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c88718fe35
| Author | SHA1 | Date | |
|---|---|---|---|
| c88718fe35 | |||
| 8fe2750a54 | |||
| 33d3ea1e37 |
@ -28,12 +28,14 @@ void UDTFluxPursuitManager::InitPursuit(const TArray<int> InContestIds, const in
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FDTFluxContest Contest;
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FDTFluxContest Contest;
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if (CoreSubsystem->GetContestForId(ContestId, Contest))
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if (CoreSubsystem->GetContestForId(ContestId, Contest))
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{
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{
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BindRankings();
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// BindRankings();
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FDTFluxStageKey StageKey = FDTFluxStageKey(ContestId, Contest.GetLastStageId());
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FDTFluxStageKey StageKey = FDTFluxStageKey(ContestId, Contest.GetLastStageId());
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FDTFluxStageRankings TempStageRankings;
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FDTFluxStageRankings TempStageRankings;
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//Obtenir les ranking Frais.
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//Obtenir les ranking Frais.
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CoreSubsystem->GetStageRankingsWithKey(StageKey, TempStageRankings, false);
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CoreSubsystem->GetStageRankingsWithKey(StageKey, TempStageRankings, true);
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PendingStageRanking.Add(StageKey, false);
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AllRankings.Add(TempStageRankings);
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LaunchPursuitSequence();
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// CoreSubsystem->GetStageRankings()
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}
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}
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}
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}
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}
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}
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@ -46,25 +48,6 @@ void UDTFluxPursuitManager::SetPursuitInfoIsMassStart(FDTFluxPursuitGroup& NextF
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}
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}
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}
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}
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void UDTFluxPursuitManager::DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext)
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{
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FString FocusBibs;
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for (const auto& Pursuit : OutPursuitFocusNext)
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{
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FocusBibs += FString::Printf(TEXT("%d "), Pursuit.Bib);
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}
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus Bibs: %s"), *FocusBibs);
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}
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void UDTFluxPursuitManager::DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext)
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{
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FString NextBibs;
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for (int32 i = 0; i < OutPursuitNext.Num(); i++)
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{
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NextBibs += FString::Printf(TEXT("%d "), OutPursuitNext[i].Bib);
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}
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next Bibs: %s"), *NextBibs);
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}
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void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext,
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void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext,
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TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
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TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
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@ -73,9 +56,9 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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FDateTime MetricsStartFunction = FDateTime::UtcNow();
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FDateTime MetricsStartFunction = FDateTime::UtcNow();
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FDateTime CurrentTime = FDateTime::Now();
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FDateTime CurrentTime = FDateTime::Now();
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// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
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// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
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// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
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// BAd Parameter
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// BAd Parameter
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if (MaxSimultaneousPursuit <= 0)
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if (MaxSimultaneousPursuit <= 0)
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@ -111,19 +94,16 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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GroupedPursuit.RemoveAt(i);
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GroupedPursuit.RemoveAt(i);
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}
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}
