActorTick.bCanEverTick = false;
RemoteSubsystem = nullptr;
bEventsBound = false;
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Constructor called"));
}
void ADTFluxRemotedLevelController::PostInitializeComponents()
{
Super::PostInitializeComponents();
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: PostInitializeComponents called"));
// Essayer de bind dès que possible
InitializeSubsystemBinding();
}
void ADTFluxRemotedLevelController::BeginPlay()
{
Super::BeginPlay();
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: BeginPlay called"));
// S'assurer que le binding est fait (au cas où PostInitializeComponents aurait échoué)
if (!bEventsBound)
{
InitializeSubsystemBinding();
}
}
void ADTFluxRemotedLevelController::InitializeSubsystemBinding()
{
// Éviter le double binding
if (bEventsBound)
{
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Events already bound, skipping"));
return;
}
// Récupérer le subsystem
if (UWorld* World = GetWorld())
{
RemoteSubsystem = GEngine->GetEngineSubsystem<UDTFluxRemoteSubsystem>();
if (RemoteSubsystem)
{
// Bind les events du subsystem
RemoteSubsystem->OnTitleReceived.AddDynamic(
this, &ADTFluxRemotedLevelController::OnTitleDataReceived
);
RemoteSubsystem->OnTitleBibReceived.AddDynamic(
this, &ADTFluxRemotedLevelController::OnTitleBibDataReceived
);
RemoteSubsystem->OnCommandReceived.AddDynamic(
this, &ADTFluxRemotedLevelController::OnCommandDataReceived
);
bEventsBound = true;
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Successfully bound to subsystem events"));
}
else
{
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: DTFluxRemoteSubsystem not available yet"));
}
}
else
{
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: World not available yet"));
}
}
void ADTFluxRemotedLevelController::EnsureSubsystemBinding()
{
if (!bEventsBound)
{
InitializeSubsystemBinding();
}
}
void ADTFluxRemotedLevelController::EndPlay(const EEndPlayReason::Type EndPlayReason)
{
// Unbind les events pour éviter les fuites mémoire
if (RemoteSubsystem && bEventsBound)
{
if (TitleReceivedHandle.IsValid())
{
RemoteSubsystem->OnTitleReceived.RemoveDynamic(this, &ADTFluxRemotedLevelController::OnTitleDataReceived);
TitleReceivedHandle.Reset();
}
if (TitleBibReceivedHandle.IsValid())
{
RemoteSubsystem->OnTitleBibReceived.RemoveDynamic(this, &ADTFluxRemotedLevelController::OnTitleBibDataReceived);
TitleBibReceivedHandle.Reset();
}
if (CommandReceivedHandle.IsValid())
{
RemoteSubsystem->OnCommandReceived.RemoveDynamic(this, &ADTFluxRemotedLevelController::OnCommandDataReceived);
CommandReceivedHandle.Reset();
}
bEventsBound = false;
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Unbound from subsystem events"));
}
Super::EndPlay(EndPlayReason);
}
void ADTFluxRemotedLevelController::OnTitleDataReceived(const FDTFluxRemoteTitleData& TitleData)
{
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Received Title Data - %s %s (RundownPageId: %d)"),
*TitleData.FirstName, *TitleData.LastName, TitleData.RundownPageId);
// Broadcast l'event Blueprint
OnTitleReceived.Broadcast(TitleData);
// Appeler l'event Blueprint implémentable
BP_OnTitleDataReceived(TitleData);
// Appeler la fonction virtuelle C++ (peut être overridée dans les classes dérivées)
HandleTitleData(TitleData);
}
void ADTFluxRemotedLevelController::OnTitleBibDataReceived(const FDTFluxRemoteBibData& BibData)
{
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Received Title Bib Data - Bib: %d"), BibData.Bib);
// Broadcast l'event Blueprint
OnTitleBibReceived.Broadcast(BibData);
// Appeler l'event Blueprint implémentable
BP_OnTitleBibDataReceived(BibData);
// Appeler la fonction virtuelle C++ (peut être overridée dans les classes dérivées)
HandleTitleBibData(BibData);
}
void ADTFluxRemotedLevelController::OnCommandDataReceived(const FDTFluxRemoteCommandData& CommandData)
{
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Received Command Data - Type: %s, : RundownPageId %i"),
*CommandData.Type, CommandData.RundownPageId);
// Broadcast l'event Blueprint
OnCommandReceived.Broadcast(CommandData);
// Appeler l'event Blueprint implémentable
BP_OnCommandDataReceived(CommandData);
// Appeler la fonction virtuelle C++ (peut être overridée dans les classes dérivées)
HandleCommandData(CommandData);
}
bool ADTFluxRemotedLevelController::IsSubsystemAvailable() const
{
return RemoteSubsystem && RemoteSubsystem->IsValidLowLevel();
}
bool ADTFluxRemotedLevelController::IsHTTPServerRunning() const
{
if (RemoteSubsystem)
{
return RemoteSubsystem->IsHTTPServerRunning();
}
return false;
}
void ADTFluxRemotedLevelController::StartHTTPServer(int32 Port)
{
if (RemoteSubsystem)
{
RemoteSubsystem->StartHTTPServer(Port);
}
else
{
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: Cannot start HTTP server - subsystem not available"));
}
}
void ADTFluxRemotedLevelController::StopHTTPServer()
{
if (RemoteSubsystem)
{
RemoteSubsystem->StopHTTPServer();
}
else
{
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: Cannot stop HTTP server - subsystem not available"));
}
}
// Implémentations par défaut des fonctions virtuelles C++
void ADTFluxRemotedLevelController::HandleTitleData_Implementation(const FDTFluxRemoteTitleData& TitleData)
{
// Implémentation par défaut - peut être overridée dans les classes dérivées
UE_LOG(LogTemp, Verbose, TEXT("DTFluxRemoteActor: Handling Title Data (default implementation)"));
}
void ADTFluxRemotedLevelController::HandleTitleBibData_Implementation(const FDTFluxRemoteBibData& BibData)
{
// Implémentation par défaut - peut être overridée dans les classes dérivées
UE_LOG(LogTemp, Verbose, TEXT("DTFluxRemoteActor: Handling Title Bib Data (default implementation)"));
}
void ADTFluxRemotedLevelController::HandleCommandData_Implementation(const FDTFluxRemoteCommandData& CommandData)
{
// Implémentation par défaut - peut être overridée dans les classes dérivées
UE_LOG(LogTemp, Verbose, TEXT("DTFluxRemoteActor: Handling Command Data (default implementation)"));
}

