Files
DTFluxAPI/Source/DTFluxAPIStatus/DTFluxAPIStatus.Build.cs

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using UnrealBuildTool;
public class DTFluxAPIStatus : ModuleRules
{
public DTFluxAPIStatus(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"Projects",
"DTFluxNetwork",
"DTFluxProjectSettings",
"DTFluxCore",
"EditorStyle",
"ToolWidgets", // Nécessaire pour FSlimHorizontalToolBarBuilder
"UnrealEd",
"Settings"
}
);
}
}