Added Tracking Mechanism for Participant

This commit is contained in:
2025-07-15 07:59:45 +02:00
parent c02993057f
commit 880ca9a3b1
8 changed files with 240 additions and 91 deletions

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@ -17,7 +17,23 @@ void UDTFluxModelAsset::AddContest(const FDTFluxContest& Contest)
for (const auto& Stage : Contest.Stages)
{
FinishedStagesCache.Add(FDTFluxStageKey(Contest.ContestId, Stage.StageId), Stage.IsFinished());
for (const auto&Split : Contest.Splits)
{
// init Cached SplitSensorInfo
SplitSensorInfoCache.Add(FDTFluxSplitSensorKey(Contest.ContestId, Stage.StageId, Split.SplitId, -1),
FDTFluxSplitSensorInfo(Split.Name));
}
}
TArray<FDTFluxSplit> Splits = Contest.Splits;
Splits.Sort([](const FDTFluxSplit& A, const FDTFluxSplit& B)
{
return A.SplitId < B.SplitId;
});
// last and Penultimate split cache for contest
LastSplitIdCache.Add(Contest.ContestId, Splits.Pop().SplitId);
PenultimateSplitIdCache.Add(Contest.ContestId, Splits.Pop().SplitId);
}
bool UDTFluxModelAsset::GetContestById(const int InContestId, FDTFluxContest& OutContest)
@ -151,6 +167,12 @@ bool UDTFluxModelAsset::IsStageFinished(FDTFluxStageKey StageKey)
return false;
}
void UDTFluxModelAsset::CacheSplitSensorInfo(const FDTFluxSplitSensorKey SplitSensorKey,
const FDTFluxSplitSensorInfo& SplitSensorInfo)
{
SplitSensorInfoCache.Add(SplitSensorKey, SplitSensorInfo);
}
bool UDTFluxModelAsset::CheckStageIsFinished(FDTFluxStageKey StageKey)
{

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@ -44,6 +44,15 @@ public:
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<FDTFluxSplitKey, FDTFluxSplitRankings> SplitRankings;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<FDTFluxSplitSensorKey, FDTFluxSplitSensorInfo> SplitSensorInfoCache;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<int /*ContestId*/, int /*SplitId*/> LastSplitIdCache;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TMap<int/*ContestId*/, int /*Penultimate*/>PenultimateSplitIdCache;
UFUNCTION(BlueprintCallable, CallInEditor, Category="DTFlux|ModelAsset")
void AddContest(const FDTFluxContest& Contest);
@ -92,6 +101,8 @@ public:
UFUNCTION()
bool IsStageFinished(FDTFluxStageKey StageKey);
UFUNCTION()
void CacheSplitSensorInfo(const FDTFluxSplitSensorKey SplitSensorKey, const FDTFluxSplitSensorInfo& SplitSensorInfo);
private:
UPROPERTY()

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@ -109,3 +109,61 @@ struct DTFLUXCORE_API FDTFluxSplitKey : public FDTFluxCompositeKey
);
}
};
USTRUCT(BlueprintType)
struct DTFLUXCORE_API FDTFluxSplitSensorKey : public FDTFluxCompositeKey
{
GENERATED_BODY()
public:
FDTFluxSplitSensorKey() = default;
FDTFluxSplitSensorKey(const int InContestId, const int InStageId, const int InSplitId, const int InBib) :
ContestId(InContestId),
StageId(InStageId),
SplitId(InSplitId),
Bib(InBib){};
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int ContestId = 0;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int StageId = 0;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int SplitId = 0;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="DTFlux|Model")
int Bib = 0;
friend uint32 GetTypeHash(const FDTFluxSplitSensorKey& Key)
{
return HashCombine(
GetTypeHash(Key.ContestId),
GetTypeHash(Key.StageId),
GetTypeHash(Key.SplitId),
GetTypeHash(Key.Bib)
);
}
bool operator==(const FDTFluxSplitSensorKey& Other) const
{
return ContestId == Other.ContestId && StageId == Other.StageId
&& SplitId == Other.SplitId && Bib == Other.Bib;
}
FString GetDisplayName() const
{
return FString::Printf(TEXT("Contest%i | Stage%i | Split%i | Bib%i"), ContestId, StageId, SplitId, Bib);
}
FText GetTooltipText() const
{
return FText::Format(INVTEXT("Contest{0}|Stage{1}|Split{2}"),
FText::AsNumber(ContestId),
FText::AsNumber(StageId),
FText::AsNumber(SplitId),
FText::AsNumber(Bib)
);
}
};