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}
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}
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OutPursuitFocusNext.Reset();
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OutPursuitFocusNext.Reset();
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OutPursuitNext.Reset();
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OutPursuitNext.Reset();
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// === VÉRIFICATION CRITIQUE : S'assurer qu'il reste des groupes après suppression ===
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if (GroupedPursuit.IsEmpty())
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if (GroupedPursuit.IsEmpty())
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{
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("All groups were expired and removed - no groups available"));
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("All groups were expired and removed - no groups available"));
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OutPursuitFocusNext.Reset();
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OutPursuitFocusNext.Reset();
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OutPursuitNext.Reset();
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OutPursuitNext.Reset();
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BIsFocusTruncate = false;
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BIsFocusTruncate = false;
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bIsSequenceDone = true; // Marquer la séquence comme terminée
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bIsSequenceDone = true;
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return;
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return;
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}
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}
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@ -180,7 +160,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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}
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}
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}
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}
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// === LOGS DE RÉSUMÉ ===
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== PURSUIT RESULTS ==="));
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== PURSUIT RESULTS ==="));
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus: %d participants"), OutPursuitFocusNext.Num());
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus: %d participants"), OutPursuitFocusNext.Num());
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next: %d participants"), OutPursuitNext.Num());
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next: %d participants"), OutPursuitNext.Num());
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@ -322,7 +301,6 @@ bool UDTFluxPursuitManager::LaunchPursuitSequence()
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{
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{
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if (Pair.Value.StartTimeGlobal != FDateTime::MinValue() && Pair.Value.StartTimeGlobal != FDateTime::MaxValue())
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if (Pair.Value.StartTimeGlobal != FDateTime::MinValue() && Pair.Value.StartTimeGlobal != FDateTime::MaxValue())
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{
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{
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// récuperation de la ref de la valeur actuel de la fréquence dans la TMap Freq
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int& CurrentFreq = StartTimeFrequency.FindOrAdd(Pair.Value.StartTimeGlobal, 0);
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int& CurrentFreq = StartTimeFrequency.FindOrAdd(Pair.Value.StartTimeGlobal, 0);
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CurrentFreq = Pair.Value.PursuitGroup.Num();
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CurrentFreq = Pair.Value.PursuitGroup.Num();
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if (CurrentFreq > MaxFrequency)
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if (CurrentFreq > MaxFrequency)
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@ -348,3 +326,25 @@ bool UDTFluxPursuitManager::LaunchPursuitSequence()
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OnPursuitSequenceReady.Broadcast(PursuitData);
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OnPursuitSequenceReady.Broadcast(PursuitData);
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return true;
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return true;
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}
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}
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void UDTFluxPursuitManager::DebugFocusNext(const TArray<FDTFluxPursuitInfo>& OutPursuitFocusNext)
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{
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FString FocusBibs;
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for (const auto& Pursuit : OutPursuitFocusNext)
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{
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FocusBibs += FString::Printf(TEXT("%d "), Pursuit.Bib);
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}
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Focus Bibs: %s"), *FocusBibs);
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}
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void UDTFluxPursuitManager::DebugOutPoursuitNext(const TArray<FDTFluxPursuitInfo>& OutPursuitNext)
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{
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FString NextBibs;
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for (int32 i = 0; i < OutPursuitNext.Num(); i++)
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{
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NextBibs += FString::Printf(TEXT("%d "), OutPursuitNext[i].Bib);
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}