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@ -0,0 +1,76 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "DTFluxRemoteMessage.generated.h"
USTRUCT(BlueprintType)
struct FDTFluxRemoteBasicData
{
GENERATED_BODY()
public:
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
FDateTime UpdateAt = FDateTime::Now();
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
int RundownPageId = -1;
FDTFluxRemoteBasicData() = default;
FDTFluxRemoteBasicData(const FDateTime& InUpdateAt): UpdateAt(InUpdateAt){};
};
USTRUCT(BlueprintType)
struct FDTFluxRemoteTitleData : public FDTFluxRemoteBasicData
{
GENERATED_BODY()
public:
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
FString FirstName = "";
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
FString LastName = "";
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
FString Function1 = "";
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
FString Function2 = "";
FDTFluxRemoteTitleData() = default;
FDTFluxRemoteTitleData(const FString InFirstName, const FString InLastName, const FString InFunction1, const FString InFunction2):
FirstName(InFirstName), LastName(InLastName), Function1(InFunction1), Function2(InFunction2){};
};
USTRUCT(BlueprintType)
struct FDTFluxRemoteBibData : public FDTFluxRemoteBasicData
{
GENERATED_BODY()
public:
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
int Bib = -1;
FDTFluxRemoteBibData() = default;
FDTFluxRemoteBibData(int InBib): Bib(InBib){};
};
USTRUCT(BlueprintType)
struct FDTFluxRemoteCommandData : public FDTFluxRemoteBasicData
{
GENERATED_BODY()
public:
FDTFluxRemoteCommandData() = default;
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
FString Type = "Stop";
FDTFluxRemoteCommandData(FString InType):
Type(InType){};
};

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@ -0,0 +1,13 @@
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
DTFLUXREMOTE_API DECLARE_LOG_CATEGORY_EXTERN(logDTFluxRemote, Log, All);
class DTFLUXREMOTE_API FDTFluxRemoteModule : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};