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@ -17,7 +17,17 @@ struct FDTFluxSplitSensorInfo
public:
FDTFluxSplitSensorInfo() = default;
FDTFluxSplitSensorInfo(const FString InSplitName):
Bib(-1),
ContestId(-1),
StageId(-1),
SplitId(-1),
Time(""),
Gap("-"),
Rank(-1),
SplitName(InSplitName)
{
};
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
int Bib = -1;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
@ -32,4 +42,22 @@ public:
FString Gap = "-";
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
int Rank = -1;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere)
FString SplitName = "";
};
USTRUCT(BlueprintType)
struct FDTFluxSplitHistory
{
GENERATED_BODY()
public:
FDTFluxSplitHistory() = default;
UPROPERTY(BlueprintReadOnly, EditAnywhere)
FDTFluxParticipant Participant = FDTFluxParticipant();
UPROPERTY(BlueprintReadOnly, EditAnywhere)
TArray<FDTFluxSplitSensorInfo> SplitSensors = TArray<FDTFluxSplitSensorInfo>();
};

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@ -224,13 +224,34 @@ bool UDTFluxCoreSubsystem::IsContestRankingSealed(int ContestId)
return false;
}
EDTFluxFinisherType UDTFluxCoreSubsystem::GetSplitSensorType(const FDTFluxSplitSensorInfo& SplitSensorInfo)
{
if (DataStorage != nullptr)
{
if (DataStorage->LastSplitIdCache.Contains(SplitSensorInfo.ContestId))
{
int LastSplitIdForContest = DataStorage->LastSplitIdCache[SplitSensorInfo.ContestId];
if (LastSplitIdForContest == SplitSensorInfo.SplitId)
{
if (SplitSensorInfo.Rank == 1 )
{
return EDTFluxFinisherType::Winner;
}
return EDTFluxFinisherType::Finish;
}
}
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage not available"));
return EDTFluxFinisherType::None;
}
void UDTFluxCoreSubsystem::ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition)
{
if (RaceDataDefinition.Datas.Num() > 0)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Receiving RaceDataDefinition [%s]"),
*RaceDataDefinition.Datas[0].Name);
// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Receiving RaceDataDefinition [%s]"),
// *RaceDataDefinition.Datas[0].Name);
if (DataStorage != nullptr)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage Name %s"), *DataStorage->EventName);
@ -307,17 +328,41 @@ void UDTFluxCoreSubsystem::ProcessTeamUpdate(const FDTFluxTeamListDefinition& Te
void UDTFluxCoreSubsystem::ProcessSplitSensor(const FDTFluxSplitSensorInfo& SplitSensorInfo)
{
FDTFluxContest Contest;
FDTFluxStageKey StageKey(SplitSensorInfo.ContestId, SplitSensorInfo.StageId);
FDTFluxStage Stage;
DataStorage->GetStage(StageKey, Stage);
FDTFluxParticipant Participant;
DataStorage->GetParticipantByBib(SplitSensorInfo.Bib, Participant);
DataStorage->GetContestById(SplitSensorInfo.ContestId, Contest);
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("%s|%s Split %i Sensor for Participant [Bib] %i [FullName] %s"),
*Contest.Name, *Stage.Name,
SplitSensorInfo.SplitId, SplitSensorInfo.Bib, *Participant.GetFormattedName());
if (DataStorage != nullptr)
{
// Gestion Cache Split Sensor
FDTFluxSplitSensorKey SplitSensorKey(SplitSensorInfo.ContestId, SplitSensorInfo.StageId, SplitSensorInfo.SplitId, -1);
FDTFluxSplitSensorInfo NewSplitSensorInfo = SplitSensorInfo;
NewSplitSensorInfo.SplitName = DataStorage->SplitSensorInfoCache[SplitSensorKey].SplitName;
SplitSensorKey.Bib = SplitSensorInfo.Bib;
DataStorage->SplitSensorInfoCache.Add(SplitSensorKey, NewSplitSensorInfo);
// Update Current currentSplit
FDTFluxParticipant Participant;
if (DataStorage->Participants.Contains(SplitSensorInfo.Bib))
{
DataStorage->Participants[SplitSensorInfo.Bib].CurrentSplit = SplitSensorInfo.SplitId;
}
// Gestion Finnish Status
switch (GetSplitSensorType(SplitSensorInfo))
{
case EDTFluxFinisherType::Winner:
{
OnWinner.Broadcast(SplitSensorInfo);
break;
}
case EDTFluxFinisherType::Finish :
{
OnFinisher.Broadcast(SplitSensorInfo);
break;
}
default:
{
OnSplitSensor.Broadcast(SplitSensorInfo);
break;
}
}
}
}
void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
@ -328,6 +373,44 @@ void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
}
}
void UDTFluxCoreSubsystem::InitParticipantTracking(const int Bib, const int ContestId, const int StageId)
{
FDTFluxContest Contest;
if (GetContestForId(ContestId, Contest))
{
// get all splits
TArray<FDTFluxSplitSensorInfo> SplitSensorInfos;
FDTFluxSplitSensorKey SplitSensorKey;
SplitSensorKey.ContestId = ContestId;
SplitSensorKey.StageId = StageId;
SplitSensorKey.Bib = Bib;
for (auto Split : Contest.Splits)
{
SplitSensorKey.SplitId = Split.SplitId;
if (DataStorage->SplitSensorInfoCache.Contains(SplitSensorKey))
{
SplitSensorInfos.Add(DataStorage->SplitSensorInfoCache[SplitSensorKey]);
}
else
{
SplitSensorInfos.Add(FDTFluxSplitSensorInfo(Split.Name));
}
}
FDTFluxSplitHistory History;
History.SplitSensors = SplitSensorInfos;
OnParticipantTrackingReady.Broadcast(History);
}
FDTFluxSplitHistory SplitHistory;
if (GetParticipant(Bib, SplitHistory.Participant))
{
}
FString Text = "sqfhds";
FName Key = FName(Text);
}
FGuid UDTFluxCoreSubsystem::InitContestRankingsDisplay(const int ContestId)
{
if (NetworkSubsystem)

