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DTFluxAPI/Source/DTFluxCoreSubsystem/Private/DTFluxCoreSubsystem.cpp

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// Fill out your copyright notice in the Description page of Project Settings.
#include "DTFluxCoreSubsystem.h"
#include "DTFluxCoreSubsystemModule.h"
#include "DTFluxGeneralSettings.h"
#include "DTFluxPursuitManager.h"
#include "FileHelpers.h"
#include "Assets/DTFluxModelAsset.h"
#include "Subsystems/DTFluxNetworkSubsystem.h"
#include "UObject/SavePackage.h"
void UDTFluxCoreSubsystem::Initialize(FSubsystemCollectionBase& Collection)
{
Super::Initialize(Collection);
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("[UDTFluxCoreSubsystem] Initializing..."));
if (!DataStorage)
{
const UDTFluxGeneralSettings* GeneralSettings = GetDefault<UDTFluxGeneralSettings>();
TSoftObjectPtr<UDTFluxModelAsset> ModelAsset = GeneralSettings->ModelAsset;
DataStorage = ModelAsset.LoadSynchronous();
if (!DataStorage)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage Not Valid"));
}
}
//TODO REMOVE This as it's only for testing purpose
NetworkSubsystem = GEngine->GetEngineSubsystem<UDTFluxNetworkSubsystem>();
if (NetworkSubsystem->WsStatus != EDTFluxConnectionStatus::Connected)
{
RegisterDelegates();
}
PursuitManager = NewObject<UDTFluxPursuitManager>();
}
void UDTFluxCoreSubsystem::Deinitialize()
{
Super::Deinitialize();
}
void UDTFluxCoreSubsystem::SaveDataStorage()
{
if (!DataStorage->MarkPackageDirty())
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unable to make package dirty !!!"))
}
if (DataStorage)
{
UEditorLoadingAndSavingUtils::SavePackages({DataStorage->GetPackage()}, true);
}
}
void UDTFluxCoreSubsystem::RegisterDelegates()
{
if (NetworkSubsystem)
{
// ✅ Binding avec vérification automatique des signatures
// Si la signature ne correspond pas, erreur de compilation !
NetworkSubsystem->OnReceivedRaceData().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessRaceData
);
NetworkSubsystem->OnReceivedTeamList().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessTeamList
);
NetworkSubsystem->OnReceivedContestRanking().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessContestRanking
);
NetworkSubsystem->OnReceivedStageRanking().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessStageRanking
);
NetworkSubsystem->OnReceivedSplitRanking().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessSplitRanking
);
// ⚠️ ATTENTION : Vous avez un doublon ici !
// NetworkSubsystem->OnReceivedTeamUpdate().BindUFunction(this, "ProcessTeamList");
NetworkSubsystem->OnReceivedTeamStatusUpdate().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessTeamStatusUpdate
);
NetworkSubsystem->OnReceivedTeamUpdate().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessTeamUpdate
);
NetworkSubsystem->OnReceivedSplitSensor().BindUObject(
this,
&UDTFluxCoreSubsystem::ProcessSplitSensor
);
}
}
void UDTFluxCoreSubsystem::ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition)
{
if (RaceDataDefinition.Datas.Num() > 0)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Receiving RaceDataDefinition [%s]"),
*RaceDataDefinition.Datas[0].Name);
if (DataStorage != nullptr)
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage Name %s"), *DataStorage->EventName);
for (auto Contest : RaceDataDefinition.Datas)
{
DataStorage->AddContest(Contest);
}
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage is null"));
}
SaveDataStorage();
return;
}
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("RaceDataDefinition is empty !!!"));
}
void UDTFluxCoreSubsystem::ProcessTeamList(const FDTFluxTeamListDefinition& TeamListDefinition)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received TeamList with %i Items"),
TeamListDefinition.Participants.Num());
for (const auto& Participant : TeamListDefinition.Participants)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Add Participant %i in %i ContestId"),
Participant.Bib, Participant.ContestId);
DataStorage->AddParticipant(Participant, Participant.ContestId);
}
SaveDataStorage();
}
void UDTFluxCoreSubsystem::ProcessContestRanking(const FDTFluxContestRankings& ContestRankings)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received ContestRankings with %i Items"),
ContestRankings.Rankings.Num());
FDTFluxContestRankings NewContestRankings = ContestRankings;
NewContestRankings.SetName(DataStorage->GetContestNameForId(ContestRankings.ContestId));
DataStorage->AddContestRanking(NewContestRankings);
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRankings added for Contest %s"),
*NewContestRankings.ContestName);
SaveDataStorage();
}
void UDTFluxCoreSubsystem::ProcessStageRanking(const FDTFluxStageRankings& StageRankings)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received StageRankings with %i Items"), StageRankings.Rankings.Num());
DataStorage->UpdateOrCreateStageRanking(StageRankings);
SaveDataStorage();
}
void UDTFluxCoreSubsystem::ProcessSplitRanking(const FDTFluxSplitRankings& SplitRankings)
{
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received SplitRanking with %i Items"), SplitRankings.Rankings.Num());
DataStorage->UpdateOrCreateSplitRanking(SplitRankings);