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@ -0,0 +1,117 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Subsystems/EngineSubsystem.h"
#include "DTFluxRemoteMessage.h"
#include "HttpRouteHandle.h"
#include "IHttpRouter.h"
#include "DTFluxRemoteSubsystem.generated.h"
class UAvaRundown;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTitleReceived, const FDTFluxRemoteTitleData&, TitleData);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTitleBibReceived, const FDTFluxRemoteBibData&, TitleBibData);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnCommandReceived, const FDTFluxRemoteCommandData&, CommandData);
/**
*
*/
UCLASS(BlueprintType, Category="DTFlux|Remote")
class DTFLUXREMOTE_API UDTFluxRemoteSubsystem : public UEngineSubsystem
{
GENERATED_BODY()
public:
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override;
UPROPERTY(BlueprintAssignable, Category = "DTFlux API")
FOnTitleReceived OnTitleReceived;
UPROPERTY(BlueprintAssignable, Category = "DTFlux API")
FOnTitleBibReceived OnTitleBibReceived;
UPROPERTY(BlueprintAssignable, Category = "DTFlux API")
FOnCommandReceived OnCommandReceived;
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
bool StartHTTPServer(int32 Port = 63350);
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
void StopHTTPServer();
UFUNCTION(BlueprintCallable, Category = "DTFlux API", BlueprintPure)
bool IsHTTPServerRunning() const;
UFUNCTION(BlueprintCallable, Category = "DTFlux API", BlueprintPure)
int32 GetServerPort() const { return ServerPort; }
// Manual data processing (for testing)
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
bool ProcessTitleData(const FString& JsonString);
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
bool ProcessTitleBibData(const FString& JsonString);
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
bool ProcessCommandData(const FString& JsonString);
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
bool bHasPendingTitleRequest = false;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
bool bHasPendingTitleBibRequest = false;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
FDTFluxRemoteTitleData PendingTitleData;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
FDTFluxRemoteBibData PendingTitleBibData;
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
void ResetPendingTitleData();
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
void ResetPendingBibData();
private:
void SetupRoutes();
bool HandleTitleRequest(const FHttpServerRequest& Request, const FHttpResultCallback& OnComplete);
bool HandleTitleBibRequest(const FHttpServerRequest& Request, const FHttpResultCallback& OnComplete);
bool HandleCommandsRequest(const FHttpServerRequest& Request, const FHttpResultCallback& OnComplete);
TSharedPtr<FJsonObject> ParseJsonFromRequest(const FHttpServerRequest& Request);
FString CreateSuccessResponse(const FString& Message = TEXT("Success"));
FString CreateErrorResponse(const FString& Error, int32 Code = 400);
bool ParseTitleData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteTitleData& OutData);
bool ParseTitleBibData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteBibData& OutData);
bool ParseCommandData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteCommandData& OutData);
private:
TSharedPtr<IHttpRouter> HttpRouter;
TSoftObjectPtr<UAvaRundown> RemotedRundown;
int32 ServerPort = 63350;
bool bServerRunning = false;
FHttpRouteHandle TitleRouteHandle;
FHttpRouteHandle TitleBibRouteHandle;
FHttpRouteHandle CommandsRouteHandle;
void UnloadCurrentRundown();
void LoadRundownFromSettings();
bool LoadRundown(const TSoftObjectPtr<UAvaRundown>& RundownAsset);
#if WITH_EDITOR
FDelegateHandle SettingsRundownChangedHandle;
#endif
#if WITH_EDITOR
// Callback pour les changements de settings
UFUNCTION()
void OnSettingsRundownChanged(const TSoftObjectPtr<UAvaRundown>& NewRundown);
#endif
};