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@ -87,17 +87,30 @@ public:
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
FOnFinisher OnFinisher;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnPreFinish, FDTFluxSplitSensorInfo, SplitSensorInfo);
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
FOnPreFinish OnPreFinish;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWinner, FDTFluxSplitSensorInfo, SplitSensorInfo);
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
FOnWinner OnWinner;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnParticipantTrackingReady, FDTFluxSplitHistory, SplitHistory);
UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
FOnParticipantTrackingReady OnParticipantTrackingReady;
//TODO : this must be a ProjectSetting
UPROPERTY(BlueprintReadOnly, Category="DTFlux|Core Subsystem")
bool bShouldKeepRankings = true;
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
void InitParticipantTracking(const int Bib, const int ContestId, const int StageId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitContestRankingsDisplay(const int ContestIds);
@ -108,6 +121,7 @@ public:
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
FGuid InitSplitRankingsDisplay(const int ContestId, const int StageId, const int SplitId);
UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
bool GetStageRankingForBib(const int ContestId, const int StageId, const int Bib,
@ -196,9 +210,11 @@ private:
void SendRequest(const FString& Message);
UFUNCTION()
void RegisterDelegates();
UFUNCTION()
bool IsStageRankingSealed(FDTFluxStageKey StageKey);
UFUNCTION()
bool IsContestRankingSealed(int ContestId);
EDTFluxFinisherType GetSplitSensorType(const FDTFluxSplitSensorInfo& SplitSensorInfo);
};