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Next Bibs: %s"), *NextBibs);
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}
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@ -11,6 +11,7 @@
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#include "IHttpRouter.h"
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#include "IHttpRouter.h"
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#include "Rundown/AvaRundown.h"
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#include "Rundown/AvaRundown.h"
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#include "Json.h"
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#include "Json.h"
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#include "JsonObjectConverter.h"
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#include "Engine/Engine.h"
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#include "Engine/Engine.h"
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#include "Misc/DateTime.h"
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#include "Misc/DateTime.h"
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@ -129,6 +130,16 @@ bool UDTFluxRemoteSubsystem::IsHTTPServerRunning() const
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return bServerRunning;
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return bServerRunning;
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}
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}
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void UDTFluxRemoteSubsystem::ResetPendingTitleData()
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{
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bHasPendingTitleRequest = false;
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}
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void UDTFluxRemoteSubsystem::ResetPendingBibData()
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{
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bHasPendingTitleBibRequest = false;
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}
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void UDTFluxRemoteSubsystem::SetupRoutes()
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void UDTFluxRemoteSubsystem::SetupRoutes()
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{
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{
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if (!HttpRouter.IsValid())
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if (!HttpRouter.IsValid())
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@ -184,9 +195,19 @@ bool UDTFluxRemoteSubsystem::HandleTitleRequest(const FHttpServerRequest& Reques
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AsyncTask(ENamedThreads::GameThread, [this, TitleData]()
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AsyncTask(ENamedThreads::GameThread, [this, TitleData]()
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{
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{
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OnTitleReceived.Broadcast(TitleData);
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OnTitleReceived.Broadcast(TitleData);
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if (RemotedRundown && RemotedRundown->IsValidLowLevel())
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{
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PendingTitleData = TitleData;
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bHasPendingTitleRequest = true;
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UE_LOG(logDTFluxRemote, Log, TEXT("Playing page %i"), TitleData.RundownPageId);
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RemotedRundown->PlayPage(TitleData.RundownPageId, EAvaRundownPagePlayType::PlayFromStart);
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}
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else
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{
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UE_LOG(logDTFluxRemote, Warning, TEXT("No rundown loaded"));
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}
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});
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});
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// Send success response
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OnComplete(FHttpServerResponse::Create(CreateSuccessResponse(TEXT("Title data received")), TEXT("application/json")));
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OnComplete(FHttpServerResponse::Create(CreateSuccessResponse(TEXT("Title data received")), TEXT("application/json")));
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return true;
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return true;
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}
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}
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@ -239,9 +260,18 @@ bool UDTFluxRemoteSubsystem::HandleCommandsRequest(const FHttpServerRequest& Req
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AsyncTask(ENamedThreads::GameThread, [this, CommandData]()
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AsyncTask(ENamedThreads::GameThread, [this, CommandData]()
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{
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{
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OnCommandReceived.Broadcast(CommandData);
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OnCommandReceived.Broadcast(CommandData);
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if (RemotedRundown && RemotedRundown->IsValidLowLevel())
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{
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RemotedRundown->StopPage(CommandData.RundownPageId, EAvaRundownPageStopOptions::None, false);
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UE_LOG(logDTFluxRemote, Log, TEXT("Stoping page %i"), CommandData.RundownPageId);
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}
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else
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{
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UE_LOG(logDTFluxRemote, Warning, TEXT("No rundown loaded"));