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@ -0,0 +1,94 @@
// DTFluxRemotedLevelController.h
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "DTFluxRemoteSubsystem.h"
#include "DTFluxRemotedLevelController.generated.h"
UCLASS(BlueprintType, Blueprintable)
class DTFLUXREMOTE_API ADTFluxRemotedLevelController : public AActor
{
GENERATED_BODY()
public:
ADTFluxRemotedLevelController();
protected:
virtual void PostInitializeComponents() override;
virtual void BeginPlay() override;
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
// Subsystem et binding
UPROPERTY(BlueprintReadOnly, Category = "DTFlux")
UDTFluxRemoteSubsystem* RemoteSubsystem;
FDelegateHandle TitleReceivedHandle;
FDelegateHandle TitleBibReceivedHandle;
FDelegateHandle CommandReceivedHandle;
bool bEventsBound;
// Fonctions de binding
void InitializeSubsystemBinding();
// ✅ CORRECTION : Callbacks avec UFUNCTION()
UFUNCTION()
void OnTitleDataReceived(const FDTFluxRemoteTitleData& TitleData);
UFUNCTION()
void OnTitleBibDataReceived(const FDTFluxRemoteBibData& BibData);
UFUNCTION()
void OnCommandDataReceived(const FDTFluxRemoteCommandData& CommandData);
public:
// Events Blueprint-friendly
UPROPERTY(BlueprintAssignable, Category = "DTFlux Events")
FOnTitleReceived OnTitleReceived;
UPROPERTY(BlueprintAssignable, Category = "DTFlux Events")
FOnTitleBibReceived OnTitleBibReceived;
UPROPERTY(BlueprintAssignable, Category = "DTFlux Events")
FOnCommandReceived OnCommandReceived;
// Fonctions utilitaires
UFUNCTION(BlueprintCallable, Category = "DTFlux")
bool IsSubsystemAvailable() const;
UFUNCTION(BlueprintCallable, Category = "DTFlux")
bool IsHTTPServerRunning() const;
UFUNCTION(BlueprintCallable, Category = "DTFlux")
void StartHTTPServer(int32 Port = 63350);
UFUNCTION(BlueprintCallable, Category = "DTFlux")
void StopHTTPServer();
UFUNCTION(BlueprintCallable, Category = "DTFlux")
void EnsureSubsystemBinding();
protected:
// Events Blueprint implémentables
UFUNCTION(BlueprintImplementableEvent, Category = "DTFlux Events")
void BP_OnTitleDataReceived(const FDTFluxRemoteTitleData& TitleData);
UFUNCTION(BlueprintImplementableEvent, Category = "DTFlux Events")
void BP_OnTitleBibDataReceived(const FDTFluxRemoteBibData& BibData);
UFUNCTION(BlueprintImplementableEvent, Category = "DTFlux Events")
void BP_OnCommandDataReceived(const FDTFluxRemoteCommandData& CommandData);
// Fonctions virtuelles C++
UFUNCTION(BlueprintNativeEvent, Category = "DTFlux Events")
void HandleTitleData(const FDTFluxRemoteTitleData& TitleData);
virtual void HandleTitleData_Implementation(const FDTFluxRemoteTitleData& TitleData);
UFUNCTION(BlueprintNativeEvent, Category = "DTFlux Events")
void HandleTitleBibData(const FDTFluxRemoteBibData& BibData);
virtual void HandleTitleBibData_Implementation(const FDTFluxRemoteBibData& BibData);
UFUNCTION(BlueprintNativeEvent, Category = "DTFlux Events")
void HandleCommandData(const FDTFluxRemoteCommandData& CommandData);
virtual void HandleCommandData_Implementation(const FDTFluxRemoteCommandData& CommandData);
};

View File

@ -9,7 +9,7 @@ public class DTFluxUtilities : ModuleRules
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Core"
}
);
@ -22,6 +22,7 @@ public class DTFluxUtilities : ModuleRules
"SlateCore",
"DTFluxCore",
"DTFluxCoreSubsystem",
"AvalancheMedia",
}
);
}