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@ -554,9 +554,6 @@ void UDTFluxNetworkSubsystem::ReconnectWs(const FName WsClientId)
}
}
// ================================================================================================
// MÉTHODES DE PARSING LEGACY (COMPATIBILITÉ TOTALE)
// ================================================================================================
void UDTFluxNetworkSubsystem::ParseTeamListResponse(FDTFluxServerResponse& Response)
{

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@ -17,20 +17,12 @@ class FDTFluxQueuedRequestManager;
typedef TSharedPtr<FDTFluxWebSocketClient> FDTFluxWebSocketClientSP;
// ================================================================================================
// DELEGATES BLUEPRINT POUR LES REQUÊTES TRACKÉES
// ================================================================================================
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestCompleted, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ResponseData);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnDTFluxTrackedRequestFailed, const FGuid&, RequestId,
EDTFluxApiDataType, RequestType, const FString&, ErrorMessage);
// ================================================================================================
// DELEGATES LEGACY POUR LA COMPATIBILITÉ
// ================================================================================================
DECLARE_DELEGATE_OneParam(FOnRaceDataReceived, const FDTFluxRaceData& /*RaceDataDefinition*/);
DECLARE_DELEGATE_OneParam(FOnTeamListReceived, const FDTFluxTeamListDefinition& /*TeamListDefinition*/);
DECLARE_DELEGATE_OneParam(FOnStageRankingReceived, const FDTFluxStageRankings& /*StageRankings*/);
@ -42,25 +34,16 @@ DECLARE_DELEGATE_OneParam(FOnTeamStatusUpdateReceived, const FDTFluxTeamStatusUp
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnWebSocketConnected);
// ================================================================================================
// NETWORK SUBSYSTEM - Interface UObject avec compatibilité Blueprint
// ================================================================================================
/**
* Subsystem réseau DTFlux avec support complet des requêtes trackées et compatibilité legacy
* Combine l'efficacité du RequestManager C++ avec l'interface Blueprint UObject
*/
UCLASS(Blueprintable)
class DTFLUXNETWORK_API UDTFluxNetworkSubsystem : public UEngineSubsystem
{
GENERATED_BODY()
public:
// === ÉTAT DE CONNEXION ===
UPROPERTY(BlueprintReadOnly, Category = "DTFlux|Network")
EDTFluxConnectionStatus WsStatus = EDTFluxConnectionStatus::Unset;
// === CONNEXION WEBSOCKET (Legacy) ===
/**
* Se connecter au serveur WebSocket
@ -80,8 +63,6 @@ public:
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void Reconnect();
// === REQUÊTES TRACKÉES (Nouveau système optimisé) ===
/**
* Envoyer une requête trackée avec cache, timeout et retry
* @param RequestType Type de requête (ContestRanking, StageRanking, etc.)
@ -127,83 +108,50 @@ public:
float TimeoutSeconds = 5.0f,
int32 MaxRetries = 3
);
// === ACCESSEURS BLUEPRINT POUR LES REQUÊTES TRACKÉES ===
/**
* Récupérer une requête trackée par son ID
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool GetTrackedRequest(const FGuid& RequestId, FDTFluxTrackedRequest& OutRequest) const;
/**
* Vérifier si une requête a reçu une réponse
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool HasRequestReceivedResponse(const FGuid& RequestId) const;
/**
* Récupérer les données de réponse d'une requête
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
FString GetRequestResponseData(const FGuid& RequestId) const;
/**
* Vérifier si une requête similaire est en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
bool IsRequestPending(EDTFluxApiDataType RequestType, int32 ContestId = -1, int32 StageId = -1,
int32 SplitId = -1) const;
/**
* Compter le nombre de requêtes en attente
