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DTFluxAPI/Source/DTFluxNetwork/Public/Struct/DTFluxArchSelectServerResponse.h

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "DTFluxArchSelectServerResponse.generated.h"
USTRUCT(BlueprintType)
struct FDTFluxArchSelectResponseItem
{
GENERATED_BODY()
public:
UPROPERTY()
FString Type = "arch-select";
UPROPERTY()
int ContestId;
UPROPERTY()
int StageId;
};
USTRUCT(BlueprintType)
struct DTFLUXNETWORK_API FDTFluxArchSelectResponse
{
GENERATED_BODY()
UPROPERTY()
FString Type = "arch-select";
UPROPERTY()
TArray<FDTFluxArchSelectResponseItem> Datas;
};