View File

@ -1,6 +1,5 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxDatesUtilities.h"
#include "DTFluxUtilitiesModule.h"
@ -16,18 +15,20 @@ DTFluxDatesUtilities::~DTFluxDatesUtilities()
bool DTFluxDatesUtilities::CompileDateAndTime(const FString& Time, const FString& Date, FDateTime& OutDateTime)
{
if(Time.Len() < 8 && Date.Len() < 10)
if (Time.Len() < 8 && Date.Len() < 10)
{
TArray<FString> ExplodedTime;
Time.ParseIntoArray(ExplodedTime, TEXT(":"));
if(ExplodedTime.Num() != 3 && !ExplodedTime[0].IsNumeric() && !ExplodedTime[1].IsNumeric() & !ExplodedTime[2].IsNumeric())
if (ExplodedTime.Num() != 3 && !ExplodedTime[0].IsNumeric() && !ExplodedTime[1].IsNumeric() & !ExplodedTime[2].
IsNumeric())
{
UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Time Format [%s]. Unable to parse"), *Time);
return false;
}
TArray<FString> ExplodedDate;
Date.ParseIntoArray(ExplodedDate, TEXT("-"));
if(ExplodedDate.Num() != 3 && !ExplodedDate[0].IsNumeric() && !ExplodedDate[1].IsNumeric() && !ExplodedDate[2].IsNumeric() )
if (ExplodedDate.Num() != 3 && !ExplodedDate[0].IsNumeric() && !ExplodedDate[1].IsNumeric() && !ExplodedDate[2].
IsNumeric())
{
UE_LOG(logDTFluxUtilities, Error, TEXT("Bad Date Format [%s]. Unable to parse"), *Date);
return false;
@ -38,7 +39,7 @@ bool DTFluxDatesUtilities::CompileDateAndTime(const FString& Time, const FString
int32 Day = FCString::Atoi(*ExplodedDate[2]);
int32 Month = FCString::Atoi(*ExplodedDate[1]);
int32 Year = FCString::Atoi(*ExplodedDate[0]);
if(FDateTime::Validate(Year, Month, Day, Hours, Minutes, Seconds, 0))
if (FDateTime::Validate(Year, Month, Day, Hours, Minutes, Seconds, 0))
{
OutDateTime = FDateTime(Year, Month, Day, Hours, Minutes, Seconds);
return true;

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@ -0,0 +1,67 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxUtils.h"
#include "DTFluxCoreSubsystem.h"
#include "DTFluxUtilitiesModule.h"
FText UFTDFluxUtils::GetFormatedName(const int& Bib, const int MaxChar, const FString Separator,
const FString OverFlowChar)
{
UDTFluxCoreSubsystem* CoreSubsystem = GEngine->GetEngineSubsystem<UDTFluxCoreSubsystem>();
if (CoreSubsystem != nullptr)
{
FDTFluxParticipant OutParticipant;
CoreSubsystem->GetParticipant(Bib, OutParticipant);
return OutParticipant.GetFormattedNameText(MaxChar, Separator, OverFlowChar);
}
UE_LOG(logDTFluxUtilities, Error, TEXT("DTFluxCoreSubsystem not available"));
return FText();
}
FText UFTDFluxUtils::GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar,
const FString Separator,
const FString OverFlowChar)
{
return Participant.GetFormattedNameText(MaxChar, Separator, OverFlowChar);
}
void UFTDFluxUtils::GetFullName(const int Bib, FText& OutFullName)
{
OutFullName = FText();
UDTFluxCoreSubsystem* CoreSubsystem = GEngine->GetEngineSubsystem<UDTFluxCoreSubsystem>();
if(CoreSubsystem != nullptr)
{
FDTFluxParticipant Participant;
if(CoreSubsystem->GetParticipant(Bib, Participant))
{
FString FormattedName = "";
if (Participant.IsTeam())
{
OutFullName = FText::FromString(Participant.Team);
return;
}
if (Participant.GetTeammate().IsEmpty())
{
UE_LOG(logDTFluxUtilities, Warning, TEXT("Non teammate found with Bib %i"), Bib)
return;
}
OutFullName = FText::FromString(FString::Printf(TEXT("%s %s"), *Participant.GetTeammate()[0].FirstName,
*Participant.GetTeammate()[0].LastName));
return;
}
UE_LOG(logDTFluxUtilities, Warning, TEXT("Participant not found with Bib %i"), Bib);
}
UE_LOG(logDTFluxUtilities, Error, TEXT("DTFluxCoreSubsystem not available"));
}
TArray<FDTFluxSplitSensorInfo> UFTDFluxUtils::SortSplitRankingsByRank(const TArray<FDTFluxSplitSensorInfo>& Rankings)
{
TArray<FDTFluxSplitSensorInfo> CopyRankings = Rankings;
CopyRankings.Sort([](const FDTFluxSplitSensorInfo& A, const FDTFluxSplitSensorInfo& B)
{
return A.Rank < B.Rank;
});
return CopyRankings;
}