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}
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});
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});
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OnComplete(FHttpServerResponse::Create(CreateSuccessResponse(TEXT("Command data received")), TEXT("application/json")));
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OnComplete(FHttpServerResponse::Create(CreateErrorResponse(TEXT("OK")), TEXT("application/json")));
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return true;
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return true;
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}
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}
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@ -249,7 +279,17 @@ TSharedPtr<FJsonObject> UDTFluxRemoteSubsystem::ParseJsonFromRequest(const FHttp
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{
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{
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// Get request body
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// Get request body
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TArray<uint8> Body = Request.Body;
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TArray<uint8> Body = Request.Body;
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FString JsonString = FString(UTF8_TO_TCHAR(reinterpret_cast<const char*>(Body.GetData())));
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FString JsonString;
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if (Body.Num() > 0)
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{
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// Ajouter un null terminator si nécessaire
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if (Body.Last() != 0)
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{
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Body.Add(0);
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}
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JsonString = FString(UTF8_TO_TCHAR(reinterpret_cast<const char*>(Body.GetData())));
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}
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UE_LOG(logDTFluxRemote, Verbose, TEXT("Received JSON: %s"), *JsonString);
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UE_LOG(logDTFluxRemote, Verbose, TEXT("Received JSON: %s"), *JsonString);
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@ -299,53 +339,65 @@ bool UDTFluxRemoteSubsystem::ParseTitleData(const TSharedPtr<FJsonObject>& JsonO
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{
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{
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if (!JsonObject.IsValid())
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if (!JsonObject.IsValid())
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{
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{
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UE_LOG(logDTFluxRemote, Error, TEXT("Invalid JSON object for %s"), TEXT("FDTFluxRemoteTitleData"));
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return false;
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return false;
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}
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}
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// Parse title fields
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if (FJsonObjectConverter::JsonObjectToUStruct<FDTFluxRemoteTitleData>(JsonObject.ToSharedRef(), &OutData))
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JsonObject->TryGetStringField(TEXT("LastName"), OutData.LastName);
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{
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JsonObject->TryGetStringField(TEXT("FirsName"), OutData.FirstName);
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UE_LOG(logDTFluxRemote, Log, TEXT("Successfully parsed %s"), TEXT("FDTFluxRemoteTitleData"));
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JsonObject->TryGetStringField(TEXT("Function1"), OutData.Function1);
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return true;
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JsonObject->TryGetStringField(TEXT("Function2"), OutData.Function2);
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}
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UE_LOG(logDTFluxRemote, Log, TEXT("Parsed Title Data - LastName: %s, FirstName: %s"), *OutData.LastName, *OutData.FirstName);
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UE_LOG(logDTFluxRemote, Error, TEXT("Failed to convert JSON to %s struct"),TEXT("FDTFluxRemoteTitleData"));
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return true;
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return false;
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}
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}
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bool UDTFluxRemoteSubsystem::ParseTitleBibData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteBibData& OutData)
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bool UDTFluxRemoteSubsystem::ParseTitleBibData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteBibData& OutData)
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{
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{
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if (!JsonObject.IsValid())
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if (!JsonObject.IsValid())
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{
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{
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UE_LOG(logDTFluxRemote, Error, TEXT("Invalid JSON object for %s"), TEXT("FDTFluxRemoteBibData"));
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return false;
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return false;
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}
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}
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JsonObject->TryGetNumberField(TEXT("Bib"), OutData.Bib);
