Fix Compile Error

This commit is contained in:
2025-07-18 01:54:28 +02:00
parent 65c32d9240
commit 1f35fcbcf5
3 changed files with 4 additions and 6 deletions

View File

@ -375,9 +375,9 @@ void UDTFluxRemoteSubsystem::LoadRundownFromSettings()
// Décharger l'ancien rundown d'abord
UnloadCurrentRundown();
RundownAsset = RundownAsset.LoadSynchronous();
// Charger le nouveau rundown
if (LoadRundown(RundownAsset))
if ( RundownAsset.IsValid())
{
UE_LOG(logDTFluxRemote, Log, TEXT("Successfully loaded rundown from settings: %s"), *RundownAsset.ToString());
}
@ -453,5 +453,5 @@ bool UDTFluxRemoteSubsystem::ProcessCommandData(const FString& JsonString)
return false;
}
void UDTFluxRemoteSubsystem::LoadRundown

View File

@ -84,7 +84,6 @@ private:
void UnloadCurrentRundown();
void LoadRundownFromSettings();
void LoadRundown();
#if WITH_EDITOR
FDelegateHandle SettingsRundownChangedHandle;