Added Getter Stage/Contest/Split + Bug Fix PursuitManager Extract Passed Started Pursuit.

This commit is contained in:
2025-07-13 04:13:02 +02:00
parent 76a199e95e
commit c2733a2b97
4 changed files with 106 additions and 26 deletions

View File

@ -70,13 +70,14 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
const int MaxSimultaneousPursuit)
{
FDateTime CurrentTime = FDateTime::UtcNow();
FDateTime MetricsStartFunction = FDateTime::UtcNow();
FDateTime CurrentTime = FDateTime::Now();
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
// Validation
// BAd Parameter
if (MaxSimultaneousPursuit <= 0)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Invalid MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
@ -85,8 +86,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
BIsFocusTruncate = false;
return;
}
if (bIsSequenceDone || GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No groups available or sequence completed"));
@ -95,12 +94,11 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
BIsFocusTruncate = false;
return;
}
int32 RemovedGroupsCount = 0;
for (int32 i = GroupedPursuit.Num() - 1; i >= 0; i--) // Parcours inverse pour éviter les problèmes d'index
{
const FDTFluxPursuitGroup& Group = GroupedPursuit[i];
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Group.StartTimeGlobal(%s) < CurrentTime(%s) "),
*Group.StartTimeGlobal.ToString(), *CurrentTime.ToString())
// Vérifier si le StartTime du groupe est déjà passé
if (Group.StartTimeGlobal < CurrentTime)
{
@ -111,13 +109,24 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
Group.PursuitGroup.Num());
GroupedPursuit.RemoveAt(i);
RemovedGroupsCount++;
}
}
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
// === VÉRIFICATION CRITIQUE : S'assurer qu'il reste des groupes après suppression ===
if (GroupedPursuit.IsEmpty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("All groups were expired and removed - no groups available"));
OutPursuitFocusNext.Reset();
OutPursuitNext.Reset();
BIsFocusTruncate = false;
bIsSequenceDone = true; // Marquer la séquence comme terminée
return;
}
FDTFluxPursuitGroup FocusGroup = GroupedPursuit[0];
GroupedPursuit.RemoveAt(0);
@ -136,7 +145,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Target Next Count: %d"), TargetNextCount);
// ✅ PARCOURIR les groupes restants SANS les modifier
for (int32 GroupIndex = 0;
GroupIndex < GroupedPursuit.Num() && AddedNextCount < TargetNextCount;
GroupIndex++)
@ -158,7 +166,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
AvailableInGroup,
NeededFromGroup);
// ✅ COPIER les participants nécessaires (SANS les supprimer du groupe)
for (int32 ParticipantIndex = 0; ParticipantIndex < NeededFromGroup; ParticipantIndex++)
{
FDTFluxPursuitInfo NextParticipant = NextGroup.PursuitGroup[ParticipantIndex]; // Copie
@ -198,7 +205,7 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
bIsSequenceDone = true;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Pursuit sequence will be completed after this round"));
}
FTimespan Duration = FDateTime::UtcNow() - CurrentTime;
FTimespan Duration = FDateTime::UtcNow() - MetricsStartFunction;
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Metrics Time Out: %d fraction seconds"),
Duration.GetDuration().GetFractionMicro());