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if (FJsonObjectConverter::JsonObjectToUStruct<FDTFluxRemoteBibData>(JsonObject.ToSharedRef(), &OutData))
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{
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UE_LOG(logDTFluxRemote, Log, TEXT("Successfully parsed %s"), TEXT("FDTFluxRemoteBibData"));
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return true;
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}
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UE_LOG(logDTFluxRemote, Error, TEXT("Failed to convert JSON to %s struct"),TEXT("FDTFluxRemoteBibData"));
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return false;
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UE_LOG(logDTFluxRemote, Log, TEXT("Parsed Title-Bib Data - Bib: %i"), OutData.Bib);
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return true;
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}
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}
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bool UDTFluxRemoteSubsystem::ParseCommandData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteCommandData& OutData)
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bool UDTFluxRemoteSubsystem::ParseCommandData(const TSharedPtr<FJsonObject>& JsonObject, FDTFluxRemoteCommandData& OutData)
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{
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{
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if (!JsonObject.IsValid())
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if (!JsonObject.IsValid())
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{
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{
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UE_LOG(logDTFluxRemote, Error, TEXT("Invalid JSON object for %s"), TEXT("FDTFluxRemoteCommandData"));
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return false;
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return false;
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}
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}
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JsonObject->TryGetNumberField(TEXT("type"), OutData.Type);
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if (FJsonObjectConverter::JsonObjectToUStruct<FDTFluxRemoteCommandData>(JsonObject.ToSharedRef(), &OutData))
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JsonObject->TryGetStringField(TEXT("Data"), OutData.Data);
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{
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UE_LOG(logDTFluxRemote, Log, TEXT("Successfully parsed %s"), TEXT("FDTFluxRemoteCommandData"));
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return true;
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}
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UE_LOG(logDTFluxRemote, Log, TEXT("Parsed Command Data - Command Type: %i, Data: %s"),
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UE_LOG(logDTFluxRemote, Error, TEXT("Failed to convert JSON to %s struct"),TEXT("FDTFluxRemoteCommandData"));
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OutData.Type, *OutData.Data);
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return false;
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return true;
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}
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}
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void UDTFluxRemoteSubsystem::UnloadCurrentRundown()
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void UDTFluxRemoteSubsystem::UnloadCurrentRundown()
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{
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{
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if (RemotedRundown)
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{
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UE_LOG(logDTFluxRemote, Log, TEXT("Unloading current rundown"));
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// Ici vous pouvez ajouter une logique de nettoyage si nécessaire
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// Par exemple : RemotedRundown->StopAllPages();
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RemotedRundown = nullptr;
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}
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}
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}
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void UDTFluxRemoteSubsystem::LoadRundownFromSettings()
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void UDTFluxRemoteSubsystem::LoadRundownFromSettings()
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@ -366,7 +418,6 @@ void UDTFluxRemoteSubsystem::LoadRundownFromSettings()
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return;
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return;
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}
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}
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// Si c'est le même rundown, pas besoin de recharger
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if (RemotedRundown && RemotedRundown == RundownAsset.LoadSynchronous())
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if (RemotedRundown && RemotedRundown == RundownAsset.LoadSynchronous())
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{
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{
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UE_LOG(logDTFluxRemote, Log, TEXT("Rundown already loaded: %s"), *RundownAsset.ToString());
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UE_LOG(logDTFluxRemote, Log, TEXT("Rundown already loaded: %s"), *RundownAsset.ToString());
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@ -385,6 +436,47 @@ void UDTFluxRemoteSubsystem::LoadRundownFromSettings()
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{
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{
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UE_LOG(logDTFluxRemote, Error, TEXT("Failed to load rundown from settings: %s"), *RundownAsset.ToString());