SaveDataStorage();
}
void UDTFluxCoreSubsystem::ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate& NewParticipantStatus)
{
DataStorage->UpdateParticipantStatus(NewParticipantStatus);
}
void UDTFluxCoreSubsystem::ProcessTeamUpdate(const FDTFluxTeamListDefinition& TeamListDefinitiont)
{
for (const auto& Participant : TeamListDefinitiont.Participants)
{
DataStorage->UpdateParticipant(Participant);
}
}
void UDTFluxCoreSubsystem::ProcessSplitSensor(const FDTFluxSplitSensorInfo& SplitSensorInfo)
{
FDTFluxContest Contest;
FDTFluxStageKey StageKey(SplitSensorInfo.ContestId, SplitSensorInfo.StageId);
FDTFluxStage Stage;
DataStorage->GetStage(StageKey, Stage);
FDTFluxParticipant Participant;
DataStorage->GetParticipantByBib(SplitSensorInfo.Bib, Participant);
DataStorage->GetContestById(SplitSensorInfo.ContestId, Contest);
UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("%s|%s Split %i Sensor for Participant [Bib] %i [FullName] %s"),
*Contest.Name, *Stage.Name,
SplitSensorInfo.SplitId, SplitSensorInfo.Bib, *Participant.GetFormattedName());
}
void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
{
if (NetworkSubsystem)
{
NetworkSubsystem->SendMessage(Message);
}
}
void UDTFluxCoreSubsystem::SendTeamListRequest()
{
if (NetworkSubsystem)
{
NetworkSubsystem->SendRequest(EDTFluxRequestType::TeamList);
}
}
void UDTFluxCoreSubsystem::SendRaceDataRequest()
{
if (NetworkSubsystem)
{
NetworkSubsystem->SendRequest(EDTFluxRequestType::RaceData);
}
}
void UDTFluxCoreSubsystem::SendContestRankingRequest(int InContestId)
{
if (NetworkSubsystem)
{
NetworkSubsystem->SendRequest(EDTFluxRequestType::ContestRanking, InContestId);
}
}
void UDTFluxCoreSubsystem::SendStageRankingRequest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::RequestAllStageRankingOfContest(int InContestId, int InStageId,
bool bShouldIncludeSplitRanking)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::SendSplitRankingRequest(int InContestId, int InStageId, int InSplitId)
{
// TODO Implement this
}
void UDTFluxCoreSubsystem::RequestAllSplitRankingOfContest(int InContestId, int InStageId)
{
// TODO Implement this
}
FDTFluxStageRankings UDTFluxCoreSubsystem::GetStageRankings(FDTFluxStageKey StageKey)
{
if (DataStorage->StageRankings.Contains(StageKey))
{
return DataStorage->StageRankings[StageKey];
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Cannot find StageRankings for key [%s]"), *StageKey.GetDisplayName());
return FDTFluxStageRankings();
}
void UDTFluxCoreSubsystem::RequestAllSplitRankingOfStage(int InContestId, int InStageId, int InSplitId)
{
// TODO Implement this
}
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const FDTFluxParticipant UDTFluxCoreSubsystem::GetParticipant(int InBib)
{
if (DataStorage->Participants.Contains(InBib))
{
return DataStorage->Participants[InBib];
}
return FDTFluxParticipant();
}
void UDTFluxCoreSubsystem::RefreshStorage()
{
// TODO Implement this
}
TArray<int> UDTFluxCoreSubsystem::GetCurrentContestsId()
{
return GetContestsIdForTime(FDateTime::Now());
}
TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetCurrentContests()
{
return GetContestsForTime(FDateTime::Now());
}
TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time)
{
TArray<int> Contests;
for (const auto& Pair : DataStorage->Contests)
{
FDTFluxContest Contest = Pair.Value;
int ContestId = Contest.ContestId;
if (Contest.Date < Time && Contest.EndTime > Time)
{
Contests.Add(ContestId);
}
}
return Contests;
}
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bool UDTFluxCoreSubsystem::GetContestForId(const int Id, FDTFluxContest& OutContest)
{
for (auto KeyPair : DataStorage->Contests)
{
if (KeyPair.Value.ContestId == Id)
{
OutContest = KeyPair.Value;
return true;
}
}
UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Cannot find Contest for Id [%i]"), Id);
return false;
}
TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContestsForTime(const FDateTime Time)
{
TArray<FDTFluxContest> Contests;
for (const auto& Pair : DataStorage->Contests)
{
FDTFluxContest Contest = Pair.Value;
int ContestId = Contest.ContestId;
if (Contest.Date < Time && Contest.EndTime > Time)
{
Contests.Add(Contest);
}
}
return Contests;
}
void UDTFluxCoreSubsystem::RequestRankingsForStages(TArray<FDTFluxStage> RequestedStages) const
{
}
TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContests()
{
if (DataStorage)
{
TArray<FDTFluxContest> OutContests;
DataStorage->Contests.GenerateValueArray(OutContests);
return OutContests;
}
return TArray<FDTFluxContest>();
}
void UDTFluxCoreSubsystem::LaunchPursuitSequenceFor(const TArray<int> ContestIds)
{
TArray<FDTFluxContest> Contests = TArray<FDTFluxContest>();
for (const auto& ContestId : ContestIds)
{
FDTFluxContest Contest;
GetContestForId(ContestId, Contest);
Contests.Add(Contest);
if (PursuitManager)
{
PursuitManager->LaunchPursuitSequenceFor(Contests);
}
else
{
UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("PursuitManager is null"));
}
}
}
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void UDTFluxCoreSubsystem::InitPursuit(const TArray<FDTFluxContest> Contests)
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{
if (PursuitManager)
{
PursuitManager->LaunchPursuitSequenceFor(Contests);
}
}