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
int32 GetPendingRequestCount() const;
/**
* Récupérer les statistiques du gestionnaire de requêtes
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Tracked Requests")
void GetRequestStatistics(int32& OutPending, int32& OutCompleted, int32& OutFailed) const;
// === REQUÊTES LEGACY (Compatibilité totale) ===
/**
* Envoyer une requête en mode legacy (pour compatibilité)
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Legacy")
void SendRequest(const EDTFluxApiDataType RequestType, int InContestId = -1, int InStageId = -1,
int InSplitId = -1);
/**
* Envoyer un message brut via WebSocket
*/
UFUNCTION(BlueprintCallable, Category = "DTFlux|Network")
void SendMessage(const FString& Message);
// === EVENTS BLUEPRINT ===
/**
* Event déclenché lors de la connexion WebSocket
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Network")
FOnWebSocketConnected OnWebSocketConnected;
/**
* Event déclenché quand une requête trackée se termine avec succès
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestCompleted OnTrackedRequestCompleted;
/**
* Event déclenché quand une requête trackée échoue
*/
UPROPERTY(BlueprintAssignable, Category = "DTFlux|Tracked Requests")
FOnDTFluxTrackedRequestFailed OnTrackedRequestFailed;
// === DELEGATES LEGACY (Compatibilité totale) ===
FOnRaceDataReceived OnRaceDataReceived;
FOnTeamListReceived OnTeamListReceived;
FOnStageRankingReceived OnStageRankingReceived;
@ -213,7 +161,6 @@ public:
FOnTeamUpdateReceived OnTeamUpdateReceived;
FOnTeamStatusUpdateReceived OnTeamStatusUpdateReceived;
// Accesseurs pour la compatibilité legacy
FOnRaceDataReceived& OnReceivedRaceData() { return OnRaceDataReceived; }
FOnTeamListReceived& OnReceivedTeamList() { return OnTeamListReceived; }
FOnStageRankingReceived& OnReceivedStageRanking() { return OnStageRankingReceived; }
@ -223,29 +170,21 @@ public:
FOnTeamUpdateReceived& OnReceivedTeamUpdate() { return OnTeamUpdateReceived; }
FOnTeamStatusUpdateReceived& OnReceivedTeamStatusUpdate() { return OnTeamStatusUpdateReceived; }
// === ACCESSEUR PUBLIC POUR LE REQUEST MANAGER ===
/**
* Accéder au gestionnaire de requêtes (pour usage avancé)
*/
TSharedPtr<FDTFluxQueuedRequestManager> GetRequestManager() const { return RequestManager; }
protected:
// === LIFECYCLE DU SUBSYSTEM ===
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override;
private:
// === CONFIGURATION ===
FDTFluxWsSettings WsSettings;
// === CLIENTS RÉSEAU ===
FDTFluxWebSocketClientSP WsClient = nullptr;
// === REQUEST MANAGER C++ ===
TSharedPtr<FDTFluxQueuedRequestManager> RequestManager;
// === GESTION DES ÉVÉNEMENTS WEBSOCKET ===
void RegisterWebSocketEvents();
void UnregisterWebSocketEvents() const;
void OnWebSocketConnected_Subsystem();
@ -254,14 +193,12 @@ private:
void OnWebSocketMessageEvent_Subsystem(const FString& MessageString);
void OnWebSocketMessageSentEvent_Subsystem(const FString& MessageSent);
// Handles pour les événements WebSocket
FDelegateHandle OnWsConnectedEventDelegateHandle;
FDelegateHandle OnWsConnectionErrorEventDelegateHandle;
FDelegateHandle OnWsClosedEventDelegateHandle;
FDelegateHandle OnWsMessageEventDelegateHandle;
FDelegateHandle OnWsMessageSentEventDelegateHandle;
// === PARSING ET TRAITEMENT DES RÉPONSES ===
/**
* Essayer de matcher une réponse à une requête trackée
@ -292,7 +229,6 @@ private:
void ParseSplitSensorResponse(FDTFluxServerResponse& Response);
EDTFluxResponseStatus ProcessPushMessage(FDTFluxServerResponse& Response);
// === CALLBACKS POUR LE REQUEST MANAGER ===
/**
* Callback appelé quand une requête trackée se termine
@ -304,7 +240,6 @@ private:
*/
void OnRequestFailed_Internal(const FDTFluxTrackedRequest& FailedRequest);
// === CONFIGURATION DYNAMIQUE ===
/**
* Callback appelé quand les paramètres WebSocket changent
@ -317,7 +252,6 @@ private:
*/
void ReconnectWs(const FName WsClientId);
// === UTILITAIRES ===
/**
* Construire une adresse WebSocket complète