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UE_LOG(logDTFluxRemote, Error, TEXT("Failed to load rundown from settings: %s"), *RundownAsset.ToString());
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}
|
}
|
||||||
|
LoadRundown(RundownAsset);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UDTFluxRemoteSubsystem::LoadRundown(const TSoftObjectPtr<UAvaRundown>& RundownAsset)
|
||||||
|
{
|
||||||
|
if (RundownAsset.IsNull())
|
||||||
|
{
|
||||||
|
UE_LOG(logDTFluxRemote, Warning, TEXT("Cannot load rundown: asset is null"));
|
||||||
|
UnloadCurrentRundown();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Charger le rundown de manière synchrone
|
||||||
|
UAvaRundown* LoadedRundown = RundownAsset.LoadSynchronous();
|
||||||
|
|
||||||
|
// Vérifier si le rundown est déjà chargé
|
||||||
|
if (RemotedRundown && RemotedRundown == LoadedRundown)
|
||||||
|
{
|
||||||
|
UE_LOG(logDTFluxRemote, Log, TEXT("Rundown already loaded: %s"), *RundownAsset.ToString());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Décharger l'ancien rundown d'abord
|
||||||
|
UnloadCurrentRundown();
|
||||||
|
|
||||||
|
// Assigner le nouveau rundown
|
||||||
|
RemotedRundown = LoadedRundown;
|
||||||
|
|
||||||
|
// Vérifier que le chargement a réussi
|
||||||
|
if (RemotedRundown && RemotedRundown->IsValidLowLevel())
|
||||||
|
{
|
||||||
|
RemotedRundown->InitializePlaybackContext();
|
||||||
|
UE_LOG(logDTFluxRemote, Log, TEXT("Successfully loaded rundown: %s"), *RundownAsset.ToString());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UE_LOG(logDTFluxRemote, Error, TEXT("Failed to load rundown: %s"), *RundownAsset.ToString());
|
||||||
|
RemotedRundown = nullptr;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#if WITH_EDITOR
|
#if WITH_EDITOR
|
||||||
|
|||||||
220
Source/DTFluxRemote/Private/DTFluxRemotedLevelController.cpp
Normal file
220
Source/DTFluxRemote/Private/DTFluxRemotedLevelController.cpp
Normal file
@ -0,0 +1,220 @@
|
|||||||
|
// DTFluxRemoteActor.cpp
|
||||||
|
#include "DTFluxRemotedLevelController.h"
|
||||||
|
#include "DTFluxRemoteSubsystem.h"
|
||||||
|
#include "Engine/Engine.h"
|
||||||
|
#include "Engine/World.h"
|
||||||
|
|
||||||
|
ADTFluxRemotedLevelController::ADTFluxRemotedLevelController()
|
||||||
|
{
|
||||||
|
PrimaryActorTick.bCanEverTick = false;
|
||||||
|
RemoteSubsystem = nullptr;
|
||||||
|
bEventsBound = false;
|
||||||
|
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Constructor called"));
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::PostInitializeComponents()
|
||||||
|
{
|
||||||
|
Super::PostInitializeComponents();
|
||||||
|
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: PostInitializeComponents called"));
|
||||||
|
|
||||||
|
// Essayer de bind dès que possible
|
||||||
|
InitializeSubsystemBinding();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::BeginPlay()
|
||||||
|
{
|
||||||
|
Super::BeginPlay();
|
||||||
|
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: BeginPlay called"));
|
||||||
|
|
||||||
|
// S'assurer que le binding est fait (au cas où PostInitializeComponents aurait échoué)
|
||||||
|
if (!bEventsBound)
|
||||||
|
{
|
||||||
|
InitializeSubsystemBinding();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::InitializeSubsystemBinding()
|
||||||
|
{
|
||||||
|
// Éviter le double binding
|
||||||
|
if (bEventsBound)
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Events already bound, skipping"));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Récupérer le subsystem
|
||||||
|
if (UWorld* World = GetWorld())
|
||||||
|
{
|
||||||
|
RemoteSubsystem = GEngine->GetEngineSubsystem<UDTFluxRemoteSubsystem>();
|
||||||
|
|
||||||
|
if (RemoteSubsystem)
|
||||||
|
{
|
||||||
|
// Bind les events du subsystem
|
||||||
|
RemoteSubsystem->OnTitleReceived.AddDynamic(
|
||||||
|
this, &ADTFluxRemotedLevelController::OnTitleDataReceived
|
||||||
|
);
|
||||||
|
RemoteSubsystem->OnTitleBibReceived.AddDynamic(
|
||||||
|
this, &ADTFluxRemotedLevelController::OnTitleBibDataReceived
|
||||||
|
);
|
||||||
|
|
||||||
|
RemoteSubsystem->OnCommandReceived.AddDynamic(
|
||||||
|
this, &ADTFluxRemotedLevelController::OnCommandDataReceived
|
||||||
|
);
|
||||||
|
|
||||||
|
bEventsBound = true;
|
||||||
|
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Successfully bound to subsystem events"));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: DTFluxRemoteSubsystem not available yet"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: World not available yet"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::EnsureSubsystemBinding()
|
||||||
|
{
|
||||||
|
if (!bEventsBound)
|
||||||
|
{
|
||||||
|
InitializeSubsystemBinding();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::EndPlay(const EEndPlayReason::Type EndPlayReason)
|
||||||
|
{
|
||||||
|
// Unbind les events pour éviter les fuites mémoire
|
||||||
|
if (RemoteSubsystem && bEventsBound)
|
||||||
|
{
|
||||||
|
if (TitleReceivedHandle.IsValid())
|
||||||
|
{
|
||||||
|
RemoteSubsystem->OnTitleReceived.RemoveDynamic(this, &ADTFluxRemotedLevelController::OnTitleDataReceived);
|
||||||
|
TitleReceivedHandle.Reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (TitleBibReceivedHandle.IsValid())
|
||||||
|
{
|
||||||
|
RemoteSubsystem->OnTitleBibReceived.RemoveDynamic(this, &ADTFluxRemotedLevelController::OnTitleBibDataReceived);
|
||||||
|
TitleBibReceivedHandle.Reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CommandReceivedHandle.IsValid())
|
||||||
|
{
|
||||||
|
RemoteSubsystem->OnCommandReceived.RemoveDynamic(this, &ADTFluxRemotedLevelController::OnCommandDataReceived);
|
||||||
|
CommandReceivedHandle.Reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
bEventsBound = false;
|
||||||
|
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Unbound from subsystem events"));
|
||||||
|
}
|
||||||
|
|
||||||
|
Super::EndPlay(EndPlayReason);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::OnTitleDataReceived(const FDTFluxRemoteTitleData& TitleData)
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Received Title Data - %s %s (RundownPageId: %d)"),
|
||||||
|
*TitleData.FirstName, *TitleData.LastName, TitleData.RundownPageId);
|
||||||
|
|
||||||
|
// Broadcast l'event Blueprint
|
||||||
|
OnTitleReceived.Broadcast(TitleData);