View File

@ -1,21 +0,0 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "FTDFluxUtils.h"
#include "DTFluxCoreSubsystem.h"
FText UFTDFluxUtils::GetFormatedName(const int& Bib, const int MaxChar, const FString Separator,
const FString OverFlowChar)
{
UDTFluxCoreSubsystem* CoreSubsystem = GEngine->GetEngineSubsystem<UDTFluxCoreSubsystem>();
const FDTFluxParticipant OutParticipant = CoreSubsystem->GetParticipant(Bib);
return OutParticipant.GetFormattedNameText(MaxChar, Separator, OverFlowChar);
}
FText UFTDFluxUtils::GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar,
const FString Separator,
const FString OverFlowChar)
{
return Participant.GetFormattedNameText(MaxChar, Separator, OverFlowChar);
}

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@ -0,0 +1,114 @@
// ===============================================
// 3. SOURCE FILE (.CPP) - TOUS LES INCLUDES
// ===============================================
// YourRundownController.cpp
#include "RundownController.h"
#include "DTFluxUtilitiesModule.h"
#include "Rundown/AvaRundown.h"
#include "Rundown/AvaRundownPage.h"
#include "Engine/Engine.h"
#include "Engine/World.h"
#include "UObject/UObjectGlobals.h"
#include "UObject/ConstructorHelpers.h"
#include "TimerManager.h"
#include "Logging/LogMacros.h"
#include "Components/StaticMeshComponent.h"
#include "Materials/MaterialInterface.h"
#include "Blueprint/UserWidget.h"
DEFINE_LOG_CATEGORY_STATIC(LogYourRundownController, Log, All);
// ===============================================
// 4. IMPLÉMENTATION SIMPLE
// ===============================================
ARundownController::ARundownController()
{
PrimaryActorTick.bCanEverTick = false;
}
bool ARundownController::LoadRundown(const TSoftObjectPtr<UAvaRundown> RundownAsset)
{
if (RundownAsset.IsNull())
{
UE_LOG(logDTFluxUtilities, Error, TEXT("RundownAsset Null"));
return false;
}
// Charger l'asset rundown
CurrentRundown = RundownAsset.LoadSynchronous();
if (!CurrentRundown)
{
UE_LOG(LogYourRundownController, Error, TEXT("Failed to load rundown: %s"), *RundownAsset.ToString());
return false;
}
// Initialiser le contexte de playback
CurrentRundown->InitializePlaybackContext();
UE_LOG(LogYourRundownController, Log, TEXT("Successfully loaded rundown: %s"), *RundownAsset.ToString());
return true;
}
bool ARundownController::PlayPage(int32 PageId)
{
if (!CurrentRundown)
{
UE_LOG(LogYourRundownController, Error, TEXT("No rundown loaded. Call LoadRundown first."));
return false;
}
// Vérifier que la page existe
const FAvaRundownPage& Page = CurrentRundown->GetPage(PageId);
if (!Page.IsValidPage())
{
UE_LOG(LogYourRundownController, Error, TEXT("Invalid page ID: %d"), PageId);
return false;
}
// Jouer la page
bool bSuccess = CurrentRundown->PlayPage(PageId, EAvaRundownPagePlayType::PlayFromStart);
if (bSuccess)
{
CurrentPageId = PageId;
UE_LOG(LogYourRundownController, Log, TEXT("Playing page %d: %s"), PageId, *Page.GetPageName());
}
else
{
UE_LOG(LogYourRundownController, Warning, TEXT("Failed to play page %d"), PageId);
}
return bSuccess;
}
bool ARundownController::StopPage(int32 PageId)
{
if (!CurrentRundown)
{
UE_LOG(LogYourRundownController, Error, TEXT("No rundown loaded"));
return false;
}
bool bSuccess = CurrentRundown->StopPage(PageId, EAvaRundownPageStopOptions::Default, false);
if (bSuccess)
{
UE_LOG(LogYourRundownController, Log, TEXT("Stopped page %d"), PageId);
}
return bSuccess;
}
FString ARundownController::ListePages()
{
if (!CurrentRundown)
{
UE_LOG(logDTFluxUtilities, Error, TEXT("No rundown loaded"));
return FString();
}
return FString();
}

