Files
DTFluxAPI/Source/DTFluxRemote/DTFluxRemote.Build.cs

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using UnrealBuildTool;
public class DTFluxRemote : ModuleRules
{
public DTFluxRemote(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"HttpServer",
"JsonUtilities",
"Json",
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"DTFluxProjectSettings",
"AvalancheMedia"
}
);
}
}