|
||||||
|
|
||||||
|
// Appeler l'event Blueprint implémentable
|
||||||
|
BP_OnTitleDataReceived(TitleData);
|
||||||
|
|
||||||
|
// Appeler la fonction virtuelle C++ (peut être overridée dans les classes dérivées)
|
||||||
|
HandleTitleData(TitleData);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::OnTitleBibDataReceived(const FDTFluxRemoteBibData& BibData)
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Received Title Bib Data - Bib: %d"), BibData.Bib);
|
||||||
|
|
||||||
|
// Broadcast l'event Blueprint
|
||||||
|
OnTitleBibReceived.Broadcast(BibData);
|
||||||
|
|
||||||
|
// Appeler l'event Blueprint implémentable
|
||||||
|
BP_OnTitleBibDataReceived(BibData);
|
||||||
|
|
||||||
|
// Appeler la fonction virtuelle C++ (peut être overridée dans les classes dérivées)
|
||||||
|
HandleTitleBibData(BibData);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::OnCommandDataReceived(const FDTFluxRemoteCommandData& CommandData)
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Log, TEXT("DTFluxRemoteActor: Received Command Data - Type: %s, : RundownPageId %i"),
|
||||||
|
*CommandData.Type, CommandData.RundownPageId);
|
||||||
|
|
||||||
|
// Broadcast l'event Blueprint
|
||||||
|
OnCommandReceived.Broadcast(CommandData);
|
||||||
|
|
||||||
|
// Appeler l'event Blueprint implémentable
|
||||||
|
BP_OnCommandDataReceived(CommandData);
|
||||||
|
|
||||||
|
// Appeler la fonction virtuelle C++ (peut être overridée dans les classes dérivées)
|
||||||
|
HandleCommandData(CommandData);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ADTFluxRemotedLevelController::IsSubsystemAvailable() const
|
||||||
|
{
|
||||||
|
return RemoteSubsystem && RemoteSubsystem->IsValidLowLevel();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ADTFluxRemotedLevelController::IsHTTPServerRunning() const
|
||||||
|
{
|
||||||
|
if (RemoteSubsystem)
|
||||||
|
{
|
||||||
|
return RemoteSubsystem->IsHTTPServerRunning();
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::StartHTTPServer(int32 Port)
|
||||||
|
{
|
||||||
|
if (RemoteSubsystem)
|
||||||
|
{
|
||||||
|
RemoteSubsystem->StartHTTPServer(Port);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: Cannot start HTTP server - subsystem not available"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::StopHTTPServer()
|
||||||
|
{
|
||||||
|
if (RemoteSubsystem)
|
||||||
|
{
|
||||||
|
RemoteSubsystem->StopHTTPServer();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UE_LOG(LogTemp, Warning, TEXT("DTFluxRemoteActor: Cannot stop HTTP server - subsystem not available"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Implémentations par défaut des fonctions virtuelles C++
|
||||||
|
void ADTFluxRemotedLevelController::HandleTitleData_Implementation(const FDTFluxRemoteTitleData& TitleData)
|
||||||
|
{
|
||||||
|
// Implémentation par défaut - peut être overridée dans les classes dérivées
|
||||||
|
UE_LOG(LogTemp, Verbose, TEXT("DTFluxRemoteActor: Handling Title Data (default implementation)"));
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::HandleTitleBibData_Implementation(const FDTFluxRemoteBibData& BibData)
|
||||||
|
{
|
||||||
|
// Implémentation par défaut - peut être overridée dans les classes dérivées
|
||||||
|
UE_LOG(LogTemp, Verbose, TEXT("DTFluxRemoteActor: Handling Title Bib Data (default implementation)"));
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADTFluxRemotedLevelController::HandleCommandData_Implementation(const FDTFluxRemoteCommandData& CommandData)
|
||||||
|
{
|
||||||
|
// Implémentation par défaut - peut être overridée dans les classes dérivées
|
||||||
|
UE_LOG(LogTemp, Verbose, TEXT("DTFluxRemoteActor: Handling Command Data (default implementation)"));
|
||||||
|
}
|
||||||
@ -14,6 +14,8 @@ public:
|
|||||||
|
|
||||||
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
||||||
FDateTime UpdateAt = FDateTime::Now();
|
FDateTime UpdateAt = FDateTime::Now();
|
||||||
|
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
||||||
|
int RundownPageId = -1;
|
||||||
FDTFluxRemoteBasicData() = default;
|
FDTFluxRemoteBasicData() = default;
|
||||||
FDTFluxRemoteBasicData(const FDateTime& InUpdateAt): UpdateAt(InUpdateAt){};
|
FDTFluxRemoteBasicData(const FDateTime& InUpdateAt): UpdateAt(InUpdateAt){};
|
||||||
};
|
};
|
||||||
@ -38,6 +40,7 @@ public:
|
|||||||
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
||||||
FString Function2 = "";
|
FString Function2 = "";
|
||||||
|
|
||||||
|
|
||||||
FDTFluxRemoteTitleData() = default;
|
FDTFluxRemoteTitleData() = default;
|
||||||
FDTFluxRemoteTitleData(const FString InFirstName, const FString InLastName, const FString InFunction1, const FString InFunction2):
|
FDTFluxRemoteTitleData(const FString InFirstName, const FString InLastName, const FString InFunction1, const FString InFunction2):
|
||||||
FirstName(InFirstName), LastName(InLastName), Function1(InFunction1), Function2(InFunction2){};
|
FirstName(InFirstName), LastName(InLastName), Function1(InFunction1), Function2(InFunction2){};
|
||||||
@ -64,12 +67,10 @@ public:
|
|||||||
FDTFluxRemoteCommandData() = default;
|
FDTFluxRemoteCommandData() = default;
|
||||||
|
|
||||||
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
||||||
int Type = -1;
|
FString Type = "Stop";
|
||||||
|
|
||||||
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="DTFlux|Remote")
|
|
||||||
FString Data = "";
|
|
||||||
|
|
||||||
FDTFluxRemoteCommandData(int InType, FString InData):
|
FDTFluxRemoteCommandData(FString InType):
|
||||||
Type(InType), Data(InData){};
|
Type(InType){};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@ -22,7 +22,6 @@ class DTFLUXREMOTE_API UDTFluxRemoteSubsystem : public UEngineSubsystem
|
|||||||
{
|
{
|
||||||
GENERATED_BODY()
|
GENERATED_BODY()
|
||||||
public:
|
public:
|
||||||
public:
|
|
||||||
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
|
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
|
||||||
virtual void Deinitialize() override;
|
virtual void Deinitialize() override;
|
||||||
|
|
||||||
@ -57,6 +56,25 @@ public:
|
|||||||
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
|
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
|
||||||
bool ProcessCommandData(const FString& JsonString);
|