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@ -1,11 +1,8 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
/**
*
*/
class DTFLUXUTILITIES_API DTFluxDatesUtilities
{
public:

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@ -0,0 +1,77 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "DTFluxCore/Public/Types/Struct/DTFluxTeamListStruct.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "Types/Struct/DTFluxSplitSensor.h"
#include "DTFluxUtils.generated.h"
/**
*
*/
UCLASS()
class DTFLUXUTILITIES_API UFTDFluxUtils : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetFormatedName(const int& Bib, const int MaxChar = 10, const FString Separator = ".",
const FString OverFlowChar = "...");
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar = 10,
const FString Separator = ".",
const FString OverFlowChar = "...");
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxStageRanking(const FDTFluxDetailedRankingItem& ItemRanking, FDTFluxStageRanking& OutRanking)
{
CastRankingItem<FDTFluxStageRanking>(ItemRanking, OutRanking);
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxStageRankingArray(const TArray<FDTFluxDetailedRankingItem>& ItemRanking,
TArray<FDTFluxStageRanking>& OutRanking)
{
CastRankingArray<FDTFluxStageRanking>(ItemRanking, OutRanking);
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxSplitRanking(const FDTFluxDetailedRankingItem& ItemRanking, FDTFluxSplitRanking& OutRanking)
{
CastRankingItem<FDTFluxSplitRanking>(ItemRanking, OutRanking);
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="convert, StageRankings, DTFlux"))
static void CastToDTFluxSplitRankingArray(const TArray<FDTFluxDetailedRankingItem>& ItemRanking,
TArray<FDTFluxSplitRanking>& OutRanking)
{
CastRankingArray<FDTFluxSplitRanking>(ItemRanking, OutRanking);
}
template <typename T>
static void CastRankingItem(const FDTFluxDetailedRankingItem& ItemRanking, T& OutRanking)
{
OutRanking = static_cast<T>(ItemRanking);
}
template <typename T>
static void CastRankingArray(const TArray<FDTFluxDetailedRankingItem>& ItemRanking, TArray<T>& OutRanking)
{
OutRanking.Empty();
for (auto& Item : ItemRanking)
{
OutRanking.Add(static_cast<T>(Item));
}
}
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils")
static void GetFullName(const int Bib, FText& OutFullName);
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils")
static TArray<FDTFluxSplitSensorInfo> SortSplitRankingsByRank(const TArray<FDTFluxSplitSensorInfo>& Rankings);
};

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@ -1,26 +0,0 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "DTFluxCore/Public/Types/Struct/DTFluxTeamListStruct.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "FTDFluxUtils.generated.h"
/**
*
*/
UCLASS()
class DTFLUXUTILITIES_API UFTDFluxUtils : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetFormatedName(const int& Bib, const int MaxChar = 10, const FString Separator = ".",
const FString OverFlowChar = "...");
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils", Meta=(Keywords="name, concat, participant"))
static FText GetParticipantFormatedName(FDTFluxParticipant& Participant, const int MaxChar = 10,
const FString Separator = ".",
const FString OverFlowChar = "...");
};

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@ -0,0 +1,41 @@
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Engine/World.h"
#include "TimerManager.h"
#include "Rundown/AvaRundown.h"
#include "UObject/SoftObjectPath.h"
#include "UObject/ObjectMacros.h"
#include "RundownController.generated.h"
UCLASS(BlueprintType, Blueprintable)
class DTFLUXUTILITIES_API ARundownController : public AActor
{
GENERATED_BODY()
public:
ARundownController();
UFUNCTION(BlueprintCallable, Category = "DTFlux")
bool LoadRundown(const TSoftObjectPtr<UAvaRundown> RundownAsset);
UFUNCTION(BlueprintCallable, Category = "DTFlux")
bool PlayPage(int32 PageId);
UFUNCTION(BlueprintCallable, Category = "DTFlux")
bool StopPage(int32 PageId);
UFUNCTION(BlueprintCallable, Category = "DTFlux")
FString ListePages();
protected:
UPROPERTY(BlueprintReadOnly, Category = "DTFlux")
TObjectPtr<UAvaRundown> CurrentRundown;
UPROPERTY(BlueprintReadWrite, Category = "DTFlux")
int32 CurrentPageId = 1;
};