Network total reforge. Team-List and Race-Data handled
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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// #include "DTFluxRaceDataServerResponse.generated.h"
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#include "DTFluxRaceDataServerResponse.generated.h"
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/**
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* Struct that represent split Json data response from the server
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* Used to deserialize Split response data
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*/
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USTRUCT(BlueprintType)
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struct DTFLUXNETWORK_API FDTFluxSplitResponse
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{
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GENERATED_BODY()
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public:
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UPROPERTY()
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FString Type = "split-response-data";
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UPROPERTY()
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int Id;
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UPROPERTY()
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FString Name;
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};
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/**
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* Struct representing Stage data response from the server
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* Used to deserialize Stage response data
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*/
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USTRUCT(BlueprintType)
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struct DTFLUXNETWORK_API FDTFluxStageResponse
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{
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GENERATED_BODY()
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public:
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UPROPERTY()
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FString Type = "stage-response-data";
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UPROPERTY()
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int Id;
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UPROPERTY()
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FString Name;
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UPROPERTY()
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FString StartTime;
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UPROPERTY()
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FString EndTime;
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UPROPERTY()
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FString CutOff;
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};
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/**
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* Struct representing Contest data response from the server
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* Used to deserialize Contest Response
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*/
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USTRUCT(BlueprintType)
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struct DTFLUXNETWORK_API FDTFluxContestResponse
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{
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GENERATED_BODY()
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public:
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UPROPERTY()
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FString Type = "contest";
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UPROPERTY()
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int Id;
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UPROPERTY()
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FString Name;
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UPROPERTY()
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FDateTime Date;
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UPROPERTY()
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TArray<FDTFluxStageResponse> Stages;
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UPROPERTY()
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TArray<FDTFluxSplitResponse> Splits;
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};
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/**
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* Struct representing the race data globally
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* Used to exchange data between the system and the API
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*/
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USTRUCT(BlueprintType)
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struct DTFLUXNETWORK_API FDTFluxRaceDataResponse
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{
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GENERATED_BODY()
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public:
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UPROPERTY()
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// ReSharper disable once StringLiteralTypo
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FString Type = "race-datas";
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UPROPERTY()
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TArray<FDTFluxContestResponse> Datas;
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};
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