bool ProcessCommandData(const FString& JsonString);
|
||||||
|
|
||||||
|
|
||||||
|
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
|
||||||
|
bool bHasPendingTitleRequest = false;
|
||||||
|
|
||||||
|
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
|
||||||
|
bool bHasPendingTitleBibRequest = false;
|
||||||
|
|
||||||
|
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
|
||||||
|
FDTFluxRemoteTitleData PendingTitleData;
|
||||||
|
|
||||||
|
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "DTFlux API")
|
||||||
|
FDTFluxRemoteBibData PendingTitleBibData;
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
|
||||||
|
void ResetPendingTitleData();
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintCallable, Category = "DTFlux API")
|
||||||
|
void ResetPendingBibData();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void SetupRoutes();
|
void SetupRoutes();
|
||||||
|
|
||||||
@ -84,6 +102,7 @@ private:
|
|||||||
|
|
||||||
void UnloadCurrentRundown();
|
void UnloadCurrentRundown();
|
||||||
void LoadRundownFromSettings();
|
void LoadRundownFromSettings();
|
||||||
|
bool LoadRundown(const TSoftObjectPtr<UAvaRundown>& RundownAsset);
|
||||||
|
|
||||||
#if WITH_EDITOR
|
#if WITH_EDITOR
|
||||||
FDelegateHandle SettingsRundownChangedHandle;
|
FDelegateHandle SettingsRundownChangedHandle;
|
||||||
|
|||||||
94
Source/DTFluxRemote/Public/DTFluxRemotedLevelController.h
Normal file
94
Source/DTFluxRemote/Public/DTFluxRemotedLevelController.h
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
// DTFluxRemotedLevelController.h
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CoreMinimal.h"
|
||||||
|
#include "GameFramework/Actor.h"
|
||||||
|
#include "DTFluxRemoteSubsystem.h"
|
||||||
|
#include "DTFluxRemotedLevelController.generated.h"
|
||||||
|
|
||||||
|
UCLASS(BlueprintType, Blueprintable)
|
||||||
|
class DTFLUXREMOTE_API ADTFluxRemotedLevelController : public AActor
|
||||||
|
{
|
||||||
|
GENERATED_BODY()
|
||||||
|
|
||||||
|
public:
|
||||||
|
ADTFluxRemotedLevelController();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
virtual void PostInitializeComponents() override;
|
||||||
|
virtual void BeginPlay() override;
|
||||||
|
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
|
||||||
|
|
||||||
|
// Subsystem et binding
|
||||||
|
UPROPERTY(BlueprintReadOnly, Category = "DTFlux")
|
||||||
|
UDTFluxRemoteSubsystem* RemoteSubsystem;
|
||||||
|
|
||||||
|
FDelegateHandle TitleReceivedHandle;
|
||||||
|
FDelegateHandle TitleBibReceivedHandle;
|
||||||
|
FDelegateHandle CommandReceivedHandle;
|
||||||
|
bool bEventsBound;
|
||||||
|
|
||||||
|
// Fonctions de binding
|
||||||
|
void InitializeSubsystemBinding();
|
||||||
|
|
||||||
|
// ✅ CORRECTION : Callbacks avec UFUNCTION()
|
||||||
|
UFUNCTION()
|
||||||
|
void OnTitleDataReceived(const FDTFluxRemoteTitleData& TitleData);
|
||||||
|
|
||||||
|
UFUNCTION()
|
||||||
|
void OnTitleBibDataReceived(const FDTFluxRemoteBibData& BibData);
|
||||||
|
|
||||||
|
UFUNCTION()
|
||||||
|
void OnCommandDataReceived(const FDTFluxRemoteCommandData& CommandData);
|
||||||
|
|
||||||
|
public:
|
||||||
|
// Events Blueprint-friendly
|
||||||
|
UPROPERTY(BlueprintAssignable, Category = "DTFlux Events")
|
||||||
|
FOnTitleReceived OnTitleReceived;
|
||||||
|
|
||||||
|
UPROPERTY(BlueprintAssignable, Category = "DTFlux Events")
|
||||||
|
FOnTitleBibReceived OnTitleBibReceived;
|
||||||
|
|
||||||
|
UPROPERTY(BlueprintAssignable, Category = "DTFlux Events")
|
||||||
|
FOnCommandReceived OnCommandReceived;
|
||||||
|
|
||||||
|
// Fonctions utilitaires
|
||||||
|
UFUNCTION(BlueprintCallable, Category = "DTFlux")
|
||||||
|
bool IsSubsystemAvailable() const;
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintCallable, Category = "DTFlux")
|
||||||
|
bool IsHTTPServerRunning() const;
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintCallable, Category = "DTFlux")
|
||||||
|
void StartHTTPServer(int32 Port = 63350);
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintCallable, Category = "DTFlux")
|
||||||
|
void StopHTTPServer();
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintCallable, Category = "DTFlux")
|
||||||
|
void EnsureSubsystemBinding();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
// Events Blueprint implémentables
|
||||||
|
UFUNCTION(BlueprintImplementableEvent, Category = "DTFlux Events")
|
||||||
|
void BP_OnTitleDataReceived(const FDTFluxRemoteTitleData& TitleData);
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintImplementableEvent, Category = "DTFlux Events")
|
||||||
|
void BP_OnTitleBibDataReceived(const FDTFluxRemoteBibData& BibData);
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintImplementableEvent, Category = "DTFlux Events")
|
||||||
|
void BP_OnCommandDataReceived(const FDTFluxRemoteCommandData& CommandData);
|
||||||
|
|
||||||
|
// Fonctions virtuelles C++
|
||||||
|
UFUNCTION(BlueprintNativeEvent, Category = "DTFlux Events")
|
||||||
|
void HandleTitleData(const FDTFluxRemoteTitleData& TitleData);
|
||||||
|
virtual void HandleTitleData_Implementation(const FDTFluxRemoteTitleData& TitleData);
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintNativeEvent, Category = "DTFlux Events")
|
||||||
|
void HandleTitleBibData(const FDTFluxRemoteBibData& BibData);
|
||||||
|
virtual void HandleTitleBibData_Implementation(const FDTFluxRemoteBibData& BibData);
|
||||||
|
|
||||||
|
UFUNCTION(BlueprintNativeEvent, Category = "DTFlux Events")
|
||||||
|
void HandleCommandData(const FDTFluxRemoteCommandData& CommandData);
|
||||||
|
virtual void HandleCommandData_Implementation(const FDTFluxRemoteCommandData& CommandData);
|
||||||
|
};
|
||||||
@ -71,7 +71,7 @@ public:
|
|||||||
static void GetFullName(const int Bib, FText& OutFullName);
|
static void GetFullName(const int Bib, FText& OutFullName);
|
||||||
|
|
||||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils")
|
UFUNCTION(BlueprintCallable, Category="DTFlux|Utils")
|
||||||
static TArray<FDTFluxSplitSensorInfo> SortSplitRankingsByRank(const TArray<FDTFluxSplitSensorInfo>& OutRankings);
|
static TArray<FDTFluxSplitSensorInfo> SortSplitRankingsByRank(const TArray<FDTFluxSplitSensorInfo>& Rankings);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user